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authorrobinsch <robin.schriever.hude@web.de>2015-07-01 15:58:12 +0200
committerrobinsch <robin.schriever.hude@web.de>2015-07-01 15:58:12 +0200
commitb57539d2f20bec76a9cdd66483d511866c5601bd (patch)
tree15486d822af55679b5f646de9ef993ca5347928e /src
parent7fbd035620bfc5813a3366b9cb2f91deb7a216aa (diff)
Scripts/Spells: Hunter's Chimera Shot - Serpent (ID: 53353) damage should be increase by Improved Stings talent.
Diffstat (limited to 'src')
-rw-r--r--src/server/scripts/Spells/spell_hunter.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp
index 75df264360f..450dade68f8 100644
--- a/src/server/scripts/Spells/spell_hunter.cpp
+++ b/src/server/scripts/Spells/spell_hunter.cpp
@@ -213,6 +213,8 @@ class spell_hun_chimera_shot : public SpellScriptLoader
basePoint = (aurEff->GetAmount() + aurEff->GetBonusAmount()) * aurEff->GetDonePct();
ApplyPct(basePoint, TickCount * 40);
basePoint = unitTarget->SpellDamageBonusTaken(caster, aura->GetSpellInfo(), basePoint, DOT, aura->GetStackAmount());
+ if (Player* modOwner = caster->GetSpellModOwner())
+ modOwner->ApplySpellMod(aura->GetSpellInfo()->Id, SPELLMOD_DOT, basePoint);
aurEff->SetBonusAmount(caster->SpellDamageBonusDone(unitTarget, aurEff->GetSpellInfo(), 0, DOT));
}