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author | Trond B. Krokli <38162891+illfated@users.noreply.github.com> | 2019-05-08 20:42:54 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-12-04 00:31:32 +0100 |
commit | b6dc6fd742f0671cb13e4db0d2e3a8d4bc59b497 (patch) | |
tree | c656815cb5dd836e8f0dc8ba715c853ceeb2911f /src | |
parent | 4ce9a7a2cc36c8727ab9e2147207b952f2968949 (diff) |
Core/Spells: make Four Horsemen debuffs negative (#23253)
By Riztazz
Closes #23248
(cherry picked from commit 1e97dfec538b9113134a67b7d25a1c1d2bc7b662)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index aaa735bae1b..574c9f11a19 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -4633,7 +4633,8 @@ bool _isPositiveEffectImpl(SpellInfo const* spellInfo, SpellEffectInfo const& ef case SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_CHANCE: case SPELL_AURA_MOD_ATTACKER_RANGED_CRIT_CHANCE: case SPELL_AURA_MOD_ATTACKER_SPELL_AND_WEAPON_CRIT_CHANCE: - // have positive and negative spells, check target + case SPELL_AURA_DUMMY: + // check target for positive and negative spells if (!_isPositiveTarget(effect)) return false; break; |