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authorShauren <shauren.trinity@gmail.com>2025-12-22 13:06:28 +0100
committerShauren <shauren.trinity@gmail.com>2025-12-22 13:06:28 +0100
commitb69a1a71c6b3c604f5eed1d0752f66981a4efc25 (patch)
tree762aefb04270e86b8aa2b6f2d527291baae8b6f5 /src
parenta4bbb6197002d76d084ced8a0f6fa79ff7bcc922 (diff)
Core/Network: Fix invalid NetworkThread array access for derived classes that have additional data members (only HttpService threads were affected)
Diffstat (limited to 'src')
-rw-r--r--src/common/network/Http/HttpService.h46
-rw-r--r--src/common/network/SocketMgr.h9
-rw-r--r--src/server/bnetserver/REST/LoginRESTService.h2
-rw-r--r--src/server/bnetserver/Server/SessionManager.cpp5
-rw-r--r--src/server/bnetserver/Server/SessionManager.h10
-rw-r--r--src/server/game/Server/WorldSocketMgr.cpp23
-rw-r--r--src/server/game/Server/WorldSocketMgr.h14
7 files changed, 61 insertions, 48 deletions
diff --git a/src/common/network/Http/HttpService.h b/src/common/network/Http/HttpService.h
index 1549893576f..bca573f431d 100644
--- a/src/common/network/Http/HttpService.h
+++ b/src/common/network/Http/HttpService.h
@@ -113,9 +113,28 @@ template<typename Callable, typename SessionImpl>
concept HttpRequestHandler = invocable_r<Callable, RequestHandlerResult, std::shared_ptr<SessionImpl>, RequestContext&>;
template<typename SessionImpl>
-class HttpService : public SocketMgr<SessionImpl>, public DispatcherService, public SessionService
+class HttpNetworkThread final : public NetworkThread<SessionImpl>
{
public:
+ explicit HttpNetworkThread(SessionService* service) : _service(service) { }
+
+protected:
+ void SocketRemoved(std::shared_ptr<SessionImpl> const& session) override
+ {
+ if (Optional<boost::uuids::uuid> id = session->GetSessionId())
+ _service->MarkSessionInactive(*id);
+ }
+
+private:
+ SessionService* _service = nullptr;
+};
+
+template<typename SessionImpl>
+class HttpService : public SocketMgr<SessionImpl, HttpNetworkThread<SessionImpl>>, public DispatcherService, public SessionService
+{
+ using BaseSocketMgr = SocketMgr<SessionImpl, HttpNetworkThread<SessionImpl>>;
+
+public:
HttpService(std::string_view loggerSuffix) : DispatcherService(loggerSuffix), SessionService(loggerSuffix), _ioContext(nullptr), _logger("server.http.")
{
_logger.append(loggerSuffix);
@@ -123,7 +142,7 @@ public:
bool StartNetwork(Asio::IoContext& ioContext, std::string const& bindIp, uint16 port, int32 threadCount = 1) override
{
- if (!SocketMgr<SessionImpl>::StartNetwork(ioContext, bindIp, port, threadCount))
+ if (!BaseSocketMgr::StartNetwork(ioContext, bindIp, port, threadCount))
return false;
SessionService::Start(ioContext);
@@ -133,7 +152,7 @@ public:
void StopNetwork() override
{
SessionService::Stop();
- SocketMgr<SessionImpl>::StopNetwork();
+ BaseSocketMgr::StopNetwork();
}
// http handling
@@ -157,26 +176,11 @@ public:
}
protected:
- class Thread : public NetworkThread<SessionImpl>
- {
- protected:
- void SocketRemoved(std::shared_ptr<SessionImpl> const& session) override
- {
- if (Optional<boost::uuids::uuid> id = session->GetSessionId())
- _service->MarkSessionInactive(*id);
- }
-
- private:
- friend HttpService;
-
- SessionService* _service;
- };
-
- NetworkThread<SessionImpl>* CreateThreads() const override
+ HttpNetworkThread<SessionImpl>* CreateThreads() const final
{
- Thread* threads = new Thread[this->GetNetworkThreadCount()];
+ HttpNetworkThread<SessionImpl>* threads = static_cast<HttpNetworkThread<SessionImpl>*>(::operator new(sizeof(HttpNetworkThread<SessionImpl>) * this->GetNetworkThreadCount()));
for (int32 i = 0; i < this->GetNetworkThreadCount(); ++i)
- threads[i]._service = const_cast<HttpService*>(this);
+ new (&threads[i]) HttpNetworkThread<SessionImpl>(const_cast<HttpService*>(this));
return threads;
}
diff --git a/src/common/network/SocketMgr.h b/src/common/network/SocketMgr.h
index 07252355308..fd17be06811 100644
--- a/src/common/network/SocketMgr.h
+++ b/src/common/network/SocketMgr.h
@@ -27,9 +27,12 @@
namespace Trinity::Net
{
-template<class SocketType>
+template <typename SocketType, typename ThreadType>
class SocketMgr
{
+ static_assert(std::is_base_of_v<NetworkThread<SocketType>, ThreadType>);
+ static_assert(std::is_final_v<ThreadType>);
+
public:
SocketMgr(SocketMgr const&) = delete;
SocketMgr(SocketMgr&&) = delete;
@@ -135,10 +138,10 @@ protected:
{
}
- virtual NetworkThread<SocketType>* CreateThreads() const = 0;
+ virtual ThreadType* CreateThreads() const = 0;
std::unique_ptr<AsyncAcceptor> _acceptor;
- std::unique_ptr<NetworkThread<SocketType>[]> _threads;
+ std::unique_ptr<ThreadType[]> _threads;
int32 _threadCount;
};
}
diff --git a/src/server/bnetserver/REST/LoginRESTService.h b/src/server/bnetserver/REST/LoginRESTService.h
index e9bc68ffdf9..aefa6fc2296 100644
--- a/src/server/bnetserver/REST/LoginRESTService.h
+++ b/src/server/bnetserver/REST/LoginRESTService.h
@@ -42,7 +42,7 @@ enum class BanMode
BAN_ACCOUNT = 1
};
-class LoginRESTService : public Trinity::Net::Http::HttpService<LoginHttpSession>
+class LoginRESTService final : public Trinity::Net::Http::HttpService<LoginHttpSession>
{
public:
using RequestHandlerResult = Trinity::Net::Http::RequestHandlerResult;
diff --git a/src/server/bnetserver/Server/SessionManager.cpp b/src/server/bnetserver/Server/SessionManager.cpp
index 4c5b532ee60..b1dac140084 100644
--- a/src/server/bnetserver/Server/SessionManager.cpp
+++ b/src/server/bnetserver/Server/SessionManager.cpp
@@ -16,7 +16,6 @@
*/
#include "SessionManager.h"
-#include "Util.h"
bool Battlenet::SessionManager::StartNetwork(Trinity::Asio::IoContext& ioContext, std::string const& bindIp, uint16 port, int threadCount)
{
@@ -30,9 +29,9 @@ bool Battlenet::SessionManager::StartNetwork(Trinity::Asio::IoContext& ioContext
return true;
}
-Trinity::Net::NetworkThread<Battlenet::Session>* Battlenet::SessionManager::CreateThreads() const
+Battlenet::SessionNetworkThread* Battlenet::SessionManager::CreateThreads() const
{
- return new Trinity::Net::NetworkThread<Session>[GetNetworkThreadCount()];
+ return new SessionNetworkThread[GetNetworkThreadCount()];
}
Battlenet::SessionManager& Battlenet::SessionManager::Instance()
diff --git a/src/server/bnetserver/Server/SessionManager.h b/src/server/bnetserver/Server/SessionManager.h
index 528ece8739e..aa2ecdbf9de 100644
--- a/src/server/bnetserver/Server/SessionManager.h
+++ b/src/server/bnetserver/Server/SessionManager.h
@@ -23,9 +23,13 @@
namespace Battlenet
{
- class SessionManager : public Trinity::Net::SocketMgr<Session>
+ class SessionNetworkThread final : public Trinity::Net::NetworkThread<Session>
{
- typedef SocketMgr<Session> BaseSocketMgr;
+ };
+
+ class SessionManager final : public Trinity::Net::SocketMgr<Session, SessionNetworkThread>
+ {
+ using BaseSocketMgr = SocketMgr;
public:
static SessionManager& Instance();
@@ -33,7 +37,7 @@ namespace Battlenet
bool StartNetwork(Trinity::Asio::IoContext& ioContext, std::string const& bindIp, uint16 port, int threadCount = 1) override;
protected:
- Trinity::Net::NetworkThread<Session>* CreateThreads() const override;
+ SessionNetworkThread* CreateThreads() const override;
};
}
diff --git a/src/server/game/Server/WorldSocketMgr.cpp b/src/server/game/Server/WorldSocketMgr.cpp
index 4205b6912f0..ee2f2f478a2 100644
--- a/src/server/game/Server/WorldSocketMgr.cpp
+++ b/src/server/game/Server/WorldSocketMgr.cpp
@@ -17,24 +17,19 @@
#include "WorldSocketMgr.h"
#include "Config.h"
-#include "NetworkThread.h"
#include "ScriptMgr.h"
#include <boost/system/error_code.hpp>
-class WorldSocketThread : public Trinity::Net::NetworkThread<WorldSocket>
+void WorldSocketThread::SocketAdded(std::shared_ptr<WorldSocket> const& sock)
{
-public:
- void SocketAdded(std::shared_ptr<WorldSocket> const& sock) override
- {
- sock->SetSendBufferSize(sWorldSocketMgr.GetApplicationSendBufferSize());
- sScriptMgr->OnSocketOpen(sock);
- }
+ sock->SetSendBufferSize(sWorldSocketMgr.GetApplicationSendBufferSize());
+ sScriptMgr->OnSocketOpen(sock);
+}
- void SocketRemoved(std::shared_ptr<WorldSocket>const& sock) override
- {
- sScriptMgr->OnSocketClose(sock);
- }
-};
+void WorldSocketThread::SocketRemoved(std::shared_ptr<WorldSocket>const& sock)
+{
+ sScriptMgr->OnSocketClose(sock);
+}
WorldSocketMgr::WorldSocketMgr() : BaseSocketMgr(), _socketSystemSendBufferSize(-1), _socketApplicationSendBufferSize(65536), _tcpNoDelay(true)
{
@@ -114,7 +109,7 @@ void WorldSocketMgr::OnSocketOpen(Trinity::Net::IoContextTcpSocket&& sock, uint3
BaseSocketMgr::OnSocketOpen(std::move(sock), threadIndex);
}
-Trinity::Net::NetworkThread<WorldSocket>* WorldSocketMgr::CreateThreads() const
+WorldSocketThread* WorldSocketMgr::CreateThreads() const
{
return new WorldSocketThread[GetNetworkThreadCount()];
}
diff --git a/src/server/game/Server/WorldSocketMgr.h b/src/server/game/Server/WorldSocketMgr.h
index 9f905f23cd2..f9aa81df768 100644
--- a/src/server/game/Server/WorldSocketMgr.h
+++ b/src/server/game/Server/WorldSocketMgr.h
@@ -21,10 +21,18 @@
#include "SocketMgr.h"
#include "WorldSocket.h"
+class WorldSocketThread final : public Trinity::Net::NetworkThread<WorldSocket>
+{
+public:
+ void SocketAdded(std::shared_ptr<WorldSocket> const& sock) override;
+
+ void SocketRemoved(std::shared_ptr<WorldSocket>const& sock) override;
+};
+
/// Manages all sockets connected to peers and network threads
-class TC_GAME_API WorldSocketMgr : public Trinity::Net::SocketMgr<WorldSocket>
+class TC_GAME_API WorldSocketMgr final : public Trinity::Net::SocketMgr<WorldSocket, WorldSocketThread>
{
- typedef SocketMgr<WorldSocket> BaseSocketMgr;
+ using BaseSocketMgr = SocketMgr;
public:
~WorldSocketMgr();
@@ -44,7 +52,7 @@ public:
protected:
WorldSocketMgr();
- Trinity::Net::NetworkThread<WorldSocket>* CreateThreads() const override;
+ WorldSocketThread* CreateThreads() const override;
private:
int32 _socketSystemSendBufferSize;