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authorModoX <moardox@gmail.com>2024-04-09 17:00:43 +0200
committerOvahlord <dreadkiller@gmx.de>2024-05-28 16:40:27 +0200
commitb60a8b209528129a5bf74a0d03c3d5e424fe7adb (patch)
tree4f57603bff72bd103a48f4fa74b78357c3b0c37e /src
parentad5013ebf6e02afa8d506d41c5207e7b736af52a (diff)
Core/Entities: nopch build fix
(cherry picked from commit 58839b7c18f4d0662ee407887ec1323040420d5a)
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Creature/Creature.h2
-rw-r--r--src/server/game/Entities/GameObject/GameObject.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h
index 848b6ae7f2e..e03ad96095d 100644
--- a/src/server/game/Entities/Creature/Creature.h
+++ b/src/server/game/Entities/Creature/Creature.h
@@ -247,7 +247,7 @@ class TC_GAME_API Creature : public Unit, public GridObject<Creature>, public Ma
bool HasStringId(std::string_view id) const;
void SetScriptStringId(std::string id);
std::array<std::string_view, 3> const& GetStringIds() const { return m_stringIds; }
- std::string_view const& GetStringId(StringIdType type) const { return m_stringIds[AsUnderlyingType(type)]; }
+ std::string_view GetStringId(StringIdType type) const { return m_stringIds[size_t(type)]; }
// override WorldObject function for proper name localization
std::string GetNameForLocaleIdx(LocaleConstant locale) const override;
diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h
index 7cc72dd92c9..13b8afdd5ad 100644
--- a/src/server/game/Entities/GameObject/GameObject.h
+++ b/src/server/game/Entities/GameObject/GameObject.h
@@ -381,7 +381,7 @@ class TC_GAME_API GameObject : public WorldObject, public GridObject<GameObject>
bool HasStringId(std::string_view id) const;
void SetScriptStringId(std::string id);
std::array<std::string_view, 3> const& GetStringIds() const { return m_stringIds; }
- std::string_view const& GetStringId(StringIdType type) const { return m_stringIds[AsUnderlyingType(type)]; }
+ std::string_view GetStringId(StringIdType type) const { return m_stringIds[size_t(type)]; }
void SetDisplayId(uint32 displayid);
uint32 GetDisplayId() const { return m_gameObjectData->DisplayID; }