aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorSubv <s.v.h21@hotmail.com>2012-08-06 10:09:24 -0500
committerSubv <s.v.h21@hotmail.com>2012-08-06 10:09:24 -0500
commitad571835b1f86a321e14b1ade615cd5e41a7af3b (patch)
tree7197bfe84141592a3579394ed9758cb7a24c84c5 /src
parent89482323b7985cd1e5531e2038fbf2c7524a2945 (diff)
parentf7d83c1ead360b9f88eb39ea03a4c4b1b9a53f9f (diff)
Merge branch '4.3.4' of github.com:TrinityCore/TrinityCore into 4.3.4
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp2
-rw-r--r--src/server/game/Movement/Spline/MoveSplineFlag.h14
-rw-r--r--src/server/game/Movement/Spline/MovementUtil.cpp4
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp12
-rwxr-xr-xsrc/server/game/Spells/Spell.cpp2
-rwxr-xr-xsrc/server/game/Spells/Spell.h2
6 files changed, 19 insertions, 17 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 6ec50493cfc..30faf3f569d 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -2130,6 +2130,6 @@ void WorldSession::HandleRandomizeCharNameOpcode(WorldPacket& recvData)
WorldPacket data(SMSG_RANDOMIZE_CHAR_NAME, 10);
data.WriteBit(0); // unk
data.WriteBits(name->size(), 7);
- data.append(name->c_str(), str->size());
+ data.append(name->c_str(), name->size());
SendPacket(&data);
}
diff --git a/src/server/game/Movement/Spline/MoveSplineFlag.h b/src/server/game/Movement/Spline/MoveSplineFlag.h
index e6967878167..92c5b89daf8 100644
--- a/src/server/game/Movement/Spline/MoveSplineFlag.h
+++ b/src/server/game/Movement/Spline/MoveSplineFlag.h
@@ -35,7 +35,8 @@ namespace Movement
public:
enum eFlags{
None = 0x00000000,
- // x00-xF(first byte) used as animation Ids storage in pair with Animation flag
+ // x00-x07 used as animation Ids storage in pair with Animation flag
+ Unknown0 = 0x00000008, // NOT VERIFIED
Unknown1 = 0x00000010, // NOT VERIFIED
Done = 0x00000020,
Falling = 0x00000040, // Affects elevation computation, can't be combined with Parabolic flag
@@ -52,7 +53,7 @@ namespace Movement
Unknown3 = 0x00020000, // NOT VERIFIED
Unknown4 = 0x00040000, // NOT VERIFIED
OrientationInversed = 0x00080000,
- Unknown5 = 0x00100000, // NOT VERIFIED
+ SmoothGroundPath = 0x00100000,
Walkmode = 0x00200000,
UncompressedPath = 0x00400000,
Unknown6 = 0x00800000, // NOT VERIFIED
@@ -68,11 +69,11 @@ namespace Movement
// Masks
Mask_Final_Facing = Final_Point | Final_Target | Final_Angle,
// animation ids stored here, see AnimType enum, used with Animation flag
- Mask_Animations = 0xF,
+ Mask_Animations = 0x7,
// flags that shouldn't be appended into SMSG_MONSTER_MOVE\SMSG_MONSTER_MOVE_TRANSPORT packet, should be more probably
Mask_No_Monster_Move = Mask_Final_Facing | Mask_Animations | Done,
// Unused, not suported flags
- Mask_Unused = No_Spline|Enter_Cycle|Frozen|Unknown1|Unknown2|Unknown3|Unknown4|Unknown5|Unknown6|Unknown7|Unknown8|Unknown9,
+ Mask_Unused = No_Spline|Enter_Cycle|Frozen|Unknown1|Unknown2|Unknown3|Unknown4|SmoothGroundPath|Unknown6|Unknown7|Unknown8|Unknown9,
};
inline uint32& raw() { return (uint32&)*this; }
@@ -112,7 +113,8 @@ namespace Movement
void EnableTransportExit() { raw() = (raw() & ~TransportEnter) | TransportExit; }
void EnableTaxiFlight() { raw() = raw() | Catmullrom | Flying | Walkmode | UncompressedPath; } //4.3.4 0x600A00
- uint8 animId : 4;
+ uint8 animId : 3;
+ bool unknown0 : 1;
bool unknown1 : 1;
bool done : 1;
bool falling : 1;
@@ -129,7 +131,7 @@ namespace Movement
bool unknown3 : 1;
bool unknown4 : 1;
bool orientationInversed : 1;
- bool unknown5 : 1;
+ bool smoothGroundPath : 1;
bool walkmode : 1;
bool uncompressedPath : 1;
bool unknown6 : 1;
diff --git a/src/server/game/Movement/Spline/MovementUtil.cpp b/src/server/game/Movement/Spline/MovementUtil.cpp
index 8684ed00627..8343d5420f4 100644
--- a/src/server/game/Movement/Spline/MovementUtil.cpp
+++ b/src/server/game/Movement/Spline/MovementUtil.cpp
@@ -158,7 +158,7 @@ namespace Movement
STR(AnimBit1 ),// 0x00000001,
STR(AnimBit2 ),// 0x00000002,
STR(AnimBit3 ),// 0x00000004,
- STR(AnimBit4 ),// 0x00000008,
+ STR(Unknown0 ),// 0x00000008,
STR(Unknown1 ),// 0x00000010,
STR(Done ),// 0x00000020,
STR(Falling ),// 0x00000040, // Not Compartible With Trajectory Movement
@@ -175,7 +175,7 @@ namespace Movement
STR(Unknown3 ),// 0x00020000,
STR(Unknown4 ),// 0x00040000,
STR(OrientationInversed),// 0x00080000, // Appears With Runmode Flag, Nodes ),// 1, Handles Orientation
- STR(Unknown5 ),// 0x00100000,
+ STR(SmoothGroundPath ),// 0x00100000,
STR(Walkmode ),// 0x00200000,
STR(UncompressedPath ),// 0x00400000,
STR(Unknown6 ),// 0x00800000,
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index c1e355159d5..fdcd42d375a 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -259,8 +259,8 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(CMSG_FORCE_MOVE_UNROOT_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveUnRootAck );
//DEFINE_OPCODE_HANDLER(CMSG_FORCE_SAY_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER(CMSG_GAMEOBJECT_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleGameObjectQueryOpcode );
- //DEFINE_OPCODE_HANDLER(CMSG_GAMEOBJ_REPORT_USE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGameobjectReportUse );
- //DEFINE_OPCODE_HANDLER(CMSG_GAMEOBJ_USE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGameObjectUseOpcode );
+ DEFINE_OPCODE_HANDLER(CMSG_GAMEOBJ_REPORT_USE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGameobjectReportUse );
+ DEFINE_OPCODE_HANDLER(CMSG_GAMEOBJ_USE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGameObjectUseOpcode );
//DEFINE_OPCODE_HANDLER(CMSG_GAMESPEED_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//DEFINE_OPCODE_HANDLER(CMSG_GAMETIME_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//DEFINE_OPCODE_HANDLER(CMSG_GETDEATHBINDZONE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -981,11 +981,11 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(SMSG_FORCE_SEND_QUEUED_PACKETS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_FORCE_SET_VEHICLE_REC_ID, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_FRIEND_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_GAMEOBJECT_CUSTOM_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_GAMEOBJECT_DESPAWN_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_GAMEOBJECT_PAGETEXT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_GAMEOBJECT_CUSTOM_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_GAMEOBJECT_DESPAWN_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_GAMEOBJECT_PAGETEXT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_GAMEOBJECT_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_GAMEOBJECT_RESET_STATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_GAMEOBJECT_RESET_STATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_GAMESPEED_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_GAMETIMEBIAS_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_GAMETIME_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index cbc59e8f740..6fdba447b17 100755
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -3854,7 +3854,7 @@ void Spell::SendSpellStart()
//sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Sending SMSG_SPELL_START id=%u", m_spellInfo->Id);
- uint32 castFlags = CAST_FLAG_UNKNOWN_2;
+ uint32 castFlags = CAST_FLAG_HAS_TRAJECTORY;
if ((IsTriggered() && !m_spellInfo->IsAutoRepeatRangedSpell()) || m_triggeredByAuraSpell)
castFlags |= CAST_FLAG_PENDING;
diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h
index 50510397056..cb9a5fdef4d 100755
--- a/src/server/game/Spells/Spell.h
+++ b/src/server/game/Spells/Spell.h
@@ -39,7 +39,7 @@ enum SpellCastFlags
{
CAST_FLAG_NONE = 0x00000000,
CAST_FLAG_PENDING = 0x00000001, // aoe combat log?
- CAST_FLAG_UNKNOWN_2 = 0x00000002,
+ CAST_FLAG_HAS_TRAJECTORY = 0x00000002,
CAST_FLAG_UNKNOWN_3 = 0x00000004,
CAST_FLAG_UNKNOWN_4 = 0x00000008, // ignore AOE visual
CAST_FLAG_UNKNOWN_5 = 0x00000010,