diff options
author | jackpoz <giacomopoz@gmail.com> | 2019-02-23 18:34:31 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-11-23 23:34:27 +0100 |
commit | abb36a1e5bbbebb7197d859cbd9c2dbf71665152 (patch) | |
tree | 03ec8689e08f16cdc38bb7712788df871971700d /src | |
parent | 35074d0b42d40da4b277ec47a9b1b884eef04182 (diff) |
Core/Spells: Add range checks to GameObject targets
Close #23062
Patch by robinsch
(cherry picked from commit 76cc94f325ab68f66a4fa7b5d30316508e27c0ce)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 6158e123e19..a3133b25daa 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -6512,6 +6512,15 @@ SpellCastResult Spell::CheckRange(bool strict) const return SPELL_FAILED_UNIT_NOT_INFRONT; } + if (GameObject* goTarget = m_targets.GetGOTarget()) + { + if (m_caster->GetExactDistSq(goTarget) > maxRange) + return SPELL_FAILED_OUT_OF_RANGE; + + if (minRange > 0.0f && m_caster->GetExactDistSq(goTarget) < minRange) + return SPELL_FAILED_OUT_OF_RANGE; + } + if (m_targets.HasDst() && !m_targets.HasTraj()) { if (m_caster->GetExactDistSq(m_targets.GetDstPos()) > maxRange) |