diff options
| author | megamage <none@none> | 2008-11-26 12:28:36 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2008-11-26 12:28:36 -0600 |
| commit | b591c216594b688b88b9343a01d1a4684fa4e833 (patch) | |
| tree | 08228b112b134f41c63dbeadce6ce055b7e66f1f /src | |
| parent | 77b753b45260b24f846d51c5527c90fffd1cf3d5 (diff) | |
*Hope this can fix instance respawn bug.
--HG--
branch : trunk
Diffstat (limited to 'src')
| -rw-r--r-- | src/game/Creature.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index 94aa3c2151c..e02f48e6134 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -600,7 +600,7 @@ bool Creature::Create (uint32 guidlow, Map *map, uint32 Entry, uint32 team, cons { SetMapId(map->GetId()); SetInstanceId(map->GetInstanceId()); - m_DBTableGuid = guidlow; + //m_DBTableGuid = guidlow; //oX = x; oY = y; dX = x; dY = y; m_moveTime = 0; m_startMove = 0; const bool bResult = CreateFromProto(guidlow, Entry, team, data); |
