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authorclick <none@none>2010-04-13 13:18:06 +0200
committerclick <none@none>2010-04-13 13:18:06 +0200
commitaef86ce05b2a3b710512ba13482f3e258b33cec7 (patch)
treed5603ebff7bdfccb3db42889918512d2bd236266 /src
parent7cd1f436be8cb3d6af474f2f09c03c556c50f1fb (diff)
Fix hunter pet losing talents on respec -now back to being blizzlike
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Player.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 95418b25953..da18ea3a33c 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -23238,8 +23238,6 @@ void Player::ActivateSpec(uint8 spec)
InterruptNonMeleeSpells(false);
// "Hunter pets should have their talents refunded when a hunter switches talent specs, even if they are dismissed at the time."
- if (getClass() == CLASS_HUNTER)
- Pet::resetTalentsForAllPetsOf(this, GetPet());
UnsummonPetTemporaryIfAny();
ClearComboPointHolders();