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authorKeader <keader.android@gmail.com>2017-06-01 18:21:50 -0300
committerGitHub <noreply@github.com>2017-06-01 18:21:50 -0300
commitacbc81dc54dd611b799a7e2f9338ac23fbd70760 (patch)
treef1c6a788ff9a605debf6cbe71f650279db945079 /src
parentf4944425244eede460c9e584ee03b6d693af5a8c (diff)
Core/Scripts: Removed a duplicated call in boss Hogger
Diffstat (limited to 'src')
-rw-r--r--src/server/scripts/EasternKingdoms/TheStockade/boss_hogger.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/server/scripts/EasternKingdoms/TheStockade/boss_hogger.cpp b/src/server/scripts/EasternKingdoms/TheStockade/boss_hogger.cpp
index dfbf18e582c..a64ecb9f41e 100644
--- a/src/server/scripts/EasternKingdoms/TheStockade/boss_hogger.cpp
+++ b/src/server/scripts/EasternKingdoms/TheStockade/boss_hogger.cpp
@@ -85,8 +85,6 @@ public:
BossAI::JustSummoned(summon);
if (summon->GetEntry() == NPC_WARDEN_THELWATER)
summon->GetMotionMaster()->MovePoint(POINT_FINISH, wardenthelwatermovepos);
-
- summons.Summon(summon);
}
void UpdateAI(uint32 diff) override