diff options
| author | Treeston <treeston.mmoc@gmail.com> | 2016-02-10 20:33:10 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2016-04-05 19:56:26 +0200 |
| commit | ac034a51dabd8b67c1bdac6320f5c431ec208981 (patch) | |
| tree | f4c7ca9441f42c09acc3627c36c4ceff0da7ace8 /src | |
| parent | 73b917e122a05de46e73193c110a787de6734f92 (diff) | |
Merge pull request #16483 from Treeston/3.3.5-debuffimmunity
[3.3.5] Make Web Wrap / Mutating Injection (and others) properly cancel on immunity (Divine Shield/Ice Block)
(cherry picked from commit d67e87733b2e258dc4f5613ee7fa40445e3b215f)
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 12 |
2 files changed, 9 insertions, 5 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index ea6b607e7a3..5811a6f109c 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -3568,7 +3568,7 @@ void AuraEffect::HandleAuraModSchoolImmunity(AuraApplication const* aurApp, uint && !iter->second->IsPositive() //Don't remove positive spells && spell->Id != GetId()) //Don't remove self { - target->RemoveAura(iter); + target->RemoveAura(iter, AURA_REMOVE_BY_ENEMY_SPELL); } else ++iter; diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index b4f321574d7..7b1e3889a7c 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -1578,14 +1578,18 @@ bool SpellInfo::CanDispelAura(SpellInfo const* aura) const if (Attributes & SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY && !aura->IsDeathPersistent()) return true; - // These auras (like Divine Shield) can't be dispelled - if (aura->HasAttribute(SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY)) - return false; - // These auras (Cyclone for example) are not dispelable if (aura->HasAttribute(SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE)) return false; + // Divine Shield etc can dispel auras if they don't ignore school immunity + if (HasAttribute(SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY) && !aura->IsDeathPersistent()) + return true; + + // These auras (like Divine Shield) can't be dispelled + if (aura->HasAttribute(SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY)) + return false; + return true; } |
