diff options
author | Aqua Deus <95978183+aquadeus@users.noreply.github.com> | 2025-05-29 00:08:33 +0200 |
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committer | GitHub <noreply@github.com> | 2025-05-29 00:08:33 +0200 |
commit | ab972a9e97644bcb6bee0c7972d9e070877dbdbd (patch) | |
tree | 71a31876a123ef7b28b4067932ccc4f97930f1c5 /src | |
parent | bd87381eab32f0e136675ade503fe70285590803 (diff) |
Scripts/Spells: Implement monk talent Song of Chi-ji (#30952)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/Spells/spell_monk.cpp | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/src/server/scripts/Spells/spell_monk.cpp b/src/server/scripts/Spells/spell_monk.cpp index 99a19b5dff0..b86ec7481d8 100644 --- a/src/server/scripts/Spells/spell_monk.cpp +++ b/src/server/scripts/Spells/spell_monk.cpp @@ -21,7 +21,10 @@ */ #include "ScriptMgr.h" +#include "AreaTrigger.h" +#include "AreaTriggerAI.h" #include "DB2Stores.h" +#include "PathGenerator.h" #include "Player.h" #include "Spell.h" #include "SpellAuraEffects.h" @@ -49,6 +52,7 @@ enum MonkSpells SPELL_MONK_ROLL_BACKWARD = 109131, SPELL_MONK_ROLL_FORWARD = 107427, SPELL_MONK_SAVE_THEM_ALL_HEAL_BONUS = 390105, + SPELL_MONK_SONG_OF_CHI_JI_STUN = 198909, SPELL_MONK_SOOTHING_MIST = 115175, SPELL_MONK_STANCE_OF_THE_SPIRITED_CRANE = 154436, SPELL_MONK_STAGGER_DAMAGE_AURA = 124255, @@ -432,6 +436,37 @@ class spell_monk_save_them_all : public AuraScript } }; +// 198898 - Song of Chi-Ji +struct at_monk_song_of_chi_ji : AreaTriggerAI +{ + using AreaTriggerAI::AreaTriggerAI; + + void OnInitialize() override + { + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(at->GetSpellId(), DIFFICULTY_NONE); + if (!spellInfo) + return; + + Unit* caster = at->GetCaster(); + if (!caster) + return; + + Position destPos = at->GetFirstCollisionPosition(spellInfo->GetMaxRange(false, caster), 0.0f); + PathGenerator path(at); + + path.CalculatePath(destPos.GetPositionX(), destPos.GetPositionY(), destPos.GetPositionZ(), false); + + at->InitSplines(path.GetPath()); + } + + void OnUnitEnter(Unit* unit) override + { + if (Unit* caster = at->GetCaster()) + if (caster->IsValidAttackTarget(unit)) + caster->CastSpell(unit, SPELL_MONK_SONG_OF_CHI_JI_STUN, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR); + } +}; + // Utility for stagger scripts Aura* FindExistingStaggerEffect(Unit* unit) { @@ -678,6 +713,7 @@ void AddSC_monk_spell_scripts() RegisterSpellScript(spell_monk_roll); RegisterSpellScript(spell_monk_roll_aura); RegisterSpellScript(spell_monk_save_them_all); + RegisterAreaTriggerAI(at_monk_song_of_chi_ji); RegisterSpellScript(spell_monk_stagger); RegisterSpellScript(spell_monk_stagger_damage_aura); RegisterSpellScript(spell_monk_stagger_debuff_aura); |