diff options
| author | Shauren <shauren.trinity@gmail.com> | 2014-10-24 18:52:00 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2014-10-24 18:52:00 +0200 |
| commit | b68ccb2e58b0ef41a044b10624b0073dcf90b426 (patch) | |
| tree | 96efedf0c8dee49c1648db406908372731bf6da5 /src | |
| parent | 6938d821f9236d5000ddbd0d23807f4cc8e266f6 (diff) | |
Core/Corpses: Fixed loading corpse guid during server startup
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index b32c0fc97af..0aede6a1dca 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -6937,7 +6937,7 @@ void ObjectMgr::LoadCorpses() do { Field* fields = result->Fetch(); - uint32 guid = fields[16].GetUInt32(); + uint32 guid = fields[15].GetUInt32(); CorpseType type = CorpseType(fields[12].GetUInt8()); if (type >= MAX_CORPSE_TYPE) { |
