diff options
author | maximius <none@none> | 2009-10-01 22:51:43 -0700 |
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committer | maximius <none@none> | 2009-10-01 22:51:43 -0700 |
commit | b832355b453ba834d377ec811e03e14972a0438b (patch) | |
tree | fe9ed73798feebca58a9dd4b730ca0074c410318 /src | |
parent | f8060fed5ad0029d48d14b4ba14190093da49929 (diff) |
*Always set health to 0 if dead. No exceptions.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 5f27254638c..e4598ad7c75 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -11958,7 +11958,7 @@ void Unit::SetLevel(uint32 lvl) void Unit::SetHealth(uint32 val) { - if(getDeathState() == JUST_DIED) + if((getDeathState() & (JUST_DIED | DEAD | DEAD_FALLING)) != 0) val = 0; else { |