diff options
| author | Subv <s.v.h21@hotmail.com> | 2012-11-14 17:22:39 -0500 |
|---|---|---|
| committer | Subv <s.v.h21@hotmail.com> | 2012-11-14 17:22:39 -0500 |
| commit | b295688322ad1475ba57e04af85d1f4665f2e2a7 (patch) | |
| tree | 07c1bf807f7a0acc5aa276b6beeef086a8bee40b /src | |
| parent | 11df55f8b1f39beb19497724a214f46170bf0829 (diff) | |
Core/Maps: Changed SMSG_SET_PHASE_SHIFT to send either 8 or 0 depending on whether the player is phased or not.
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Handlers/MiscHandler.cpp | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 38e3a56985b..780117c029b 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -1756,12 +1756,7 @@ void WorldSession::SendSetPhaseShift(std::set<uint32> const& phaseIds, std::set< data.WriteByteSeq(guid[1]); - uint32 flag = 8; - for (std::set<uint32>::const_iterator itr = phaseIds.begin(); itr != phaseIds.end(); ++itr) - if (PhaseEntry const* phaseEntry = sPhaseStore.LookupEntry(*itr)) - flag |= phaseEntry->Flag; - - data << uint32(flag); // flags (not phasemask) + data << uint32(phaseIds.size() ? 0 : 8); // flags (not phasemask) data.WriteByteSeq(guid[2]); data.WriteByteSeq(guid[6]); |
