diff options
author | Dehravor <dehravor@gmail.com> | 2014-04-24 14:34:19 +0200 |
---|---|---|
committer | Dehravor <dehravor@gmail.com> | 2014-04-24 14:34:19 +0200 |
commit | abb97bac18d4d38feacad37a3f60e79dd3b9606c (patch) | |
tree | 4eb32f6d359619cd4f11c30df784a8377ff54963 /src | |
parent | d9493d9cc928ef720460c040b81f3ae66e7fbd1e (diff) |
Core/Handlers: Add inspect distance and target checks
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Object/Object.h | 1 | ||||
-rw-r--r-- | src/server/game/Handlers/ArenaTeamHandler.cpp | 22 | ||||
-rw-r--r-- | src/server/game/Handlers/MiscHandler.cpp | 18 |
3 files changed, 34 insertions, 7 deletions
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index d55e357de1d..bb6686aa2ad 100644 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -32,6 +32,7 @@ #define CONTACT_DISTANCE 0.5f #define INTERACTION_DISTANCE 5.0f #define ATTACK_DISTANCE 5.0f +#define INSPECT_DISTANCE 28.0f #define MAX_VISIBILITY_DISTANCE SIZE_OF_GRIDS // max distance for visible objects #define SIGHT_RANGE_UNIT 50.0f #define DEFAULT_VISIBILITY_DISTANCE 90.0f // default visible distance, 90 yards on continents diff --git a/src/server/game/Handlers/ArenaTeamHandler.cpp b/src/server/game/Handlers/ArenaTeamHandler.cpp index f3aedeeeb48..632bd02def0 100644 --- a/src/server/game/Handlers/ArenaTeamHandler.cpp +++ b/src/server/game/Handlers/ArenaTeamHandler.cpp @@ -37,15 +37,23 @@ void WorldSession::HandleInspectArenaTeamsOpcode(WorldPacket& recvData) recvData >> guid; TC_LOG_DEBUG("network", "Inspect Arena stats (GUID: %u TypeId: %u)", GUID_LOPART(guid), GuidHigh2TypeId(GUID_HIPART(guid))); - if (Player* player = ObjectAccessor::FindPlayer(guid)) + Player* player = ObjectAccessor::FindPlayer(guid); + + if (!player) + return; + + if (!GetPlayer()->IsWithinDistInMap(player, INSPECT_DISTANCE, false)) + return; + + if (GetPlayer()->IsValidAttackTarget(player)) + return; + + for (uint8 i = 0; i < MAX_ARENA_SLOT; ++i) { - for (uint8 i = 0; i < MAX_ARENA_SLOT; ++i) + if (uint32 a_id = player->GetArenaTeamId(i)) { - if (uint32 a_id = player->GetArenaTeamId(i)) - { - if (ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(a_id)) - arenaTeam->Inspect(this, player->GetGUID()); - } + if (ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(a_id)) + arenaTeam->Inspect(this, player->GetGUID()); } } } diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 4fd1d516d31..1b04c89b338 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -1184,6 +1184,12 @@ void WorldSession::HandleInspectOpcode(WorldPacket& recvData) return; } + if (!GetPlayer()->IsWithinDistInMap(player, INSPECT_DISTANCE, false)) + return; + + if (GetPlayer()->IsValidAttackTarget(player)) + return; + uint32 talent_points = 0x47; uint32 guid_size = player->GetPackGUID().wpos(); WorldPacket data(SMSG_INSPECT_TALENT, guid_size+4+talent_points); @@ -1215,6 +1221,12 @@ void WorldSession::HandleInspectHonorStatsOpcode(WorldPacket& recvData) return; } + if (!GetPlayer()->IsWithinDistInMap(player, INSPECT_DISTANCE, false)) + return; + + if (GetPlayer()->IsValidAttackTarget(player)) + return; + WorldPacket data(MSG_INSPECT_HONOR_STATS, 8+1+4*4); data << uint64(player->GetGUID()); data << uint8(player->GetHonorPoints()); @@ -1641,6 +1653,12 @@ void WorldSession::HandleQueryInspectAchievements(WorldPacket& recvData) if (!player) return; + if (!GetPlayer()->IsWithinDistInMap(player, INSPECT_DISTANCE, false)) + return; + + if (GetPlayer()->IsValidAttackTarget(player)) + return; + player->SendRespondInspectAchievements(_player); } |