diff options
author | Spp <spp@jorge.gr> | 2012-11-20 12:30:30 +0100 |
---|---|---|
committer | Spp <spp@jorge.gr> | 2012-11-20 12:30:30 +0100 |
commit | b5c9ab88023c49ab0e3ab2365c789cd27a6629f1 (patch) | |
tree | ba8df66f7d6ce1eb446f62d2766ad310c2626a24 /src | |
parent | 81606e5d1ea562b6842ff327fffb551aecd5a79c (diff) |
Core/Misc: Reduction of header dependencies - Step II
Diffstat (limited to 'src')
68 files changed, 602 insertions, 508 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartAI.h b/src/server/game/AI/SmartScripts/SmartAI.h index ca6450aa746..6f748f9dee2 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.h +++ b/src/server/game/AI/SmartScripts/SmartAI.h @@ -22,7 +22,6 @@ #include "Creature.h" #include "CreatureAI.h" #include "Unit.h" -#include "ConditionMgr.h" #include "Spell.h" #include "SmartScript.h" diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index b8c0f952df9..a22978632fe 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -15,25 +15,25 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include "Cell.h" +#include "CellImpl.h" +#include "CreatureTextMgr.h" #include "DatabaseEnv.h" -#include "ObjectMgr.h" -#include "ObjectDefines.h" +#include "GossipDef.h" #include "GridDefines.h" #include "GridNotifiers.h" -#include "SpellMgr.h" #include "GridNotifiersImpl.h" -#include "Cell.h" -#include "CellImpl.h" +#include "Group.h" #include "InstanceScript.h" +#include "Language.h" +#include "ObjectDefines.h" +#include "ObjectMgr.h" #include "ScriptedCreature.h" -#include "GossipDef.h" -#include "ScriptedCreature.h" -#include "SmartScript.h" +#include "ScriptedGossip.h" #include "SmartAI.h" -#include "Group.h" +#include "SmartScript.h" +#include "SpellMgr.h" #include "Vehicle.h" -#include "ScriptedGossip.h" -#include "CreatureTextMgr.h" class TrinityStringTextBuilder { diff --git a/src/server/game/AI/SmartScripts/SmartScript.h b/src/server/game/AI/SmartScripts/SmartScript.h index 2a0eceb574a..61e22b25d17 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.h +++ b/src/server/game/AI/SmartScripts/SmartScript.h @@ -22,7 +22,6 @@ #include "Creature.h" #include "CreatureAI.h" #include "Unit.h" -#include "ConditionMgr.h" #include "Spell.h" #include "GridNotifiers.h" diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp index 0504effa651..2c20db8e5d4 100755 --- a/src/server/game/Achievements/AchievementMgr.cpp +++ b/src/server/game/Achievements/AchievementMgr.cpp @@ -16,30 +16,32 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "Common.h" -#include "DBCEnums.h" -#include "ObjectMgr.h" -#include "ArenaTeamMgr.h" -#include "GuildMgr.h" -#include "World.h" -#include "WorldPacket.h" -#include "DatabaseEnv.h" #include "AchievementMgr.h" #include "ArenaTeam.h" +#include "ArenaTeamMgr.h" +#include "BattlegroundAB.h" +#include "Battleground.h" #include "CellImpl.h" +#include "Common.h" +#include "DatabaseEnv.h" +#include "DBCEnums.h" +#include "DisableMgr.h" #include "GameEventMgr.h" #include "GridNotifiersImpl.h" #include "Guild.h" +#include "GuildMgr.h" +#include "InstanceScript.h" #include "Language.h" +#include "Map.h" +#include "MapManager.h" +#include "ObjectMgr.h" #include "Player.h" -#include "SpellMgr.h" -#include "DisableMgr.h" +#include "ReputationMgr.h" #include "ScriptMgr.h" -#include "MapManager.h" -#include "Battleground.h" -#include "BattlegroundAB.h" -#include "Map.h" -#include "InstanceScript.h" +#include "SpellMgr.h" +#include "World.h" +#include "WorldPacket.h" + namespace Trinity { @@ -355,7 +357,7 @@ bool AchievementCriteriaData::Meets(uint32 criteria_id, Player const* source, Un return false; return target->getGender() == gender.gender; case ACHIEVEMENT_CRITERIA_DATA_TYPE_SCRIPT: - return sScriptMgr->OnCriteriaCheck(this, const_cast<Player*>(source), const_cast<Unit*>(target)); + return sScriptMgr->OnCriteriaCheck(ScriptId, const_cast<Player*>(source), const_cast<Unit*>(target)); case ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_DIFFICULTY: if (source->GetMap()->IsRaid()) if (source->GetMap()->Is25ManRaid() != ((difficulty.difficulty & RAID_DIFFICULTY_MASK_25MAN) != 0)) diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp index 9d48bc6115f..812dd5a1c2a 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp +++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp @@ -20,11 +20,12 @@ // TODO: Use spell victory/defeat in wg instead of RewardMarkOfHonor() && RewardHonor // TODO: Add proper implement of achievement -#include "ObjectMgr.h" #include "BattlefieldWG.h" +#include "ObjectMgr.h" +#include "Player.h" #include "SpellAuras.h" +#include "TemporarySummon.h" #include "Vehicle.h" -#include "Player.h" enum WGVehicles { diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index 54422a8c5d3..40a74a49b69 100755 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -16,24 +16,24 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "Player.h" -#include "ObjectMgr.h" -#include "ArenaTeamMgr.h" -#include "World.h" -#include "WorldPacket.h" #include "ArenaTeam.h" +#include "ArenaTeamMgr.h" #include "Battleground.h" #include "BattlegroundMgr.h" #include "Creature.h" #include "Formulas.h" #include "GridNotifiersImpl.h" #include "Group.h" -#include "Language.h" #include "MapManager.h" #include "Object.h" -#include "SpellAuras.h" +#include "ObjectMgr.h" +#include "Player.h" +#include "ReputationMgr.h" #include "SpellAuraEffects.h" +#include "SpellAuras.h" #include "Util.h" +#include "World.h" +#include "WorldPacket.h" namespace Trinity { diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.cpp b/src/server/game/Battlegrounds/BattlegroundQueue.cpp index cc53de7e39a..c610cafa1b1 100755 --- a/src/server/game/Battlegrounds/BattlegroundQueue.cpp +++ b/src/server/game/Battlegrounds/BattlegroundQueue.cpp @@ -16,14 +16,15 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "BattlegroundQueue.h" #include "ArenaTeam.h" +#include "ArenaTeamMgr.h" #include "BattlegroundMgr.h" +#include "BattlegroundQueue.h" #include "Chat.h" -#include "ObjectMgr.h" -#include "ArenaTeamMgr.h" -#include "Log.h" #include "Group.h" +#include "Log.h" +#include "Language.h" +#include "ObjectMgr.h" #include "Player.h" /*********************************************************/ diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp index a64184261c7..02c5167c9ec 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp @@ -17,11 +17,12 @@ */ #include "BattlegroundDS.h" -#include "ObjectAccessor.h" +#include "Creature.h" +#include "GameObject.h" #include "Language.h" +#include "ObjectAccessor.h" #include "Player.h" #include "WorldPacket.h" -#include "GameObject.h" BattlegroundDS::BattlegroundDS() { diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 72f00406c69..2f3cb0fbaaf 100755 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -16,15 +16,16 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "Player.h" -#include "SpellAuras.h" -#include "SpellMgr.h" +#include "ConditionMgr.h" #include "GameEventMgr.h" -#include "ObjectMgr.h" #include "InstanceScript.h" -#include "ConditionMgr.h" -#include "ScriptMgr.h" +#include "ObjectMgr.h" +#include "Player.h" +#include "ReputationMgr.h" #include "ScriptedCreature.h" +#include "ScriptMgr.h" +#include "SpellAuras.h" +#include "SpellMgr.h" #include "Spell.h" // Checks if object meets the condition diff --git a/src/server/game/Conditions/ConditionMgr.h b/src/server/game/Conditions/ConditionMgr.h index 57af0562dcd..7b0dc1f20bf 100755 --- a/src/server/game/Conditions/ConditionMgr.h +++ b/src/server/game/Conditions/ConditionMgr.h @@ -19,8 +19,11 @@ #ifndef TRINITY_CONDITIONMGR_H #define TRINITY_CONDITIONMGR_H -#include "LootMgr.h" +#include "Define.h" +#include "Errors.h" #include <ace/Singleton.h> +#include <list> +#include <map> class Player; class Unit; diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index c91be00080e..7cb9efa2f2f 100755 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -21,6 +21,7 @@ #include "DisableMgr.h" #include "ObjectMgr.h" #include "SocialMgr.h" +#include "Language.h" #include "LFGMgr.h" #include "LFGScripts.h" #include "LFGGroupData.h" diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 9bcd4d9c1e2..2300876048b 100755 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -16,40 +16,42 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include "BattlegroundMgr.h" +#include "CellImpl.h" #include "Common.h" -#include "DatabaseEnv.h" -#include "WorldPacket.h" -#include "World.h" -#include "ObjectMgr.h" -#include "GroupMgr.h" -#include "SpellMgr.h" -#include "Creature.h" -#include "QuestDef.h" -#include "GossipDef.h" -#include "Player.h" -#include "PoolMgr.h" -#include "Opcodes.h" -#include "Log.h" -#include "LootMgr.h" -#include "MapManager.h" #include "CreatureAI.h" #include "CreatureAISelector.h" +#include "CreatureGroups.h" +#include "Creature.h" +#include "DatabaseEnv.h" #include "Formulas.h" -#include "WaypointMovementGenerator.h" -#include "InstanceScript.h" -#include "BattlegroundMgr.h" -#include "Util.h" +#include "GameEventMgr.h" +#include "GossipDef.h" #include "GridNotifiers.h" #include "GridNotifiersImpl.h" -#include "CellImpl.h" -#include "OutdoorPvPMgr.h" -#include "GameEventMgr.h" -#include "CreatureGroups.h" -#include "Vehicle.h" -#include "SpellAuraEffects.h" #include "Group.h" -#include "MoveSplineInit.h" +#include "GroupMgr.h" +#include "InstanceScript.h" +#include "Log.h" +#include "LootMgr.h" +#include "MapManager.h" #include "MoveSpline.h" +#include "MoveSplineInit.h" +#include "ObjectMgr.h" +#include "Opcodes.h" +#include "OutdoorPvPMgr.h" +#include "Player.h" +#include "PoolMgr.h" +#include "QuestDef.h" +#include "SpellAuraEffects.h" +#include "SpellMgr.h" +#include "TemporarySummon.h" +#include "Util.h" +#include "Vehicle.h" +#include "WaypointMovementGenerator.h" +#include "World.h" +#include "WorldPacket.h" + // apply implementation of the singletons TrainerSpell const* TrainerSpellData::Find(uint32 spell_id) const diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index d8287b68fc5..7818cdc6942 100755 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -2360,119 +2360,6 @@ TempSummon* WorldObject::SummonCreature(uint32 entry, const Position &pos, TempS return NULL; } -Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetType petType, uint32 duration) -{ - Pet* pet = new Pet(this, petType); - - if (petType == SUMMON_PET && pet->LoadPetFromDB(this, entry)) - { - // Remove Demonic Sacrifice auras (known pet) - Unit::AuraEffectList const& auraClassScripts = GetAuraEffectsByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS); - for (Unit::AuraEffectList::const_iterator itr = auraClassScripts.begin(); itr != auraClassScripts.end();) - { - if ((*itr)->GetMiscValue() == 2228) - { - RemoveAurasDueToSpell((*itr)->GetId()); - itr = auraClassScripts.begin(); - } - else - ++itr; - } - - if (duration > 0) - pet->SetDuration(duration); - - return NULL; - } - - // petentry == 0 for hunter "call pet" (current pet summoned if any) - if (!entry) - { - delete pet; - return NULL; - } - - pet->Relocate(x, y, z, ang); - if (!pet->IsPositionValid()) - { - sLog->outError(LOG_FILTER_GENERAL, "Pet (guidlow %d, entry %d) not summoned. Suggested coordinates isn't valid (X: %f Y: %f)", pet->GetGUIDLow(), pet->GetEntry(), pet->GetPositionX(), pet->GetPositionY()); - delete pet; - return NULL; - } - - Map* map = GetMap(); - uint32 pet_number = sObjectMgr->GeneratePetNumber(); - if (!pet->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_PET), map, GetPhaseMask(), entry, pet_number)) - { - sLog->outError(LOG_FILTER_GENERAL, "no such creature entry %u", entry); - delete pet; - return NULL; - } - - pet->SetCreatorGUID(GetGUID()); - pet->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, getFaction()); - - pet->setPowerType(POWER_MANA); - pet->SetUInt32Value(UNIT_NPC_FLAGS, 0); - pet->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); - pet->InitStatsForLevel(getLevel()); - - SetMinion(pet, true); - - switch (petType) - { - case SUMMON_PET: - // this enables pet details window (Shift+P) - pet->GetCharmInfo()->SetPetNumber(pet_number, true); - pet->SetUInt32Value(UNIT_FIELD_BYTES_0, 2048); - pet->SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, 0); - pet->SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, 1000); - pet->SetFullHealth(); - pet->SetPower(POWER_MANA, pet->GetMaxPower(POWER_MANA)); - pet->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, uint32(time(NULL))); // cast can't be helped in this case - break; - default: - break; - } - - map->AddToMap(pet->ToCreature()); - - switch (petType) - { - case SUMMON_PET: - pet->InitPetCreateSpells(); - pet->InitTalentForLevel(); - pet->SavePetToDB(PET_SAVE_AS_CURRENT); - PetSpellInitialize(); - break; - default: - break; - } - - if (petType == SUMMON_PET) - { - // Remove Demonic Sacrifice auras (known pet) - Unit::AuraEffectList const& auraClassScripts = GetAuraEffectsByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS); - for (Unit::AuraEffectList::const_iterator itr = auraClassScripts.begin(); itr != auraClassScripts.end();) - { - if ((*itr)->GetMiscValue() == 2228) - { - RemoveAurasDueToSpell((*itr)->GetId()); - itr = auraClassScripts.begin(); - } - else - ++itr; - } - } - - if (duration > 0) - pet->SetDuration(duration); - - //ObjectAccessor::UpdateObjectVisibility(pet); - - return pet; -} - GameObject* WorldObject::SummonGameObject(uint32 entry, float x, float y, float z, float ang, float rotation0, float rotation1, float rotation2, float rotation3, uint32 respawnTime) { if (!IsInWorld()) diff --git a/src/server/game/Entities/Pet/Pet.h b/src/server/game/Entities/Pet/Pet.h index f24bb665710..a1dd57a26cc 100755 --- a/src/server/game/Entities/Pet/Pet.h +++ b/src/server/game/Entities/Pet/Pet.h @@ -19,50 +19,11 @@ #ifndef TRINITYCORE_PET_H #define TRINITYCORE_PET_H -#include "ObjectDefines.h" -#include "Unit.h" +#include "PetDefines.h" #include "TemporarySummon.h" -enum PetType -{ - SUMMON_PET = 0, - HUNTER_PET = 1, - MAX_PET_TYPE = 4 -}; - -#define MAX_PET_STABLES 4 - -// stored in character_pet.slot -enum PetSaveMode -{ - PET_SAVE_AS_DELETED = -1, // not saved in fact - PET_SAVE_AS_CURRENT = 0, // in current slot (with player) - PET_SAVE_FIRST_STABLE_SLOT = 1, - PET_SAVE_LAST_STABLE_SLOT = MAX_PET_STABLES, // last in DB stable slot index (including), all higher have same meaning as PET_SAVE_NOT_IN_SLOT - PET_SAVE_NOT_IN_SLOT = 100 // for avoid conflict with stable size grow will use 100 -}; - -enum HappinessState -{ - UNHAPPY = 1, - CONTENT = 2, - HAPPY = 3 -}; - -enum PetSpellState -{ - PETSPELL_UNCHANGED = 0, - PETSPELL_CHANGED = 1, - PETSPELL_NEW = 2, - PETSPELL_REMOVED = 3 -}; - -enum PetSpellType -{ - PETSPELL_NORMAL = 0, - PETSPELL_FAMILY = 1, - PETSPELL_TALENT = 2 -}; +#define PET_FOCUS_REGEN_INTERVAL 4 * IN_MILLISECONDS +#define HAPPINESS_LEVEL_SIZE 333000 struct PetSpell { @@ -71,31 +32,9 @@ struct PetSpell PetSpellType type; }; -enum ActionFeedback -{ - FEEDBACK_NONE = 0, - FEEDBACK_PET_DEAD = 1, - FEEDBACK_NOTHING_TO_ATT = 2, - FEEDBACK_CANT_ATT_TARGET = 3 -}; - -enum PetTalk -{ - PET_TALK_SPECIAL_SPELL = 0, - PET_TALK_ATTACK = 1 -}; - typedef UNORDERED_MAP<uint32, PetSpell> PetSpellMap; typedef std::vector<uint32> AutoSpellList; -#define HAPPINESS_LEVEL_SIZE 333000 - -#define ACTIVE_SPELLS_MAX 4 - -#define PET_FOLLOW_DIST 1.0f -#define PET_FOLLOW_ANGLE (M_PI/2) -#define PET_FOCUS_REGEN_INTERVAL 4 * IN_MILLISECONDS - class Player; class Pet : public Guardian diff --git a/src/server/game/Entities/Pet/PetDefines.h b/src/server/game/Entities/Pet/PetDefines.h new file mode 100644 index 00000000000..76de2647c8c --- /dev/null +++ b/src/server/game/Entities/Pet/PetDefines.h @@ -0,0 +1,80 @@ +/* + * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef TRINITYCORE_PET_DEFINES_H +#define TRINITYCORE_PET_DEFINES_H + +enum PetType +{ + SUMMON_PET = 0, + HUNTER_PET = 1, + MAX_PET_TYPE = 4 +}; + +#define MAX_PET_STABLES 4 + +// stored in character_pet.slot +enum PetSaveMode +{ + PET_SAVE_AS_DELETED = -1, // not saved in fact + PET_SAVE_AS_CURRENT = 0, // in current slot (with player) + PET_SAVE_FIRST_STABLE_SLOT = 1, + PET_SAVE_LAST_STABLE_SLOT = MAX_PET_STABLES, // last in DB stable slot index (including), all higher have same meaning as PET_SAVE_NOT_IN_SLOT + PET_SAVE_NOT_IN_SLOT = 100 // for avoid conflict with stable size grow will use 100 +}; + +enum HappinessState +{ + UNHAPPY = 1, + CONTENT = 2, + HAPPY = 3 +}; + +enum PetSpellState +{ + PETSPELL_UNCHANGED = 0, + PETSPELL_CHANGED = 1, + PETSPELL_NEW = 2, + PETSPELL_REMOVED = 3 +}; + +enum PetSpellType +{ + PETSPELL_NORMAL = 0, + PETSPELL_FAMILY = 1, + PETSPELL_TALENT = 2 +}; + +enum ActionFeedback +{ + FEEDBACK_NONE = 0, + FEEDBACK_PET_DEAD = 1, + FEEDBACK_NOTHING_TO_ATT = 2, + FEEDBACK_CANT_ATT_TARGET = 3 +}; + +enum PetTalk +{ + PET_TALK_SPECIAL_SPELL = 0, + PET_TALK_ATTACK = 1 +}; + +#define PET_FOLLOW_DIST 1.0f +#define PET_FOLLOW_ANGLE (M_PI/2) + +#endif diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 21db9ac4ff9..a95ce52c3f6 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -16,67 +16,68 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "Common.h" -#include "Language.h" -#include "DatabaseEnv.h" -#include "Log.h" -#include "Opcodes.h" -#include "SpellMgr.h" -#include "World.h" -#include "WorldPacket.h" -#include "WorldSession.h" -#include "UpdateMask.h" #include "Player.h" -#include "Vehicle.h" -#include "SkillDiscovery.h" -#include "QuestDef.h" -#include "GossipDef.h" -#include "UpdateData.h" +#include "AccountMgr.h" +#include "AchievementMgr.h" +#include "ArenaTeam.h" +#include "ArenaTeamMgr.h" +#include "Battlefield.h" +#include "BattlefieldMgr.h" +#include "BattlefieldWG.h" +#include "BattlegroundAV.h" +#include "Battleground.h" +#include "BattlegroundMgr.h" +#include "CellImpl.h" #include "Channel.h" #include "ChannelMgr.h" -#include "MapManager.h" -#include "MapInstanced.h" -#include "InstanceSaveMgr.h" -#include "GridNotifiers.h" -#include "GridNotifiersImpl.h" -#include "CellImpl.h" -#include "ObjectMgr.h" -#include "ArenaTeamMgr.h" -#include "GuildMgr.h" -#include "GroupMgr.h" -#include "ObjectAccessor.h" +#include "CharacterDatabaseCleaner.h" +#include "Chat.h" +#include <cmath> +#include "Common.h" +#include "ConditionMgr.h" #include "CreatureAI.h" +#include "DatabaseEnv.h" +#include "DisableMgr.h" #include "Formulas.h" +#include "GameEventMgr.h" +#include "GossipDef.h" +#include "GridNotifiers.h" +#include "GridNotifiersImpl.h" #include "Group.h" +#include "GroupMgr.h" #include "Guild.h" -#include "Pet.h" -#include "Util.h" -#include "Transport.h" -#include "Weather.h" -#include "Battleground.h" -#include "BattlegroundAV.h" -#include "BattlegroundMgr.h" +#include "GuildMgr.h" +#include "InstanceSaveMgr.h" +#include "InstanceScript.h" +#include "Language.h" +#include "LFGMgr.h" +#include "Log.h" +#include "MapInstanced.h" +#include "MapManager.h" +#include "ObjectAccessor.h" +#include "ObjectMgr.h" +#include "Opcodes.h" #include "OutdoorPvP.h" #include "OutdoorPvPMgr.h" -#include "ArenaTeam.h" -#include "Chat.h" -#include "Spell.h" +#include "ReputationMgr.h" +#include "Pet.h" +#include "QuestDef.h" +#include "SkillDiscovery.h" #include "SocialMgr.h" -#include "GameEventMgr.h" -#include "AchievementMgr.h" -#include "SpellAuras.h" #include "SpellAuraEffects.h" -#include "ConditionMgr.h" -#include "DisableMgr.h" +#include "SpellAuras.h" +#include "Spell.h" +#include "SpellMgr.h" +#include "Transport.h" +#include "UpdateData.h" +#include "UpdateMask.h" +#include "Util.h" +#include "Vehicle.h" +#include "Weather.h" #include "WeatherMgr.h" -#include "LFGMgr.h" -#include "CharacterDatabaseCleaner.h" -#include "InstanceScript.h" -#include <cmath> -#include "AccountMgr.h" -#include "Battlefield.h" -#include "BattlefieldMgr.h" -#include "BattlefieldWG.h" +#include "World.h" +#include "WorldPacket.h" +#include "WorldSession.h" #define ZONE_UPDATE_INTERVAL (1*IN_MILLISECONDS) @@ -643,7 +644,7 @@ void KillRewarder::Reward() #ifdef _MSC_VER #pragma warning(disable:4355) #endif -Player::Player(WorldSession* session): Unit(true), m_achievementMgr(this), m_reputationMgr(this) +Player::Player(WorldSession* session): Unit(true) { #ifdef _MSC_VER #pragma warning(default:4355) @@ -869,6 +870,8 @@ Player::Player(WorldSession* session): Unit(true), m_achievementMgr(this), m_rep SetPendingBind(0, 0); _activeCheats = CHEAT_NONE; + m_achievementMgr = new AchievementMgr(this); + m_reputationMgr = new ReputationMgr(this); } Player::~Player() @@ -904,6 +907,8 @@ Player::~Player() delete m_declinedname; delete m_runes; + delete m_achievementMgr; + delete m_reputationMgr; sWorld->DecreasePlayerCount(); } @@ -1609,7 +1614,7 @@ void Player::Update(uint32 p_time) } } - m_achievementMgr.UpdateTimedAchievements(p_time); + m_achievementMgr->UpdateTimedAchievements(p_time); if (HasUnitState(UNIT_STATE_MELEE_ATTACKING) && !HasUnitState(UNIT_STATE_CASTING)) { @@ -16732,7 +16737,7 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder) SetFloatValue(UNIT_FIELD_HOVERHEIGHT, 1.0f); // load achievements before anything else to prevent multiple gains for the same achievement/criteria on every loading (as loading does call UpdateAchievementCriteria) - m_achievementMgr.LoadFromDB(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOADACHIEVEMENTS), holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOADCRITERIAPROGRESS)); + m_achievementMgr->LoadFromDB(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOADACHIEVEMENTS), holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOADCRITERIAPROGRESS)); uint32 money = fields[8].GetUInt32(); if (money > MAX_MONEY_AMOUNT) @@ -17176,7 +17181,7 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder) learnDefaultSpells(); // must be before inventory (some items required reputation check) - m_reputationMgr.LoadFromDB(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOADREPUTATION)); + m_reputationMgr->LoadFromDB(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOADREPUTATION)); _LoadInventory(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOADINVENTORY), time_diff); @@ -17284,7 +17289,7 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder) _LoadDeclinedNames(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOADDECLINEDNAMES)); - m_achievementMgr.CheckAllAchievementCriteria(); + m_achievementMgr->CheckAllAchievementCriteria(); _LoadEquipmentSets(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOADEQUIPMENTSETS)); @@ -18828,8 +18833,8 @@ void Player::SaveToDB(bool create /*=false*/) _SaveActions(trans); _SaveAuras(trans); _SaveSkills(trans); - m_achievementMgr.SaveToDB(trans); - m_reputationMgr.SaveToDB(trans); + m_achievementMgr->SaveToDB(trans); + m_reputationMgr->SaveToDB(trans); _SaveEquipmentSets(trans); GetSession()->SaveTutorialsData(trans); // changed only while character in game _SaveGlyphs(trans); @@ -22077,8 +22082,8 @@ void Player::SendInitialPacketsBeforeAddToMap() GetSession()->SendPacket(&data); SendInitialActionButtons(); - m_reputationMgr.SendInitialReputations(); - m_achievementMgr.SendAllAchievementData(); + m_reputationMgr->SendInitialReputations(); + m_achievementMgr->SendAllAchievementData(); SendEquipmentSetList(); @@ -24189,42 +24194,42 @@ void Player::HandleFall(MovementInfo const& movementInfo) void Player::ResetAchievements() { - m_achievementMgr.Reset(); + m_achievementMgr->Reset(); } void Player::SendRespondInspectAchievements(Player* player) const { - m_achievementMgr.SendRespondInspectAchievements(player); + m_achievementMgr->SendRespondInspectAchievements(player); } bool Player::HasAchieved(uint32 achievementId) const { - return m_achievementMgr.HasAchieved(achievementId); + return m_achievementMgr->HasAchieved(achievementId); } void Player::StartTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry, uint32 timeLost/* = 0*/) { - m_achievementMgr.StartTimedAchievement(type, entry, timeLost); + m_achievementMgr->StartTimedAchievement(type, entry, timeLost); } void Player::RemoveTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry) { - m_achievementMgr.RemoveTimedAchievement(type, entry); + m_achievementMgr->RemoveTimedAchievement(type, entry); } void Player::ResetAchievementCriteria(AchievementCriteriaTypes type, uint32 miscValue1 /*= 0*/, uint32 miscValue2 /*= 0*/, bool evenIfCriteriaComplete /* = false*/) { - m_achievementMgr.ResetAchievementCriteria(type, miscValue1, miscValue2, evenIfCriteriaComplete); + m_achievementMgr->ResetAchievementCriteria(type, miscValue1, miscValue2, evenIfCriteriaComplete); } void Player::UpdateAchievementCriteria(AchievementCriteriaTypes type, uint32 miscValue1 /*= 0*/, uint32 miscValue2 /*= 0*/, Unit* unit /*= NULL*/) { - m_achievementMgr.UpdateAchievementCriteria(type, miscValue1, miscValue2, unit); + m_achievementMgr->UpdateAchievementCriteria(type, miscValue1, miscValue2, unit); } void Player::CompletedAchievement(AchievementEntry const* entry) { - m_achievementMgr.CompletedAchievement(entry); + m_achievementMgr->CompletedAchievement(entry); } void Player::LearnTalent(uint32 talentId, uint32 talentRank) @@ -25594,3 +25599,116 @@ Guild* Player::GetGuild() uint32 guildId = GetGuildId(); return guildId ? sGuildMgr->GetGuildById(guildId) : NULL; } + +Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetType petType, uint32 duration) +{ + Pet* pet = new Pet(this, petType); + + if (petType == SUMMON_PET && pet->LoadPetFromDB(this, entry)) + { + // Remove Demonic Sacrifice auras (known pet) + Unit::AuraEffectList const& auraClassScripts = GetAuraEffectsByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS); + for (Unit::AuraEffectList::const_iterator itr = auraClassScripts.begin(); itr != auraClassScripts.end();) + { + if ((*itr)->GetMiscValue() == 2228) + { + RemoveAurasDueToSpell((*itr)->GetId()); + itr = auraClassScripts.begin(); + } + else + ++itr; + } + + if (duration > 0) + pet->SetDuration(duration); + + return NULL; + } + + // petentry == 0 for hunter "call pet" (current pet summoned if any) + if (!entry) + { + delete pet; + return NULL; + } + + pet->Relocate(x, y, z, ang); + if (!pet->IsPositionValid()) + { + sLog->outError(LOG_FILTER_GENERAL, "Pet (guidlow %d, entry %d) not summoned. Suggested coordinates isn't valid (X: %f Y: %f)", pet->GetGUIDLow(), pet->GetEntry(), pet->GetPositionX(), pet->GetPositionY()); + delete pet; + return NULL; + } + + Map* map = GetMap(); + uint32 pet_number = sObjectMgr->GeneratePetNumber(); + if (!pet->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_PET), map, GetPhaseMask(), entry, pet_number)) + { + sLog->outError(LOG_FILTER_GENERAL, "no such creature entry %u", entry); + delete pet; + return NULL; + } + + pet->SetCreatorGUID(GetGUID()); + pet->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, getFaction()); + + pet->setPowerType(POWER_MANA); + pet->SetUInt32Value(UNIT_NPC_FLAGS, 0); + pet->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); + pet->InitStatsForLevel(getLevel()); + + SetMinion(pet, true); + + switch (petType) + { + case SUMMON_PET: + // this enables pet details window (Shift+P) + pet->GetCharmInfo()->SetPetNumber(pet_number, true); + pet->SetUInt32Value(UNIT_FIELD_BYTES_0, 2048); + pet->SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, 0); + pet->SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, 1000); + pet->SetFullHealth(); + pet->SetPower(POWER_MANA, pet->GetMaxPower(POWER_MANA)); + pet->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, uint32(time(NULL))); // cast can't be helped in this case + break; + default: + break; + } + + map->AddToMap(pet->ToCreature()); + + switch (petType) + { + case SUMMON_PET: + pet->InitPetCreateSpells(); + pet->InitTalentForLevel(); + pet->SavePetToDB(PET_SAVE_AS_CURRENT); + PetSpellInitialize(); + break; + default: + break; + } + + if (petType == SUMMON_PET) + { + // Remove Demonic Sacrifice auras (known pet) + Unit::AuraEffectList const& auraClassScripts = GetAuraEffectsByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS); + for (Unit::AuraEffectList::const_iterator itr = auraClassScripts.begin(); itr != auraClassScripts.end();) + { + if ((*itr)->GetMiscValue() == 2228) + { + RemoveAurasDueToSpell((*itr)->GetId()); + itr = auraClassScripts.begin(); + } + else + ++itr; + } + } + + if (duration > 0) + pet->SetDuration(duration); + + //ObjectAccessor::UpdateObjectVisibility(pet); + + return pet; +} diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 3b1f47b8f69..07c00031e6b 100755 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -19,26 +19,27 @@ #ifndef _PLAYER_H #define _PLAYER_H -#include "AchievementMgr.h" -#include "Common.h" -#include "DatabaseEnv.h" -#include "DBCEnums.h" +#include "DBCStores.h" #include "GroupReference.h" -#include "Item.h" #include "MapReference.h" -#include "Pet.h" + +#include "Item.h" +#include "PetDefines.h" #include "QuestDef.h" -#include "ReputationMgr.h" #include "Unit.h" -#include "WorldSession.h" #include "SpellMgr.h" #include <string> #include <vector> struct Mail; +struct VendorItem; + +class AchievementMgr; +class ReputationMgr; class Channel; class Creature; +class CreatureTemplate; class DynamicObject; class Group; class Guild; @@ -47,6 +48,7 @@ class Pet; class PlayerMenu; class PlayerSocial; class SpellCastTargets; +class TrainerSpell; class UpdateMask; typedef std::deque<Mail*> PlayerMails; @@ -2012,8 +2014,8 @@ class Player : public Unit, public GridObject<Player> uint8 GetGrantableLevels() { return m_grantableLevels; } void SetGrantableLevels(uint8 val) { m_grantableLevels = val; } - ReputationMgr& GetReputationMgr() { return m_reputationMgr; } - ReputationMgr const& GetReputationMgr() const { return m_reputationMgr; } + ReputationMgr& GetReputationMgr() { return *m_reputationMgr; } + ReputationMgr const& GetReputationMgr() const { return *m_reputationMgr; } ReputationRank GetReputationRank(uint32 faction_id) const; void RewardReputation(Unit* victim, float rate); void RewardReputation(Quest const* quest); @@ -2835,8 +2837,8 @@ class Player : public Unit, public GridObject<Player> uint32 m_temporaryUnsummonedPetNumber; uint32 m_oldpetspell; - AchievementMgr m_achievementMgr; - ReputationMgr m_reputationMgr; + AchievementMgr* m_achievementMgr; + ReputationMgr* m_reputationMgr; SpellCooldowns m_spellCooldowns; diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index c886c046427..13b3335cfdc 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -16,49 +16,50 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include "Battlefield.h" +#include "BattlefieldMgr.h" +#include "Battleground.h" +#include "CellImpl.h" #include "Common.h" +#include "ConditionMgr.h" +#include "CreatureAI.h" #include "CreatureAIImpl.h" -#include "Log.h" -#include "Opcodes.h" -#include "WorldPacket.h" -#include "WorldSession.h" -#include "World.h" -#include "ObjectMgr.h" -#include "SpellMgr.h" -#include "Unit.h" -#include "QuestDef.h" -#include "Player.h" +#include "CreatureGroups.h" #include "Creature.h" -#include "Spell.h" +#include "Formulas.h" +#include "GridNotifiersImpl.h" #include "Group.h" -#include "SpellAuras.h" -#include "SpellAuraEffects.h" +#include "InstanceSaveMgr.h" +#include "InstanceScript.h" +#include "Log.h" #include "MapManager.h" +#include "MoveSpline.h" +#include "MoveSplineInit.h" #include "ObjectAccessor.h" -#include "CreatureAI.h" -#include "Formulas.h" -#include "Pet.h" -#include "Util.h" -#include "Totem.h" -#include "Battleground.h" +#include "ObjectMgr.h" +#include "Opcodes.h" #include "OutdoorPvP.h" -#include "InstanceSaveMgr.h" -#include "GridNotifiersImpl.h" -#include "CellImpl.h" -#include "CreatureGroups.h" -#include "PetAI.h" #include "PassiveAI.h" +#include "PetAI.h" +#include "Pet.h" +#include "Player.h" +#include "QuestDef.h" +#include "ReputationMgr.h" +#include "SpellAuraEffects.h" +#include "SpellAuras.h" +#include "Spell.h" +#include "SpellInfo.h" +#include "SpellMgr.h" #include "TemporarySummon.h" -#include "Vehicle.h" +#include "Totem.h" #include "Transport.h" -#include "InstanceScript.h" -#include "SpellInfo.h" -#include "MoveSplineInit.h" -#include "MoveSpline.h" -#include "ConditionMgr.h" +#include "Unit.h" #include "UpdateFieldFlags.h" -#include "Battlefield.h" -#include "BattlefieldMgr.h" +#include "Util.h" +#include "Vehicle.h" +#include "World.h" +#include "WorldPacket.h" +#include "WorldSession.h" #include <math.h> diff --git a/src/server/game/Globals/ObjectAccessor.cpp b/src/server/game/Globals/ObjectAccessor.cpp index 6999eb301f5..cedb20eccf1 100755 --- a/src/server/game/Globals/ObjectAccessor.cpp +++ b/src/server/game/Globals/ObjectAccessor.cpp @@ -17,25 +17,25 @@ */ #include "ObjectAccessor.h" -#include "ObjectMgr.h" - -#include "Player.h" +#include "CellImpl.h" +#include "Corpse.h" #include "Creature.h" -#include "GameObject.h" #include "DynamicObject.h" -#include "Vehicle.h" -#include "WorldPacket.h" -#include "Item.h" -#include "Corpse.h" +#include "GameObject.h" #include "GridNotifiers.h" -#include "MapManager.h" -#include "Map.h" -#include "CellImpl.h" #include "GridNotifiersImpl.h" -#include "Opcodes.h" -#include "ObjectDefines.h" +#include "Item.h" +#include "Map.h" #include "MapInstanced.h" +#include "MapManager.h" +#include "ObjectDefines.h" +#include "ObjectMgr.h" +#include "Opcodes.h" +#include "Pet.h" +#include "Player.h" +#include "Vehicle.h" #include "World.h" +#include "WorldPacket.h" #include <cmath> diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 245079f2495..a94a12a99fe 100755 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -16,36 +16,38 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include "AccountMgr.h" +#include "AchievementMgr.h" +#include "ArenaTeam.h" +#include "ArenaTeamMgr.h" +#include "Chat.h" #include "Common.h" #include "DatabaseEnv.h" +#include "DisableMgr.h" +#include "GameEventMgr.h" +#include "GossipDef.h" +#include "GroupMgr.h" +#include "GuildMgr.h" +#include "InstanceSaveMgr.h" +#include "Language.h" +#include "LFGMgr.h" #include "Log.h" #include "MapManager.h" #include "ObjectMgr.h" -#include "ArenaTeamMgr.h" -#include "GuildMgr.h" -#include "GroupMgr.h" +#include "Pet.h" +#include "PoolMgr.h" +#include "ReputationMgr.h" +#include "ScriptMgr.h" +#include "SpellAuras.h" +#include "Spell.h" #include "SpellMgr.h" -#include "UpdateMask.h" -#include "World.h" -#include "ArenaTeam.h" +#include "SpellScript.h" #include "Transport.h" -#include "Language.h" -#include "GameEventMgr.h" -#include "Spell.h" -#include "Chat.h" -#include "AccountMgr.h" -#include "InstanceSaveMgr.h" -#include "SpellAuras.h" +#include "UpdateMask.h" #include "Util.h" -#include "WaypointManager.h" -#include "GossipDef.h" #include "Vehicle.h" -#include "AchievementMgr.h" -#include "DisableMgr.h" -#include "ScriptMgr.h" -#include "SpellScript.h" -#include "PoolMgr.h" -#include "LFGMgr.h" +#include "WaypointManager.h" +#include "World.h" ScriptMapMap sQuestEndScripts; ScriptMapMap sQuestStartScripts; diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index e1be2049dad..5cb02603598 100755 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -16,16 +16,17 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include "AccountMgr.h" +#include "CalendarMgr.h" +#include "Chat.h" +#include "Config.h" #include "DatabaseEnv.h" #include "Guild.h" #include "GuildMgr.h" +#include "Language.h" +#include "Log.h" #include "ScriptMgr.h" -#include "Chat.h" -#include "Config.h" #include "SocialMgr.h" -#include "Log.h" -#include "AccountMgr.h" -#include "CalendarMgr.h" #define MAX_GUILD_BANK_TAB_TEXT_LEN 500 #define EMBLEM_PRICE 10 * GOLD diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index 3c3a6978384..7e23429be2f 100755 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -24,6 +24,7 @@ #include "AuctionHouseMgr.h" #include "Log.h" +#include "Language.h" #include "Opcodes.h" #include "UpdateMask.h" #include "Util.h" diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index d0aad7072f7..0b01c796511 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -16,35 +16,37 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "Common.h" -#include "ObjectAccessor.h" -#include "ObjectMgr.h" -#include "ArenaTeamMgr.h" -#include "GuildMgr.h" -#include "SystemConfig.h" -#include "World.h" -#include "WorldPacket.h" -#include "WorldSession.h" -#include "DatabaseEnv.h" - +#include "AccountMgr.h" #include "ArenaTeam.h" +#include "ArenaTeamMgr.h" +#include "Battleground.h" +#include "CalendarMgr.h" #include "Chat.h" +#include "Common.h" +#include "DatabaseEnv.h" #include "Group.h" #include "Guild.h" +#include "GuildMgr.h" #include "Language.h" +#include "LFGMgr.h" #include "Log.h" +#include "ObjectAccessor.h" +#include "ObjectMgr.h" #include "Opcodes.h" -#include "Player.h" +#include "Pet.h" #include "PlayerDump.h" +#include "Player.h" +#include "ReputationMgr.h" +#include "ScriptMgr.h" #include "SharedDefines.h" #include "SocialMgr.h" +#include "SystemConfig.h" #include "UpdateMask.h" #include "Util.h" -#include "ScriptMgr.h" -#include "Battleground.h" -#include "AccountMgr.h" -#include "LFGMgr.h" -#include "CalendarMgr.h" +#include "World.h" +#include "WorldPacket.h" +#include "WorldSession.h" + class LoginQueryHolder : public SQLQueryHolder { diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp index 223a5316c7a..8555b4a6a1f 100755 --- a/src/server/game/Handlers/GroupHandler.cpp +++ b/src/server/game/Handlers/GroupHandler.cpp @@ -18,19 +18,20 @@ #include "Common.h" #include "DatabaseEnv.h" -#include "Opcodes.h" +#include "Group.h" +#include "GroupMgr.h" #include "Log.h" -#include "WorldPacket.h" -#include "WorldSession.h" -#include "World.h" #include "ObjectMgr.h" -#include "GroupMgr.h" +#include "Opcodes.h" +#include "Pet.h" #include "Player.h" -#include "Group.h" #include "SocialMgr.h" -#include "Util.h" #include "SpellAuras.h" +#include "Util.h" #include "Vehicle.h" +#include "World.h" +#include "WorldPacket.h" +#include "WorldSession.h" class Aura; diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp index 83deaaa1bc6..635afd55a87 100755 --- a/src/server/game/Handlers/LootHandler.cpp +++ b/src/server/game/Handlers/LootHandler.cpp @@ -28,7 +28,7 @@ #include "Object.h" #include "Group.h" #include "World.h" -#include "Util.h" +#include "Creature.h" void WorldSession::HandleAutostoreLootItemOpcode(WorldPacket & recvData) { diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp index 0265d1e6f60..ef0f8e130b6 100755 --- a/src/server/game/Handlers/NPCHandler.cpp +++ b/src/server/game/Handlers/NPCHandler.cpp @@ -31,6 +31,7 @@ #include "ObjectAccessor.h" #include "Creature.h" #include "Pet.h" +#include "ReputationMgr.h" #include "BattlegroundMgr.h" #include "Battleground.h" #include "ScriptMgr.h" diff --git a/src/server/game/Handlers/SkillHandler.cpp b/src/server/game/Handlers/SkillHandler.cpp index 88ae01f59be..ec389142182 100755 --- a/src/server/game/Handlers/SkillHandler.cpp +++ b/src/server/game/Handlers/SkillHandler.cpp @@ -18,13 +18,14 @@ #include "Common.h" #include "DatabaseEnv.h" -#include "Opcodes.h" #include "Log.h" +#include "ObjectAccessor.h" +#include "Opcodes.h" #include "Player.h" +#include "Pet.h" +#include "UpdateMask.h" #include "WorldPacket.h" #include "WorldSession.h" -#include "ObjectAccessor.h" -#include "UpdateMask.h" void WorldSession::HandleLearnTalentOpcode(WorldPacket & recvData) { diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp index f8df5862df0..a2628fbb265 100755 --- a/src/server/game/Instances/InstanceScript.cpp +++ b/src/server/game/Instances/InstanceScript.cpp @@ -16,15 +16,16 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "InstanceScript.h" -#include "DatabaseEnv.h" -#include "Map.h" -#include "Player.h" -#include "GameObject.h" #include "Creature.h" #include "CreatureAI.h" -#include "Log.h" +#include "DatabaseEnv.h" +#include "GameObject.h" +#include "InstanceScript.h" #include "LFGMgr.h" +#include "Log.h" +#include "Map.h" +#include "Player.h" +#include "Pet.h" void InstanceScript::SaveToDB() { diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index d40be13c6d8..115d56a607c 100755 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -17,23 +17,24 @@ */ #include "Map.h" -#include "GridStates.h" -#include "ScriptMgr.h" -#include "VMapFactory.h" -#include "MapInstanced.h" +#include "Battleground.h" #include "CellImpl.h" +#include "DynamicTree.h" #include "GridNotifiers.h" #include "GridNotifiersImpl.h" -#include "Transport.h" +#include "GridStates.h" +#include "Group.h" #include "InstanceScript.h" -#include "ObjectAccessor.h" +#include "LFGMgr.h" +#include "MapInstanced.h" #include "MapManager.h" +#include "ObjectAccessor.h" #include "ObjectMgr.h" -#include "Group.h" -#include "LFGMgr.h" -#include "DynamicTree.h" +#include "Pet.h" +#include "ScriptMgr.h" +#include "Transport.h" #include "Vehicle.h" -#include "Battleground.h" +#include "VMapFactory.h" union u_map_magic { diff --git a/src/server/game/Scripting/MapScripts.cpp b/src/server/game/Scripting/MapScripts.cpp index 517ea6cb6bd..069ae71b7cb 100755 --- a/src/server/game/Scripting/MapScripts.cpp +++ b/src/server/game/Scripting/MapScripts.cpp @@ -16,19 +16,20 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "Map.h" -#include "World.h" #include "CellImpl.h" #include "GridNotifiers.h" #include "GridNotifiersImpl.h" -#include "Transport.h" -#include "ScriptedCreature.h" -#include "WaypointManager.h" #include "GossipDef.h" +#include "Map.h" #include "MapManager.h" -#include "ObjectMgr.h" #include "MapRefManager.h" +#include "ObjectMgr.h" +#include "Pet.h" +#include "ScriptedCreature.h" #include "ScriptMgr.h" +#include "Transport.h" +#include "WaypointManager.h" +#include "World.h" /// Put scripts in the execution queue void Map::ScriptsStart(ScriptMapMap const& scripts, uint32 id, Object* source, Object* target) diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index d1e7f87ccff..ac745eb1b5f 100755 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1187,12 +1187,12 @@ void ScriptMgr::OnShutdown() FOREACH_SCRIPT(WorldScript)->OnShutdown(); } -bool ScriptMgr::OnCriteriaCheck(AchievementCriteriaData const* data, Player* source, Unit* target) +bool ScriptMgr::OnCriteriaCheck(uint32 scriptId, Player* source, Unit* target) { ASSERT(source); // target can be NULL. - GET_SCRIPT_RET(AchievementCriteriaScript, data->ScriptId, tmpscript, false); + GET_SCRIPT_RET(AchievementCriteriaScript, scriptId, tmpscript, false); return tmpscript->OnCheck(source, target); } diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 0f16c648b20..947be2b73fe 100755 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -979,7 +979,7 @@ class ScriptMgr public: /* AchievementCriteriaScript */ - bool OnCriteriaCheck(AchievementCriteriaData const* data, Player* source, Unit* target); + bool OnCriteriaCheck(uint32 scriptId, Player* source, Unit* target); public: /* PlayerScript */ diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 5e9e8cc090b..b29f1498152 100755 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -38,6 +38,8 @@ #include "Vehicle.h" #include "Battlefield.h" #include "BattlefieldMgr.h" +#include "Pet.h" +#include "ReputationMgr.h" class Aura; // diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 1f0532d9b1e..15a3887ac0e 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -63,6 +63,7 @@ #include "GameObjectAI.h" #include "AccountMgr.h" #include "InstanceScript.h" +#include "ReputationMgr.h" pEffect SpellEffects[TOTAL_SPELL_EFFECTS]= { diff --git a/src/server/game/Tickets/TicketMgr.cpp b/src/server/game/Tickets/TicketMgr.cpp index 5667b31048e..3003221b650 100755 --- a/src/server/game/Tickets/TicketMgr.cpp +++ b/src/server/game/Tickets/TicketMgr.cpp @@ -20,6 +20,7 @@ #include "TicketMgr.h" #include "DatabaseEnv.h" #include "Log.h" +#include "Language.h" #include "WorldPacket.h" #include "WorldSession.h" #include "Chat.h" diff --git a/src/server/scripts/Commands/cs_account.cpp b/src/server/scripts/Commands/cs_account.cpp index 6b6e94f75fb..9269bbb07ee 100644 --- a/src/server/scripts/Commands/cs_account.cpp +++ b/src/server/scripts/Commands/cs_account.cpp @@ -22,10 +22,11 @@ Comment: All account related commands Category: commandscripts EndScriptData */ -#include "ScriptMgr.h" #include "AccountMgr.h" #include "Chat.h" +#include "Language.h" #include "Player.h" +#include "ScriptMgr.h" class account_commandscript : public CommandScript { diff --git a/src/server/scripts/Commands/cs_achievement.cpp b/src/server/scripts/Commands/cs_achievement.cpp index 1cb9c4829ec..9f5c861c52f 100644 --- a/src/server/scripts/Commands/cs_achievement.cpp +++ b/src/server/scripts/Commands/cs_achievement.cpp @@ -22,9 +22,10 @@ Comment: All achievement related commands Category: commandscripts EndScriptData */ -#include "ScriptMgr.h" #include "Chat.h" +#include "Language.h" #include "Player.h" +#include "ScriptMgr.h" class achievement_commandscript : public CommandScript { diff --git a/src/server/scripts/Commands/cs_ban.cpp b/src/server/scripts/Commands/cs_ban.cpp index af04a3b7989..3d340f3aaea 100644 --- a/src/server/scripts/Commands/cs_ban.cpp +++ b/src/server/scripts/Commands/cs_ban.cpp @@ -22,12 +22,13 @@ Comment: All ban related commands Category: commandscripts EndScriptData */ -#include "ScriptMgr.h" -#include "Chat.h" #include "AccountMgr.h" +#include "Chat.h" +#include "Language.h" #include "ObjectAccessor.h" #include "ObjectMgr.h" #include "Player.h" +#include "ScriptMgr.h" class ban_commandscript : public CommandScript { diff --git a/src/server/scripts/Commands/cs_cast.cpp b/src/server/scripts/Commands/cs_cast.cpp index 5a45f980c2c..7539ebd2b0c 100644 --- a/src/server/scripts/Commands/cs_cast.cpp +++ b/src/server/scripts/Commands/cs_cast.cpp @@ -24,6 +24,8 @@ EndScriptData */ #include "ScriptMgr.h" #include "Chat.h" +#include "Creature.h" +#include "Language.h" #include "Player.h" class cast_commandscript : public CommandScript diff --git a/src/server/scripts/Commands/cs_character.cpp b/src/server/scripts/Commands/cs_character.cpp index a352f930410..f8db39e0338 100644 --- a/src/server/scripts/Commands/cs_character.cpp +++ b/src/server/scripts/Commands/cs_character.cpp @@ -22,12 +22,13 @@ Comment: All character related commands Category: commandscripts EndScriptData */ -#include "ScriptMgr.h" -#include "Chat.h" #include "AccountMgr.h" +#include "Chat.h" #include "ObjectMgr.h" #include "PlayerDump.h" #include "Player.h" +#include "ReputationMgr.h" +#include "ScriptMgr.h" class character_commandscript : public CommandScript { diff --git a/src/server/scripts/Commands/cs_cheat.cpp b/src/server/scripts/Commands/cs_cheat.cpp index 1fe50038d59..026177ece6d 100644 --- a/src/server/scripts/Commands/cs_cheat.cpp +++ b/src/server/scripts/Commands/cs_cheat.cpp @@ -22,10 +22,11 @@ Comment: All cheat related commands Category: commandscripts EndScriptData */ -#include "ScriptMgr.h" -#include "ObjectMgr.h" #include "Chat.h" +#include "Language.h" +#include "ObjectMgr.h" #include "Player.h" +#include "ScriptMgr.h" class cheat_commandscript : public CommandScript { diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index 99ed8cc4301..956d9ac3376 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -31,6 +31,7 @@ EndScriptData */ #include "GridNotifiers.h" #include "GridNotifiersImpl.h" #include "GossipDef.h" +#include "Language.h" #include <fstream> diff --git a/src/server/scripts/Commands/cs_disable.cpp b/src/server/scripts/Commands/cs_disable.cpp index d9be14f67e4..73ed341a21c 100644 --- a/src/server/scripts/Commands/cs_disable.cpp +++ b/src/server/scripts/Commands/cs_disable.cpp @@ -22,13 +22,14 @@ Comment: All disable related commands Category: commandscripts EndScriptData */ -#include "ScriptMgr.h" -#include "ObjectMgr.h" #include "Chat.h" #include "DisableMgr.h" +#include "Language.h" +#include "ObjectMgr.h" #include "OutdoorPvP.h" -#include "SpellMgr.h" #include "Player.h" +#include "ScriptMgr.h" +#include "SpellMgr.h" class disable_commandscript : public CommandScript { diff --git a/src/server/scripts/Commands/cs_event.cpp b/src/server/scripts/Commands/cs_event.cpp index 8d053a2f061..b0a646b7288 100644 --- a/src/server/scripts/Commands/cs_event.cpp +++ b/src/server/scripts/Commands/cs_event.cpp @@ -22,10 +22,11 @@ Comment: All event related commands Category: commandscripts EndScriptData */ -#include "ScriptMgr.h" -#include "GameEventMgr.h" #include "Chat.h" +#include "GameEventMgr.h" +#include "Language.h" #include "Player.h" +#include "ScriptMgr.h" class event_commandscript : public CommandScript { diff --git a/src/server/scripts/Commands/cs_gm.cpp b/src/server/scripts/Commands/cs_gm.cpp index 520df4b7b85..0c24a9d8746 100644 --- a/src/server/scripts/Commands/cs_gm.cpp +++ b/src/server/scripts/Commands/cs_gm.cpp @@ -26,6 +26,7 @@ EndScriptData */ #include "ObjectMgr.h" #include "Chat.h" #include "AccountMgr.h" +#include "Language.h" #include "World.h" #include "Player.h" diff --git a/src/server/scripts/Commands/cs_go.cpp b/src/server/scripts/Commands/cs_go.cpp index 82ca77eb65b..6d75e63d053 100644 --- a/src/server/scripts/Commands/cs_go.cpp +++ b/src/server/scripts/Commands/cs_go.cpp @@ -27,6 +27,7 @@ EndScriptData */ #include "MapManager.h" #include "TicketMgr.h" #include "Chat.h" +#include "Language.h" #include "Player.h" class go_commandscript : public CommandScript diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp index 7955678b8fd..5a24df4ee66 100644 --- a/src/server/scripts/Commands/cs_gobject.cpp +++ b/src/server/scripts/Commands/cs_gobject.cpp @@ -28,6 +28,7 @@ EndScriptData */ #include "PoolMgr.h" #include "MapManager.h" #include "Chat.h" +#include "Language.h" #include "Player.h" class gobject_commandscript : public CommandScript diff --git a/src/server/scripts/Commands/cs_guild.cpp b/src/server/scripts/Commands/cs_guild.cpp index a453122aef6..73955a6b9b2 100644 --- a/src/server/scripts/Commands/cs_guild.cpp +++ b/src/server/scripts/Commands/cs_guild.cpp @@ -22,11 +22,12 @@ Comment: All guild related commands Category: commandscripts EndScriptData */ -#include "ScriptMgr.h" #include "Chat.h" +#include "Language.h" #include "Guild.h" #include "GuildMgr.h" #include "ObjectAccessor.h" +#include "ScriptMgr.h" class guild_commandscript : public CommandScript { diff --git a/src/server/scripts/Commands/cs_honor.cpp b/src/server/scripts/Commands/cs_honor.cpp index 76f5badb707..c1d9229ccd3 100644 --- a/src/server/scripts/Commands/cs_honor.cpp +++ b/src/server/scripts/Commands/cs_honor.cpp @@ -22,10 +22,11 @@ Comment: All honor related commands Category: commandscripts EndScriptData */ -#include "ScriptMgr.h" -#include "ObjectMgr.h" #include "Chat.h" +#include "Language.h" +#include "ObjectMgr.h" #include "Player.h" +#include "ScriptMgr.h" class honor_commandscript : public CommandScript { diff --git a/src/server/scripts/Commands/cs_learn.cpp b/src/server/scripts/Commands/cs_learn.cpp index 786b949b5b4..9c383153d46 100644 --- a/src/server/scripts/Commands/cs_learn.cpp +++ b/src/server/scripts/Commands/cs_learn.cpp @@ -25,9 +25,11 @@ EndScriptData */ #include "Chat.h" #include "ScriptMgr.h" #include "ObjectMgr.h" +#include "Language.h" #include "SpellMgr.h" #include "SpellInfo.h" #include "Player.h" +#include "Pet.h" class learn_commandscript : public CommandScript { diff --git a/src/server/scripts/Commands/cs_lfg.cpp b/src/server/scripts/Commands/cs_lfg.cpp index 6739694f228..c4da37d032c 100644 --- a/src/server/scripts/Commands/cs_lfg.cpp +++ b/src/server/scripts/Commands/cs_lfg.cpp @@ -17,6 +17,7 @@ #include "ScriptMgr.h" #include "Chat.h" +#include "Language.h" #include "LFGMgr.h" #include "Group.h" #include "Player.h" diff --git a/src/server/scripts/Commands/cs_list.cpp b/src/server/scripts/Commands/cs_list.cpp index 8d333338be3..977369d1405 100644 --- a/src/server/scripts/Commands/cs_list.cpp +++ b/src/server/scripts/Commands/cs_list.cpp @@ -25,6 +25,7 @@ EndScriptData */ #include "ScriptMgr.h" #include "Chat.h" #include "SpellAuraEffects.h" +#include "Language.h" #include "ObjectAccessor.h" #include "ObjectMgr.h" #include "Player.h" diff --git a/src/server/scripts/Commands/cs_lookup.cpp b/src/server/scripts/Commands/cs_lookup.cpp index f07862342fd..e7e86fedef0 100644 --- a/src/server/scripts/Commands/cs_lookup.cpp +++ b/src/server/scripts/Commands/cs_lookup.cpp @@ -22,13 +22,14 @@ Comment: All lookup related commands Category: commandscripts EndScriptData */ -#include "ScriptMgr.h" -#include "Chat.h" #include "AccountMgr.h" +#include "Chat.h" #include "GameEventMgr.h" #include "ObjectAccessor.h" #include "ObjectMgr.h" #include "Player.h" +#include "ReputationMgr.h" +#include "ScriptMgr.h" class lookup_commandscript : public CommandScript { diff --git a/src/server/scripts/Commands/cs_message.cpp b/src/server/scripts/Commands/cs_message.cpp index d7c2f6117ac..30c94442c51 100644 --- a/src/server/scripts/Commands/cs_message.cpp +++ b/src/server/scripts/Commands/cs_message.cpp @@ -25,6 +25,7 @@ EndScriptData */ #include "ScriptMgr.h" #include "Chat.h" #include "ChannelMgr.h" +#include "Language.h" #include "Player.h" class message_commandscript : public CommandScript diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 1cd78759d60..8a5af6c0df3 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -23,6 +23,7 @@ #include "GridNotifiers.h" #include "Group.h" #include "InstanceSaveMgr.h" +#include "Language.h" #include "MovementGenerator.h" #include "ObjectAccessor.h" #include "SpellAuras.h" @@ -30,6 +31,7 @@ #include "WeatherMgr.h" #include "ace/INET_Addr.h" #include "Player.h" +#include "Pet.h" class misc_commandscript : public CommandScript { diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp index 1fc5e99a094..23a1d90368f 100644 --- a/src/server/scripts/Commands/cs_modify.cpp +++ b/src/server/scripts/Commands/cs_modify.cpp @@ -22,10 +22,12 @@ Comment: All modify related commands Category: commandscripts EndScriptData */ -#include "ScriptMgr.h" -#include "ObjectMgr.h" #include "Chat.h" +#include "ObjectMgr.h" +#include "Pet.h" #include "Player.h" +#include "ReputationMgr.h" +#include "ScriptMgr.h" class modify_commandscript : public CommandScript { diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index 91711072545..28e0744c29d 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -27,9 +27,11 @@ EndScriptData */ #include "Chat.h" #include "Transport.h" #include "CreatureGroups.h" +#include "Language.h" #include "TargetedMovementGenerator.h" // for HandleNpcUnFollowCommand #include "CreatureAI.h" #include "Player.h" +#include "Pet.h" class npc_commandscript : public CommandScript { diff --git a/src/server/scripts/Commands/cs_quest.cpp b/src/server/scripts/Commands/cs_quest.cpp index 5776022e59f..22d6e0831d6 100644 --- a/src/server/scripts/Commands/cs_quest.cpp +++ b/src/server/scripts/Commands/cs_quest.cpp @@ -22,10 +22,11 @@ Comment: All quest related commands Category: commandscripts EndScriptData */ -#include "ScriptMgr.h" -#include "ObjectMgr.h" #include "Chat.h" +#include "ObjectMgr.h" #include "Player.h" +#include "ReputationMgr.h" +#include "ScriptMgr.h" class quest_commandscript : public CommandScript { diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp index 10b3fd1b997..c2791c815ad 100644 --- a/src/server/scripts/Commands/cs_reload.cpp +++ b/src/server/scripts/Commands/cs_reload.cpp @@ -22,22 +22,24 @@ Comment: All reload related commands Category: commandscripts EndScriptData */ -#include "ScriptMgr.h" -#include "ObjectMgr.h" -#include "SpellMgr.h" -#include "TicketMgr.h" -#include "MapManager.h" +#include "AchievementMgr.h" +#include "AuctionHouseMgr.h" +#include "Chat.h" #include "CreatureEventAIMgr.h" +#include "CreatureTextMgr.h" #include "DisableMgr.h" +#include "Language.h" #include "LFGMgr.h" -#include "AuctionHouseMgr.h" -#include "CreatureTextMgr.h" -#include "SmartAI.h" +#include "MapManager.h" +#include "ObjectMgr.h" +#include "ScriptMgr.h" #include "SkillDiscovery.h" #include "SkillExtraItems.h" -#include "Chat.h" -#include "WaypointManager.h" +#include "SmartAI.h" +#include "SpellMgr.h" +#include "TicketMgr.h" #include "WardenCheckMgr.h" +#include "WaypointManager.h" class reload_commandscript : public CommandScript { diff --git a/src/server/scripts/Commands/cs_reset.cpp b/src/server/scripts/Commands/cs_reset.cpp index d4610d57292..21a22381ae0 100644 --- a/src/server/scripts/Commands/cs_reset.cpp +++ b/src/server/scripts/Commands/cs_reset.cpp @@ -22,10 +22,13 @@ Comment: All reset related commands Category: commandscripts EndScriptData */ -#include "ScriptMgr.h" +#include "AchievementMgr.h" #include "Chat.h" +#include "Language.h" #include "ObjectAccessor.h" #include "Player.h" +#include "Pet.h" +#include "ScriptMgr.h" class reset_commandscript : public CommandScript { diff --git a/src/server/scripts/Commands/cs_server.cpp b/src/server/scripts/Commands/cs_server.cpp index 131d7a4149a..bb4f9be5ffe 100644 --- a/src/server/scripts/Commands/cs_server.cpp +++ b/src/server/scripts/Commands/cs_server.cpp @@ -22,12 +22,13 @@ Comment: All server related commands Category: commandscripts EndScriptData */ -#include "ScriptMgr.h" #include "Chat.h" -#include "SystemConfig.h" #include "Config.h" +#include "Language.h" #include "ObjectAccessor.h" #include "Player.h" +#include "ScriptMgr.h" +#include "SystemConfig.h" class server_commandscript : public CommandScript { diff --git a/src/server/scripts/Commands/cs_tele.cpp b/src/server/scripts/Commands/cs_tele.cpp index 553559afd1c..756bd75387b 100644 --- a/src/server/scripts/Commands/cs_tele.cpp +++ b/src/server/scripts/Commands/cs_tele.cpp @@ -22,12 +22,13 @@ Comment: All tele related commands Category: commandscripts EndScriptData */ -#include "ScriptMgr.h" -#include "ObjectMgr.h" -#include "MapManager.h" #include "Chat.h" #include "Group.h" +#include "Language.h" +#include "MapManager.h" +#include "ObjectMgr.h" #include "Player.h" +#include "ScriptMgr.h" class tele_commandscript : public CommandScript { diff --git a/src/server/scripts/Commands/cs_ticket.cpp b/src/server/scripts/Commands/cs_ticket.cpp index 72804ed5727..c0b3809c836 100644 --- a/src/server/scripts/Commands/cs_ticket.cpp +++ b/src/server/scripts/Commands/cs_ticket.cpp @@ -22,12 +22,13 @@ Comment: All ticket related commands Category: commandscripts EndScriptData */ -#include "ScriptMgr.h" -#include "Chat.h" #include "AccountMgr.h" +#include "Chat.h" +#include "Language.h" #include "ObjectMgr.h" -#include "TicketMgr.h" #include "Player.h" +#include "TicketMgr.h" +#include "ScriptMgr.h" class ticket_commandscript : public CommandScript { diff --git a/src/server/scripts/Commands/cs_titles.cpp b/src/server/scripts/Commands/cs_titles.cpp index d25899cb094..c6e11c930fb 100644 --- a/src/server/scripts/Commands/cs_titles.cpp +++ b/src/server/scripts/Commands/cs_titles.cpp @@ -22,10 +22,11 @@ Comment: All titles related commands Category: commandscripts EndScriptData */ -#include "ScriptMgr.h" -#include "ObjectMgr.h" #include "Chat.h" +#include "Language.h" +#include "ObjectMgr.h" #include "Player.h" +#include "ScriptMgr.h" class titles_commandscript : public CommandScript { diff --git a/src/server/scripts/Commands/cs_wp.cpp b/src/server/scripts/Commands/cs_wp.cpp index 33adfe62391..c0b2938c156 100644 --- a/src/server/scripts/Commands/cs_wp.cpp +++ b/src/server/scripts/Commands/cs_wp.cpp @@ -22,11 +22,12 @@ Comment: All wp related commands Category: commandscripts EndScriptData */ -#include "ScriptMgr.h" -#include "ObjectMgr.h" -#include "WaypointManager.h" #include "Chat.h" +#include "Language.h" +#include "ObjectMgr.h" #include "Player.h" +#include "ScriptMgr.h" +#include "WaypointManager.h" class wp_commandscript : public CommandScript { diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index 8e3be212081..026a0c7b280 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -23,17 +23,19 @@ */ #include "ScriptMgr.h" -#include "SpellScript.h" -#include "SpellAuraEffects.h" -#include "SkillDiscovery.h" +#include "Battleground.h" #include "Cell.h" #include "CellImpl.h" #include "GridNotifiers.h" #include "GridNotifiersImpl.h" -#include "InstanceScript.h" #include "Group.h" +#include "InstanceScript.h" #include "LFGMgr.h" -#include "Battleground.h" +#include "Pet.h" +#include "ReputationMgr.h" +#include "SkillDiscovery.h" +#include "SpellScript.h" +#include "SpellAuraEffects.h" class spell_gen_absorb0_hitlimit1 : public SpellScriptLoader { diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp index 0f8fa9614a7..a73af6892ca 100644 --- a/src/server/scripts/Spells/spell_hunter.cpp +++ b/src/server/scripts/Spells/spell_hunter.cpp @@ -21,7 +21,7 @@ * Scriptnames of files in this file should be prefixed with "spell_hun_". */ -#include "Player.h" +#include "Pet.h" #include "ScriptMgr.h" #include "Cell.h" #include "CellImpl.h" diff --git a/src/server/shared/Dynamic/LinkedReference/Reference.h b/src/server/shared/Dynamic/LinkedReference/Reference.h index 6c9710381b9..22921b075fe 100755 --- a/src/server/shared/Dynamic/LinkedReference/Reference.h +++ b/src/server/shared/Dynamic/LinkedReference/Reference.h @@ -20,6 +20,7 @@ #define _REFERENCE_H #include "Dynamic/LinkedList.h" +#include <assert.h> //===================================================== |