diff options
author | xinef1 <w.szyszko2@gmail.com> | 2017-02-04 14:58:50 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2017-02-04 14:58:50 +0100 |
commit | ab6ac42bf032b723167c37caed875c76a1295ec6 (patch) | |
tree | f0e8b93195cbf239d7486534b180c6eaf69c6964 /src | |
parent | ce774918a7959b7780d6af9e095b3b5fcdbccfe2 (diff) |
Core/Loot: Only allow the roll winner to loot the item he won in case it cannot be added to inventory instantly (full or any other reason) (#19037)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 7 | ||||
-rw-r--r-- | src/server/game/Groups/Group.cpp | 8 | ||||
-rw-r--r-- | src/server/game/Loot/LootMgr.cpp | 8 | ||||
-rw-r--r-- | src/server/game/Loot/LootMgr.h | 1 |
4 files changed, 21 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 9866d1e4af9..2edff5f9527 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -24515,6 +24515,13 @@ void Player::StoreLootItem(uint8 lootSlot, Loot* loot) return; } + // dont allow protected item to be looted by someone else + if (!item->rollWinnerGUID.IsEmpty() && item->rollWinnerGUID != GetGUID()) + { + SendLootRelease(GetLootGUID()); + return; + } + ItemPosCountVec dest; InventoryResult msg = CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, item->itemid, item->count); if (msg == EQUIP_ERR_OK) diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index d5d32f3a494..11d29ba8b62 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1412,7 +1412,8 @@ void Group::CountTheRoll(Rolls::iterator rollI) else { item->is_blocked = false; - player->SendEquipError(msg, NULL, NULL, roll->itemid); + item->rollWinnerGUID = player->GetGUID(); + player->SendEquipError(msg, nullptr, nullptr, roll->itemid); } } } @@ -1464,7 +1465,8 @@ void Group::CountTheRoll(Rolls::iterator rollI) else { item->is_blocked = false; - player->SendEquipError(msg, NULL, NULL, roll->itemid); + item->rollWinnerGUID = player->GetGUID(); + player->SendEquipError(msg, nullptr, nullptr, roll->itemid); } } else if (rollvote == DISENCHANT) @@ -1488,7 +1490,7 @@ void Group::CountTheRoll(Rolls::iterator rollI) for (uint32 i = 0; i < max_slot; ++i) { LootItem* lootItem = loot.LootItemInSlot(i, player); - player->SendEquipError(msg, NULL, NULL, lootItem->itemid); + player->SendEquipError(msg, nullptr, nullptr, lootItem->itemid); player->SendItemRetrievalMail(lootItem->itemid, lootItem->count); } } diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp index 03545894a8a..d25eca4b036 100644 --- a/src/server/game/Loot/LootMgr.cpp +++ b/src/server/game/Loot/LootMgr.cpp @@ -365,6 +365,7 @@ LootItem::LootItem(LootStoreItem const& li) is_blocked = 0; is_underthreshold = 0; is_counted = 0; + rollWinnerGUID = ObjectGuid::Empty; canSave = true; } @@ -921,6 +922,13 @@ ByteBuffer& operator<<(ByteBuffer& b, LootView const& lv) continue; } } + else if (!l.items[i].rollWinnerGUID.IsEmpty()) + { + if (l.items[i].rollWinnerGUID == lv.viewer->GetGUID()) + slot_type = LOOT_SLOT_TYPE_OWNER; + else + continue; + } else if (l.roundRobinPlayer.IsEmpty() || lv.viewer->GetGUID() == l.roundRobinPlayer || !l.items[i].is_underthreshold) { // no round robin owner or he has released the loot diff --git a/src/server/game/Loot/LootMgr.h b/src/server/game/Loot/LootMgr.h index 7f4c9d0e920..cb66025b21a 100644 --- a/src/server/game/Loot/LootMgr.h +++ b/src/server/game/Loot/LootMgr.h @@ -155,6 +155,7 @@ struct TC_GAME_API LootItem int32 randomPropertyId; ConditionContainer conditions; // additional loot condition AllowedLooterSet allowedGUIDs; + ObjectGuid rollWinnerGUID; // Stores the guid of person who won loot, if his bags are full only he can see the item in loot list! uint8 count : 8; bool is_looted : 1; bool is_blocked : 1; |