diff options
author | Gildor <gildor55@gmail.com> | 2020-07-01 22:50:11 +0200 |
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committer | GitHub <noreply@github.com> | 2020-07-01 22:50:11 +0200 |
commit | af1571ce508379895fb4f8f4fbcaccf7c5dbd156 (patch) | |
tree | 4a017d7e9dbfa3aa2398c6bece14eaa7c6cb529d /src | |
parent | 7a81ce2f21d5823cfa872cdef8fc880f2c81f94c (diff) |
Core/Spells: SPELL_AURA_MOD_HEALTH_REGEN_PERCENT should be negative if TargetType is enemy and Basepoints are negative (#24902)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 1446902f8ce..a489ff9b60b 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -3662,6 +3662,10 @@ bool _isPositiveEffectImpl(SpellInfo const* spellInfo, uint8 effIndex, std::unor if (!_isPositiveTarget(spellInfo, effIndex) && bp > 0) return false; break; + case SPELL_AURA_MOD_HEALTH_REGEN_PERCENT: // check targets and basepoints (target enemy and negative bp -> negative) + if (!_isPositiveTarget(spellInfo, effIndex) && bp < 0) + return false; + break; case SPELL_AURA_ADD_TARGET_TRIGGER: return true; case SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE: |