diff options
author | QAston <qaston@gmail.com> | 2011-08-20 13:14:14 +0200 |
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committer | QAston <qaston@gmail.com> | 2011-08-20 13:14:47 +0200 |
commit | a76f02300235c028fb87c48526e987b0139446f6 (patch) | |
tree | c211c4d68c9c18b4781289c9433ac9bf86862f41 /src | |
parent | feb3d9ce209b7368374d6cf10a30f7e528f3ccd7 (diff) |
Core/Spells: remove one now obsolete check which prevents spells with SPELL_ATTR6_CAST_BY_CHARMER from being cast.
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Spells/Spell.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 51cd83e08a2..ffcd043e55a 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4694,10 +4694,6 @@ SpellCastResult Spell::CheckCast(bool strict) return SPELL_FAILED_DONT_REPORT; } - //! Client checks this already - if (m_spellInfo->AttributesEx6 & SPELL_ATTR6_CAST_BY_CHARMER && !m_caster->GetCharmerOrOwnerGUID()) - return SPELL_FAILED_DONT_REPORT; - Unit* target = m_targets.GetUnitTarget(); // In pure self-cast spells, the client won't send any unit target if (!target && (m_targets.GetTargetMask() == TARGET_FLAG_SELF || m_targets.GetTargetMask() & TARGET_FLAG_UNIT_ALLY)) // TARGET_FLAG_SELF == 0, remember! |