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authorccrs <ccrs@users.noreply.github.com>2019-04-28 19:41:30 +0200
committerccrs <ccrs@users.noreply.github.com>2019-04-28 19:41:30 +0200
commitaee26eb46727171593ef7cc1d2652a7847dc88fc (patch)
tree7ce52130e6c943dc9465ecb8c96e29c534f0a5dd /src
parent3f0ce98f7cf5e3ae4d2383dd106fee6eecb3dd2a (diff)
Core/Misc: standarize a couple logs
Diffstat (limited to 'src')
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.cpp4
-rw-r--r--src/server/game/Entities/Object/Object.cpp4
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp2
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp52
-rw-r--r--src/server/worldserver/worldserver.conf.dist6
5 files changed, 36 insertions, 32 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp
index bac9e402c81..f364495558b 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.cpp
+++ b/src/server/game/AI/SmartScripts/SmartAI.cpp
@@ -46,7 +46,7 @@ void SmartAI::StartPath(bool run/* = false*/, uint32 pathId/* = 0*/, bool repeat
{
if (me->IsInCombat()) // no wp movement in combat
{
- TC_LOG_ERROR("scripts.waypoint.startpath", "SmartAI::StartPath: Creature entry %u wanted to start waypoint movement (%u) while in combat, ignoring.", me->GetEntry(), pathId);
+ TC_LOG_ERROR("scripts.ai.sai", "SmartAI::StartPath: Creature entry %u wanted to start waypoint movement (%u) while in combat, ignoring.", me->GetEntry(), pathId);
return;
}
@@ -123,7 +123,7 @@ void SmartAI::PausePath(uint32 delay, bool forced)
if (HasEscortState(SMART_ESCORT_PAUSED))
{
- TC_LOG_ERROR("scripts.waypoint.pausepath", "SmartAI::PausePath: Creature entry %u wanted to pause waypoint (current waypoint: %u) movement while already paused, ignoring.", me->GetEntry(), _currentWaypointNode);
+ TC_LOG_ERROR("scripts.ai.sai", "SmartAI::PausePath: Creature entry %u wanted to pause waypoint (current waypoint: %u) movement while already paused, ignoring.", me->GetEntry(), _currentWaypointNode);
return;
}
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index b4c73e4fed0..30338d87db4 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -2576,9 +2576,9 @@ FactionTemplateEntry const* WorldObject::GetFactionTemplateEntry() const
if (Player const* player = ToPlayer())
TC_LOG_ERROR("entities", "Player %s has invalid faction (faction template id) #%u", player->GetName().c_str(), GetFaction());
else if (Creature const* creature = ToCreature())
- TC_LOG_ERROR("entities.unit.badfaction", "Creature (template id: %u) has invalid faction (faction template id) #%u", creature->GetCreatureTemplate()->Entry, GetFaction());
+ TC_LOG_ERROR("entities.unit", "Creature (template id: %u) has invalid faction (faction template id) #%u", creature->GetCreatureTemplate()->Entry, GetFaction());
else if (GameObject const* go = ToGameObject())
- TC_LOG_ERROR("entities.gameobject.badfaction", "GameObject (template id: %u) has invalid faction (faction template id) #%u", go->GetGOInfo()->entry, GetFaction());
+ TC_LOG_ERROR("entities.gameobject", "GameObject (template id: %u) has invalid faction (faction template id) #%u", go->GetGOInfo()->entry, GetFaction());
else
TC_LOG_ERROR("entities", "WorldObject (name: %s, type: %u) has invalid faction (faction template id) #%u", GetName().c_str(), uint32(GetTypeId()), GetFaction());
}
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index dc3a19835f3..8a08eed986c 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -9581,7 +9581,7 @@ void Unit::UpdateCharmAI()
newAI = charmerAI->GetAIForCharmedPlayer(ToPlayer());
}
else
- TC_LOG_ERROR("entities.unit.charmai", "Attempt to assign charm AI to player %s who is charmed by non-creature %s.", GetGUID().ToString().c_str(), GetCharmerGUID().ToString().c_str());
+ TC_LOG_ERROR("entities.unit.ai", "Attempt to assign charm AI to player %s who is charmed by non-creature %s.", GetGUID().ToString().c_str(), GetCharmerGUID().ToString().c_str());
}
if (!newAI) // otherwise, we default to the generic one
newAI = new SimpleCharmedPlayerAI(ToPlayer());
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 512ee4efdc9..c05437350d6 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -1680,7 +1680,7 @@ void AuraEffect::HandleAuraModShapeshift(AuraApplication const* aurApp, uint8 mo
case FORM_SPIRITOFREDEMPTION: // 0x20
break;
default:
- TC_LOG_ERROR("spells", "Auras: Unknown Shapeshift Type: %u", GetMiscValue());
+ TC_LOG_ERROR("spells.aura.effect", "Auras: Unknown Shapeshift Type: %u", GetMiscValue());
}
modelid = target->GetModelForForm(form, GetId());
@@ -2050,7 +2050,7 @@ void AuraEffect::HandleAuraTransform(AuraApplication const* aurApp, uint8 mode,
if (!ci)
{
target->SetDisplayId(16358); // pig pink ^_^
- TC_LOG_ERROR("spells", "Auras: unknown creature id = %d (only need its modelid) From Spell Aura Transform in Spell ID = %d", GetMiscValue(), GetId());
+ TC_LOG_ERROR("spells.aura.effect", "Auras: unknown creature id = %d (only need its modelid) From Spell Aura Transform in Spell ID = %d", GetMiscValue(), GetId());
}
else
{
@@ -3348,7 +3348,7 @@ void AuraEffect::HandleAuraModStat(AuraApplication const* aurApp, uint8 mode, bo
if (GetMiscValue() < -2 || GetMiscValue() > 4)
{
- TC_LOG_ERROR("spells", "WARNING: Spell %u effect %u has an unsupported misc value (%i) for SPELL_AURA_MOD_STAT ", GetId(), GetEffIndex(), GetMiscValue());
+ TC_LOG_ERROR("spells.aura.effect", "WARNING: Spell %u effect %u has an unsupported misc value (%i) for SPELL_AURA_MOD_STAT ", GetId(), GetEffIndex(), GetMiscValue());
return;
}
@@ -3385,7 +3385,7 @@ void AuraEffect::HandleModPercentStat(AuraApplication const* aurApp, uint8 mode,
if (GetMiscValue() < -1 || GetMiscValue() > 4)
{
- TC_LOG_ERROR("spells", "WARNING: Misc Value for SPELL_AURA_MOD_PERCENT_STAT not valid");
+ TC_LOG_ERROR("spells.aura.effect", "WARNING: Misc Value for SPELL_AURA_MOD_PERCENT_STAT not valid");
return;
}
@@ -3494,7 +3494,7 @@ void AuraEffect::HandleModTotalPercentStat(AuraApplication const* aurApp, uint8
if (GetMiscValue() < -1 || GetMiscValue() > 4)
{
- TC_LOG_ERROR("spells", "WARNING: Misc Value for SPELL_AURA_MOD_PERCENT_STAT not valid");
+ TC_LOG_ERROR("spells.aura.effect", "WARNING: Misc Value for SPELL_AURA_MOD_PERCENT_STAT not valid");
return;
}
@@ -3550,7 +3550,7 @@ void AuraEffect::HandleAuraModResistenceOfStatPercent(AuraApplication const* aur
{
// support required adding replace UpdateArmor by loop by UpdateResistence at intellect update
// and include in UpdateResistence same code as in UpdateArmor for aura mod apply.
- TC_LOG_ERROR("spells", "Aura SPELL_AURA_MOD_RESISTANCE_OF_STAT_PERCENT(182) does not work for non-armor type resistances!");
+ TC_LOG_ERROR("spells.aura.effect", "Aura SPELL_AURA_MOD_RESISTANCE_OF_STAT_PERCENT(182) does not work for non-armor type resistances!");
return;
}
@@ -5015,11 +5015,11 @@ void AuraEffect::HandlePeriodicTriggerSpellAuraTick(Unit* target, Unit* caster)
args.AddSpellMod(SPELLVALUE_CRIT_CHANCE, int32(GetBase()->GetCritChance() * 100.0f)); // @todo: ugly x100 remove when basepoints are double
triggerCaster->CastSpell(target, triggerSpellId, args);
- TC_LOG_DEBUG("spells", "AuraEffect::HandlePeriodicTriggerSpellAuraTick: Spell %u Trigger %u", GetId(), triggeredSpellInfo->Id);
+ TC_LOG_DEBUG("spells.aura.effect", "AuraEffect::HandlePeriodicTriggerSpellAuraTick: Spell %u Trigger %u", GetId(), triggeredSpellInfo->Id);
}
}
else
- TC_LOG_WARN("spells.nospell", "AuraEffect::HandlePeriodicTriggerSpellAuraTick: Spell %u has non-existent spell %u in EffectTriggered[%d] and is therefore not triggered.", GetId(), triggerSpellId, GetEffIndex());
+ TC_LOG_WARN("spells.aura.effect", "AuraEffect::HandlePeriodicTriggerSpellAuraTick: Spell %u has non-existent spell %u in EffectTriggered[%d] and is therefore not triggered.", GetId(), triggerSpellId, GetEffIndex());
}
void AuraEffect::HandlePeriodicTriggerSpellWithValueAuraTick(Unit* target, Unit* caster) const
@@ -5036,11 +5036,11 @@ void AuraEffect::HandlePeriodicTriggerSpellWithValueAuraTick(Unit* target, Unit*
args.AddSpellMod(SPELLVALUE_CRIT_CHANCE, int32(GetBase()->GetCritChance() * 100.0f)); // @todo: ugly x100 remove when basepoints are double
triggerCaster->CastSpell(target, triggerSpellId, args);
- TC_LOG_DEBUG("spells", "AuraEffect::HandlePeriodicTriggerSpellWithValueAuraTick: Spell %u Trigger %u", GetId(), triggeredSpellInfo->Id);
+ TC_LOG_DEBUG("spells.aura.effect", "AuraEffect::HandlePeriodicTriggerSpellWithValueAuraTick: Spell %u Trigger %u", GetId(), triggeredSpellInfo->Id);
}
}
else
- TC_LOG_WARN("spells","AuraEffect::HandlePeriodicTriggerSpellWithValueAuraTick: Spell %u has non-existent spell %u in EffectTriggered[%d] and is therefore not triggered.", GetId(), triggerSpellId, GetEffIndex());
+ TC_LOG_WARN("spells.aura.effect","AuraEffect::HandlePeriodicTriggerSpellWithValueAuraTick: Spell %u has non-existent spell %u in EffectTriggered[%d] and is therefore not triggered.", GetId(), triggerSpellId, GetEffIndex());
}
void AuraEffect::HandlePeriodicDamageAurasTick(Unit* target, Unit* caster) const
@@ -5129,7 +5129,7 @@ void AuraEffect::HandlePeriodicDamageAurasTick(Unit* target, Unit* caster) const
uint32 absorb = damageInfo.GetAbsorb();
uint32 resist = damageInfo.GetResist();
- TC_LOG_DEBUG("spells.periodic", "PeriodicTick: %s attacked %s for %u dmg inflicted by %u absorb is %u",
+ TC_LOG_DEBUG("spells.aura.effect", "PeriodicTick: %s attacked %s for %u dmg inflicted by %u absorb is %u",
GetCasterGUID().ToString().c_str(), target->GetGUID().ToString().c_str(), damage, GetId(), absorb);
Unit::DealDamageMods(target, damage, &absorb);
@@ -5213,7 +5213,7 @@ void AuraEffect::HandlePeriodicHealthLeechAuraTick(Unit* target, Unit* caster) c
uint32 absorb = damageInfo.GetAbsorb();
uint32 resist = damageInfo.GetResist();
- TC_LOG_DEBUG("spells.periodic", "PeriodicTick: %s health leech of %s for %u dmg inflicted by %u abs is %u",
+ TC_LOG_DEBUG("spells.aura.effect", "PeriodicTick: %s health leech of %s for %u dmg inflicted by %u abs is %u",
GetCasterGUID().ToString().c_str(), target->GetGUID().ToString().c_str(), damage, GetId(), absorb);
// SendSpellNonMeleeDamageLog expects non-absorbed/non-resisted damage
@@ -5269,7 +5269,7 @@ void AuraEffect::HandlePeriodicHealthFunnelAuraTick(Unit* target, Unit* caster)
return;
caster->ModifyHealth(-(int32)damage);
- TC_LOG_DEBUG("spells", "PeriodicTick: donator %u target %u damage %u.", caster->GetEntry(), target->GetEntry(), damage);
+ TC_LOG_DEBUG("spells.aura.effect", "PeriodicTick: donator %u target %u damage %u.", caster->GetEntry(), target->GetEntry(), damage);
float gainMultiplier = GetSpellInfo()->Effects[GetEffIndex()].CalcValueMultiplier(caster);
@@ -5320,7 +5320,7 @@ void AuraEffect::HandlePeriodicHealAurasTick(Unit* target, Unit* caster) const
if (crit)
damage = Unit::SpellCriticalHealingBonus(caster, m_spellInfo, damage, target);
- TC_LOG_DEBUG("spells.periodic", "PeriodicTick: %s heal of %s for %u health inflicted by %u",
+ TC_LOG_DEBUG("spells.aura.effect", "PeriodicTick: %s heal of %s for %u health inflicted by %u",
GetCasterGUID().ToString().c_str(), target->GetGUID().ToString().c_str(), damage, GetId());
uint32 heal = damage;
@@ -5399,7 +5399,7 @@ void AuraEffect::HandlePeriodicManaLeechAuraTick(Unit* target, Unit* caster) con
drainAmount = maxmana;
}
- TC_LOG_DEBUG("spells.periodic", "PeriodicTick: %s power leech of %s for %u dmg inflicted by %u",
+ TC_LOG_DEBUG("spells.aura.effect", "PeriodicTick: %s power leech of %s for %u dmg inflicted by %u",
GetCasterGUID().ToString().c_str(), target->GetGUID().ToString().c_str(), drainAmount, GetId());
// resilience reduce mana draining effect at spell crit damage reduction (added in 2.4)
@@ -5463,7 +5463,7 @@ void AuraEffect::HandleObsModPowerAuraTick(Unit* target, Unit* caster) const
// ignore negative values (can be result apply spellmods to aura damage
uint32 amount = std::max(GetAmount(), 0) * target->GetMaxPower(powerType) /100;
- TC_LOG_DEBUG("spells.periodic", "PeriodicTick: %s energize %s for %u dmg inflicted by %u",
+ TC_LOG_DEBUG("spells.aura.effect", "PeriodicTick: %s energize %s for %u dmg inflicted by %u",
GetCasterGUID().ToString().c_str(), target->GetGUID().ToString().c_str(), amount, GetId());
SpellPeriodicAuraLogInfo pInfo(this, amount, 0, 0, 0, 0.0f, false);
@@ -5501,7 +5501,7 @@ void AuraEffect::HandlePeriodicEnergizeAuraTick(Unit* target, Unit* caster) cons
SpellPeriodicAuraLogInfo pInfo(this, amount, 0, 0, 0, 0.0f, false);
target->SendPeriodicAuraLog(&pInfo);
- TC_LOG_DEBUG("spells.periodic", "PeriodicTick: %s energize %s for %u dmg inflicted by %u",
+ TC_LOG_DEBUG("spells.aura.effect", "PeriodicTick: %s energize %s for %u dmg inflicted by %u",
GetCasterGUID().ToString().c_str(), target->GetGUID().ToString().c_str(), amount, GetId());
int32 gain = target->ModifyPower(powerType, amount);
@@ -5589,11 +5589,11 @@ void AuraEffect::HandleProcTriggerSpellAuraProc(AuraApplication* aurApp, ProcEve
uint32 triggerSpellId = GetSpellInfo()->Effects[GetEffIndex()].TriggerSpell;
if (SpellInfo const* triggeredSpellInfo = sSpellMgr->GetSpellInfo(triggerSpellId))
{
- TC_LOG_DEBUG("spells", "AuraEffect::HandleProcTriggerSpellAuraProc: Triggering spell %u from aura %u proc", triggeredSpellInfo->Id, GetId());
+ TC_LOG_DEBUG("spells.aura.effect", "AuraEffect::HandleProcTriggerSpellAuraProc: Triggering spell %u from aura %u proc", triggeredSpellInfo->Id, GetId());
triggerCaster->CastSpell(triggerTarget, triggeredSpellInfo->Id, this);
}
else
- TC_LOG_ERROR("spells.nospell.auraproc","AuraEffect::HandleProcTriggerSpellAuraProc: Could not trigger spell %u from aura %u proc, because the spell does not have an entry in Spell.dbc.", triggerSpellId, GetId());
+ TC_LOG_ERROR("spells.aura.effect","AuraEffect::HandleProcTriggerSpellAuraProc: Could not trigger spell %u from aura %u proc, because the spell does not have an entry in Spell.dbc.", triggerSpellId, GetId());
}
void AuraEffect::HandleProcTriggerSpellWithValueAuraProc(AuraApplication* aurApp, ProcEventInfo& eventInfo)
@@ -5607,10 +5607,10 @@ void AuraEffect::HandleProcTriggerSpellWithValueAuraProc(AuraApplication* aurApp
CastSpellExtraArgs args(this);
args.AddSpellMod(SPELLVALUE_BASE_POINT0, GetAmount());
triggerCaster->CastSpell(triggerTarget, triggerSpellId, args);
- TC_LOG_DEBUG("spells", "AuraEffect::HandleProcTriggerSpellWithValueAuraProc: Triggering spell %u with value %d from aura %u proc", triggeredSpellInfo->Id, GetAmount(), GetId());
+ TC_LOG_DEBUG("spells.aura.effect", "AuraEffect::HandleProcTriggerSpellWithValueAuraProc: Triggering spell %u with value %d from aura %u proc", triggeredSpellInfo->Id, GetAmount(), GetId());
}
else
- TC_LOG_ERROR("spells.nospell.valueauraproc","AuraEffect::HandleProcTriggerSpellWithValueAuraProc: Could not trigger spell %u from aura %u proc, because the spell does not have an entry in Spell.dbc.", triggerSpellId, GetId());
+ TC_LOG_ERROR("spells.aura.effect","AuraEffect::HandleProcTriggerSpellWithValueAuraProc: Could not trigger spell %u from aura %u proc, because the spell does not have an entry in Spell.dbc.", triggerSpellId, GetId());
}
void AuraEffect::HandleProcTriggerDamageAuraProc(AuraApplication* aurApp, ProcEventInfo& eventInfo)
@@ -5632,7 +5632,7 @@ void AuraEffect::HandleProcTriggerDamageAuraProc(AuraApplication* aurApp, ProcEv
target->CalculateSpellDamageTaken(&damageInfo, damage, GetSpellInfo());
Unit::DealDamageMods(damageInfo.target, damageInfo.damage, &damageInfo.absorb);
target->SendSpellNonMeleeDamageLog(&damageInfo);
- TC_LOG_DEBUG("spells", "AuraEffect::HandleProcTriggerDamageAuraProc: Triggering %u spell damage from aura %u proc", damage, GetId());
+ TC_LOG_DEBUG("spells.aura.effect", "AuraEffect::HandleProcTriggerDamageAuraProc: Triggering %u spell damage from aura %u proc", damage, GetId());
target->DealSpellDamage(&damageInfo, true);
}
@@ -5654,7 +5654,7 @@ void AuraEffect::HandleRaidProcFromChargeAuraProc(AuraApplication* aurApp, ProcE
triggerSpellId = 43594;
break;
default:
- TC_LOG_DEBUG("spells", "AuraEffect::HandleRaidProcFromChargeAuraProc: received not handled spell: %u", GetId());
+ TC_LOG_DEBUG("spells.aura.effect", "AuraEffect::HandleRaidProcFromChargeAuraProc: received not handled spell: %u", GetId());
return;
}
@@ -5680,7 +5680,7 @@ void AuraEffect::HandleRaidProcFromChargeAuraProc(AuraApplication* aurApp, ProcE
}
}
- TC_LOG_DEBUG("spells", "AuraEffect::HandleRaidProcFromChargeAuraProc: Triggering spell %u from aura %u proc", triggerSpellId, GetId());
+ TC_LOG_DEBUG("spells.aura.effect", "AuraEffect::HandleRaidProcFromChargeAuraProc: Triggering spell %u from aura %u proc", triggerSpellId, GetId());
target->CastSpell(target, triggerSpellId, { this, GetCasterGUID() });
}
@@ -5692,7 +5692,7 @@ void AuraEffect::HandleRaidProcFromChargeWithValueAuraProc(AuraApplication* aurA
// Currently only Prayer of Mending
if (!(GetSpellInfo()->SpellFamilyName == SPELLFAMILY_PRIEST && GetSpellInfo()->SpellFamilyFlags[1] & 0x20))
{
- TC_LOG_DEBUG("spells", "AuraEffect::HandleRaidProcFromChargeWithValueAuraProc: received not handled spell: %u", GetId());
+ TC_LOG_DEBUG("spells.aura.effect", "AuraEffect::HandleRaidProcFromChargeWithValueAuraProc: received not handled spell: %u", GetId());
return;
}
uint32 triggerSpellId = 33110;
@@ -5723,7 +5723,7 @@ void AuraEffect::HandleRaidProcFromChargeWithValueAuraProc(AuraApplication* aurA
}
}
- TC_LOG_DEBUG("spells", "AuraEffect::HandleRaidProcFromChargeWithValueAuraProc: Triggering spell %u from aura %u proc", triggerSpellId, GetId());
+ TC_LOG_DEBUG("spells.aura.effect", "AuraEffect::HandleRaidProcFromChargeWithValueAuraProc: Triggering spell %u from aura %u proc", triggerSpellId, GetId());
target->CastSpell(target, triggerSpellId, args);
}
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index 1ab211e7d9b..0edcde9a9b8 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -3889,6 +3889,7 @@ Logger.mmaps=3,Server
#Logger.cheat=3,Console Server
#Logger.commands.ra=3,Console Server
#Logger.condition=3,Console Server
+#Logger.entities.gameobject=3,Console Server
#Logger.entities.pet=3,Console Server
#Logger.entities.player.character=3,Console Server
#Logger.entities.player.dump=3,Console Server
@@ -3898,6 +3899,7 @@ Logger.mmaps=3,Server
#Logger.entities.player.skills=3,Console Server
#Logger.entities.transport=3,Console Server
#Logger.entities.unit=3,Console Server
+#Logger.entities.unit.ai=3,Console Server
#Logger.entities.vehicle=3,Console Server
#Logger.gameevent=3,Console Server
#Logger.guild=3,Console Server
@@ -3906,6 +3908,7 @@ Logger.mmaps=3,Server
#Logger.maps.script=3,Console Server
#Logger.maps=3,Console Server
#Logger.misc=3,Console Server
+#Logger.mmaps.tiles=3,Console Server
#Logger.movement.flightpath=3,Console Server
#Logger.movement.motionmaster=3,Console Server
#Logger.movement.splinechain=3,Console Server
@@ -3917,9 +3920,10 @@ Logger.mmaps=3,Server
#Logger.rbac=3,Console Server
#Logger.scripts=3,Console Server
#Logger.scripts.ai=3,Console Server
+#Logger.scripts.ai.sai=3,Console Server
#Logger.server.authserver=3,Console Server
#Logger.spells=3,Console Server
-#Logger.spells.periodic=3,Console Server
+#Logger.spells.aura.effect=3,Console Server
#Logger.sql.dev=3,Console Server
#Logger.sql.driver=3,Console Server
#Logger.warden=3,Console Server