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authorShocker <none@none>2010-08-24 07:49:16 +0300
committerShocker <none@none>2010-08-24 07:49:16 +0300
commitb2f542530ff683a32ee80fb42a4c2554edf59589 (patch)
treeca86518ea0f5854ca3524a2590fdebf856189f37 /src
parent85e72c9132d8796cfcd942f47064cc9576d75141 (diff)
Fix Guardian Spirit's healing
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index c90c891c944..a745bb00487 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -2225,8 +2225,8 @@ void Unit::CalcAbsorbResist(Unit *pVictim, SpellSchoolMask schoolMask, DamageEff
if (preventDeathSpell->SpellIconID == 2873)
{
int32 healAmount = pVictim->GetMaxHealth() * preventDeathAmount / 100;
- pVictim->CastCustomSpell(pVictim, 48153, &healAmount, NULL, NULL, true);
pVictim->RemoveAurasDueToSpell(preventDeathSpell->Id);
+ pVictim->CastCustomSpell(pVictim, 48153, &healAmount, NULL, NULL, true);
RemainingDamage = 0;
}
break;