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authorSpp <spp@jorge.gr>2012-11-22 15:04:59 +0100
committerSpp <spp@jorge.gr>2012-11-22 15:04:59 +0100
commitb9b57c2d62fe68f5b35bf7cdb2fb6a68e501ca5e (patch)
tree7c15f9bd2298d0fc8564a12397e485317e754bcd /src
parent7416ada4f7b28c6fa8a9fd18d90327c1314106d4 (diff)
parent32c259b1ce88c36015514018e95a7d6c29420678 (diff)
Merge branch 'master' into 4.3.4
Conflicts: src/server/game/Chat/ChatLink.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Handlers/ChannelHandler.cpp src/server/scripts/EasternKingdoms/hinterlands.cpp
Diffstat (limited to 'src')
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp4
-rwxr-xr-xsrc/server/game/Chat/Channels/Channel.cpp791
-rwxr-xr-xsrc/server/game/Chat/Channels/Channel.h146
-rwxr-xr-xsrc/server/game/Chat/Channels/ChannelMgr.cpp11
-rw-r--r--src/server/game/Chat/ChatLink.cpp100
-rwxr-xr-xsrc/server/game/DungeonFinding/LFG.h2
-rw-r--r--src/server/game/DungeonFinding/LFGGroupData.cpp2
-rwxr-xr-xsrc/server/game/DungeonFinding/LFGMgr.cpp20
-rw-r--r--src/server/game/DungeonFinding/LFGMgr.h12
-rw-r--r--src/server/game/DungeonFinding/LFGPlayerData.cpp2
-rw-r--r--src/server/game/DungeonFinding/LFGScripts.cpp13
-rw-r--r--src/server/game/Entities/Player/Player.cpp12
-rw-r--r--src/server/game/Entities/Player/Player.h2
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.cpp4
-rwxr-xr-xsrc/server/game/Handlers/CalendarHandler.cpp4
-rwxr-xr-xsrc/server/game/Handlers/ChannelHandler.cpp292
-rwxr-xr-xsrc/server/game/Handlers/LFGHandler.cpp245
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp52
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp34
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp65
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp35
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp30
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp81
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp105
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp69
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp279
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp27
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp36
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp24
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp22
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp24
-rw-r--r--src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp13
-rw-r--r--src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp28
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp86
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp90
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp27
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp108
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp94
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp33
-rw-r--r--src/server/scripts/EasternKingdoms/hinterlands.cpp224
-rw-r--r--src/server/scripts/EasternKingdoms/undercity.cpp8
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp2
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp2
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp2
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp4
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp2
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp10
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h2
54 files changed, 1738 insertions, 1592 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index a22978632fe..2cd65c42f74 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -753,12 +753,16 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
}
case SMART_ACTION_CALL_GROUPEVENTHAPPENS:
{
+ if (!unit)
+ break;
+
if (IsPlayer(unit) && GetBaseObject())
{
unit->ToPlayer()->GroupEventHappens(e.action.quest.quest, GetBaseObject());
sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_CALL_GROUPEVENTHAPPENS: Player %u, group credit for quest %u",
unit->GetGUIDLow(), e.action.quest.quest);
}
+
// Special handling for vehicles
if (Vehicle* vehicle = unit->GetVehicleKit())
for (SeatMap::iterator it = vehicle->Seats.begin(); it != vehicle->Seats.end(); ++it)
diff --git a/src/server/game/Chat/Channels/Channel.cpp b/src/server/game/Chat/Channels/Channel.cpp
index 3ccab6e5c6c..7bada252da6 100755
--- a/src/server/game/Chat/Channels/Channel.cpp
+++ b/src/server/game/Chat/Channels/Channel.cpp
@@ -25,48 +25,54 @@
#include "AccountMgr.h"
#include "Player.h"
-Channel::Channel(const std::string& name, uint32 channel_id, uint32 Team) : m_announce(true),
- m_ownership(true), m_name(name), m_password(""), m_flags(0), m_channelId(channel_id),
- m_ownerGUID(0), m_Team(Team)
+Channel::Channel(std::string const& name, uint32 channelId, uint32 team):
+ _announce(true),
+ _ownership(true),
+ _IsSaved(false),
+ _flags(0),
+ _channelId(channelId),
+ _Team(team),
+ _ownerGUID(0),
+ _name(name),
+ _password("")
{
- m_IsSaved = false;
// set special flags if built-in channel
- if (ChatChannelsEntry const* ch = sChatChannelsStore.LookupEntry(channel_id)) // check whether it's a built-in channel
+ if (ChatChannelsEntry const* ch = sChatChannelsStore.LookupEntry(channelId)) // check whether it's a built-in channel
{
- m_announce = false; // no join/leave announces
- m_ownership = false; // no ownership handout
+ _announce = false; // no join/leave announces
+ _ownership = false; // no ownership handout
- m_flags |= CHANNEL_FLAG_GENERAL; // for all built-in channels
+ _flags |= CHANNEL_FLAG_GENERAL; // for all built-in channels
if (ch->flags & CHANNEL_DBC_FLAG_TRADE) // for trade channel
- m_flags |= CHANNEL_FLAG_TRADE;
+ _flags |= CHANNEL_FLAG_TRADE;
if (ch->flags & CHANNEL_DBC_FLAG_CITY_ONLY2) // for city only channels
- m_flags |= CHANNEL_FLAG_CITY;
+ _flags |= CHANNEL_FLAG_CITY;
if (ch->flags & CHANNEL_DBC_FLAG_LFG) // for LFG channel
- m_flags |= CHANNEL_FLAG_LFG;
+ _flags |= CHANNEL_FLAG_LFG;
else // for all other channels
- m_flags |= CHANNEL_FLAG_NOT_LFG;
+ _flags |= CHANNEL_FLAG_NOT_LFG;
}
else // it's custom channel
{
- m_flags |= CHANNEL_FLAG_CUSTOM;
+ _flags |= CHANNEL_FLAG_CUSTOM;
// If storing custom channels in the db is enabled either load or save the channel
if (sWorld->getBoolConfig(CONFIG_PRESERVE_CUSTOM_CHANNELS))
{
PreparedStatement *stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHANNEL);
stmt->setString(0, name);
- stmt->setUInt32(1, m_Team);
+ stmt->setUInt32(1, _Team);
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (result) //load
{
Field* fields = result->Fetch();
- m_announce = fields[0].GetBool();
- m_ownership = fields[1].GetBool();
- m_password = fields[2].GetString();
+ _announce = fields[0].GetBool();
+ _ownership = fields[1].GetBool();
+ _password = fields[2].GetString();
const char* db_BannedList = fields[3].GetCString();
if (db_BannedList)
@@ -77,8 +83,8 @@ Channel::Channel(const std::string& name, uint32 channel_id, uint32 Team) : m_an
uint64 banned_guid = atol(*i);
if (banned_guid)
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "Channel(%s) loaded banned guid:" UI64FMTD "", name.c_str(), banned_guid);
- banned.insert(banned_guid);
+ sLog->outDebug(LOG_FILTER_CHATSYS, "Channel(%s) loaded bannedStore guid:" UI64FMTD "", name.c_str(), banned_guid);
+ bannedStore.insert(banned_guid);
}
}
}
@@ -87,45 +93,45 @@ Channel::Channel(const std::string& name, uint32 channel_id, uint32 Team) : m_an
{
stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_CHANNEL);
stmt->setString(0, name);
- stmt->setUInt32(1, m_Team);
+ stmt->setUInt32(1, _Team);
CharacterDatabase.Execute(stmt);
sLog->outDebug(LOG_FILTER_CHATSYS, "Channel(%s) saved in database", name.c_str());
}
- m_IsSaved = true;
+ _IsSaved = true;
}
}
}
void Channel::UpdateChannelInDB() const
{
- if (m_IsSaved)
+ if (_IsSaved)
{
std::ostringstream banlist;
- BannedList::const_iterator iter;
- for (iter = banned.begin(); iter != banned.end(); ++iter)
+ BannedContainer::const_iterator iter;
+ for (iter = bannedStore.begin(); iter != bannedStore.end(); ++iter)
banlist << (*iter) << ' ';
std::string banListStr = banlist.str();
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHANNEL);
- stmt->setBool(0, m_announce);
- stmt->setBool(1, m_ownership);
- stmt->setString(2, m_password);
+ stmt->setBool(0, _announce);
+ stmt->setBool(1, _ownership);
+ stmt->setString(2, _password);
stmt->setString(3, banListStr);
- stmt->setString(4, m_name);
- stmt->setUInt32(5, m_Team);
+ stmt->setString(4, _name);
+ stmt->setUInt32(5, _Team);
CharacterDatabase.Execute(stmt);
- sLog->outDebug(LOG_FILTER_CHATSYS, "Channel(%s) updated in database", m_name.c_str());
+ sLog->outDebug(LOG_FILTER_CHATSYS, "Channel(%s) updated in database", _name.c_str());
}
}
void Channel::UpdateChannelUseageInDB() const
{
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHANNEL_USAGE);
- stmt->setString(0, m_name);
- stmt->setUInt32(1, m_Team);
+ stmt->setString(0, _name);
+ stmt->setUInt32(1, _Team);
CharacterDatabase.Execute(stmt);
}
@@ -141,531 +147,500 @@ void Channel::CleanOldChannelsInDB()
}
}
-void Channel::Join(uint64 p, const char *pass)
+void Channel::JoinChannel(Player* player, std::string const& pass)
{
- WorldPacket data;
- if (IsOn(p))
+ uint64 guid = player->GetGUID();
+ if (IsOn(guid))
{
- if (!IsConstant()) // non send error message for built-in channels
+ // Do not send error message for built-in channels
+ if (!IsConstant())
{
- MakePlayerAlreadyMember(&data, p);
- SendToOne(&data, p);
+ WorldPacket data;
+ MakePlayerAlreadyMember(&data, guid);
+ SendToOne(&data, guid);
}
return;
}
- if (IsBanned(p))
+ if (IsBanned(guid))
{
+ WorldPacket data;
MakeBanned(&data);
- SendToOne(&data, p);
+ SendToOne(&data, guid);
return;
}
- if (m_password.length() > 0 && strcmp(pass, m_password.c_str()))
+ if (!_password.empty() && pass != _password)
{
+ WorldPacket data;
MakeWrongPassword(&data);
- SendToOne(&data, p);
+ SendToOne(&data, guid);
return;
}
- Player* player = ObjectAccessor::FindPlayer(p);
-
- if (player)
+ if (HasFlag(CHANNEL_FLAG_LFG) &&
+ sWorld->getBoolConfig(CONFIG_RESTRICTED_LFG_CHANNEL) &&
+ AccountMgr::IsPlayerAccount(player->GetSession()->GetSecurity()) &&
+ player->GetGroup())
{
- if (HasFlag(CHANNEL_FLAG_LFG) &&
- sWorld->getBoolConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && AccountMgr::IsPlayerAccount(player->GetSession()->GetSecurity()) && player->GetGroup())
- {
- MakeNotInLfg(&data);
- SendToOne(&data, p);
- return;
- }
-
- player->JoinedChannel(this);
+ WorldPacket data;
+ MakeNotInLfg(&data);
+ SendToOne(&data, guid);
+ return;
}
- if (m_announce && (!player || !AccountMgr::IsGMAccount(player->GetSession()->GetSecurity()) || !sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)))
+ player->JoinedChannel(this);
+
+ if (_announce && (!AccountMgr::IsGMAccount(player->GetSession()->GetSecurity()) ||
+ !sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)))
{
- MakeJoined(&data, p);
+ WorldPacket data;
+ MakeJoined(&data, guid);
SendToAll(&data);
}
- data.clear();
-
PlayerInfo pinfo;
- pinfo.player = p;
+ pinfo.player = guid;
pinfo.flags = MEMBER_FLAG_NONE;
- players[p] = pinfo;
+ playersStore[guid] = pinfo;
+ WorldPacket data;
MakeYouJoined(&data);
- SendToOne(&data, p);
+ SendToOne(&data, guid);
- JoinNotify(p);
+ JoinNotify(guid);
// Custom channel handling
if (!IsConstant())
{
// Update last_used timestamp in db
- if (!players.empty())
+ if (!playersStore.empty())
UpdateChannelUseageInDB();
// If the channel has no owner yet and ownership is allowed, set the new owner.
- if (!m_ownerGUID && m_ownership)
+ if (!_ownerGUID && _ownership)
{
- SetOwner(p, (players.size() > 1 ? true : false));
- players[p].SetModerator(true);
+ SetOwner(guid, playersStore.size() > 1);
+ playersStore[guid].SetModerator(true);
}
}
}
-void Channel::Leave(uint64 p, bool send)
+void Channel::LeaveChannel(Player* player, bool send)
{
- if (!IsOn(p))
+ uint64 guid = player->GetGUID();
+ if (!IsOn(guid))
{
if (send)
{
WorldPacket data;
MakeNotMember(&data);
- SendToOne(&data, p);
+ SendToOne(&data, guid);
}
+ return;
}
- else
+
+ if (send)
{
- Player* player = ObjectAccessor::FindPlayer(p);
+ WorldPacket data;
+ MakeYouLeft(&data);
+ SendToOne(&data, guid);
+ player->LeftChannel(this);
+ data.clear();
+ }
- if (send)
- {
- WorldPacket data;
- MakeYouLeft(&data);
- SendToOne(&data, p);
- if (player)
- player->LeftChannel(this);
- data.clear();
- }
+ bool changeowner = playersStore[guid].IsOwner();
- bool changeowner = players[p].IsOwner();
+ playersStore.erase(guid);
+ if (_announce && (!AccountMgr::IsGMAccount(player->GetSession()->GetSecurity()) ||
+ !sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)))
+ {
+ WorldPacket data;
+ MakeLeft(&data, guid);
+ SendToAll(&data);
+ }
- players.erase(p);
- if (m_announce && (!player || !AccountMgr::IsGMAccount(player->GetSession()->GetSecurity()) || !sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)))
- {
- WorldPacket data;
- MakeLeft(&data, p);
- SendToAll(&data);
- }
+ LeaveNotify(guid);
- LeaveNotify(p);
+ if (!IsConstant())
+ {
+ // Update last_used timestamp in db
+ UpdateChannelUseageInDB();
- if (!IsConstant())
+ // If the channel owner left and there are still playersStore inside, pick a new owner
+ if (changeowner && _ownership && !playersStore.empty())
{
- // Update last_used timestamp in db
- UpdateChannelUseageInDB();
-
- // If the channel owner left and there are still players inside, pick a new owner
- if (changeowner && m_ownership && !players.empty())
- {
- uint64 newowner = players.begin()->second.player;
- players[newowner].SetModerator(true);
- SetOwner(newowner);
- }
+ uint64 newowner = playersStore.begin()->second.player;
+ playersStore[newowner].SetModerator(true);
+ SetOwner(newowner);
}
}
}
-void Channel::KickOrBan(uint64 good, const char *badname, bool ban)
+void Channel::KickOrBan(Player const* player, std::string const& badname, bool ban)
{
- AccountTypes sec = SEC_PLAYER;
- Player* gplr = ObjectAccessor::FindPlayer(good);
- if (gplr)
- sec = gplr->GetSession()->GetSecurity();
+ AccountTypes sec = player->GetSession()->GetSecurity();
+ uint64 good = player->GetGUID();
if (!IsOn(good))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, good);
+ return;
}
- else if (!players[good].IsModerator() && !AccountMgr::IsGMAccount(sec))
+
+ if (!playersStore[good].IsModerator() && !AccountMgr::IsGMAccount(sec))
{
WorldPacket data;
MakeNotModerator(&data);
SendToOne(&data, good);
+ return;
}
- else
+
+ Player* bad = sObjectAccessor->FindPlayerByName(badname);
+ uint64 victim = bad ? bad->GetGUID() : 0;
+ if (!victim || !IsOn(victim))
{
- Player* bad = sObjectAccessor->FindPlayerByName(badname);
- if (bad == NULL || !IsOn(bad->GetGUID()))
- {
- WorldPacket data;
- MakePlayerNotFound(&data, badname);
- SendToOne(&data, good);
- }
- else if (!AccountMgr::IsGMAccount(sec) && bad->GetGUID() == m_ownerGUID && good != m_ownerGUID)
- {
- WorldPacket data;
- MakeNotOwner(&data);
- SendToOne(&data, good);
- }
- else
- {
- bool changeowner = (m_ownerGUID == bad->GetGUID());
-
- WorldPacket data;
- bool notify = !(AccountMgr::IsGMAccount(sec) && sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL));
+ WorldPacket data;
+ MakePlayerNotFound(&data, badname);
+ SendToOne(&data, good);
+ return;
+ }
- if (ban && !IsBanned(bad->GetGUID()))
- {
- banned.insert(bad->GetGUID());
- UpdateChannelInDB();
+ bool changeowner = _ownerGUID == victim;
- if (notify)
- MakePlayerBanned(&data, bad->GetGUID(), good);
- }
- else if (notify)
- MakePlayerKicked(&data, bad->GetGUID(), good);
+ if (!AccountMgr::IsGMAccount(sec) && changeowner && good != _ownerGUID)
+ {
+ WorldPacket data;
+ MakeNotOwner(&data);
+ SendToOne(&data, good);
+ return;
+ }
- if (notify)
- SendToAll(&data);
+ bool notify = !(AccountMgr::IsGMAccount(sec) && sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL));
- players.erase(bad->GetGUID());
- bad->LeftChannel(this);
+ if (ban && !IsBanned(victim))
+ {
+ bannedStore.insert(victim);
+ UpdateChannelInDB();
- if (changeowner && m_ownership && !players.empty())
- {
- uint64 newowner = good;
- players[newowner].SetModerator(true);
- SetOwner(newowner);
- }
+ if (notify)
+ {
+ WorldPacket data;
+ MakePlayerBanned(&data, victim, good);
+ SendToAll(&data);
}
}
+ else if (notify)
+ {
+ WorldPacket data;
+ MakePlayerKicked(&data, victim, good);
+ SendToAll(&data);
+ }
+
+ playersStore.erase(victim);
+ bad->LeftChannel(this);
+
+ if (changeowner && _ownership && !playersStore.empty())
+ {
+ uint64 newowner = good;
+ playersStore[newowner].SetModerator(true);
+ SetOwner(newowner);
+ }
}
-void Channel::UnBan(uint64 good, const char *badname)
+void Channel::UnBan(Player const* player, std::string const& badname)
{
- uint32 sec = 0;
- Player* gplr = ObjectAccessor::FindPlayer(good);
- if (gplr)
- sec = gplr->GetSession()->GetSecurity();
+ uint32 sec = player->GetSession()->GetSecurity();
+ uint64 good = player->GetGUID();
if (!IsOn(good))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, good);
+ return;
}
- else if (!players[good].IsModerator() && !AccountMgr::IsGMAccount(sec))
+
+ if (!playersStore[good].IsModerator() && !AccountMgr::IsGMAccount(sec))
{
WorldPacket data;
MakeNotModerator(&data);
SendToOne(&data, good);
+ return;
}
- else
- {
- Player* bad = sObjectAccessor->FindPlayerByName(badname);
- if (bad == NULL || !IsBanned(bad->GetGUID()))
- {
- WorldPacket data;
- MakePlayerNotFound(&data, badname);
- SendToOne(&data, good);
- }
- else
- {
- banned.erase(bad->GetGUID());
- WorldPacket data;
- MakePlayerUnbanned(&data, bad->GetGUID(), good);
- SendToAll(&data);
+ Player* bad = sObjectAccessor->FindPlayerByName(badname);
+ uint64 victim = bad ? bad->GetGUID(): 0;
- UpdateChannelInDB();
- }
+ if (!victim || !IsBanned(victim))
+ {
+ WorldPacket data;
+ MakePlayerNotFound(&data, badname);
+ SendToOne(&data, good);
+ return;
}
+
+ bannedStore.erase(victim);
+
+ WorldPacket data;
+ MakePlayerUnbanned(&data, victim, good);
+ SendToAll(&data);
+
+ UpdateChannelInDB();
}
-void Channel::Password(uint64 p, const char *pass)
+void Channel::Password(Player const* player, std::string const& pass)
{
- uint32 sec = 0;
- Player* player = ObjectAccessor::FindPlayer(p);
- if (player)
- sec = player->GetSession()->GetSecurity();
+ uint64 guid = player->GetGUID();
ChatHandler chat(player->GetSession());
-
- if (!IsOn(p))
+ if (!IsOn(guid))
{
WorldPacket data;
MakeNotMember(&data);
- SendToOne(&data, p);
+ SendToOne(&data, guid);
+ return;
}
- else if (!players[p].IsModerator() && !AccountMgr::IsGMAccount(sec))
+
+ if (!playersStore[guid].IsModerator() && !AccountMgr::IsGMAccount(player->GetSession()->GetSecurity()))
{
WorldPacket data;
MakeNotModerator(&data);
- SendToOne(&data, p);
+ SendToOne(&data, guid);
+ return;
}
- else
- {
- m_password = pass;
- WorldPacket data;
- MakePasswordChanged(&data, p);
- SendToAll(&data);
+ _password = pass;
- UpdateChannelInDB();
- }
+ WorldPacket data;
+ MakePasswordChanged(&data, guid);
+ SendToAll(&data);
+
+ UpdateChannelInDB();
}
-void Channel::SetMode(uint64 p, const char *p2n, bool mod, bool set)
+void Channel::SetMode(Player const* player, std::string const& p2n, bool mod, bool set)
{
- Player* player = ObjectAccessor::FindPlayer(p);
- if (!player)
- return;
-
+ uint64 guid = player->GetGUID();
uint32 sec = player->GetSession()->GetSecurity();
- if (!IsOn(p))
+ if (!IsOn(guid))
{
WorldPacket data;
MakeNotMember(&data);
- SendToOne(&data, p);
+ SendToOne(&data, guid);
+ return;
}
- else if (!players[p].IsModerator() && !AccountMgr::IsGMAccount(sec))
+
+ if (!playersStore[guid].IsModerator() && !AccountMgr::IsGMAccount(sec))
{
WorldPacket data;
MakeNotModerator(&data);
- SendToOne(&data, p);
+ SendToOne(&data, guid);
+ return;
}
- else
- {
- Player* newp = sObjectAccessor->FindPlayerByName(p2n);
- if (!newp)
- {
- WorldPacket data;
- MakePlayerNotFound(&data, p2n);
- SendToOne(&data, p);
- return;
- }
- if (p == m_ownerGUID && newp->GetGUID() == m_ownerGUID && mod)
- return;
+ if (guid == _ownerGUID && std::string(p2n) == player->GetName() && mod)
+ return;
- if (!IsOn(newp->GetGUID()))
- {
- WorldPacket data;
- MakePlayerNotFound(&data, p2n);
- SendToOne(&data, p);
- return;
- }
+ Player* newp = sObjectAccessor->FindPlayerByName(p2n);
+ uint64 victim = newp ? newp->GetGUID() : 0;
+ if (!victim || !IsOn(victim) ||
// allow make moderator from another team only if both is GMs
// at this moment this only way to show channel post for GM from another team
- if ((!AccountMgr::IsGMAccount(player->GetSession()->GetSecurity()) || !AccountMgr::IsGMAccount(newp->GetSession()->GetSecurity())) &&
- player->GetTeam() != newp->GetTeam() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
- {
- WorldPacket data;
- MakePlayerNotFound(&data, p2n);
- SendToOne(&data, p);
- return;
- }
-
- if (m_ownerGUID == newp->GetGUID() && m_ownerGUID != p)
- {
- WorldPacket data;
- MakeNotOwner(&data);
- SendToOne(&data, p);
- return;
- }
-
- if (mod)
- SetModerator(newp->GetGUID(), set);
- else
- SetMute(newp->GetGUID(), set);
- }
-}
-
-void Channel::SetOwner(uint64 p, const char *newname)
-{
- Player* player = ObjectAccessor::FindPlayer(p);
- if (!player)
- return;
-
- uint32 sec = player->GetSession()->GetSecurity();
-
- if (!IsOn(p))
+ ((!AccountMgr::IsGMAccount(sec) || !AccountMgr::IsGMAccount(newp->GetSession()->GetSecurity())) &&
+ player->GetTeam() != newp->GetTeam() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL)))
{
WorldPacket data;
- MakeNotMember(&data);
- SendToOne(&data, p);
+ MakePlayerNotFound(&data, p2n);
+ SendToOne(&data, guid);
return;
}
- if (!AccountMgr::IsGMAccount(sec) && p != m_ownerGUID)
+ if (_ownerGUID == victim && _ownerGUID != guid)
{
WorldPacket data;
MakeNotOwner(&data);
- SendToOne(&data, p);
+ SendToOne(&data, guid);
return;
}
- Player* newp = sObjectAccessor->FindPlayerByName(newname);
- if (newp == NULL || !IsOn(newp->GetGUID()))
+ if (mod)
+ SetModerator(newp->GetGUID(), set);
+ else
+ SetMute(newp->GetGUID(), set);
+}
+
+void Channel::SetOwner(Player const* player, std::string const& newname)
+{
+ uint64 guid = player->GetGUID();
+ uint32 sec = player->GetSession()->GetSecurity();
+
+ if (!IsOn(guid) || (!AccountMgr::IsGMAccount(sec) && guid != _ownerGUID))
{
WorldPacket data;
- MakePlayerNotFound(&data, newname);
- SendToOne(&data, p);
+ MakeNotMember(&data);
+ SendToOne(&data, guid);
return;
}
- if (newp->GetTeam() != player->GetTeam() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
+ Player* newp = sObjectAccessor->FindPlayerByName(newname);
+ uint64 victim = newp ? newp->GetGUID() : 0;
+
+ if (!victim || !IsOn(victim) ||
+ (newp->GetTeam() != player->GetTeam() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL)))
{
WorldPacket data;
MakePlayerNotFound(&data, newname);
- SendToOne(&data, p);
+ SendToOne(&data, guid);
return;
}
- players[newp->GetGUID()].SetModerator(true);
- SetOwner(newp->GetGUID());
+ playersStore[victim].SetModerator(true);
+ SetOwner(victim);
}
-void Channel::SendWhoOwner(uint64 p)
+void Channel::SendWhoOwner(uint64 guid)
{
- if (!IsOn(p))
- {
- WorldPacket data;
- MakeNotMember(&data);
- SendToOne(&data, p);
- }
- else
- {
- WorldPacket data;
+ WorldPacket data;
+ if (IsOn(guid))
MakeChannelOwner(&data);
- SendToOne(&data, p);
- }
+ else
+ MakeNotMember(&data);
+ SendToOne(&data, guid);
}
-void Channel::List(Player* player)
+void Channel::List(Player const* player)
{
- uint64 p = player->GetGUID();
+ uint64 guid = player->GetGUID();
- if (!IsOn(p))
+ if (!IsOn(guid))
{
WorldPacket data;
MakeNotMember(&data);
- SendToOne(&data, p);
+ SendToOne(&data, guid);
+ return;
}
- else
- {
- WorldPacket data(SMSG_CHANNEL_LIST, 1+(GetName().size()+1)+1+4+players.size()*(8+1));
- data << uint8(1); // channel type?
- data << GetName(); // channel name
- data << uint8(GetFlags()); // channel flags?
- size_t pos = data.wpos();
- data << uint32(0); // size of list, placeholder
+ sLog->outDebug(LOG_FILTER_CHATSYS, "SMSG_CHANNEL_LIST %s Channel: %s",
+ player->GetSession()->GetPlayerInfo().c_str(), GetName().c_str());
- uint32 gmLevelInWhoList = sWorld->getIntConfig(CONFIG_GM_LEVEL_IN_WHO_LIST);
+ WorldPacket data(SMSG_CHANNEL_LIST, 1+(GetName().size()+1)+1+4+playersStore.size()*(8+1));
+ data << uint8(1); // channel type?
+ data << GetName(); // channel name
+ data << uint8(GetFlags()); // channel flags?
- uint32 count = 0;
- for (PlayerList::const_iterator i = players.begin(); i != players.end(); ++i)
- {
- Player* member = ObjectAccessor::FindPlayer(i->first);
+ size_t pos = data.wpos();
+ data << uint32(0); // size of list, placeholder
- // PLAYER can't see MODERATOR, GAME MASTER, ADMINISTRATOR characters
- // MODERATOR, GAME MASTER, ADMINISTRATOR can see all
- if (member && (!AccountMgr::IsPlayerAccount(player->GetSession()->GetSecurity()) || member->GetSession()->GetSecurity() <= AccountTypes(gmLevelInWhoList)) &&
- member->IsVisibleGloballyFor(player))
- {
- data << uint64(i->first);
- data << uint8(i->second.flags); // flags seems to be changed...
- ++count;
- }
- }
+ uint32 gmLevelInWhoList = sWorld->getIntConfig(CONFIG_GM_LEVEL_IN_WHO_LIST);
- data.put<uint32>(pos, count);
+ uint32 count = 0;
+ for (PlayerContainer::const_iterator i = playersStore.begin(); i != playersStore.end(); ++i)
+ {
+ Player* member = ObjectAccessor::FindPlayer(i->first);
- SendToOne(&data, p);
+ // PLAYER can't see MODERATOR, GAME MASTER, ADMINISTRATOR characters
+ // MODERATOR, GAME MASTER, ADMINISTRATOR can see all
+ if (member && (!AccountMgr::IsPlayerAccount(player->GetSession()->GetSecurity()) || member->GetSession()->GetSecurity() <= AccountTypes(gmLevelInWhoList)) &&
+ member->IsVisibleGloballyFor(player))
+ {
+ data << uint64(i->first);
+ data << uint8(i->second.flags); // flags seems to be changed...
+ ++count;
+ }
}
+
+ data.put<uint32>(pos, count);
+
+ SendToOne(&data, guid);
}
-void Channel::Announce(uint64 p)
+void Channel::Announce(Player const* player)
{
- uint32 sec = 0;
- Player* player = ObjectAccessor::FindPlayer(p);
- if (player)
- sec = player->GetSession()->GetSecurity();
+ uint64 guid = player->GetGUID();
+ uint32 sec = player->GetSession()->GetSecurity();
- if (!IsOn(p))
+ if (!IsOn(guid))
{
WorldPacket data;
MakeNotMember(&data);
- SendToOne(&data, p);
+ SendToOne(&data, guid);
+ return;
}
- else if (!players[p].IsModerator() && !AccountMgr::IsGMAccount(sec))
+
+ if (!playersStore[guid].IsModerator() && !AccountMgr::IsGMAccount(sec))
{
WorldPacket data;
MakeNotModerator(&data);
- SendToOne(&data, p);
+ SendToOne(&data, guid);
+ return;
}
- else
- {
- m_announce = !m_announce;
- WorldPacket data;
- if (m_announce)
- MakeAnnouncementsOn(&data, p);
- else
- MakeAnnouncementsOff(&data, p);
- SendToAll(&data);
+ _announce = !_announce;
- UpdateChannelInDB();
- }
+ WorldPacket data;
+ if (_announce)
+ MakeAnnouncementsOn(&data, guid);
+ else
+ MakeAnnouncementsOff(&data, guid);
+ SendToAll(&data);
+
+ UpdateChannelInDB();
}
-void Channel::Say(uint64 p, const char *what, uint32 lang)
+void Channel::Say(uint64 guid, std::string const& what, uint32 lang)
{
- if (!what)
+ if (what.empty())
return;
+
if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
lang = LANG_UNIVERSAL;
- Player* player = ObjectAccessor::FindPlayer(p);
+ Player* player = ObjectAccessor::FindPlayer(guid);
- if (!IsOn(p))
+ if (!IsOn(guid))
{
WorldPacket data;
MakeNotMember(&data);
- SendToOne(&data, p);
+ SendToOne(&data, guid);
+ return;
}
- else if (players[p].IsMuted())
+
+ if (playersStore[guid].IsMuted())
{
WorldPacket data;
MakeMuted(&data);
- SendToOne(&data, p);
- }
- else
- {
- uint32 messageLength = strlen(what) + 1;
-
- WorldPacket data(SMSG_MESSAGECHAT, 1+4+8+4+m_name.size()+1+8+4+messageLength+1);
- data << (uint8)CHAT_MSG_CHANNEL;
- data << (uint32)lang;
- data << p; // 2.1.0
- data << uint32(0); // 2.1.0
- data << m_name;
- data << p;
- data << messageLength;
- data << what;
- data << uint8(player ? player->GetChatTag() : 0);
-
- SendToAll(&data, !players[p].IsModerator() ? p : false);
+ SendToOne(&data, guid);
+ return;
}
+
+ WorldPacket data(SMSG_MESSAGECHAT, 1 + 4 + 8 + 4 + _name.size() + 8 + 4 + what.size() + 1);
+ data << uint8(CHAT_MSG_CHANNEL);
+ data << uint32(lang);
+ data << guid;
+ data << uint32(0);
+ data << _name;
+ data << guid;
+ data << what.size() + 1;
+ data << what;
+ data << uint8(player ? player->GetChatTag() : 0);
+
+ SendToAll(&data, !playersStore[guid].IsModerator() ? guid : false);
}
-void Channel::Invite(uint64 p, const char *newname)
+void Channel::Invite(Player const* player, std::string const& newname)
{
- if (!IsOn(p))
+ uint64 guid = player->GetGUID();
+
+ if (!IsOn(guid))
{
WorldPacket data;
MakeNotMember(&data);
- SendToOne(&data, p);
+ SendToOne(&data, guid);
return;
}
@@ -674,7 +649,7 @@ void Channel::Invite(uint64 p, const char *newname)
{
WorldPacket data;
MakePlayerNotFound(&data, newname);
- SendToOne(&data, p);
+ SendToOne(&data, guid);
return;
}
@@ -682,19 +657,15 @@ void Channel::Invite(uint64 p, const char *newname)
{
WorldPacket data;
MakePlayerInviteBanned(&data, newname);
- SendToOne(&data, p);
+ SendToOne(&data, guid);
return;
}
- Player* player = ObjectAccessor::FindPlayer(p);
- if (!player)
- return;
-
if (newp->GetTeam() != player->GetTeam() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
{
WorldPacket data;
MakeInviteWrongFaction(&data);
- SendToOne(&data, p);
+ SendToOne(&data, guid);
return;
}
@@ -702,45 +673,47 @@ void Channel::Invite(uint64 p, const char *newname)
{
WorldPacket data;
MakePlayerAlreadyMember(&data, newp->GetGUID());
- SendToOne(&data, p);
+ SendToOne(&data, guid);
return;
}
- WorldPacket data;
- if (!newp->GetSocial()->HasIgnore(GUID_LOPART(p)))
+ if (!newp->GetSocial()->HasIgnore(GUID_LOPART(guid)))
{
- MakeInvite(&data, p);
+ WorldPacket data;
+ MakeInvite(&data, guid);
SendToOne(&data, newp->GetGUID());
data.clear();
}
+
+ WorldPacket data;
MakePlayerInvited(&data, newp->GetName());
- SendToOne(&data, p);
+ SendToOne(&data, guid);
}
void Channel::SetOwner(uint64 guid, bool exclaim)
{
- if (m_ownerGUID)
+ if (_ownerGUID)
{
// [] will re-add player after it possible removed
- PlayerList::iterator p_itr = players.find(m_ownerGUID);
- if (p_itr != players.end())
+ PlayerContainer::iterator p_itr = playersStore.find(_ownerGUID);
+ if (p_itr != playersStore.end())
p_itr->second.SetOwner(false);
}
- m_ownerGUID = guid;
- if (m_ownerGUID)
+ _ownerGUID = guid;
+ if (_ownerGUID)
{
- uint8 oldFlag = GetPlayerFlags(m_ownerGUID);
- players[m_ownerGUID].SetModerator(true);
- players[m_ownerGUID].SetOwner(true);
+ uint8 oldFlag = GetPlayerFlags(_ownerGUID);
+ playersStore[_ownerGUID].SetModerator(true);
+ playersStore[_ownerGUID].SetOwner(true);
WorldPacket data;
- MakeModeChange(&data, m_ownerGUID, oldFlag);
+ MakeModeChange(&data, _ownerGUID, oldFlag);
SendToAll(&data);
if (exclaim)
{
- MakeOwnerChanged(&data, m_ownerGUID);
+ MakeOwnerChanged(&data, _ownerGUID);
SendToAll(&data);
}
@@ -748,36 +721,25 @@ void Channel::SetOwner(uint64 guid, bool exclaim)
}
}
-void Channel::SendToAll(WorldPacket* data, uint64 p)
+void Channel::SendToAll(WorldPacket* data, uint64 guid)
{
- for (PlayerList::const_iterator i = players.begin(); i != players.end(); ++i)
- {
- Player* player = ObjectAccessor::FindPlayer(i->first);
- if (player)
- {
- if (!p || !player->GetSocial()->HasIgnore(GUID_LOPART(p)))
+ for (PlayerContainer::const_iterator i = playersStore.begin(); i != playersStore.end(); ++i)
+ if (Player* player = ObjectAccessor::FindPlayer(i->first))
+ if (!guid || !player->GetSocial()->HasIgnore(GUID_LOPART(guid)))
player->GetSession()->SendPacket(data);
- }
- }
}
void Channel::SendToAllButOne(WorldPacket* data, uint64 who)
{
- for (PlayerList::const_iterator i = players.begin(); i != players.end(); ++i)
- {
+ for (PlayerContainer::const_iterator i = playersStore.begin(); i != playersStore.end(); ++i)
if (i->first != who)
- {
- Player* player = ObjectAccessor::FindPlayer(i->first);
- if (player)
+ if (Player* player = ObjectAccessor::FindPlayer(i->first))
player->GetSession()->SendPacket(data);
- }
- }
}
void Channel::SendToOne(WorldPacket* data, uint64 who)
{
- Player* player = ObjectAccessor::FindPlayer(who);
- if (player)
+ if (Player* player = ObjectAccessor::FindPlayer(who))
player->GetSession()->SendPacket(data);
}
@@ -791,29 +753,25 @@ void Channel::DeVoice(uint64 /*guid1*/, uint64 /*guid2*/)
}
-// done
void Channel::MakeNotifyPacket(WorldPacket* data, uint8 notify_type)
{
- data->Initialize(SMSG_CHANNEL_NOTIFY, 1+m_name.size()+1);
+ data->Initialize(SMSG_CHANNEL_NOTIFY, 1 + _name.size());
*data << uint8(notify_type);
- *data << m_name;
+ *data << _name;
}
-// done 0x00
void Channel::MakeJoined(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_JOINED_NOTICE);
*data << uint64(guid);
}
-// done 0x01
void Channel::MakeLeft(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_LEFT_NOTICE);
*data << uint64(guid);
}
-// done 0x02
void Channel::MakeYouJoined(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_YOU_JOINED_NOTICE);
@@ -822,7 +780,6 @@ void Channel::MakeYouJoined(WorldPacket* data)
*data << uint32(0);
}
-// done 0x03
void Channel::MakeYouLeft(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_YOU_LEFT_NOTICE);
@@ -830,64 +787,55 @@ void Channel::MakeYouLeft(WorldPacket* data)
*data << uint8(IsConstant());
}
-// done 0x04
void Channel::MakeWrongPassword(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_WRONG_PASSWORD_NOTICE);
}
-// done 0x05
void Channel::MakeNotMember(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_MEMBER_NOTICE);
}
-// done 0x06
void Channel::MakeNotModerator(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_MODERATOR_NOTICE);
}
-// done 0x07
void Channel::MakePasswordChanged(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_PASSWORD_CHANGED_NOTICE);
*data << uint64(guid);
}
-// done 0x08
void Channel::MakeOwnerChanged(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_OWNER_CHANGED_NOTICE);
*data << uint64(guid);
}
-// done 0x09
-void Channel::MakePlayerNotFound(WorldPacket* data, const std::string& name)
+void Channel::MakePlayerNotFound(WorldPacket* data, std::string const& name)
{
MakeNotifyPacket(data, CHAT_PLAYER_NOT_FOUND_NOTICE);
*data << name;
}
-// done 0x0A
void Channel::MakeNotOwner(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_OWNER_NOTICE);
}
-// done 0x0B
void Channel::MakeChannelOwner(WorldPacket* data)
{
std::string name = "";
- if (!sObjectMgr->GetPlayerNameByGUID(m_ownerGUID, name) || name.empty())
+ if (!sObjectMgr->GetPlayerNameByGUID(_ownerGUID, name) || name.empty())
name = "PLAYER_NOT_FOUND";
MakeNotifyPacket(data, CHAT_CHANNEL_OWNER_NOTICE);
- *data << ((IsConstant() || !m_ownerGUID) ? "Nobody" : name);
+ *data << ((IsConstant() || !_ownerGUID) ? "Nobody" : name);
}
-// done 0x0C
void Channel::MakeModeChange(WorldPacket* data, uint64 guid, uint8 oldflags)
{
MakeNotifyPacket(data, CHAT_MODE_CHANGE_NOTICE);
@@ -896,27 +844,23 @@ void Channel::MakeModeChange(WorldPacket* data, uint64 guid, uint8 oldflags)
*data << uint8(GetPlayerFlags(guid));
}
-// done 0x0D
void Channel::MakeAnnouncementsOn(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_ANNOUNCEMENTS_ON_NOTICE);
*data << uint64(guid);
}
-// done 0x0E
void Channel::MakeAnnouncementsOff(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_ANNOUNCEMENTS_OFF_NOTICE);
*data << uint64(guid);
}
-// done 0x11
void Channel::MakeMuted(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_MUTED_NOTICE);
}
-// done 0x12
void Channel::MakePlayerKicked(WorldPacket* data, uint64 bad, uint64 good)
{
MakeNotifyPacket(data, CHAT_PLAYER_KICKED_NOTICE);
@@ -924,13 +868,11 @@ void Channel::MakePlayerKicked(WorldPacket* data, uint64 bad, uint64 good)
*data << uint64(good);
}
-// done 0x13
void Channel::MakeBanned(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_BANNED_NOTICE);
}
-// done 0x14
void Channel::MakePlayerBanned(WorldPacket* data, uint64 bad, uint64 good)
{
MakeNotifyPacket(data, CHAT_PLAYER_BANNED_NOTICE);
@@ -938,7 +880,6 @@ void Channel::MakePlayerBanned(WorldPacket* data, uint64 bad, uint64 good)
*data << uint64(good);
}
-// done 0x15
void Channel::MakePlayerUnbanned(WorldPacket* data, uint64 bad, uint64 good)
{
MakeNotifyPacket(data, CHAT_PLAYER_UNBANNED_NOTICE);
@@ -946,91 +887,77 @@ void Channel::MakePlayerUnbanned(WorldPacket* data, uint64 bad, uint64 good)
*data << uint64(good);
}
-// done 0x16
void Channel::MakePlayerNotBanned(WorldPacket* data, const std::string &name)
{
MakeNotifyPacket(data, CHAT_PLAYER_NOT_BANNED_NOTICE);
*data << name;
}
-// done 0x17
void Channel::MakePlayerAlreadyMember(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_PLAYER_ALREADY_MEMBER_NOTICE);
*data << uint64(guid);
}
-// done 0x18
void Channel::MakeInvite(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_INVITE_NOTICE);
*data << uint64(guid);
}
-// done 0x19
void Channel::MakeInviteWrongFaction(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_INVITE_WRONG_FACTION_NOTICE);
}
-// done 0x1A
void Channel::MakeWrongFaction(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_WRONG_FACTION_NOTICE);
}
-// done 0x1B
void Channel::MakeInvalidName(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_INVALID_NAME_NOTICE);
}
-// done 0x1C
void Channel::MakeNotModerated(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_MODERATED_NOTICE);
}
-// done 0x1D
void Channel::MakePlayerInvited(WorldPacket* data, const std::string& name)
{
MakeNotifyPacket(data, CHAT_PLAYER_INVITED_NOTICE);
*data << name;
}
-// done 0x1E
void Channel::MakePlayerInviteBanned(WorldPacket* data, const std::string& name)
{
MakeNotifyPacket(data, CHAT_PLAYER_INVITE_BANNED_NOTICE);
*data << name;
}
-// done 0x1F
void Channel::MakeThrottled(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_THROTTLED_NOTICE);
}
-// done 0x20
void Channel::MakeNotInArea(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_IN_AREA_NOTICE);
}
-// done 0x21
void Channel::MakeNotInLfg(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_IN_LFG_NOTICE);
}
-// done 0x22
void Channel::MakeVoiceOn(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_VOICE_ON_NOTICE);
*data << uint64(guid);
}
-// done 0x23
void Channel::MakeVoiceOff(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_VOICE_OFF_NOTICE);
@@ -1039,13 +966,7 @@ void Channel::MakeVoiceOff(WorldPacket* data, uint64 guid)
void Channel::JoinNotify(uint64 guid)
{
- WorldPacket data;
-
- if (IsConstant())
- data.Initialize(SMSG_USERLIST_ADD, 8+1+1+4+GetName().size()+1);
- else
- data.Initialize(SMSG_USERLIST_UPDATE, 8+1+1+4+GetName().size()+1);
-
+ WorldPacket data(IsConstant() ? SMSG_USERLIST_ADD : SMSG_USERLIST_UPDATE, 8 + 1 + 1 + 4 + GetName().size());
data << uint64(guid);
data << uint8(GetPlayerFlags(guid));
data << uint8(GetFlags());
@@ -1060,7 +981,7 @@ void Channel::JoinNotify(uint64 guid)
void Channel::LeaveNotify(uint64 guid)
{
- WorldPacket data(SMSG_USERLIST_REMOVE, 8+1+4+GetName().size()+1);
+ WorldPacket data(SMSG_USERLIST_REMOVE, 8 + 1 + 4 + GetName().size());
data << uint64(guid);
data << uint8(GetFlags());
data << uint32(GetNumPlayers());
diff --git a/src/server/game/Chat/Channels/Channel.h b/src/server/game/Chat/Channels/Channel.h
index 5f6be0e36de..5ac4cf14280 100755
--- a/src/server/game/Chat/Channels/Channel.h
+++ b/src/server/game/Chat/Channels/Channel.h
@@ -53,10 +53,10 @@ enum ChatNotify
CHAT_MODERATION_OFF_NOTICE = 0x10, //+ "[%s] Channel moderation disabled by %s.";
CHAT_MUTED_NOTICE = 0x11, //+ "[%s] You do not have permission to speak.";
CHAT_PLAYER_KICKED_NOTICE = 0x12, //? "[%s] Player %s kicked by %s.";
- CHAT_BANNED_NOTICE = 0x13, //+ "[%s] You are banned from that channel.";
- CHAT_PLAYER_BANNED_NOTICE = 0x14, //? "[%s] Player %s banned by %s.";
+ CHAT_BANNED_NOTICE = 0x13, //+ "[%s] You are bannedStore from that channel.";
+ CHAT_PLAYER_BANNED_NOTICE = 0x14, //? "[%s] Player %s bannedStore by %s.";
CHAT_PLAYER_UNBANNED_NOTICE = 0x15, //? "[%s] Player %s unbanned by %s.";
- CHAT_PLAYER_NOT_BANNED_NOTICE = 0x16, //+ "[%s] Player %s is not banned.";
+ CHAT_PLAYER_NOT_BANNED_NOTICE = 0x16, //+ "[%s] Player %s is not bannedStore.";
CHAT_PLAYER_ALREADY_MEMBER_NOTICE = 0x17, //+ "[%s] Player %s is already on the channel.";
CHAT_INVITE_NOTICE = 0x18, //+ "%2$s has invited you to join the channel '%1$s'.";
CHAT_INVITE_WRONG_FACTION_NOTICE = 0x19, //+ "Target is in the wrong alliance for %s.";
@@ -64,7 +64,7 @@ enum ChatNotify
CHAT_INVALID_NAME_NOTICE = 0x1B, //+ "Invalid channel name";
CHAT_NOT_MODERATED_NOTICE = 0x1C, //+ "%s is not moderated";
CHAT_PLAYER_INVITED_NOTICE = 0x1D, //+ "[%s] You invited %s to join the channel";
- CHAT_PLAYER_INVITE_BANNED_NOTICE = 0x1E, //+ "[%s] %s has been banned.";
+ CHAT_PLAYER_INVITE_BANNED_NOTICE = 0x1E, //+ "[%s] %s has been bannedStore.";
CHAT_THROTTLED_NOTICE = 0x1F, //+ "[%s] The number of messages that can be sent to this channel is limited, please wait to send another message.";
CHAT_NOT_IN_AREA_NOTICE = 0x20, //+ "[%s] You are not in the correct area for this channel."; -- The user is trying to send a chat to a zone specific channel, and they're not physically in that zone.
CHAT_NOT_IN_LFG_NOTICE = 0x21, //+ "[%s] You must be queued in looking for group before joining this channel."; -- The user must be in the looking for group system to join LFG chat channels.
@@ -147,18 +147,45 @@ class Channel
}
};
- typedef std::map<uint64, PlayerInfo> PlayerList;
- PlayerList players;
- typedef std::set<uint64> BannedList;
- BannedList banned;
- bool m_announce;
- bool m_ownership;
- std::string m_name;
- std::string m_password;
- uint8 m_flags;
- uint32 m_channelId;
- uint64 m_ownerGUID;
- bool m_IsSaved;
+ public:
+ Channel(std::string const& name, uint32 channel_id, uint32 Team = 0);
+ std::string const& GetName() const { return _name; }
+ uint32 GetChannelId() const { return _channelId; }
+ bool IsConstant() const { return _channelId != 0; }
+ bool IsAnnounce() const { return _announce; }
+ bool IsLFG() const { return GetFlags() & CHANNEL_FLAG_LFG; }
+ std::string const& GetPassword() const { return _password; }
+ void SetPassword(std::string const& npassword) { _password = npassword; }
+ void SetAnnounce(bool nannounce) { _announce = nannounce; }
+ uint32 GetNumPlayers() const { return playersStore.size(); }
+ uint8 GetFlags() const { return _flags; }
+ bool HasFlag(uint8 flag) const { return _flags & flag; }
+
+ void JoinChannel(Player* player, std::string const& pass);
+ void LeaveChannel(Player* player, bool send = true);
+ void KickOrBan(Player const* player, std::string const& badname, bool ban);
+ void Kick(Player const* player, std::string const& badname) { KickOrBan(player, badname, false); }
+ void Ban(Player const* player, std::string const& badname) { KickOrBan(player, badname, true); }
+ void UnBan(Player const* player, std::string const& badname);
+ void Password(Player const* player, std::string const& pass);
+ void SetMode(Player const* player, std::string const& p2n, bool mod, bool set);
+ void SetOwner(uint64 guid, bool exclaim = true);
+ void SetOwner(Player const* player, std::string const& name);
+ void SendWhoOwner(uint64 guid);
+ void SetModerator(Player const* player, std::string const& newname) { SetMode(player, newname, true, true); }
+ void UnsetModerator(Player const* player, std::string const& newname) { SetMode(player, newname, true, false); }
+ void SetMute(Player const* player, std::string const& newname) { SetMode(player, newname, false, true); }
+ void UnsetMute(Player const* player, std::string const& newname) { SetMode(player, newname, false, false); }
+ void List(Player const* player);
+ void Announce(Player const* player);
+ void Say(uint64 guid, std::string const& what, uint32 lang);
+ void Invite(Player const* player, std::string const& newp);
+ void Voice(uint64 guid1, uint64 guid2);
+ void DeVoice(uint64 guid1, uint64 guid2);
+ void JoinNotify(uint64 guid); // invisible notify
+ void LeaveNotify(uint64 guid); // invisible notify
+ void SetOwnership(bool ownership) { _ownership = ownership; };
+ static void CleanOldChannelsInDB();
private:
// initial packet data (notify type and channel name)
@@ -199,91 +226,62 @@ class Channel
void MakeVoiceOn(WorldPacket* data, uint64 guid); //+ 0x22
void MakeVoiceOff(WorldPacket* data, uint64 guid); //+ 0x23
- void SendToAll(WorldPacket* data, uint64 p = 0);
+ void SendToAll(WorldPacket* data, uint64 guid = 0);
void SendToAllButOne(WorldPacket* data, uint64 who);
void SendToOne(WorldPacket* data, uint64 who);
- bool IsOn(uint64 who) const { return players.find(who) != players.end(); }
- bool IsBanned(uint64 guid) const { return banned.find(guid) != banned.end(); }
+ bool IsOn(uint64 who) const { return playersStore.find(who) != playersStore.end(); }
+ bool IsBanned(uint64 guid) const { return bannedStore.find(guid) != bannedStore.end(); }
void UpdateChannelInDB() const;
void UpdateChannelUseageInDB() const;
- uint8 GetPlayerFlags(uint64 p) const
+ uint8 GetPlayerFlags(uint64 guid) const
{
- PlayerList::const_iterator p_itr = players.find(p);
- if (p_itr == players.end())
- return 0;
-
- return p_itr->second.flags;
+ PlayerContainer::const_iterator itr = playersStore.find(guid);
+ return itr != playersStore.end() ? itr->second.flags : 0;
}
- void SetModerator(uint64 p, bool set)
+ void SetModerator(uint64 guid, bool set)
{
- if (players[p].IsModerator() != set)
+ if (playersStore[guid].IsModerator() != set)
{
- uint8 oldFlag = GetPlayerFlags(p);
- players[p].SetModerator(set);
+ uint8 oldFlag = GetPlayerFlags(guid);
+ playersStore[guid].SetModerator(set);
WorldPacket data;
- MakeModeChange(&data, p, oldFlag);
+ MakeModeChange(&data, guid, oldFlag);
SendToAll(&data);
}
}
- void SetMute(uint64 p, bool set)
+ void SetMute(uint64 guid, bool set)
{
- if (players[p].IsMuted() != set)
+ if (playersStore[guid].IsMuted() != set)
{
- uint8 oldFlag = GetPlayerFlags(p);
- players[p].SetMuted(set);
+ uint8 oldFlag = GetPlayerFlags(guid);
+ playersStore[guid].SetMuted(set);
WorldPacket data;
- MakeModeChange(&data, p, oldFlag);
+ MakeModeChange(&data, guid, oldFlag);
SendToAll(&data);
}
}
- public:
- uint32 m_Team;
- Channel(std::string const& name, uint32 channel_id, uint32 Team = 0);
- std::string const& GetName() const { return m_name; }
- uint32 GetChannelId() const { return m_channelId; }
- bool IsConstant() const { return m_channelId != 0; }
- bool IsAnnounce() const { return m_announce; }
- bool IsLFG() const { return GetFlags() & CHANNEL_FLAG_LFG; }
- std::string const& GetPassword() const { return m_password; }
- void SetPassword(std::string const& npassword) { m_password = npassword; }
- void SetAnnounce(bool nannounce) { m_announce = nannounce; }
- uint32 GetNumPlayers() const { return players.size(); }
- uint8 GetFlags() const { return m_flags; }
- bool HasFlag(uint8 flag) const { return m_flags & flag; }
+ typedef std::map<uint64, PlayerInfo> PlayerContainer;
+ typedef std::set<uint64> BannedContainer;
- void Join(uint64 p, const char *pass);
- void Leave(uint64 p, bool send = true);
- void KickOrBan(uint64 good, const char *badname, bool ban);
- void Kick(uint64 good, const char *badname) { KickOrBan(good, badname, false); }
- void Ban(uint64 good, const char *badname) { KickOrBan(good, badname, true); }
- void UnBan(uint64 good, const char *badname);
- void Password(uint64 p, const char *pass);
- void SetMode(uint64 p, const char *p2n, bool mod, bool set);
- void SetOwner(uint64 p, bool exclaim = true);
- void SetOwner(uint64 p, const char *newname);
- void SendWhoOwner(uint64 p);
- void SetModerator(uint64 p, const char *newname) { SetMode(p, newname, true, true); }
- void UnsetModerator(uint64 p, const char *newname) { SetMode(p, newname, true, false); }
- void SetMute(uint64 p, const char *newname) { SetMode(p, newname, false, true); }
- void UnsetMute(uint64 p, const char *newname) { SetMode(p, newname, false, false); }
- void List(Player* p);
- void Announce(uint64 p);
- void Say(uint64 p, const char *what, uint32 lang);
- void Invite(uint64 p, const char *newp);
- void Voice(uint64 guid1, uint64 guid2);
- void DeVoice(uint64 guid1, uint64 guid2);
- void JoinNotify(uint64 guid); // invisible notify
- void LeaveNotify(uint64 guid); // invisible notify
- void SetOwnership(bool ownership) { m_ownership = ownership; };
- static void CleanOldChannelsInDB();
+ bool _announce;
+ bool _ownership;
+ bool _IsSaved;
+ uint8 _flags;
+ uint32 _channelId;
+ uint32 _Team;
+ uint64 _ownerGUID;
+ std::string _name;
+ std::string _password;
+ PlayerContainer playersStore;
+ BannedContainer bannedStore;
};
#endif
diff --git a/src/server/game/Chat/Channels/ChannelMgr.cpp b/src/server/game/Chat/Channels/ChannelMgr.cpp
index 4c1db28c18b..b903f15c9a8 100755
--- a/src/server/game/Chat/Channels/ChannelMgr.cpp
+++ b/src/server/game/Chat/Channels/ChannelMgr.cpp
@@ -36,6 +36,7 @@ ChannelMgr* ChannelMgr::forTeam(uint32 team)
if (team == ALLIANCE)
return ACE_Singleton<AllianceChannelMgr, ACE_Null_Mutex>::instance();
+
if (team == HORDE)
return ACE_Singleton<HordeChannelMgr, ACE_Null_Mutex>::instance();
@@ -79,8 +80,8 @@ Channel* ChannelMgr::GetChannel(std::string const& name, Player* player, bool pk
return NULL;
}
- else
- return i->second;
+
+ return i->second;
}
void ChannelMgr::LeftChannel(std::string const& name)
@@ -96,7 +97,7 @@ void ChannelMgr::LeftChannel(std::string const& name)
Channel* channel = i->second;
- if (channel->GetNumPlayers() == 0 && !channel->IsConstant())
+ if (!channel->GetNumPlayers() && !channel->IsConstant())
{
channels.erase(wname);
delete channel;
@@ -105,6 +106,6 @@ void ChannelMgr::LeftChannel(std::string const& name)
void ChannelMgr::MakeNotOnPacket(WorldPacket* data, std::string const& name)
{
- data->Initialize(SMSG_CHANNEL_NOTIFY, (1+10)); // we guess size
- (*data) << (uint8)0x05 << name;
+ data->Initialize(SMSG_CHANNEL_NOTIFY, 1 + name.size());
+ (*data) << uint8(5) << name;
}
diff --git a/src/server/game/Chat/ChatLink.cpp b/src/server/game/Chat/ChatLink.cpp
index 8c2a3a22a70..218564c9f36 100644
--- a/src/server/game/Chat/ChatLink.cpp
+++ b/src/server/game/Chat/ChatLink.cpp
@@ -76,7 +76,7 @@ inline bool CheckDelimiter(std::istringstream& iss, char delimiter, const char*
char c = iss.peek();
if (c != delimiter)
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): invalid %s link structure ('%c' expected, '%c' found)", iss.str().c_str(), context, delimiter, c);
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): invalid %s link structure ('%c' expected, '%c' found)", iss.str().c_str(), context, delimiter, c);
return false;
}
iss.ignore(1);
@@ -110,20 +110,20 @@ bool ItemChatLink::Initialize(std::istringstream& iss)
uint32 itemEntry = 0;
if (!ReadUInt32(iss, itemEntry))
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading item entry", iss.str().c_str());
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading item entry", iss.str().c_str());
return false;
}
// Validate item
_item = sObjectMgr->GetItemTemplate(itemEntry);
if (!_item)
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): got invalid itemEntry %u in |item command", iss.str().c_str(), itemEntry);
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): got invalid itemEntry %u in |item command", iss.str().c_str(), itemEntry);
return false;
}
// Validate item's color
if (_color != ItemQualityColors[_item->Quality])
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): linked item has color %u, but user claims %u", iss.str().c_str(), ItemQualityColors[_item->Quality], _color);
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): linked item has color %u, but user claims %u", iss.str().c_str(), ItemQualityColors[_item->Quality], _color);
return false;
}
// Number of various item properties after item entry
@@ -137,7 +137,7 @@ bool ItemChatLink::Initialize(std::istringstream& iss)
int32 id = 0;
if (!ReadInt32(iss, id))
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading item property (%u)", iss.str().c_str(), index);
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading item property (%u)", iss.str().c_str(), index);
return false;
}
if (id && (index == randomPropertyPosition))
@@ -148,7 +148,7 @@ bool ItemChatLink::Initialize(std::istringstream& iss)
_property = sItemRandomPropertiesStore.LookupEntry(id);
if (!_property)
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): got invalid item property id %u in |item command", iss.str().c_str(), id);
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): got invalid item property id %u in |item command", iss.str().c_str(), id);
return false;
}
}
@@ -157,7 +157,7 @@ bool ItemChatLink::Initialize(std::istringstream& iss)
_suffix = sItemRandomSuffixStore.LookupEntry(-id);
if (!_suffix)
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): got invalid item suffix id %u in |item command", iss.str().c_str(), -id);
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): got invalid item suffix id %u in |item command", iss.str().c_str(), -id);
return false;
}
}
@@ -199,7 +199,7 @@ bool ItemChatLink::ValidateName(char* buffer, const char* context)
}
}
if (!res)
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): linked item (id: %u) name wasn't found in any localization", context, _item->ItemId);
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): linked item (id: %u) name wasn't found in any localization", context, _item->ItemId);
return res;
}
@@ -211,14 +211,14 @@ bool QuestChatLink::Initialize(std::istringstream& iss)
uint32 questId = 0;
if (!ReadUInt32(iss, questId))
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading quest entry", iss.str().c_str());
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading quest entry", iss.str().c_str());
return false;
}
// Validate quest
_quest = sObjectMgr->GetQuestTemplate(questId);
if (!_quest)
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): quest template %u not found", iss.str().c_str(), questId);
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): quest template %u not found", iss.str().c_str(), questId);
return false;
}
// Check delimiter
@@ -227,13 +227,13 @@ bool QuestChatLink::Initialize(std::istringstream& iss)
// Read quest level
if (!ReadInt32(iss, _questLevel))
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading quest level", iss.str().c_str());
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading quest level", iss.str().c_str());
return false;
}
// Validate quest level
if (_questLevel >= STRONG_MAX_LEVEL)
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): quest level %d is too big", iss.str().c_str(), _questLevel);
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): quest level %d is too big", iss.str().c_str(), _questLevel);
return false;
}
return true;
@@ -253,7 +253,7 @@ bool QuestChatLink::ValidateName(char* buffer, const char* context)
break;
}
if (!res)
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): linked quest (id: %u) title wasn't found in any localization", context, _quest->GetQuestId());
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): linked quest (id: %u) title wasn't found in any localization", context, _quest->GetQuestId());
return res;
}
@@ -267,14 +267,14 @@ bool SpellChatLink::Initialize(std::istringstream& iss)
uint32 spellId = 0;
if (!ReadUInt32(iss, spellId))
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading spell entry", iss.str().c_str());
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading spell entry", iss.str().c_str());
return false;
}
// Validate spell
_spell = sSpellMgr->GetSpellInfo(spellId);
if (!_spell)
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): got invalid spell id %u in |spell command", iss.str().c_str(), spellId);
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): got invalid spell id %u in |spell command", iss.str().c_str(), spellId);
return false;
}
return true;
@@ -290,19 +290,19 @@ bool SpellChatLink::ValidateName(char* buffer, const char* context)
SkillLineAbilityMapBounds bounds = sSpellMgr->GetSkillLineAbilityMapBounds(_spell->Id);
if (bounds.first == bounds.second)
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): skill line not found for spell %u", context, _spell->Id);
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): skill line not found for spell %u", context, _spell->Id);
return false;
}
SkillLineAbilityEntry const* skillInfo = bounds.first->second;
if (!skillInfo)
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): skill line ability not found for spell %u", context, _spell->Id);
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): skill line ability not found for spell %u", context, _spell->Id);
return false;
}
SkillLineEntry const* skillLine = sSkillLineStore.LookupEntry(skillInfo->skillId);
if (!skillLine)
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): skill line not found for skill %u", context, skillInfo->skillId);
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): skill line not found for skill %u", context, skillInfo->skillId);
return false;
}
@@ -319,7 +319,7 @@ bool SpellChatLink::ValidateName(char* buffer, const char* context)
if (*_spell->SpellName && strcmp(_spell->SpellName, buffer) == 0)
return true;
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): linked spell (id: %u) name wasn't found in any localization", context, _spell->Id);
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): linked spell (id: %u) name wasn't found in any localization", context, _spell->Id);
return false;
}
@@ -333,14 +333,14 @@ bool AchievementChatLink::Initialize(std::istringstream& iss)
uint32 achievementId = 0;
if (!ReadUInt32(iss, achievementId))
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading achievement entry", iss.str().c_str());
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading achievement entry", iss.str().c_str());
return false;
}
// Validate achievement
_achievement = sAchievementMgr->GetAchievement(achievementId);
if (!_achievement)
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): got invalid achivement id %u in |achievement command", iss.str().c_str(), achievementId);
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): got invalid achivement id %u in |achievement command", iss.str().c_str(), achievementId);
return false;
}
// Check delimiter
@@ -349,7 +349,7 @@ bool AchievementChatLink::Initialize(std::istringstream& iss)
// Read HEX
if (!ReadHex(iss, _guid, 0))
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): invalid hexadecimal number while reading char's guid", iss.str().c_str());
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): invalid hexadecimal number while reading char's guid", iss.str().c_str());
return false;
}
// Skip progress
@@ -361,7 +361,7 @@ bool AchievementChatLink::Initialize(std::istringstream& iss)
if (!ReadUInt32(iss, _data[index]))
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading achievement property (%u)", iss.str().c_str(), index);
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading achievement property (%u)", iss.str().c_str(), index);
return false;
}
}
@@ -375,7 +375,7 @@ bool AchievementChatLink::ValidateName(char* buffer, const char* context)
if (*_achievement->name && strcmp(_achievement->name, buffer) == 0)
return true;
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): linked achievement (id: %u) name wasn't found in any localization", context, _achievement->ID);
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): linked achievement (id: %u) name wasn't found in any localization", context, _achievement->ID);
return false;
}
@@ -389,14 +389,14 @@ bool TradeChatLink::Initialize(std::istringstream& iss)
uint32 spellId = 0;
if (!ReadUInt32(iss, spellId))
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading achievement entry", iss.str().c_str());
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading achievement entry", iss.str().c_str());
return false;
}
// Validate spell
_spell = sSpellMgr->GetSpellInfo(spellId);
if (!_spell)
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): got invalid spell id %u in |trade command", iss.str().c_str(), spellId);
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): got invalid spell id %u in |trade command", iss.str().c_str(), spellId);
return false;
}
// Check delimiter
@@ -405,7 +405,7 @@ bool TradeChatLink::Initialize(std::istringstream& iss)
// Minimum talent level
if (!ReadInt32(iss, _minSkillLevel))
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading minimum talent level", iss.str().c_str());
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading minimum talent level", iss.str().c_str());
return false;
}
// Check delimiter
@@ -414,7 +414,7 @@ bool TradeChatLink::Initialize(std::istringstream& iss)
// Maximum talent level
if (!ReadInt32(iss, _maxSkillLevel))
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading maximum talent level", iss.str().c_str());
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading maximum talent level", iss.str().c_str());
return false;
}
// Check delimiter
@@ -423,7 +423,7 @@ bool TradeChatLink::Initialize(std::istringstream& iss)
// Something hexadecimal
if (!ReadHex(iss, _guid, 0))
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading achievement's owner guid", iss.str().c_str());
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading achievement's owner guid", iss.str().c_str());
return false;
}
// Skip base64 encoded stuff
@@ -440,21 +440,21 @@ bool TalentChatLink::Initialize(std::istringstream& iss)
// Read talent entry
if (!ReadUInt32(iss, _talentId))
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading talent entry", iss.str().c_str());
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading talent entry", iss.str().c_str());
return false;
}
// Validate talent
TalentEntry const* talentInfo = sTalentStore.LookupEntry(_talentId);
if (!talentInfo)
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): got invalid talent id %u in |talent command", iss.str().c_str(), _talentId);
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): got invalid talent id %u in |talent command", iss.str().c_str(), _talentId);
return false;
}
// Validate talent's spell
_spell = sSpellMgr->GetSpellInfo(talentInfo->RankID[0]);
if (!_spell)
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): got invalid spell id %u in |trade command", iss.str().c_str(), talentInfo->RankID[0]);
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): got invalid spell id %u in |trade command", iss.str().c_str(), talentInfo->RankID[0]);
return false;
}
// Delimiter
@@ -463,7 +463,7 @@ bool TalentChatLink::Initialize(std::istringstream& iss)
// Rank
if (!ReadInt32(iss, _rankId))
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading talent rank", iss.str().c_str());
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading talent rank", iss.str().c_str());
return false;
}
return true;
@@ -479,14 +479,14 @@ bool EnchantmentChatLink::Initialize(std::istringstream& iss)
uint32 spellId = 0;
if (!ReadUInt32(iss, spellId))
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading enchantment spell entry", iss.str().c_str());
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading enchantment spell entry", iss.str().c_str());
return false;
}
// Validate spell
_spell = sSpellMgr->GetSpellInfo(spellId);
if (!_spell)
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): got invalid spell id %u in |enchant command", iss.str().c_str(), spellId);
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): got invalid spell id %u in |enchant command", iss.str().c_str(), spellId);
return false;
}
return true;
@@ -501,7 +501,7 @@ bool GlyphChatLink::Initialize(std::istringstream& iss)
// Slot
if (!ReadUInt32(iss, _slotId))
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading slot id", iss.str().c_str());
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading slot id", iss.str().c_str());
return false;
}
// Check delimiter
@@ -511,21 +511,21 @@ bool GlyphChatLink::Initialize(std::istringstream& iss)
uint32 glyphId = 0;
if (!ReadUInt32(iss, glyphId))
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading glyph entry", iss.str().c_str());
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly while reading glyph entry", iss.str().c_str());
return false;
}
// Validate glyph
_glyph = sGlyphPropertiesStore.LookupEntry(glyphId);
if (!_glyph)
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): got invalid glyph id %u in |glyph command", iss.str().c_str(), glyphId);
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): got invalid glyph id %u in |glyph command", iss.str().c_str(), glyphId);
return false;
}
// Validate glyph's spell
_spell = sSpellMgr->GetSpellInfo(_glyph->SpellId);
if (!_spell)
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): got invalid spell id %u in |glyph command", iss.str().c_str(), _glyph->SpellId);
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): got invalid spell id %u in |glyph command", iss.str().c_str(), _glyph->SpellId);
return false;
}
return true;
@@ -563,14 +563,14 @@ bool LinkExtractor::IsValidMessage()
}
else if (_iss.get() != PIPE_CHAR)
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence aborted unexpectedly", _iss.str().c_str());
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence aborted unexpectedly", _iss.str().c_str());
return false;
}
// pipe has always to be followed by at least one char
if (_iss.peek() == '\0')
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): pipe followed by '\\0'", _iss.str().c_str());
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): pipe followed by '\\0'", _iss.str().c_str());
return false;
}
@@ -593,14 +593,14 @@ bool LinkExtractor::IsValidMessage()
}
else
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): invalid sequence, expected '%c' but got '%c'", _iss.str().c_str(), *validSequenceIterator, commandChar);
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): invalid sequence, expected '%c' but got '%c'", _iss.str().c_str(), *validSequenceIterator, commandChar);
return false;
}
}
else if (validSequence != validSequenceIterator)
{
// no escaped pipes in sequences
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): got escaped pipe in sequence", _iss.str().c_str());
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): got escaped pipe in sequence", _iss.str().c_str());
return false;
}
@@ -609,7 +609,7 @@ bool LinkExtractor::IsValidMessage()
case 'c':
if (!ReadHex(_iss, color, 8))
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): invalid hexadecimal number while reading color", _iss.str().c_str());
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): invalid hexadecimal number while reading color", _iss.str().c_str());
return false;
}
break;
@@ -618,7 +618,7 @@ bool LinkExtractor::IsValidMessage()
_iss.getline(buffer, 256, DELIMITER);
if (_iss.eof())
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly", _iss.str().c_str());
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly", _iss.str().c_str());
return false;
}
@@ -640,7 +640,7 @@ bool LinkExtractor::IsValidMessage()
link = new GlyphChatLink();
else
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): user sent unsupported link type '%s'", _iss.str().c_str(), buffer);
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): user sent unsupported link type '%s'", _iss.str().c_str(), buffer);
return false;
}
_links.push_back(link);
@@ -655,13 +655,13 @@ bool LinkExtractor::IsValidMessage()
// links start with '['
if (_iss.get() != '[')
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): link caption doesn't start with '['", _iss.str().c_str());
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): link caption doesn't start with '['", _iss.str().c_str());
return false;
}
_iss.getline(buffer, 256, ']');
if (_iss.eof())
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly", _iss.str().c_str());
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): sequence finished unexpectedly", _iss.str().c_str());
return false;
}
@@ -679,7 +679,7 @@ bool LinkExtractor::IsValidMessage()
// no further payload
break;
default:
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): got invalid command |%c", _iss.str().c_str(), commandChar);
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): got invalid command |%c", _iss.str().c_str(), commandChar);
return false;
}
}
@@ -687,7 +687,7 @@ bool LinkExtractor::IsValidMessage()
// check if every opened sequence was also closed properly
if (validSequence != validSequenceIterator)
{
- sLog->outDebug(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): EOF in active sequence", _iss.str().c_str());
+ sLog->outTrace(LOG_FILTER_CHATSYS, "ChatHandler::isValidChatMessage('%s'): EOF in active sequence", _iss.str().c_str());
return false;
}
diff --git a/src/server/game/DungeonFinding/LFG.h b/src/server/game/DungeonFinding/LFG.h
index 6ad30547670..8477002279c 100755
--- a/src/server/game/DungeonFinding/LFG.h
+++ b/src/server/game/DungeonFinding/LFG.h
@@ -41,7 +41,7 @@ enum LfgUpdateType
LFG_UPDATETYPE_DEFAULT = 0, // Internal Use
LFG_UPDATETYPE_LEADER_UNK1 = 1, // FIXME: At group leave
LFG_UPDATETYPE_ROLECHECK_ABORTED = 4,
- LFG_UPDATETYPE_JOIN_PROPOSAL = 5,
+ LFG_UPDATETYPE_JOIN_QUEUE = 5,
LFG_UPDATETYPE_ROLECHECK_FAILED = 6,
LFG_UPDATETYPE_REMOVED_FROM_QUEUE = 7,
LFG_UPDATETYPE_PROPOSAL_FAILED = 8,
diff --git a/src/server/game/DungeonFinding/LFGGroupData.cpp b/src/server/game/DungeonFinding/LFGGroupData.cpp
index a4ee230b5eb..c7cf6f23ce9 100644
--- a/src/server/game/DungeonFinding/LFGGroupData.cpp
+++ b/src/server/game/DungeonFinding/LFGGroupData.cpp
@@ -37,7 +37,7 @@ void LfgGroupData::SetState(LfgState state)
case LFG_STATE_FINISHED_DUNGEON:
case LFG_STATE_NONE:
case LFG_STATE_DUNGEON:
- m_OldState = state;
+ m_OldState = m_State;
// No break on purpose
default:
m_State = state;
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp
index 41d3b540089..da279016255 100755
--- a/src/server/game/DungeonFinding/LFGMgr.cpp
+++ b/src/server/game/DungeonFinding/LFGMgr.cpp
@@ -553,14 +553,17 @@ void LFGMgr::JoinLfg(Player* player, uint8 roles, LfgDungeonSet& dungeons, const
LfgDungeonSet const& playerDungeons = GetSelectedDungeons(guid);
if (playerDungeons == dungeons) // Joining the same dungeons -- Send OK
{
- LfgUpdateData updateData = LfgUpdateData(LFG_UPDATETYPE_ADDED_TO_QUEUE, dungeons, comment);
player->GetSession()->SendLfgJoinResult(joinData); // Default value of joinData.result = LFG_JOIN_OK
if (grp)
{
+ LfgUpdateData updateData = LfgUpdateData(LFG_UPDATETYPE_ADDED_TO_QUEUE, dungeons, comment);
for (GroupReference* itr = grp->GetFirstMember(); itr != NULL; itr = itr->next())
if (itr->getSource() && itr->getSource()->GetSession())
itr->getSource()->GetSession()->SendLfgUpdateParty(updateData);
}
+ else
+ player->GetSession()->SendLfgUpdatePlayer(LfgUpdateData(LFG_UPDATETYPE_JOIN_QUEUE, dungeons, comment));
+
return;
}
else // Remove from queue and rejoin
@@ -691,7 +694,7 @@ void LFGMgr::JoinLfg(Player* player, uint8 roles, LfgDungeonSet& dungeons, const
SetState(gguid, LFG_STATE_ROLECHECK);
// Send update to player
- LfgUpdateData updateData = LfgUpdateData(LFG_UPDATETYPE_JOIN_PROPOSAL, dungeons, comment);
+ LfgUpdateData updateData = LfgUpdateData(LFG_UPDATETYPE_JOIN_QUEUE, dungeons, comment);
for (GroupReference* itr = grp->GetFirstMember(); itr != NULL; itr = itr->next())
{
if (Player* plrg = itr->getSource())
@@ -728,7 +731,7 @@ void LFGMgr::JoinLfg(Player* player, uint8 roles, LfgDungeonSet& dungeons, const
}
// Send update to player
player->GetSession()->SendLfgJoinResult(joinData);
- player->GetSession()->SendLfgUpdatePlayer(LfgUpdateData(LFG_UPDATETYPE_JOIN_PROPOSAL, dungeons, comment));
+ player->GetSession()->SendLfgUpdatePlayer(LfgUpdateData(LFG_UPDATETYPE_JOIN_QUEUE, dungeons, comment));
SetState(gguid, LFG_STATE_QUEUED);
SetRoles(guid, roles);
debugNames.append(player->GetName());
@@ -751,10 +754,10 @@ void LFGMgr::JoinLfg(Player* player, uint8 roles, LfgDungeonSet& dungeons, const
*/
void LFGMgr::LeaveLfg(uint64 guid)
{
- LfgState state = GetState(guid);
- uint64 gguid = IS_GROUP(guid) ? guid : GetGroup(guid);
-
sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::Leave: [" UI64FMTD "]", guid);
+
+ uint64 gguid = IS_GROUP(guid) ? guid : GetGroup(guid);
+ LfgState state = GetState(guid);
switch (state)
{
case LFG_STATE_QUEUED:
@@ -1964,11 +1967,10 @@ void LFGMgr::SetOptions(uint32 options)
m_options = options;
}
-LfgState LFGMgr::GetLfgStatus(uint64 guid, LfgUpdateData& data)
+LfgUpdateData LFGMgr::GetLfgStatus(uint64 guid)
{
LfgPlayerData& playerData = PlayersStore[guid];
- data.dungeons = playerData.GetSelectedDungeons();
- return playerData.GetState();
+ return LfgUpdateData(LFG_UPDATETYPE_UPDATE_STATUS, playerData.GetState(), playerData.GetSelectedDungeons());
}
bool LFGMgr::IsSeasonActive(uint32 dungeonId)
diff --git a/src/server/game/DungeonFinding/LFGMgr.h b/src/server/game/DungeonFinding/LFGMgr.h
index 84d8af88984..62dec80db05 100644
--- a/src/server/game/DungeonFinding/LFGMgr.h
+++ b/src/server/game/DungeonFinding/LFGMgr.h
@@ -18,8 +18,9 @@
#ifndef _LFGMGR_H
#define _LFGMGR_H
-#include "Common.h"
#include <ace/Singleton.h>
+#include "DBCStructure.h"
+#include "Field.h"
#include "LFG.h"
#include "LFGQueue.h"
#include "LFGGroupData.h"
@@ -155,11 +156,14 @@ struct LfgJoinResultData
// Data needed by SMSG_LFG_UPDATE_PARTY and SMSG_LFG_UPDATE_PLAYER
struct LfgUpdateData
{
- LfgUpdateData(LfgUpdateType _type = LFG_UPDATETYPE_DEFAULT): updateType(_type), comment("") {}
+ LfgUpdateData(LfgUpdateType _type = LFG_UPDATETYPE_DEFAULT): updateType(_type), state(LFG_STATE_NONE), comment("") { }
LfgUpdateData(LfgUpdateType _type, LfgDungeonSet const& _dungeons, std::string const& _comment):
- updateType(_type), dungeons(_dungeons), comment(_comment) {}
+ updateType(_type), state(LFG_STATE_NONE), dungeons(_dungeons), comment(_comment) { }
+ LfgUpdateData(LfgUpdateType _type, LfgState _state, LfgDungeonSet const& _dungeons, std::string const& _comment = ""):
+ updateType(_type), state(_state), dungeons(_dungeons), comment(_comment) { }
LfgUpdateType updateType;
+ LfgState state;
LfgDungeonSet dungeons;
std::string comment;
};
@@ -361,7 +365,7 @@ class LFGMgr
bool isOptionEnabled(uint32 option);
uint32 GetOptions();
void SetOptions(uint32 options);
- LfgState GetLfgStatus(uint64 guid, LfgUpdateData& data);
+ LfgUpdateData GetLfgStatus(uint64 guid);
bool IsSeasonActive(uint32 dungeonId);
std::string DumpQueueInfo(bool full = false);
diff --git a/src/server/game/DungeonFinding/LFGPlayerData.cpp b/src/server/game/DungeonFinding/LFGPlayerData.cpp
index e5645f0f0aa..f1281875598 100644
--- a/src/server/game/DungeonFinding/LFGPlayerData.cpp
+++ b/src/server/game/DungeonFinding/LFGPlayerData.cpp
@@ -35,7 +35,7 @@ void LfgPlayerData::SetState(LfgState state)
m_SelectedDungeons.clear();
// No break on purpose
case LFG_STATE_DUNGEON:
- m_OldState = state;
+ m_OldState = m_State;
// No break on purpose
default:
m_State = state;
diff --git a/src/server/game/DungeonFinding/LFGScripts.cpp b/src/server/game/DungeonFinding/LFGScripts.cpp
index 930367a0745..f9e3c02fe98 100644
--- a/src/server/game/DungeonFinding/LFGScripts.cpp
+++ b/src/server/game/DungeonFinding/LFGScripts.cpp
@@ -46,14 +46,11 @@ void LFGPlayerScript::OnLogout(Player* player)
if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER))
return;
- uint64 guid = player->GetGUID();
- sLFGMgr->LeaveLfg(guid);
- LfgUpdateData updateData = LfgUpdateData(LFG_UPDATETYPE_REMOVED_FROM_QUEUE);
- player->GetSession()->SendLfgUpdateParty(updateData);
- player->GetSession()->SendLfgUpdatePlayer(updateData);
- player->GetSession()->SendLfgLfrList(false);
- // TODO - Do not remove, add timer before deleting
- sLFGMgr->RemovePlayerData(guid);
+ if (!player->GetGroup())
+ {
+ player->GetSession()->SendLfgLfrList(false);
+ sLFGMgr->LeaveLfg(player->GetGUID());
+ }
}
void LFGPlayerScript::OnLogin(Player* player)
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 8b85f761b85..5de54a9d974 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -5621,11 +5621,11 @@ void Player::CleanupChannels()
{
Channel* ch = *m_channels.begin();
m_channels.erase(m_channels.begin()); // remove from player's channel list
- ch->Leave(GetGUID(), false); // not send to client, not remove from player's channel list
+ ch->LeaveChannel(this, false); // not send to client, not remove from player's channel list
if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetTeam()))
cMgr->LeftChannel(ch->GetName()); // deleted channel if empty
}
- sLog->outDebug(LOG_FILTER_CHATSYS, "Player: channels cleaned up!");
+ sLog->outDebug(LOG_FILTER_CHATSYS, "Player %s: channels cleaned up!", GetName().c_str());
}
void Player::UpdateLocalChannels(uint32 newZone)
@@ -5698,11 +5698,11 @@ void Player::UpdateLocalChannels(uint32 newZone)
removeChannel = usedChannel;
if (joinChannel)
- joinChannel->Join(GetGUID(), ""); // Changed Channel: ... or Joined Channel: ...
+ joinChannel->JoinChannel(this, ""); // Changed Channel: ... or Joined Channel: ...
if (removeChannel)
{
- removeChannel->Leave(GetGUID(), sendRemove); // Leave old channel
+ removeChannel->LeaveChannel(this, sendRemove); // Leave old channel
std::string name = removeChannel->GetName(); // Store name, (*i)erase in LeftChannel
LeftChannel(removeChannel); // Remove from player's channel list
cMgr->LeftChannel(name); // Delete if empty
@@ -5717,7 +5717,7 @@ void Player::LeaveLFGChannel()
{
if ((*i)->IsLFG())
{
- (*i)->Leave(GetGUID());
+ (*i)->LeaveChannel(this);
break;
}
}
@@ -22150,7 +22150,7 @@ bool Player::IsAlwaysDetectableFor(WorldObject const* seer) const
return false;
}
-bool Player::IsVisibleGloballyFor(Player* u) const
+bool Player::IsVisibleGloballyFor(Player const* u) const
{
if (!u)
return false;
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index 56983dfeee9..1b6a2e81299 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -2546,7 +2546,7 @@ class Player : public Unit, public GridObject<Player>
bool IsNeverVisible() const;
- bool IsVisibleGloballyFor(Player* player) const;
+ bool IsVisibleGloballyFor(Player const* player) const;
void SendInitialVisiblePackets(Unit* target);
void UpdateObjectVisibility(bool forced = true);
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index ce0ed7f565f..66bc030623c 100755
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -16,11 +16,12 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+#include "Unit.h"
+#include "Common.h"
#include "Battlefield.h"
#include "BattlefieldMgr.h"
#include "Battleground.h"
#include "CellImpl.h"
-#include "Common.h"
#include "ConditionMgr.h"
#include "CreatureAI.h"
#include "CreatureAIImpl.h"
@@ -53,7 +54,6 @@
#include "TemporarySummon.h"
#include "Totem.h"
#include "Transport.h"
-#include "Unit.h"
#include "UpdateFieldFlags.h"
#include "Util.h"
#include "Vehicle.h"
diff --git a/src/server/game/Handlers/CalendarHandler.cpp b/src/server/game/Handlers/CalendarHandler.cpp
index 12873d2d4a4..c13831066e6 100755
--- a/src/server/game/Handlers/CalendarHandler.cpp
+++ b/src/server/game/Handlers/CalendarHandler.cpp
@@ -249,7 +249,7 @@ void WorldSession::HandleCalendarAddEvent(WorldPacket& recvData)
if (calendarEvent->IsGuildAnnouncement())
{
// 946684800 is 01/01/2000 00:00:00 - default response time
- CalendarInvite* invite = new CalendarInvite(sCalendarMgr->GetFreeInviteId(), calendarEvent->GetEventId(), 0, guid, 946684800, CALENDAR_STATUS_NOT_SIGNED_UP, CALENDAR_RANK_PLAYER, "");
+ CalendarInvite* invite = new CalendarInvite(0, calendarEvent->GetEventId(), 0, guid, 946684800, CALENDAR_STATUS_NOT_SIGNED_UP, CALENDAR_RANK_PLAYER, "");
sCalendarMgr->AddInvite(calendarEvent, invite);
}
else
@@ -445,7 +445,7 @@ void WorldSession::HandleCalendarEventInvite(WorldPacket& recvData)
{
if (isGuildEvent && inviteeGuildId == _player->GetGuildId())
{
- sCalendarMgr->SendCalendarCommandResult(inviteeGuid, CALENDAR_ERROR_NO_GUILD_INVITES);
+ sCalendarMgr->SendCalendarCommandResult(playerGuid, CALENDAR_ERROR_NO_GUILD_INVITES);
return;
}
diff --git a/src/server/game/Handlers/ChannelHandler.cpp b/src/server/game/Handlers/ChannelHandler.cpp
index 15379271812..828aefc3a01 100755
--- a/src/server/game/Handlers/ChannelHandler.cpp
+++ b/src/server/game/Handlers/ChannelHandler.cpp
@@ -23,19 +23,20 @@
void WorldSession::HandleJoinChannel(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
-
uint32 channelId;
uint32 channelLength, passLength;
- std::string channelName, pass;
+ std::string channelName, password;
recvPacket >> channelId;
- recvPacket.ReadBit(); // unknowns
- recvPacket.ReadBit();
+ uint8 unknown1 = recvPacket.ReadBit(); // unknowns
+ uint8 unknown2 = recvPacket.ReadBit();
channelLength = recvPacket.ReadBits(8);
passLength = recvPacket.ReadBits(8);
channelName = recvPacket.ReadString(channelLength);
- pass = recvPacket.ReadString(passLength);
+ password = recvPacket.ReadString(passLength);
+
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_JOIN_CHANNEL %s Channel: %u, unk1: %u, unk2: %u, channel: %s, password: %s",
+ GetPlayerInfo().c_str(), channelId, unknown1, unknown2, channelName.c_str(), password.c_str());
if (channelId)
{
@@ -43,254 +44,272 @@ void WorldSession::HandleJoinChannel(WorldPacket& recvPacket)
if (!channel)
return;
- AreaTableEntry const* current_zone = GetAreaEntryByAreaID(_player->GetZoneId());
- if (!current_zone)
- return;
-
- if (!_player->CanJoinConstantChannelInZone(channel, current_zone))
+ AreaTableEntry const* zone = GetAreaEntryByAreaID(GetPlayer()->GetZoneId());
+ if (!zone || !GetPlayer()->CanJoinConstantChannelInZone(channel, zone))
return;
}
if (channelName.empty())
return;
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
{
- cMgr->setTeam(_player->GetTeam());
- if (Channel* chn = cMgr->GetJoinChannel(channelName, channelId))
- chn->Join(_player->GetGUID(), pass.c_str());
+ cMgr->setTeam(GetPlayer()->GetTeam());
+ if (Channel* channel = cMgr->GetJoinChannel(channelName, channelId))
+ channel->JoinChannel(GetPlayer(), password);
}
}
void WorldSession::HandleLeaveChannel(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
-
uint32 unk;
- std::string channelname;
+ std::string channelName;
recvPacket >> unk; // channel id?
uint32 length = recvPacket.ReadBits(8);
- channelname = recvPacket.ReadString(length);
+ channelName = recvPacket.ReadString(length);
- if (channelname.empty())
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_LEAVE_CHANNEL %s Channel: %s, unk1: %u",
+ GetPlayerInfo().c_str(), channelName.c_str(), unk);
+
+ if (channelName.empty())
return;
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
{
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->Leave(_player->GetGUID(), true);
- cMgr->LeftChannel(channelname);
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->LeaveChannel(GetPlayer(), true);
+ cMgr->LeftChannel(channelName);
}
}
void WorldSession::HandleChannelList(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
-
uint32 length = recvPacket.ReadBits(8);
- std::string channelname = recvPacket.ReadString(length);
+ std::string channelName = recvPacket.ReadString(length);
+
+ sLog->outDebug(LOG_FILTER_CHATSYS, "%s %s Channel: %s",
+ recvPacket.GetOpcode() == CMSG_CHANNEL_DISPLAY_LIST ? "CMSG_CHANNEL_DISPLAY_LIST" : "CMSG_CHANNEL_LIST",
+ GetPlayerInfo().c_str(), channelName.c_str());
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->List(_player);
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->List(GetPlayer());
}
void WorldSession::HandleChannelPassword(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
uint32 nameLength = recvPacket.ReadBits(8);
uint32 passLength = recvPacket.ReadBits(7);
- std::string channelname = recvPacket.ReadString(nameLength);
- std::string pass = recvPacket.ReadString(passLength);
+ std::string channelName = recvPacket.ReadString(nameLength);
+ std::string password = recvPacket.ReadString(passLength);
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->Password(_player->GetGUID(), pass.c_str());
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_PASSWORD %s Channel: %s, Password: %s",
+ GetPlayerInfo().c_str(), channelName.c_str(), password.c_str());
+
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->Password(GetPlayer(), password);
}
void WorldSession::HandleChannelSetOwner(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
-
uint32 channelLength = recvPacket.ReadBits(8);
uint32 nameLength = recvPacket.ReadBits(7);
- std::string newp = recvPacket.ReadString(nameLength);
- std::string channelname = recvPacket.ReadString(channelLength);
+ std::string targetName = recvPacket.ReadString(nameLength);
+ std::string channelName = recvPacket.ReadString(channelLength);
- if (!normalizePlayerName(newp))
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_SET_OWNER %s Channel: %s, Target: %s",
+ GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
+
+ if (!normalizePlayerName(targetName))
return;
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->SetOwner(_player->GetGUID(), newp.c_str());
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->SetOwner(GetPlayer(), targetName);
}
void WorldSession::HandleChannelOwner(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
uint32 length = recvPacket.ReadBits(8);
- std::string channelname = recvPacket.ReadString(length);
+ std::string channelName = recvPacket.ReadString(length);
+
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_OWNER %s Channel: %s",
+ GetPlayerInfo().c_str(), channelName.c_str());
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->SendWhoOwner(_player->GetGUID());
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->SendWhoOwner(GetPlayer()->GetGUID());
}
void WorldSession::HandleChannelModerator(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
-
uint32 channelLength = recvPacket.ReadBits(8);
uint32 nameLength = recvPacket.ReadBits(7);
- std::string otp = recvPacket.ReadString(nameLength);
- std::string channelname = recvPacket.ReadString(channelLength);
+ std::string targetName = recvPacket.ReadString(nameLength);
+ std::string channelName = recvPacket.ReadString(channelLength);
+
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_MODERATOR %s Channel: %s, Target: %s",
+ GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
- if (!normalizePlayerName(otp))
+ if (!normalizePlayerName(targetName))
return;
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->SetModerator(_player->GetGUID(), otp.c_str());
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->SetModerator(GetPlayer(), targetName);
}
void WorldSession::HandleChannelUnmoderator(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
-
uint32 nameLength = recvPacket.ReadBits(7);
uint32 channelLength = recvPacket.ReadBits(8);
- std::string channelname = recvPacket.ReadString(channelLength);
- std::string otp = recvPacket.ReadString(nameLength);
+ std::string channelName = recvPacket.ReadString(channelLength);
+ std::string targetName = recvPacket.ReadString(nameLength);
+
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_UNMODERATOR %s Channel: %s, Target: %s",
+ GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
- if (!normalizePlayerName(otp))
+ if (!normalizePlayerName(targetName))
return;
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->UnsetModerator(_player->GetGUID(), otp.c_str());
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->UnsetModerator(GetPlayer(), targetName);
}
void WorldSession::HandleChannelMute(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
uint32 channelLength = recvPacket.ReadBits(8);
uint32 nameLength = recvPacket.ReadBits(7);
- std::string channelname = recvPacket.ReadString(channelLength);
- std::string otp = recvPacket.ReadString(nameLength);
+ std::string channelName = recvPacket.ReadString(channelLength);
+ std::string targetName = recvPacket.ReadString(nameLength);
- if (!normalizePlayerName(otp))
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_MUTE %s Channel: %s, Target: %s",
+ GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
+
+ if (!normalizePlayerName(targetName))
return;
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->SetMute(_player->GetGUID(), otp.c_str());
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->SetMute(GetPlayer(), targetName);
}
void WorldSession::HandleChannelUnmute(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
-
uint32 nameLength = recvPacket.ReadBits(8);
uint32 channelLength = recvPacket.ReadBits(7);
- std::string otp = recvPacket.ReadString(nameLength);
- std::string channelname = recvPacket.ReadString(channelLength);
+ std::string targetName = recvPacket.ReadString(nameLength);
+ std::string channelName = recvPacket.ReadString(channelLength);
- if (!normalizePlayerName(otp))
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_UNMUTE %s Channel: %s, Target: %s",
+ GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
+
+ if (!normalizePlayerName(targetName))
return;
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->UnsetMute(_player->GetGUID(), otp.c_str());
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->UnsetMute(GetPlayer(), targetName);
}
void WorldSession::HandleChannelInvite(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
uint32 nameLength = recvPacket.ReadBits(7);
uint32 channelLength = recvPacket.ReadBits(8);
- std::string otp = recvPacket.ReadString(nameLength);
- std::string channelname = recvPacket.ReadString(channelLength);
+ std::string targetName = recvPacket.ReadString(nameLength);
+ std::string channelName = recvPacket.ReadString(channelLength);
+
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_INVITE %s Channel: %s, Target: %s",
+ GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
- if (!normalizePlayerName(otp))
+ if (!normalizePlayerName(targetName))
return;
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->Invite(_player->GetGUID(), otp.c_str());
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->Invite(GetPlayer(), targetName);
}
void WorldSession::HandleChannelKick(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
uint32 channelLength = recvPacket.ReadBits(8);
uint32 nameLength = recvPacket.ReadBits(7);
- std::string channelname = recvPacket.ReadString(channelLength);
- std::string otp = recvPacket.ReadString(nameLength);
+ std::string channelName = recvPacket.ReadString(channelLength);
+ std::string targetName = recvPacket.ReadString(nameLength);
- if (!normalizePlayerName(otp))
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_KICK %s Channel: %s, Target: %s",
+ GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
+
+ if (!normalizePlayerName(targetName))
return;
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->Kick(_player->GetGUID(), otp.c_str());
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->Kick(GetPlayer(), targetName);
}
void WorldSession::HandleChannelBan(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
uint32 channelLength, nameLength;
- std::string channelname, otp;
+ std::string channelName, targetName;
channelLength = recvPacket.ReadBits(8);
nameLength = recvPacket.ReadBits(7);
- otp = recvPacket.ReadString(nameLength);
- channelname = recvPacket.ReadString(channelLength);
+ targetName = recvPacket.ReadString(nameLength);
+ channelName = recvPacket.ReadString(channelLength);
+
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_BAN %s Channel: %s, Target: %s",
+ GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
- if (!normalizePlayerName(otp))
+ if (!normalizePlayerName(targetName))
return;
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->Ban(_player->GetGUID(), otp.c_str());
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->Ban(GetPlayer(), targetName);
}
void WorldSession::HandleChannelUnban(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
-
uint32 channelLength = recvPacket.ReadBits(7);
uint32 nameLength = recvPacket.ReadBits(8);
- std::string otp = recvPacket.ReadString(nameLength);
- std::string channelname = recvPacket.ReadString(channelLength);
+ std::string targetName = recvPacket.ReadString(nameLength);
+ std::string channelName = recvPacket.ReadString(channelLength);
- if (!normalizePlayerName(otp))
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_UNBAN %s Channel: %s, Target: %s",
+ GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
+
+ if (!normalizePlayerName(targetName))
return;
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->UnBan(_player->GetGUID(), otp.c_str());
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->UnBan(GetPlayer(), targetName);
}
void WorldSession::HandleChannelAnnouncements(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
-
uint32 length = recvPacket.ReadBits(8);
- std::string channelname = recvPacket.ReadString(length);
+ std::string channelName = recvPacket.ReadString(length);
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
- chn->Announce(_player->GetGUID());
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_ANNOUNCEMENTS %s Channel: %s",
+ GetPlayerInfo().c_str(), channelName.c_str());
+
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->Announce(GetPlayer());
}
void WorldSession::HandleChannelDisplayListQuery(WorldPacket &recvPacket)
@@ -301,17 +320,23 @@ void WorldSession::HandleChannelDisplayListQuery(WorldPacket &recvPacket)
void WorldSession::HandleGetChannelMemberCount(WorldPacket &recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
- std::string channelname;
- recvPacket >> channelname;
- if (ChannelMgr* cMgr = ChannelMgr::forTeam(_player->GetTeam()))
+ std::string channelName;
+ recvPacket >> channelName;
+
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_GET_CHANNEL_MEMBER_COUNT %s Channel: %s",
+ GetPlayerInfo().c_str(), channelName.c_str());
+
+ if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeam()))
{
- if (Channel* chn = cMgr->GetChannel(channelname, _player))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
{
- WorldPacket data(SMSG_CHANNEL_MEMBER_COUNT, chn->GetName().size()+1+1+4);
- data << chn->GetName();
- data << uint8(chn->GetFlags());
- data << uint32(chn->GetNumPlayers());
+ sLog->outDebug(LOG_FILTER_CHATSYS, "SMSG_CHANNEL_MEMBER_COUNT %s Channel: %s Count: %u",
+ GetPlayerInfo().c_str(), channelName.c_str(), channel->GetNumPlayers());
+
+ WorldPacket data(SMSG_CHANNEL_MEMBER_COUNT, channel->GetName().size() + 1 + 4);
+ data << channel->GetName();
+ data << uint8(channel->GetFlags());
+ data << uint32(channel->GetNumPlayers());
SendPacket(&data);
}
}
@@ -319,10 +344,15 @@ void WorldSession::HandleGetChannelMemberCount(WorldPacket &recvPacket)
void WorldSession::HandleSetChannelWatch(WorldPacket& recvPacket)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
- std::string channelname;
- recvPacket >> channelname;
- /*if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
- if (Channel* chn = cMgr->GetChannel(channelName, _player))
- chn->JoinNotify(_player->GetGUID());*/
+ std::string channelName;
+ recvPacket >> channelName;
+
+ sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_SET_CHANNEL_WATCH %s Channel: %s",
+ GetPlayerInfo().c_str(), channelName.c_str());
+
+ /*
+ if (ChannelMgr* cMgr = channelMgr(GetPlayer()->GetTeam()))
+ if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
+ channel->JoinNotify(GetPlayer());
+ */
}
diff --git a/src/server/game/Handlers/LFGHandler.cpp b/src/server/game/Handlers/LFGHandler.cpp
index 9c08abf8045..c413fdaa4fc 100755
--- a/src/server/game/Handlers/LFGHandler.cpp
+++ b/src/server/game/Handlers/LFGHandler.cpp
@@ -15,15 +15,13 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "WorldSession.h"
-#include "WorldPacket.h"
-#include "DBCStores.h"
-#include "Player.h"
-#include "Group.h"
#include "LFGMgr.h"
#include "ObjectMgr.h"
-#include "GroupMgr.h"
+#include "Group.h"
+#include "Player.h"
#include "Opcodes.h"
+#include "WorldPacket.h"
+#include "WorldSession.h"
void BuildPlayerLockDungeonBlock(WorldPacket& data, const LfgLockMap& lock)
{
@@ -62,11 +60,11 @@ void WorldSession::HandleLfgJoinOpcode(WorldPacket& recvData)
uint32 roles;
recvData >> roles;
- recvData.read_skip<uint16>(); // uint8 (always 0) - uint8 (always 0)
+ recvData.read_skip<uint16>(); // uint8 (always 0) - uint8 (always 0)
recvData >> numDungeons;
if (!numDungeons)
{
- sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_JOIN [" UI64FMTD "] no dungeons selected", GetPlayer()->GetGUID());
+ sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_JOIN %s no dungeons selected", GetPlayerInfo().c_str());
recvData.rfinish();
return;
}
@@ -75,14 +73,15 @@ void WorldSession::HandleLfgJoinOpcode(WorldPacket& recvData)
for (int8 i = 0; i < numDungeons; ++i)
{
recvData >> dungeon;
- newDungeons.insert((dungeon & 0x00FFFFFF)); // remove the type from the dungeon entry
+ newDungeons.insert((dungeon & 0x00FFFFFF)); // remove the type from the dungeon entry
}
- recvData.read_skip<uint32>(); // for 0..uint8 (always 3) { uint8 (always 0) }
+ recvData.read_skip<uint32>(); // for 0..uint8 (always 3) { uint8 (always 0) }
std::string comment;
recvData >> comment;
- sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_JOIN [" UI64FMTD "] roles: %u, Dungeons: %u, Comment: %s", GetPlayer()->GetGUID(), roles, uint8(newDungeons.size()), comment.c_str());
+ sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_JOIN %s roles: %u, Dungeons: %u, Comment: %s",
+ GetPlayerInfo().c_str(), roles, uint8(newDungeons.size()), comment.c_str());
sLFGMgr->JoinLfg(GetPlayer(), uint8(roles), newDungeons, comment);
}
@@ -92,7 +91,8 @@ void WorldSession::HandleLfgLeaveOpcode(WorldPacket& /*recvData*/)
uint64 guid = GetPlayer()->GetGUID();
uint64 gguid = grp ? grp->GetGUID() : guid;
- sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_LEAVE [" UI64FMTD "] in group: %u", guid, grp ? 1 : 0);
+ sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_LEAVE %s in group: %u",
+ GetPlayerInfo().c_str(), grp ? 1 : 0);
// Check cheating - only leader can leave the queue
if (!grp || grp->GetLeaderGUID() == GetPlayer()->GetGUID())
@@ -101,28 +101,31 @@ void WorldSession::HandleLfgLeaveOpcode(WorldPacket& /*recvData*/)
void WorldSession::HandleLfgProposalResultOpcode(WorldPacket& recvData)
{
- uint32 lfgGroupID; // Internal lfgGroupID
+ uint32 lfgGroupID; // Internal lfgGroupID
bool accept; // Accept to join?
recvData >> lfgGroupID;
recvData >> accept;
- sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_PROPOSAL_RESULT [" UI64FMTD "] proposal: %u accept: %u", GetPlayer()->GetGUID(), lfgGroupID, accept ? 1 : 0);
+ sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_PROPOSAL_RESULT %s proposal: %u accept: %u",
+ GetPlayerInfo().c_str(), lfgGroupID, accept ? 1 : 0);
sLFGMgr->UpdateProposal(lfgGroupID, GetPlayer()->GetGUID(), accept);
}
void WorldSession::HandleLfgSetRolesOpcode(WorldPacket& recvData)
{
uint8 roles;
- recvData >> roles; // Player Group Roles
+ recvData >> roles; // Player Group Roles
uint64 guid = GetPlayer()->GetGUID();
Group* grp = GetPlayer()->GetGroup();
if (!grp)
{
- sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_SET_ROLES [" UI64FMTD "] Not in group", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_SET_ROLES %s Not in group",
+ GetPlayerInfo().c_str());
return;
}
uint64 gguid = grp->GetGUID();
- sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_SET_ROLES: Group [" UI64FMTD "], Player [" UI64FMTD "], Roles: %u", gguid, guid, roles);
+ sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_SET_ROLES: Group %u, Player %s, Roles: %u",
+ GUID_LOPART(gguid), GetPlayerInfo().c_str(), roles);
sLFGMgr->UpdateRoleCheck(gguid, guid, roles);
}
@@ -131,7 +134,8 @@ void WorldSession::HandleLfgSetCommentOpcode(WorldPacket& recvData)
std::string comment;
recvData >> comment;
uint64 guid = GetPlayer()->GetGUID();
- sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_SET_COMMENT [" UI64FMTD "] comment: %s", guid, comment.c_str());
+ sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_SET_COMMENT %s comment: %s",
+ GetPlayerInfo().c_str(), comment.c_str());
sLFGMgr->SetComment(guid, comment);
}
@@ -142,7 +146,8 @@ void WorldSession::HandleLfgSetBootVoteOpcode(WorldPacket& recvData)
recvData >> agree;
uint64 guid = GetPlayer()->GetGUID();
- sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_SET_BOOT_VOTE [" UI64FMTD "] agree: %u", guid, agree ? 1 : 0);
+ sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_SET_BOOT_VOTE %s agree: %u",
+ GetPlayerInfo().c_str(), agree ? 1 : 0);
sLFGMgr->UpdateBoot(guid, agree);
}
@@ -151,14 +156,16 @@ void WorldSession::HandleLfgTeleportOpcode(WorldPacket& recvData)
bool out;
recvData >> out;
- sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_TELEPORT [" UI64FMTD "] out: %u", GetPlayer()->GetGUID(), out ? 1 : 0);
+ sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_TELEPORT %s out: %u",
+ GetPlayerInfo().c_str(), out ? 1 : 0);
sLFGMgr->TeleportPlayer(GetPlayer(), out, true);
}
void WorldSession::HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& /*recvData*/)
{
uint64 guid = GetPlayer()->GetGUID();
- sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_PLAYER_LOCK_INFO_REQUEST [" UI64FMTD "]", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_PLAYER_LOCK_INFO_REQUEST %s",
+ GetPlayerInfo().c_str());
// Get Random dungeons that can be done at a certain level and expansion
LfgDungeonSet randomDungeons;
@@ -179,7 +186,7 @@ void WorldSession::HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& /*recvData*
uint32 rsize = uint32(randomDungeons.size());
uint32 lsize = uint32(lock.size());
- sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_PLAYER_INFO [" UI64FMTD "]", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_PLAYER_INFO %s", GetPlayerInfo().c_str());
WorldPacket data(SMSG_LFG_PLAYER_INFO, 1 + rsize * (4 + 1 + 4 + 4 + 4 + 4 + 1 + 4 + 4 + 4) + 4 + lsize * (1 + 4 + 4 + 4 + 4 + 1 + 4 + 4 + 4));
data << uint8(randomDungeons.size()); // Random Dungeon count
@@ -237,7 +244,7 @@ void WorldSession::HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& /*recvData*
void WorldSession::HandleLfgPartyLockInfoRequestOpcode(WorldPacket& /*recvData*/)
{
uint64 guid = GetPlayer()->GetGUID();
- sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_PARTY_LOCK_INFO_REQUEST [" UI64FMTD "]", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_PARTY_LOCK_INFO_REQUEST %s", GetPlayerInfo().c_str());
Group* grp = GetPlayer()->GetGroup();
if (!grp)
@@ -262,7 +269,7 @@ void WorldSession::HandleLfgPartyLockInfoRequestOpcode(WorldPacket& /*recvData*
for (LfgLockPartyMap::const_iterator it = lockMap.begin(); it != lockMap.end(); ++it)
size += 8 + 4 + uint32(it->second.size()) * (4 + 4 + 4 + 4);
- sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_PARTY_INFO [" UI64FMTD "]", guid);
+ sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_PARTY_INFO %s", GetPlayerInfo().c_str());
WorldPacket data(SMSG_LFG_PARTY_INFO, 1 + size);
BuildPartyLockDungeonBlock(data, lockMap);
SendPacket(&data);
@@ -272,7 +279,8 @@ void WorldSession::HandleLfrJoinOpcode(WorldPacket& recvData)
{
uint32 entry; // Raid id to search
recvData >> entry;
- sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_LFR_JOIN [" UI64FMTD "] dungeon entry: %u", GetPlayer()->GetGUID(), entry);
+ sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_LFR_JOIN %s dungeon entry: %u",
+ GetPlayerInfo().c_str(), entry);
//SendLfrUpdateListOpcode(entry);
}
@@ -280,48 +288,64 @@ void WorldSession::HandleLfrLeaveOpcode(WorldPacket& recvData)
{
uint32 dungeonId; // Raid id queue to leave
recvData >> dungeonId;
- sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_LFR_LEAVE [" UI64FMTD "] dungeonId: %u", GetPlayer()->GetGUID(), dungeonId);
+ sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_LFR_LEAVE %s dungeonId: %u",
+ GetPlayerInfo().c_str(), dungeonId);
//sLFGMgr->LeaveLfr(GetPlayer(), dungeonId);
}
+void WorldSession::HandleLfgGetStatus(WorldPacket& /*recvData*/)
+{
+ sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_GET_STATUS %s", GetPlayerInfo().c_str());
+
+ uint64 guid = GetPlayer()->GetGUID();
+ LfgUpdateData updateData = sLFGMgr->GetLfgStatus(guid);
+
+ if (GetPlayer()->GetGroup())
+ {
+ SendLfgUpdateParty(updateData);
+ updateData.dungeons.clear();
+ SendLfgUpdatePlayer(updateData);
+ }
+ else
+ {
+ SendLfgUpdatePlayer(updateData);
+ updateData.dungeons.clear();
+ SendLfgUpdateParty(updateData);
+ }
+}
+
void WorldSession::SendLfgUpdatePlayer(const LfgUpdateData& updateData)
{
bool queued = false;
- bool extrainfo = false;
- uint64 guid = GetPlayer()->GetGUID();
uint8 size = uint8(updateData.dungeons.size());
switch (updateData.updateType)
{
- case LFG_UPDATETYPE_JOIN_PROPOSAL:
+ case LFG_UPDATETYPE_JOIN_QUEUE:
case LFG_UPDATETYPE_ADDED_TO_QUEUE:
queued = true;
- extrainfo = true;
break;
case LFG_UPDATETYPE_UPDATE_STATUS:
- extrainfo = size > 0;
- break;
- case LFG_UPDATETYPE_PROPOSAL_BEGIN:
- extrainfo = true;
+ queued = updateData.state == LFG_STATE_QUEUED;
break;
default:
break;
}
- sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_UPDATE_PLAYER [" UI64FMTD "] updatetype: %u", guid, updateData.updateType);
- WorldPacket data(SMSG_LFG_UPDATE_PLAYER, 1 + 1 + (extrainfo ? 1 : 0) * (1 + 1 + 1 + 1 + size * 4 + updateData.comment.length()));
- data << uint8(updateData.updateType); // Lfg Update type
- data << uint8(extrainfo); // Extra info
- if (extrainfo)
+ sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_UPDATE_PLAYER %s updatetype: %u",
+ GetPlayerInfo().c_str(), updateData.updateType);
+ WorldPacket data(SMSG_LFG_UPDATE_PLAYER, 1 + 1 + (size > 0 ? 1 : 0) * (1 + 1 + 1 + 1 + size * 4 + updateData.comment.length()));
+ data << uint8(updateData.updateType); // Lfg Update type
+ data << uint8(size > 0); // Extra info
+ if (size)
{
- data << uint8(queued); // Join the queue
- data << uint8(0); // unk - Always 0
- data << uint8(0); // unk - Always 0
+ data << uint8(queued); // Join the queue
+ data << uint8(0); // unk - Always 0
+ data << uint8(0); // unk - Always 0
data << uint8(size);
- if (size)
- for (LfgDungeonSet::const_iterator it = updateData.dungeons.begin(); it != updateData.dungeons.end(); ++it)
- data << uint32(*it);
+ for (LfgDungeonSet::const_iterator it = updateData.dungeons.begin(); it != updateData.dungeons.end(); ++it)
+ data << uint32(*it);
data << updateData.comment;
}
SendPacket(&data);
@@ -330,51 +354,42 @@ void WorldSession::SendLfgUpdatePlayer(const LfgUpdateData& updateData)
void WorldSession::SendLfgUpdateParty(const LfgUpdateData& updateData)
{
bool join = false;
- bool extrainfo = false;
bool queued = false;
- uint64 guid = GetPlayer()->GetGUID();
uint8 size = uint8(updateData.dungeons.size());
switch (updateData.updateType)
{
- case LFG_UPDATETYPE_JOIN_PROPOSAL:
- extrainfo = true;
- break;
- case LFG_UPDATETYPE_ADDED_TO_QUEUE:
- extrainfo = true;
- join = true;
+ case LFG_UPDATETYPE_ADDED_TO_QUEUE: // Rolecheck Success
queued = true;
- break;
- case LFG_UPDATETYPE_UPDATE_STATUS:
- extrainfo = size > 0;
- join = true;
- queued = true;
- break;
+ // no break on purpose
case LFG_UPDATETYPE_PROPOSAL_BEGIN:
- extrainfo = true;
join = true;
break;
+ case LFG_UPDATETYPE_UPDATE_STATUS:
+ join = updateData.state != LFG_STATE_ROLECHECK && updateData.state != LFG_STATE_NONE;
+ queued = updateData.state == LFG_STATE_QUEUED;
+ break;
default:
break;
}
- sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_UPDATE_PARTY [" UI64FMTD "] updatetype: %u", guid, updateData.updateType);
- WorldPacket data(SMSG_LFG_UPDATE_PARTY, 1 + 1 + (extrainfo ? 1 : 0) * (1 + 1 + 1 + 1 + 1 + size * 4 + updateData.comment.length()));
- data << uint8(updateData.updateType); // Lfg Update type
- data << uint8(extrainfo); // Extra info
- if (extrainfo)
+ sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_UPDATE_PARTY %s updatetype: %u",
+ GetPlayerInfo().c_str(), updateData.updateType);
+ WorldPacket data(SMSG_LFG_UPDATE_PARTY, 1 + 1 + (size > 0 ? 1 : 0) * (1 + 1 + 1 + 1 + 1 + size * 4 + updateData.comment.length()));
+ data << uint8(updateData.updateType); // Lfg Update type
+ data << uint8(size > 0); // Extra info
+ if (size)
{
- data << uint8(join); // LFG Join
- data << uint8(queued); // Join the queue
- data << uint8(0); // unk - Always 0
- data << uint8(0); // unk - Always 0
+ data << uint8(join); // LFG Join
+ data << uint8(queued); // Join the queue
+ data << uint8(0); // unk - Always 0
+ data << uint8(0); // unk - Always 0
for (uint8 i = 0; i < 3; ++i)
- data << uint8(0); // unk - Always 0
+ data << uint8(0); // unk - Always 0
data << uint8(size);
- if (size)
- for (LfgDungeonSet::const_iterator it = updateData.dungeons.begin(); it != updateData.dungeons.end(); ++it)
- data << uint32(*it);
+ for (LfgDungeonSet::const_iterator it = updateData.dungeons.begin(); it != updateData.dungeons.end(); ++it)
+ data << uint32(*it);
data << updateData.comment;
}
SendPacket(&data);
@@ -382,7 +397,8 @@ void WorldSession::SendLfgUpdateParty(const LfgUpdateData& updateData)
void WorldSession::SendLfgRoleChosen(uint64 guid, uint8 roles)
{
- sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_ROLE_CHOSEN [" UI64FMTD "] guid: [" UI64FMTD "] roles: %u", GetPlayer()->GetGUID(), guid, roles);
+ sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_ROLE_CHOSEN %s guid: %u roles: %u",
+ GetPlayerInfo().c_str(), GUID_LOPART(guid), roles);
WorldPacket data(SMSG_LFG_ROLE_CHOSEN, 8 + 1 + 4);
data << uint64(guid); // Guid
@@ -399,7 +415,7 @@ void WorldSession::SendLfgRoleCheckUpdate(const LfgRoleCheck& roleCheck)
else
dungeons = roleCheck.dungeons;
- sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_ROLE_CHECK_UPDATE [" UI64FMTD "]", GetPlayer()->GetGUID());
+ sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_ROLE_CHECK_UPDATE %s", GetPlayerInfo().c_str());
WorldPacket data(SMSG_LFG_ROLE_CHECK_UPDATE, 4 + 1 + 1 + dungeons.size() * 4 + 1 + roleCheck.roles.size() * (8 + 1 + 4 + 1));
data << uint32(roleCheck.state); // Check result
@@ -424,7 +440,7 @@ void WorldSession::SendLfgRoleCheckUpdate(const LfgRoleCheck& roleCheck)
data << uint8(roles > 0); // Ready
data << uint32(roles); // Roles
Player* player = ObjectAccessor::FindPlayer(guid);
- data << uint8(player ? player->getLevel() : 0); // Level
+ data << uint8(player ? player->getLevel() : 0); // Level
for (LfgRolesMap::const_iterator it = roleCheck.roles.begin(); it != roleCheck.roles.end(); ++it)
{
@@ -437,7 +453,7 @@ void WorldSession::SendLfgRoleCheckUpdate(const LfgRoleCheck& roleCheck)
data << uint8(roles > 0); // Ready
data << uint32(roles); // Roles
player = ObjectAccessor::FindPlayer(guid);
- data << uint8(player ? player->getLevel() : 0); // Level
+ data << uint8(player ? player->getLevel() : 0);// Level
}
}
SendPacket(&data);
@@ -449,7 +465,8 @@ void WorldSession::SendLfgJoinResult(const LfgJoinResultData& joinData)
for (LfgLockPartyMap::const_iterator it = joinData.lockmap.begin(); it != joinData.lockmap.end(); ++it)
size += 8 + 4 + uint32(it->second.size()) * (4 + 4 + 4 + 4);
- sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_JOIN_RESULT [" UI64FMTD "] checkResult: %u checkValue: %u", GetPlayer()->GetGUID(), joinData.result, joinData.state);
+ sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_JOIN_RESULT %s checkResult: %u checkValue: %u",
+ GetPlayerInfo().c_str(), joinData.result, joinData.state);
WorldPacket data(SMSG_LFG_JOIN_RESULT, 4 + 4 + size);
data << uint32(joinData.result); // Check Result
data << uint32(joinData.state); // Check Value
@@ -460,8 +477,8 @@ void WorldSession::SendLfgJoinResult(const LfgJoinResultData& joinData)
void WorldSession::SendLfgQueueStatus(const LfgQueueStatusData& queueData)
{
- sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_QUEUE_STATUS [" UI64FMTD "] dungeon: %u - waitTime: %d - avgWaitTime: %d - waitTimeTanks: %d - waitTimeHealer: %d - waitTimeDps: %d - queuedTime: %u - tanks: %u - healers: %u - dps: %u",
- GetPlayer()->GetGUID(), queueData.dungeonId, queueData.waitTime, queueData.waitTimeAvg, queueData.waitTimeTank, queueData.waitTimeHealer, queueData.waitTimeDps, queueData.queuedTime, queueData.tanks, queueData.healers, queueData.dps);
+ sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_QUEUE_STATUS %s dungeon: %u - waitTime: %d - avgWaitTime: %d - waitTimeTanks: %d - waitTimeHealer: %d - waitTimeDps: %d - queuedTime: %u - tanks: %u - healers: %u - dps: %u",
+ GetPlayerInfo().c_str(), queueData.dungeonId, queueData.waitTime, queueData.waitTimeAvg, queueData.waitTimeTank, queueData.waitTimeHealer, queueData.waitTimeDps, queueData.queuedTime, queueData.tanks, queueData.healers, queueData.dps);
WorldPacket data(SMSG_LFG_QUEUE_STATUS, 4 + 4 + 4 + 4 + 4 +4 + 1 + 1 + 1 + 4);
data << uint32(queueData.dungeonId); // Dungeon
@@ -484,7 +501,8 @@ void WorldSession::SendLfgPlayerReward(uint32 rdungeonEntry, uint32 sdungeonEntr
uint8 itemNum = uint8(quest ? quest->GetRewItemsCount() : 0);
- sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_PLAYER_REWARD [" UI64FMTD "] rdungeonEntry: %u - sdungeonEntry: %u - done: %u", GetPlayer()->GetGUID(), rdungeonEntry, sdungeonEntry, done);
+ sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_PLAYER_REWARD %s rdungeonEntry: %u - sdungeonEntry: %u - done: %u",
+ GetPlayerInfo().c_str(), rdungeonEntry, sdungeonEntry, done);
WorldPacket data(SMSG_LFG_PLAYER_REWARD, 4 + 4 + 1 + 4 + 4 + 4 + 4 + 4 + 1 + itemNum * (4 + 4 + 4));
data << uint32(rdungeonEntry); // Random Dungeon Finished
data << uint32(sdungeonEntry); // Dungeon Finished
@@ -525,8 +543,12 @@ void WorldSession::SendLfgBootProposalUpdate(const LfgPlayerBoot& boot)
++agreeNum;
}
}
- sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_BOOT_PROPOSAL_UPDATE [" UI64FMTD "] inProgress: %u - didVote: %u - agree: %u - victim: [" UI64FMTD "] votes: %u - agrees: %u - left: %u - needed: %u - reason %s",
- guid, uint8(boot.inProgress), uint8(playerVote != LFG_ANSWER_PENDING), uint8(playerVote == LFG_ANSWER_AGREE), boot.victim, votesNum, agreeNum, secsleft, LFG_GROUP_KICK_VOTES_NEEDED, boot.reason.c_str());
+ sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_BOOT_PROPOSAL_UPDATE %s inProgress: %u - "
+ "didVote: %u - agree: %u - victim: %u votes: %u - agrees: %u - left: %u - "
+ "needed: %u - reason %s",
+ GetPlayerInfo().c_str(), uint8(boot.inProgress), uint8(playerVote != LFG_ANSWER_PENDING),
+ uint8(playerVote == LFG_ANSWER_AGREE), GUID_LOPART(boot.victim), votesNum, agreeNum,
+ secsleft, LFG_GROUP_KICK_VOTES_NEEDED, boot.reason.c_str());
WorldPacket data(SMSG_LFG_BOOT_PROPOSAL_UPDATE, 1 + 1 + 1 + 8 + 4 + 4 + 4 + 4 + boot.reason.length());
data << uint8(boot.inProgress); // Vote in progress
data << uint8(playerVote != LFG_ANSWER_PENDING); // Did Vote
@@ -548,7 +570,8 @@ void WorldSession::SendLfgUpdateProposal(uint32 proposalId, LfgProposal const& p
bool silent = !proposal.isNew && gguid == proposal.group;
uint32 dungeonEntry = proposal.dungeonId;
- sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_PROPOSAL_UPDATE [" UI64FMTD "] state: %u", guid, proposal.state);
+ sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_PROPOSAL_UPDATE %s state: %u",
+ GetPlayerInfo().c_str(), proposal.state);
WorldPacket data(SMSG_LFG_PROPOSAL_UPDATE, 4 + 1 + 4 + 4 + 1 + 1 + proposal.players.size() * (4 + 1 + 1 + 1 + 1 +1));
// show random dungeon if player selected random dungeon and it's not lfg group
@@ -581,18 +604,19 @@ void WorldSession::SendLfgUpdateProposal(uint32 proposalId, LfgProposal const& p
}
else
{
- data << uint8(player.group == proposal.group); // In dungeon (silent)
- data << uint8(player.group == gguid); // Same Group than player
+ data << uint8(player.group == proposal.group); // In dungeon (silent)
+ data << uint8(player.group == gguid); // Same Group than player
}
- data << uint8(player.accept != LFG_ANSWER_PENDING); // Answered
- data << uint8(player.accept == LFG_ANSWER_AGREE); // Accepted
+ data << uint8(player.accept != LFG_ANSWER_PENDING);// Answered
+ data << uint8(player.accept == LFG_ANSWER_AGREE); // Accepted
}
SendPacket(&data);
}
void WorldSession::SendLfgLfrList(bool update)
{
- sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_LFR_LIST [" UI64FMTD "] update: %u", GetPlayer()->GetGUID(), update ? 1 : 0);
+ sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_LFR_LIST %s update: %u",
+ GetPlayerInfo().c_str(), update ? 1 : 0);
WorldPacket data(SMSG_LFG_UPDATE_SEARCH, 1);
data << uint8(update); // In Lfg Queue?
SendPacket(&data);
@@ -600,14 +624,15 @@ void WorldSession::SendLfgLfrList(bool update)
void WorldSession::SendLfgDisabled()
{
- sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_DISABLED [" UI64FMTD "]", GetPlayer()->GetGUID());
+ sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_DISABLED %s", GetPlayerInfo().c_str());
WorldPacket data(SMSG_LFG_DISABLED, 0);
SendPacket(&data);
}
void WorldSession::SendLfgOfferContinue(uint32 dungeonEntry)
{
- sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_OFFER_CONTINUE [" UI64FMTD "] dungeon entry: %u", GetPlayer()->GetGUID(), dungeonEntry);
+ sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_OFFER_CONTINUE %s dungeon entry: %u",
+ GetPlayerInfo().c_str(), dungeonEntry);
WorldPacket data(SMSG_LFG_OFFER_CONTINUE, 4);
data << uint32(dungeonEntry);
SendPacket(&data);
@@ -615,48 +640,18 @@ void WorldSession::SendLfgOfferContinue(uint32 dungeonEntry)
void WorldSession::SendLfgTeleportError(uint8 err)
{
- sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_TELEPORT_DENIED [" UI64FMTD "] reason: %u", GetPlayer()->GetGUID(), err);
+ sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_TELEPORT_DENIED %s reason: %u",
+ GetPlayerInfo().c_str(), err);
WorldPacket data(SMSG_LFG_TELEPORT_DENIED, 4);
data << uint32(err); // Error
SendPacket(&data);
}
-void WorldSession::HandleLfgGetStatus(WorldPacket& /*recvData*/)
-{
- uint64 guid = GetPlayer()->GetGUID();
- sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_GET_STATUS [" UI64FMTD "]", guid);
-
- LfgUpdateData updateData = LfgUpdateData(LFG_UPDATETYPE_UPDATE_STATUS);
- LfgState state = sLFGMgr->GetLfgStatus(guid, updateData);
-
- if (state == LFG_STATE_NONE || updateData.dungeons.empty())
- {
- SendLfgUpdatePlayer(updateData);
- SendLfgUpdateParty(updateData);
- return;
- }
-
- if (state != LFG_STATE_QUEUED)
- return;
-
- if (GetPlayer()->GetGroup())
- {
- SendLfgUpdateParty(updateData);
- updateData.dungeons.clear();
- SendLfgUpdatePlayer(updateData);
- }
- else
- {
- SendLfgUpdatePlayer(updateData);
- updateData.dungeons.clear();
- SendLfgUpdateParty(updateData);
- }
-}
-
/*
void WorldSession::SendLfrUpdateListOpcode(uint32 dungeonEntry)
{
- sLog->outDebug(LOG_FILTER_PACKETIO, "SMSG_LFG_UPDATE_LIST [" UI64FMTD "] dungeon entry: %u", GetPlayer()->GetGUID(), dungeonEntry);
+ sLog->outDebug(LOG_FILTER_PACKETIO, "SMSG_LFG_UPDATE_LIST %s dungeon entry: %u",
+ GetPlayerInfo().c_str(), dungeonEntry);
WorldPacket data(SMSG_LFG_UPDATE_LIST);
SendPacket(&data);
}
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp
index a93519bcbe7..1335f189286 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp
@@ -30,9 +30,9 @@ EndScriptData */
enum Says
{
- SAY_GAMESBEGIN_1 = -1469004,
- SAY_GAMESBEGIN_2 = -1469005,
- SAY_VAEL_INTRO = -1469006 //when he corrupts Vaelastrasz
+ SAY_GAMESBEGIN_1 = 0,
+ SAY_GAMESBEGIN_2 = 1,
+ //SAY_VAEL_INTRO = 2, Not used - when he corrupts Vaelastrasz
};
#define GOSSIP_ITEM_1 "I've made no mistakes."
@@ -101,7 +101,7 @@ public:
break;
case GOSSIP_ACTION_INFO_DEF+3:
player->CLOSE_GOSSIP_MENU();
- DoScriptText(SAY_GAMESBEGIN_1, creature);
+ creature->AI()->Talk(SAY_GAMESBEGIN_1);
CAST_AI(boss_victor_nefarius::boss_victor_nefariusAI, creature->AI())->BeginEvent(player);
break;
}
@@ -238,7 +238,7 @@ public:
void BeginEvent(Player* target)
{
- DoScriptText(SAY_GAMESBEGIN_2, me);
+ Talk(SAY_GAMESBEGIN_2);
//Trinity::Singleton<MapManager>::Instance().GetMap(me->GetMapId(), me)->GetPlayers().begin();
/*
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp
index 2c7e1b9c48a..13c70630c7a 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp
@@ -26,23 +26,27 @@ EndScriptData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
-#define SAY_AGGRO -1532057
-#define SAY_SUMMON1 -1532058
-#define SAY_SUMMON2 -1532059
-#define SAY_EVOCATE -1532060
-#define SAY_ENRAGE -1532061
-#define SAY_KILL1 -1532062
-#define SAY_KILL2 -1532063
-#define SAY_DEATH -1532064
-
-//Flare spell info
-#define SPELL_ASTRAL_FLARE_PASSIVE 30234 //Visual effect + Flare damage
-
-//Curator spell info
-#define SPELL_HATEFUL_BOLT 30383
-#define SPELL_EVOCATION 30254
-#define SPELL_ENRAGE 30403 //Arcane Infusion: Transforms Curator and adds damage.
-#define SPELL_BERSERK 26662
+enum Curator
+{
+ SAY_AGGRO = 0,
+ SAY_SUMMON = 1,
+ SAY_EVOCATE = 2,
+ SAY_ENRAGE = 3,
+ SAY_KILL = 4,
+ SAY_DEATH = 5,
+
+ //Flare spell info
+ SPELL_ASTRAL_FLARE_PASSIVE = 30234, //Visual effect + Flare damage
+
+ //Curator spell info
+ SPELL_HATEFUL_BOLT = 30383,
+ SPELL_EVOCATION = 30254,
+ SPELL_ENRAGE = 30403, //Arcane Infusion: Transforms Curator and adds damage.
+ SPELL_BERSERK = 26662,
+};
+
+
+
class boss_curator : public CreatureScript
{
@@ -78,17 +82,17 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_KILL1, SAY_KILL2), me);
+ Talk(SAY_KILL);
}
void JustDied(Unit* /*killer*/)
{
- DoScriptText(SAY_DEATH, me);
+ Talk(SAY_DEATH);
}
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(SAY_AGGRO, me);
+ Talk(SAY_AGGRO);
}
void UpdateAI(const uint32 diff)
@@ -109,7 +113,7 @@ public:
}
//may not be correct SAY (generic hard enrage)
- DoScriptText(SAY_ENRAGE, me);
+ Talk(SAY_ENRAGE);
me->InterruptNonMeleeSpells(true);
DoCast(me, SPELL_BERSERK);
@@ -151,7 +155,7 @@ public:
//if this get's us below 10%, then we evocate (the 10th should be summoned now)
if (me->GetPower(POWER_MANA)*100 / me->GetMaxPower(POWER_MANA) < 10)
{
- DoScriptText(SAY_EVOCATE, me);
+ Talk(SAY_EVOCATE);
me->InterruptNonMeleeSpells(false);
DoCast(me, SPELL_EVOCATION);
Evocating = true;
@@ -162,7 +166,7 @@ public:
{
if (urand(0, 1) == 0)
{
- DoScriptText(RAND(SAY_SUMMON1, SAY_SUMMON2), me);
+ Talk(SAY_SUMMON);
}
}
}
@@ -174,7 +178,7 @@ public:
{
Enraged = true;
DoCast(me, SPELL_ENRAGE);
- DoScriptText(SAY_ENRAGE, me);
+ Talk(SAY_ENRAGE);
}
}
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp
index 5f974a890bf..026524108b3 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp
@@ -26,19 +26,19 @@ EndScriptData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
-#define SAY_AGGRO -1532018
-#define SAY_SLAY1 -1532019
-#define SAY_SLAY2 -1532020
-#define SAY_SLAY3 -1532021
-#define SAY_REPENTANCE1 -1532022
-#define SAY_REPENTANCE2 -1532023
-#define SAY_DEATH -1532024
-
-#define SPELL_REPENTANCE 29511
-#define SPELL_HOLYFIRE 29522
-#define SPELL_HOLYWRATH 32445
-#define SPELL_HOLYGROUND 29512
-#define SPELL_BERSERK 26662
+enum MaidenOfVirtue
+{
+ SAY_AGGRO = 0,
+ SAY_SLAY = 1,
+ SAY_REPENTANCE = 2,
+ SAY_DEATH = 3,
+
+ SPELL_REPENTANCE = 29511,
+ SPELL_HOLYFIRE = 29522,
+ SPELL_HOLYWRATH = 32445,
+ SPELL_HOLYGROUND = 29512,
+ SPELL_BERSERK = 26662,
+};
class boss_maiden_of_virtue : public CreatureScript
{
@@ -76,17 +76,17 @@ public:
void KilledUnit(Unit* /*Victim*/)
{
if (urand(0, 1) == 0)
- DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2, SAY_SLAY3), me);
+ Talk(SAY_SLAY);
}
void JustDied(Unit* /*killer*/)
{
- DoScriptText(SAY_DEATH, me);
+ Talk(SAY_DEATH);
}
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(SAY_AGGRO, me);
+ Talk(SAY_AGGRO);
}
void UpdateAI(const uint32 diff)
@@ -109,7 +109,7 @@ public:
if (Repentance_Timer <= diff)
{
DoCast(me->getVictim(), SPELL_REPENTANCE);
- DoScriptText(RAND(SAY_REPENTANCE1, SAY_REPENTANCE2), me);
+ Talk(SAY_REPENTANCE);
Repentance_Timer = urand(25000, 35000); //A little randomness on that spell
} else Repentance_Timer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
index 580acf2c489..73fefe210df 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
@@ -27,26 +27,25 @@ EndScriptData */
#include "ScriptedCreature.h"
#include "SpellInfo.h"
-#define SAY_MIDNIGHT_KILL -1532000
-#define SAY_APPEAR1 -1532001
-#define SAY_APPEAR2 -1532002
-#define SAY_APPEAR3 -1532003
-#define SAY_MOUNT -1532004
-#define SAY_KILL1 -1532005
-#define SAY_KILL2 -1532006
-#define SAY_DISARMED -1532007
-#define SAY_DEATH -1532008
-#define SAY_RANDOM1 -1532009
-#define SAY_RANDOM2 -1532010
-
-#define SPELL_SHADOWCLEAVE 29832
-#define SPELL_INTANGIBLE_PRESENCE 29833
-#define SPELL_BERSERKER_CHARGE 26561 //Only when mounted
-
-#define MOUNTED_DISPLAYID 16040
-
-//Attumen (TODO: Use the summoning spell instead of Creature id. It works, but is not convenient for us)
-#define SUMMON_ATTUMEN 15550
+enum Midnight
+{
+ SAY_MIDNIGHT_KILL = 0,
+ SAY_APPEAR = 1,
+ SAY_MOUNT = 2,
+ SAY_KILL = 3,
+ SAY_DISARMED = 4,
+ SAY_DEATH = 5,
+ SAY_RANDOM = 6,
+
+ SPELL_SHADOWCLEAVE = 29832,
+ SPELL_INTANGIBLE_PRESENCE = 29833,
+ SPELL_BERSERKER_CHARGE = 26561, //Only when mounted
+
+ MOUNTED_DISPLAYID = 16040,
+
+ //Attumen (TODO: Use the summoning spell instead of Creature id. It works, but is not convenient for us)
+ SUMMON_ATTUMEN = 15550,
+};
class boss_attumen : public CreatureScript
{
@@ -94,14 +93,14 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_KILL1, SAY_KILL2), me);
+ Talk(SAY_KILL);
}
void JustDied(Unit* /*killer*/)
{
- DoScriptText(SAY_DEATH, me);
- if (Unit* pMidnight = Unit::GetUnit(*me, Midnight))
- pMidnight->Kill(pMidnight);
+ Talk(SAY_DEATH);
+ if (Unit* midnight = Unit::GetUnit(*me, Midnight))
+ midnight->Kill(midnight);
}
void UpdateAI(const uint32 diff);
@@ -109,7 +108,7 @@ public:
void SpellHit(Unit* /*source*/, const SpellInfo* spell)
{
if (spell->Mechanic == MECHANIC_DISARM)
- DoScriptText(SAY_DISARMED, me);
+ Talk(SAY_DISARMED);
}
};
};
@@ -149,7 +148,7 @@ public:
if (Phase == 2)
{
if (Unit* unit = Unit::GetUnit(*me, Attumen))
- DoScriptText(SAY_MIDNIGHT_KILL, unit);
+ Talk(SAY_MIDNIGHT_KILL, unit->GetGUID());
}
}
@@ -161,12 +160,12 @@ public:
if (Phase == 1 && HealthBelowPct(95))
{
Phase = 2;
- if (Creature* pAttumen = me->SummonCreature(SUMMON_ATTUMEN, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 30000))
+ if (Creature* attumen = me->SummonCreature(SUMMON_ATTUMEN, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 30000))
{
- Attumen = pAttumen->GetGUID();
- pAttumen->AI()->AttackStart(me->getVictim());
- SetMidnight(pAttumen, me->GetGUID());
- DoScriptText(RAND(SAY_APPEAR1, SAY_APPEAR2, SAY_APPEAR3), pAttumen);
+ Attumen = attumen->GetGUID();
+ attumen->AI()->AttackStart(me->getVictim());
+ SetMidnight(attumen, me->GetGUID());
+ Talk(SAY_APPEAR, Attumen);
}
}
else if (Phase == 2 && HealthBelowPct(25))
@@ -204,7 +203,7 @@ public:
void Mount(Unit* pAttumen)
{
- DoScriptText(SAY_MOUNT, pAttumen);
+ Talk(SAY_MOUNT, pAttumen->GetGUID());
Phase = 3;
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
pAttumen->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
@@ -274,7 +273,7 @@ void boss_attumen::boss_attumenAI::UpdateAI(const uint32 diff)
if (RandomYellTimer <= diff)
{
- DoScriptText(RAND(SAY_RANDOM1, SAY_RANDOM2), me);
+ Talk(SAY_RANDOM);
RandomYellTimer = urand(30000, 60000);
} else RandomYellTimer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
index 99f2cb51c85..38eb3289ec4 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
@@ -27,19 +27,20 @@ EndScriptData */
#include "ScriptedCreature.h"
#include "karazhan.h"
-#define SAY_AGGRO -1532011
-#define SAY_SPECIAL_1 -1532012
-#define SAY_SPECIAL_2 -1532013
-#define SAY_KILL_1 -1532014
-#define SAY_KILL_2 -1532015
-#define SAY_KILL_3 -1532016
-#define SAY_DEATH -1532017
-
-#define SPELL_VANISH 29448
-#define SPELL_GARROTE 37066
-#define SPELL_BLIND 34694
-#define SPELL_GOUGE 29425
-#define SPELL_FRENZY 37023
+enum Moroes
+{
+ SAY_AGGRO = 0,
+ SAY_SPECIAL = 1,
+ SAY_KILL = 2,
+ SAY_DEATH = 3,
+
+ SPELL_VANISH = 29448,
+ SPELL_GARROTE = 37066,
+ SPELL_BLIND = 34694,
+ SPELL_GOUGE = 29425,
+ SPELL_FRENZY = 37023,
+};
+
#define POS_Z 81.73f
@@ -124,19 +125,19 @@ public:
{
StartEvent();
- DoScriptText(SAY_AGGRO, me);
+ Talk(SAY_AGGRO);
AddsAttack();
DoZoneInCombat();
}
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_KILL_1, SAY_KILL_2, SAY_KILL_3), me);
+ Talk(SAY_KILL);
}
void JustDied(Unit* /*killer*/)
{
- DoScriptText(SAY_DEATH, me);
+ Talk(SAY_DEATH);
if (instance)
instance->SetData(TYPE_MOROES, DONE);
@@ -294,7 +295,7 @@ public:
{
if (Wait_Timer <= diff)
{
- DoScriptText(RAND(SAY_SPECIAL_1, SAY_SPECIAL_2), me);
+ Talk(SAY_SPECIAL);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
target->CastSpell(target, SPELL_GARROTE, true);
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp
index c3e571ad376..37506d9fd0e 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp
@@ -28,17 +28,21 @@ EndScriptData */
#include "karazhan.h"
#include "Player.h"
-#define EMOTE_PHASE_PORTAL -1532089
-#define EMOTE_PHASE_BANISH -1532090
-
-#define SPELL_NETHERBURN_AURA 30522
-#define SPELL_VOIDZONE 37063
-#define SPELL_NETHER_INFUSION 38688
-#define SPELL_NETHERBREATH 38523
-#define SPELL_BANISH_VISUAL 39833
-#define SPELL_BANISH_ROOT 42716
-#define SPELL_EMPOWERMENT 38549
-#define SPELL_NETHERSPITE_ROAR 38684
+enum Netherspite
+{
+ EMOTE_PHASE_PORTAL = 0,
+ EMOTE_PHASE_BANISH = 1,
+
+ SPELL_NETHERBURN_AURA = 30522,
+ SPELL_VOIDZONE = 37063,
+ SPELL_NETHER_INFUSION = 38688,
+ SPELL_NETHERBREATH = 38523,
+ SPELL_BANISH_VISUAL = 39833,
+ SPELL_BANISH_ROOT = 42716,
+ SPELL_EMPOWERMENT = 38549,
+ SPELL_NETHERSPITE_ROAR = 38684,
+};
+
const float PortalCoord[3][3] =
{
@@ -229,7 +233,7 @@ public:
PortalPhase = true;
PortalTimer = 10000;
EmpowermentTimer = 10000;
- DoScriptText(EMOTE_PHASE_PORTAL, me);
+ Talk(EMOTE_PHASE_PORTAL);
}
void SwitchToBanishPhase()
@@ -241,7 +245,7 @@ public:
DestroyPortals();
PhaseTimer = 30000;
PortalPhase = false;
- DoScriptText(EMOTE_PHASE_BANISH, me);
+ Talk(EMOTE_PHASE_BANISH);
for (int i=0; i<3; ++i)
me->RemoveAurasDueToSpell(NetherBuff[i]);
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
index 242940bd5e7..845a773c108 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
@@ -28,19 +28,6 @@ EndScriptData */
#include "karazhan.h"
#include "SpellInfo.h"
-#define SAY_AGGRO -1532091
-#define SAY_AXE_TOSS1 -1532092
-#define SAY_AXE_TOSS2 -1532093
-#define SAY_SPECIAL1 -1532094
-#define SAY_SPECIAL2 -1532095
-#define SAY_SPECIAL3 -1532096
-#define SAY_SLAY1 -1532097
-#define SAY_SLAY2 -1532098
-#define SAY_SLAY3 -1532099
-#define SAY_SUMMON1 -1532100
-#define SAY_SUMMON2 -1532101
-#define SAY_DEATH -1532102
-
// 18 Coordinates for Infernal spawns
struct InfernalPoint
{
@@ -71,31 +58,43 @@ static InfernalPoint InfernalPoints[] =
{-10935.7f, -1996.0f}
};
-#define TOTAL_INFERNAL_POINTS 18
-
//Enfeeble is supposed to reduce hp to 1 and then heal player back to full when it ends
//Along with reducing healing and regen while enfeebled to 0%
//This spell effect will only reduce healing
-
-#define SPELL_ENFEEBLE 30843 //Enfeeble during phase 1 and 2
-#define SPELL_ENFEEBLE_EFFECT 41624
-
-#define SPELL_SHADOWNOVA 30852 //Shadownova used during all phases
-#define SPELL_SW_PAIN 30854 //Shadow word pain during phase 1 and 3 (different targeting rules though)
-#define SPELL_THRASH_PASSIVE 12787 //Extra attack chance during phase 2
-#define SPELL_SUNDER_ARMOR 30901 //Sunder armor during phase 2
-#define SPELL_THRASH_AURA 12787 //Passive proc chance for thrash
-#define SPELL_EQUIP_AXES 30857 //Visual for axe equiping
-#define SPELL_AMPLIFY_DAMAGE 39095 //Amplifiy during phase 3
-#define SPELL_CLEAVE 30131 //Same as Nightbane.
-#define SPELL_HELLFIRE 30859 //Infenals' hellfire aura
-#define NETHERSPITE_INFERNAL 17646 //The netherspite infernal creature
-#define MALCHEZARS_AXE 17650 //Malchezar's axes (creatures), summoned during phase 3
-
-#define INFERNAL_MODEL_INVISIBLE 11686 //Infernal Effects
-#define SPELL_INFERNAL_RELAY 30834
-
-#define EQUIP_ID_AXE 33542 //Axes info
+enum PrinceMalchezaar
+{
+ SAY_AGGRO = 0,
+ SAY_AXE_TOSS1 = 1,
+ SAY_AXE_TOSS2 = 2,
+// SAY_SPECIAL1 = 3, Not used, needs to be implemented, but I don't know where it should be used.
+// SAY_SPECIAL2 = 4, Not used, needs to be implemented, but I don't know where it should be used.
+// SAY_SPECIAL3 = 5, Not used, needs to be implemented, but I don't know where it should be used.
+ SAY_SLAY = 6,
+ SAY_SUMMON = 7,
+ SAY_DEATH = 8,
+
+ TOTAL_INFERNAL_POINTS = 18,
+
+ SPELL_ENFEEBLE = 30843, //Enfeeble during phase 1 and 2
+ SPELL_ENFEEBLE_EFFECT = 41624,
+
+ SPELL_SHADOWNOVA = 30852, //Shadownova used during all phases
+ SPELL_SW_PAIN = 30854, //Shadow word pain during phase 1 and 3 (different targeting rules though)
+ SPELL_THRASH_PASSIVE = 12787, //Extra attack chance during phase 2
+ SPELL_SUNDER_ARMOR = 30901, //Sunder armor during phase 2
+ SPELL_THRASH_AURA = 12787, //Passive proc chance for thrash
+ SPELL_EQUIP_AXES = 30857, //Visual for axe equiping
+ SPELL_AMPLIFY_DAMAGE = 39095, //Amplifiy during phase 3
+ SPELL_CLEAVE = 30131, //Same as Nightbane.
+ SPELL_HELLFIRE = 30859, //Infenals' hellfire aura
+ NETHERSPITE_INFERNAL = 17646, //The netherspite infernal creature
+ MALCHEZARS_AXE = 17650, //Malchezar's axes (creatures), summoned during phase 3
+
+ INFERNAL_MODEL_INVISIBLE = 11686, //Infernal Effects
+ SPELL_INFERNAL_RELAY = 30834,
+
+ EQUIP_ID_AXE = 33542, //Axes info
+};
//---------Infernal code first
class netherspite_infernal : public CreatureScript
@@ -245,12 +244,12 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2, SAY_SLAY3), me);
+ Talk(SAY_SLAY);
}
void JustDied(Unit* /*killer*/)
{
- DoScriptText(SAY_DEATH, me);
+ Talk(SAY_DEATH);
AxesCleanup();
ClearWeapons();
@@ -266,7 +265,7 @@ public:
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(SAY_AGGRO, me);
+ Talk(SAY_AGGRO);
if (instance)
instance->HandleGameObject(instance->GetData64(DATA_GO_NETHER_DOOR), false); // Open the door leading further in
@@ -384,7 +383,7 @@ public:
DoCast(Infernal, SPELL_INFERNAL_RELAY);
}
- DoScriptText(RAND(SAY_SUMMON1, SAY_SUMMON2), me);
+ Talk(SAY_SUMMON);
}
void UpdateAI(const uint32 diff)
@@ -416,7 +415,7 @@ public:
DoCast(me, SPELL_EQUIP_AXES);
//text
- DoScriptText(SAY_AXE_TOSS1, me);
+ Talk(SAY_AXE_TOSS1);
//passive thrash aura
DoCast(me, SPELL_THRASH_AURA, true);
@@ -452,7 +451,7 @@ public:
//remove thrash
me->RemoveAurasDueToSpell(SPELL_THRASH_AURA);
- DoScriptText(SAY_AXE_TOSS2, me);
+ Talk(SAY_AXE_TOSS2);
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
for (uint8 i = 0; i < 2; ++i)
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
index 8eecc5618ee..843220663b7 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
@@ -29,51 +29,48 @@ EndScriptData */
#include "GameObject.h"
#include "SpellInfo.h"
-#define SAY_AGGRO1 -1532073
-#define SAY_AGGRO2 -1532074
-#define SAY_AGGRO3 -1532075
-#define SAY_FLAMEWREATH1 -1532076
-#define SAY_FLAMEWREATH2 -1532077
-#define SAY_BLIZZARD1 -1532078
-#define SAY_BLIZZARD2 -1532079
-#define SAY_EXPLOSION1 -1532080
-#define SAY_EXPLOSION2 -1532081
-#define SAY_DRINK -1532082 //Low Mana / AoE Pyroblast
-#define SAY_ELEMENTALS -1532083
-#define SAY_KILL1 -1532084
-#define SAY_KILL2 -1532085
-#define SAY_TIMEOVER -1532086
-#define SAY_DEATH -1532087
-#define SAY_ATIESH -1532088 //Atiesh is equipped by a raid member
-
-//Spells
-#define SPELL_FROSTBOLT 29954
-#define SPELL_FIREBALL 29953
-#define SPELL_ARCMISSLE 29955
-#define SPELL_CHAINSOFICE 29991
-#define SPELL_DRAGONSBREATH 29964
-#define SPELL_MASSSLOW 30035
-#define SPELL_FLAME_WREATH 29946
-#define SPELL_AOE_CS 29961
-#define SPELL_PLAYERPULL 32265
-#define SPELL_AEXPLOSION 29973
-#define SPELL_MASS_POLY 29963
-#define SPELL_BLINK_CENTER 29967
-#define SPELL_ELEMENTALS 29962
-#define SPELL_CONJURE 29975
-#define SPELL_DRINK 30024
-#define SPELL_POTION 32453
-#define SPELL_AOE_PYROBLAST 29978
-
-//Creature Spells
-#define SPELL_CIRCULAR_BLIZZARD 29951 //29952 is the REAL circular blizzard that leaves persistant blizzards that last for 10 seconds
-#define SPELL_WATERBOLT 31012
-#define SPELL_SHADOW_PYRO 29978
-
-//Creatures
-#define CREATURE_WATER_ELEMENTAL 17167
-#define CREATURE_SHADOW_OF_ARAN 18254
-#define CREATURE_ARAN_BLIZZARD 17161
+enum ShadeOfAran
+{
+ SAY_AGGRO = 0,
+ SAY_FLAMEWREATH = 1,
+ SAY_BLIZZARD = 2,
+ SAY_EXPLOSION = 3,
+ SAY_DRINK = 4,
+ SAY_ELEMENTALS = 5,
+ SAY_KILL = 6,
+ SAY_TIMEOVER = 7,
+ SAY_DEATH = 8,
+// SAY_ATIESH = 9, Unused
+
+ //Spells
+ SPELL_FROSTBOLT = 29954,
+ SPELL_FIREBALL = 29953,
+ SPELL_ARCMISSLE = 29955,
+ SPELL_CHAINSOFICE = 29991,
+ SPELL_DRAGONSBREATH = 29964,
+ SPELL_MASSSLOW = 30035,
+ SPELL_FLAME_WREATH = 29946,
+ SPELL_AOE_CS = 29961,
+ SPELL_PLAYERPULL = 32265,
+ SPELL_AEXPLOSION = 29973,
+ SPELL_MASS_POLY = 29963,
+ SPELL_BLINK_CENTER = 29967,
+ SPELL_ELEMENTALS = 29962,
+ SPELL_CONJURE = 29975,
+ SPELL_DRINK = 30024,
+ SPELL_POTION = 32453,
+ SPELL_AOE_PYROBLAST = 29978,
+
+ //Creature Spells
+ SPELL_CIRCULAR_BLIZZARD = 29951,
+ SPELL_WATERBOLT = 31012,
+ SPELL_SHADOW_PYRO = 29978,
+
+ //Creatures
+ CREATURE_WATER_ELEMENTAL = 17167,
+ CREATURE_SHADOW_OF_ARAN = 18254,
+ CREATURE_ARAN_BLIZZARD = 17161,
+};
enum SuperSpell
{
@@ -160,12 +157,12 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_KILL1, SAY_KILL2), me);
+ Talk(SAY_KILL);
}
void JustDied(Unit* /*killer*/)
{
- DoScriptText(SAY_DEATH, me);
+ Talk(SAY_DEATH);
if (instance)
{
@@ -176,7 +173,7 @@ public:
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2, SAY_AGGRO3), me);
+ Talk(SAY_AGGRO);
if (instance)
{
@@ -264,7 +261,7 @@ public:
Drinking = true;
me->InterruptNonMeleeSpells(false);
- DoScriptText(SAY_DRINK, me);
+ Talk(SAY_DRINK);
if (!DrinkInturrupted)
{
@@ -384,7 +381,7 @@ public:
switch (LastSuperSpell)
{
case SUPER_AE:
- DoScriptText(RAND(SAY_EXPLOSION1, SAY_EXPLOSION2), me);
+ Talk(SAY_EXPLOSION);
DoCast(me, SPELL_BLINK_CENTER, true);
DoCast(me, SPELL_PLAYERPULL, true);
@@ -393,7 +390,7 @@ public:
break;
case SUPER_FLAME:
- DoScriptText(RAND(SAY_FLAMEWREATH1, SAY_FLAMEWREATH2), me);
+ Talk(SAY_FLAMEWREATH);
FlameWreathTimer = 20000;
FlameWreathCheckTime = 500;
@@ -406,7 +403,7 @@ public:
break;
case SUPER_BLIZZARD:
- DoScriptText(RAND(SAY_BLIZZARD1, SAY_BLIZZARD2), me);
+ Talk(SAY_BLIZZARD);
if (Creature* pSpawn = me->SummonCreature(CREATURE_ARAN_BLIZZARD, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 25000))
{
@@ -432,7 +429,7 @@ public:
}
}
- DoScriptText(SAY_ELEMENTALS, me);
+ Talk(SAY_ELEMENTALS);
}
if (BerserkTimer <= diff)
@@ -446,7 +443,7 @@ public:
}
}
- DoScriptText(SAY_TIMEOVER, me);
+ Talk(SAY_TIMEOVER);
BerserkTimer = 60000;
} else BerserkTimer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
index 688a678060f..cb5a1b7b914 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
@@ -28,35 +28,36 @@ EndScriptData */
#include "karazhan.h"
#include "PassiveAI.h"
-#define SAY_SLAY1 -1532065
-#define SAY_SLAY2 -1532066
-#define SAY_DEATH -1532067
-#define SAY_AGGRO -1532068
-#define SAY_SACRIFICE1 -1532069
-#define SAY_SACRIFICE2 -1532070
-#define SAY_SUMMON1 -1532071
-#define SAY_SUMMON2 -1532072
-
-#define SPELL_SUMMON_DEMONCHAINS 30120 // Summons demonic chains that maintain the ritual of sacrifice.
-#define SPELL_DEMON_CHAINS 30206 // Instant - Visual Effect
-#define SPELL_ENRAGE 23537 // Increases the caster's attack speed by 50% and the Physical damage it deals by 219 to 281 for 10 min.
-#define SPELL_SHADOW_BOLT 30055 // Hurls a bolt of dark magic at an enemy, inflicting Shadow damage.
-#define SPELL_SACRIFICE 30115 // Teleports and adds the debuff
-#define SPELL_BERSERK 32965 // Increases attack speed by 75%. Periodically casts Shadow Bolt Volley.
-#define SPELL_SUMMON_FIENDISIMP 30184 // Summons a Fiendish Imp.
-#define SPELL_SUMMON_IMP 30066 // Summons Kil'rek
-
-#define SPELL_FIENDISH_PORTAL 30171 // Opens portal and summons Fiendish Portal, 2 sec cast
-#define SPELL_FIENDISH_PORTAL_1 30179 // Opens portal and summons Fiendish Portal, instant cast
-
-#define SPELL_FIREBOLT 30050 // Blasts a target for 150 Fire damage.
-#define SPELL_BROKEN_PACT 30065 // All damage taken increased by 25%.
-#define SPELL_AMPLIFY_FLAMES 30053 // Increases the Fire damage taken by an enemy by 500 for 25 sec.
-
-#define CREATURE_DEMONCHAINS 17248
-#define CREATURE_FIENDISHIMP 17267
-#define CREATURE_PORTAL 17265
-#define CREATURE_KILREK 17229
+enum TerestianIllhoof
+{
+ SAY_SLAY = 1,
+ SAY_DEATH = 2,
+ SAY_AGGRO = 3,
+ SAY_SACRIFICE = 4,
+ SAY_SUMMON = 5,
+
+ SPELL_SUMMON_DEMONCHAINS = 30120, // Summons demonic chains that maintain the ritual of sacrifice.
+ SPELL_DEMON_CHAINS = 30206, // Instant - Visual Effect
+ SPELL_ENRAGE = 23537, // Increases the caster's attack speed by 50% and the Physical damage it deals by 219 to 281 for 10 min.
+ SPELL_SHADOW_BOLT = 30055, // Hurls a bolt of dark magic at an enemy, inflicting Shadow damage.
+ SPELL_SACRIFICE = 30115, // Teleports and adds the debuff
+ SPELL_BERSERK = 32965, // Increases attack speed by 75%. Periodically casts Shadow Bolt Volley.
+ SPELL_SUMMON_FIENDISIMP = 30184, // Summons a Fiendish Imp.
+ SPELL_SUMMON_IMP = 30066, // Summons Kil'rek
+
+ SPELL_FIENDISH_PORTAL = 30171, // Opens portal and summons Fiendish Portal, 2 sec cast
+ SPELL_FIENDISH_PORTAL_1 = 30179, // Opens portal and summons Fiendish Portal, instant cast
+
+ SPELL_FIREBOLT = 30050, // Blasts a target for 150 Fire damage.
+ SPELL_BROKEN_PACT = 30065, // All damage taken increased by 25%.
+ SPELL_AMPLIFY_FLAMES = 30053, // Increases the Fire damage taken by an enemy by 500 for 25 sec.
+
+ CREATURE_DEMONCHAINS = 17248,
+ CREATURE_FIENDISHIMP = 17267,
+ CREATURE_PORTAL = 17265,
+ CREATURE_KILREK = 17229,
+};
+
class mob_kilrek : public CreatureScript
{
@@ -319,7 +320,7 @@ public:
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(SAY_AGGRO, me);
+ Talk(SAY_AGGRO);
}
void JustSummoned(Creature* summoned)
@@ -331,7 +332,7 @@ public:
if (summoned->GetUInt32Value(UNIT_CREATED_BY_SPELL) == SPELL_FIENDISH_PORTAL_1)
{
- DoScriptText(RAND(SAY_SUMMON1, SAY_SUMMON2), me);
+ Talk(SAY_SUMMON);
SummonedPortals = true;
}
}
@@ -339,7 +340,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2), me);
+ Talk(SAY_SLAY);
}
void JustDied(Unit* /*killer*/)
@@ -355,7 +356,7 @@ public:
}
}
- DoScriptText(SAY_DEATH, me);
+ Talk(SAY_DEATH);
if (instance)
instance->SetData(TYPE_TERESTIAN, DONE);
@@ -378,7 +379,7 @@ public:
{
CAST_AI(mob_demon_chain::mob_demon_chainAI, Chains->AI())->SacrificeGUID = target->GetGUID();
Chains->CastSpell(Chains, SPELL_DEMON_CHAINS, true);
- DoScriptText(RAND(SAY_SACRIFICE1, SAY_SACRIFICE2), me);
+ Talk(SAY_SACRIFICE);
SacrificeTimer = 30000;
}
}
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
index cd1a803e478..7053cbb3ed7 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
@@ -33,64 +33,69 @@ EndScriptData */
/***********************************/
/*** OPERA WIZARD OF OZ EVENT *****/
/*********************************/
+enum Says
+{
+ SAY_DOROTHEE_DEATH = 0,
+ SAY_DOROTHEE_SUMMON = 1,
+ SAY_DOROTHEE_TITO_DEATH = 2,
+ SAY_DOROTHEE_AGGRO = 3,
+
+ SAY_ROAR_AGGRO = 0,
+ SAY_ROAR_DEATH = 1,
+ SAY_ROAR_SLAY = 2,
+
+ SAY_STRAWMAN_AGGRO = 0,
+ SAY_STRAWMAN_DEATH = 1,
+ SAY_STRAWMAN_SLAY = 2,
+
+ SAY_TINHEAD_AGGRO = 0,
+ SAY_TINHEAD_DEATH = 1,
+ SAY_TINHEAD_SLAY = 2,
+ EMOTE_RUST = 3,
+
+ SAY_CRONE_AGGRO = 0,
+ SAY_CRONE_DEATH = 1,
+ SAY_CRONE_SLAY = 2,
+};
-#define SAY_DOROTHEE_DEATH -1532025
-#define SAY_DOROTHEE_SUMMON -1532026
-#define SAY_DOROTHEE_TITO_DEATH -1532027
-#define SAY_DOROTHEE_AGGRO -1532028
-
-#define SAY_ROAR_AGGRO -1532029
-#define SAY_ROAR_DEATH -1532030
-#define SAY_ROAR_SLAY -1532031
-
-#define SAY_STRAWMAN_AGGRO -1532032
-#define SAY_STRAWMAN_DEATH -1532033
-#define SAY_STRAWMAN_SLAY -1532034
-
-#define SAY_TINHEAD_AGGRO -1532035
-#define SAY_TINHEAD_DEATH -1532036
-#define SAY_TINHEAD_SLAY -1532037
-#define EMOTE_RUST -1532038
-
-#define SAY_CRONE_AGGRO -1532039
-#define SAY_CRONE_AGGRO2 -1532040
-#define SAY_CRONE_DEATH -1532041
-#define SAY_CRONE_SLAY -1532042
-
-/**** Spells ****/
-// Dorothee
-#define SPELL_WATERBOLT 31012
-#define SPELL_SCREAM 31013
-#define SPELL_SUMMONTITO 31014
-
-// Tito
-#define SPELL_YIPPING 31015
-
-// Strawman
-#define SPELL_BRAIN_BASH 31046
-#define SPELL_BRAIN_WIPE 31069
-#define SPELL_BURNING_STRAW 31075
-
-// Tinhead
-#define SPELL_CLEAVE 31043
-#define SPELL_RUST 31086
-
-// Roar
-#define SPELL_MANGLE 31041
-#define SPELL_SHRED 31042
-#define SPELL_FRIGHTENED_SCREAM 31013
-
-// Crone
-#define SPELL_CHAIN_LIGHTNING 32337
-
-// Cyclone
-#define SPELL_KNOCKBACK 32334
-#define SPELL_CYCLONE_VISUAL 32332
+enum Spells
+{
+ // Dorothee
+ SPELL_WATERBOLT = 31012,
+ SPELL_SCREAM = 31013,
+ SPELL_SUMMONTITO = 31014,
+
+ // Tito
+ SPELL_YIPPING = 31015,
+
+ // Strawman
+ SPELL_BRAIN_BASH = 31046,
+ SPELL_BRAIN_WIPE = 31069,
+ SPELL_BURNING_STRAW = 31075,
+
+ // Tinhead
+ SPELL_CLEAVE = 31043,
+ SPELL_RUST = 31086,
+
+ // Roar
+ SPELL_MANGLE = 31041,
+ SPELL_SHRED = 31042,
+ SPELL_FRIGHTENED_SCREAM = 31013,
+
+ // Crone
+ SPELL_CHAIN_LIGHTNING = 32337,
+
+ // Cyclone
+ SPELL_KNOCKBACK = 32334,
+ SPELL_CYCLONE_VISUAL = 32332,
+};
-/** Creature Entries **/
-#define CREATURE_TITO 17548
-#define CREATURE_CYCLONE 18412
-#define CREATURE_CRONE 18168
+enum Creatures
+{
+ CREATURE_TITO = 17548,
+ CREATURE_CYCLONE = 18412,
+ CREATURE_CRONE = 18168,
+};
void SummonCroneIfReady(InstanceScript* instance, Creature* creature)
{
@@ -148,7 +153,7 @@ public:
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(SAY_DOROTHEE_AGGRO, me);
+ Talk(SAY_DOROTHEE_AGGRO);
}
void JustReachedHome()
@@ -160,7 +165,7 @@ public:
void JustDied(Unit* /*killer*/)
{
- DoScriptText(SAY_DOROTHEE_DEATH, me);
+ Talk(SAY_DOROTHEE_DEATH);
if (instance)
SummonCroneIfReady(instance, me);
@@ -253,7 +258,7 @@ public:
if (Dorothee && Dorothee->isAlive())
{
CAST_AI(boss_dorothee::boss_dorotheeAI, Dorothee->AI())->TitoDied = true;
- DoScriptText(SAY_DOROTHEE_TITO_DEATH, Dorothee);
+ Talk(SAY_DOROTHEE_TITO_DEATH, Dorothee->GetGUID());
}
}
}
@@ -278,7 +283,7 @@ void boss_dorothee::boss_dorotheeAI::SummonTito()
{
if (Creature* pTito = me->SummonCreature(CREATURE_TITO, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000))
{
- DoScriptText(SAY_DOROTHEE_SUMMON, me);
+ Talk(SAY_DOROTHEE_SUMMON);
CAST_AI(mob_tito::mob_titoAI, pTito->AI())->DorotheeGUID = me->GetGUID();
pTito->AI()->AttackStart(me->getVictim());
SummonedTito = true;
@@ -334,7 +339,7 @@ public:
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(SAY_STRAWMAN_AGGRO, me);
+ Talk(SAY_STRAWMAN_AGGRO);
}
void JustReachedHome()
@@ -357,7 +362,7 @@ public:
void JustDied(Unit* /*killer*/)
{
- DoScriptText(SAY_STRAWMAN_DEATH, me);
+ Talk(SAY_STRAWMAN_DEATH);
if (instance)
SummonCroneIfReady(instance, me);
@@ -365,7 +370,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(SAY_STRAWMAN_SLAY, me);
+ Talk(SAY_STRAWMAN_SLAY);
}
void UpdateAI(const uint32 diff)
@@ -436,7 +441,7 @@ public:
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(SAY_TINHEAD_AGGRO, me);
+ Talk(SAY_TINHEAD_AGGRO);
}
void JustReachedHome()
@@ -462,7 +467,7 @@ public:
void JustDied(Unit* /*killer*/)
{
- DoScriptText(SAY_TINHEAD_DEATH, me);
+ Talk(SAY_TINHEAD_DEATH);
if (instance)
SummonCroneIfReady(instance, me);
@@ -470,7 +475,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(SAY_TINHEAD_SLAY, me);
+ Talk(SAY_TINHEAD_SLAY);
}
void UpdateAI(const uint32 diff)
@@ -498,7 +503,7 @@ public:
if (RustTimer <= diff)
{
++RustCount;
- DoScriptText(EMOTE_RUST, me);
+ Talk(EMOTE_RUST);
DoCast(me, SPELL_RUST);
RustTimer = 6000;
} else RustTimer -= diff;
@@ -559,7 +564,7 @@ public:
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(SAY_ROAR_AGGRO, me);
+ Talk(SAY_ROAR_AGGRO);
}
void JustReachedHome()
@@ -569,7 +574,7 @@ public:
void JustDied(Unit* /*killer*/)
{
- DoScriptText(SAY_ROAR_DEATH, me);
+ Talk(SAY_ROAR_DEATH);
if (instance)
SummonCroneIfReady(instance, me);
@@ -577,7 +582,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(SAY_ROAR_SLAY, me);
+ Talk(SAY_ROAR_SLAY);
}
void UpdateAI(const uint32 diff)
@@ -650,16 +655,21 @@ public:
me->DespawnOrUnsummon();
}
+ void KilledUnit(Unit* /*victim*/)
+ {
+ Talk(SAY_CRONE_SLAY);
+ }
+
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(RAND(SAY_CRONE_AGGRO, SAY_CRONE_AGGRO2), me);
+ Talk(SAY_CRONE_AGGRO);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
}
void JustDied(Unit* /*killer*/)
{
- DoScriptText(SAY_CRONE_DEATH, me);
+ Talk(SAY_CRONE_DEATH);
if (instance)
{
@@ -744,22 +754,24 @@ public:
/**************************************/
/**** Opera Red Riding Hood Event* ***/
/************************************/
+enum RedRidingHood
+{
+ SAY_WOLF_AGGRO = 0,
+ SAY_WOLF_SLAY = 1,
+ SAY_WOLF_HOOD = 2,
+ SOUND_WOLF_DEATH = 9275,
-/**** Yells for the Wolf ****/
-#define SAY_WOLF_AGGRO -1532043
-#define SAY_WOLF_SLAY -1532044
-#define SAY_WOLF_HOOD -1532045
-#define SOUND_WOLF_DEATH 9275 //Only sound on death, no text.
+ SPELL_LITTLE_RED_RIDING_HOOD = 30768,
+ SPELL_TERRIFYING_HOWL = 30752,
+ SPELL_WIDE_SWIPE = 30761,
+
+ CREATURE_BIG_BAD_WOLF = 17521,
+};
-/**** Spells For The Wolf ****/
-#define SPELL_LITTLE_RED_RIDING_HOOD 30768
-#define SPELL_TERRIFYING_HOWL 30752
-#define SPELL_WIDE_SWIPE 30761
#define GOSSIP_GRANDMA "What phat lewtz you have grandmother?"
-/**** The Wolf's Entry* ***/
-#define CREATURE_BIG_BAD_WOLF 17521
+
class npc_grandmother : public CreatureScript
{
@@ -831,7 +843,12 @@ public:
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(SAY_WOLF_AGGRO, me);
+ Talk(SAY_WOLF_AGGRO);
+ }
+
+ void KilledUnit(Unit* /*victim*/)
+ {
+ Talk(SAY_WOLF_SLAY);
}
void JustReachedHome()
@@ -867,7 +884,7 @@ public:
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
- DoScriptText(SAY_WOLF_HOOD, me);
+ Talk(SAY_WOLF_HOOD);
DoCast(target, SPELL_LITTLE_RED_RIDING_HOOD, true);
TempThreat = DoGetThreat(target);
if (TempThreat)
@@ -917,41 +934,41 @@ public:
/******** Opera Romeo and Juliet Event* ******/
/********************************************/
-/**** Speech *****/
-#define SAY_JULIANNE_AGGRO -1532046
-#define SAY_JULIANNE_ENTER -1532047
-#define SAY_JULIANNE_DEATH01 -1532048
-#define SAY_JULIANNE_DEATH02 -1532049
-#define SAY_JULIANNE_RESURRECT -1532050
-#define SAY_JULIANNE_SLAY -1532051
-
-#define SAY_ROMULO_AGGRO -1532052
-#define SAY_ROMULO_DEATH -1532053
-#define SAY_ROMULO_ENTER -1532054
-#define SAY_ROMULO_RESURRECT -1532055
-#define SAY_ROMULO_SLAY -1532056
-
-/***** Spells For Julianne *****/
-#define SPELL_BLINDING_PASSION 30890
-#define SPELL_DEVOTION 30887
-#define SPELL_ETERNAL_AFFECTION 30878
-#define SPELL_POWERFUL_ATTRACTION 30889
-#define SPELL_DRINK_POISON 30907
-
-/***** Spells For Romulo ****/
-#define SPELL_BACKWARD_LUNGE 30815
-#define SPELL_DARING 30841
-#define SPELL_DEADLY_SWATHE 30817
-#define SPELL_POISON_THRUST 30822
-
-/**** Other Misc. Spells ****/
-#define SPELL_UNDYING_LOVE 30951
-#define SPELL_RES_VISUAL 24171
-
-/*** Misc. Information ****/
-#define CREATURE_ROMULO 17533
-#define ROMULO_X -10900
-#define ROMULO_Y -1758
+enum JulianneRomulo
+{
+ /**** Speech *****/
+ SAY_JULIANNE_AGGRO = 0,
+ SAY_JULIANNE_ENTER = 1,
+ SAY_JULIANNE_DEATH01 = 2,
+ SAY_JULIANNE_DEATH02 = 3,
+ SAY_JULIANNE_RESURRECT = 4,
+ SAY_JULIANNE_SLAY = 5,
+
+ SAY_ROMULO_AGGRO = 0,
+ SAY_ROMULO_DEATH = 1,
+ SAY_ROMULO_ENTER = 2,
+ SAY_ROMULO_RESURRECT = 3,
+ SAY_ROMULO_SLAY = 4,
+
+ SPELL_BLINDING_PASSION = 30890,
+ SPELL_DEVOTION = 30887,
+ SPELL_ETERNAL_AFFECTION = 30878,
+ SPELL_POWERFUL_ATTRACTION = 30889,
+ SPELL_DRINK_POISON = 30907,
+
+ SPELL_BACKWARD_LUNGE = 30815,
+ SPELL_DARING = 30841,
+ SPELL_DEADLY_SWATHE = 30817,
+ SPELL_POISON_THRUST = 30822,
+
+ SPELL_UNDYING_LOVE = 30951,
+ SPELL_RES_VISUAL = 24171,
+
+ CREATURE_ROMULO = 17533,
+ ROMULO_X = -10900,
+ ROMULO_Y = -1758,
+};
+
enum RAJPhase
{
@@ -1078,7 +1095,7 @@ public:
{
if (Spell->Id == SPELL_DRINK_POISON)
{
- DoScriptText(SAY_JULIANNE_DEATH01, me);
+ Talk(SAY_JULIANNE_DEATH01);
DrinkPoisonTimer = 2500;
}
}
@@ -1087,7 +1104,7 @@ public:
void JustDied(Unit* /*killer*/)
{
- DoScriptText(SAY_JULIANNE_DEATH02, me);
+ Talk(SAY_JULIANNE_DEATH02);
if (instance)
{
@@ -1101,7 +1118,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(SAY_JULIANNE_SLAY, me);
+ Talk(SAY_JULIANNE_SLAY);
}
void UpdateAI(const uint32 diff);
@@ -1172,7 +1189,7 @@ public:
if (Phase == PHASE_ROMULO)
{
- DoScriptText(SAY_ROMULO_DEATH, me);
+ Talk(SAY_ROMULO_DEATH);
PretendToDie(me);
IsFakingDeath = true;
Phase = PHASE_BOTH;
@@ -1219,7 +1236,7 @@ public:
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(SAY_ROMULO_AGGRO, me);
+ Talk(SAY_ROMULO_AGGRO);
if (JulianneGUID)
{
Creature* Julianne = (Unit::GetCreature((*me), JulianneGUID));
@@ -1241,7 +1258,7 @@ public:
void JustDied(Unit* /*killer*/)
{
- DoScriptText(SAY_ROMULO_DEATH, me);
+ Talk(SAY_ROMULO_DEATH);
if (instance)
{
@@ -1256,7 +1273,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(SAY_ROMULO_SLAY, me);
+ Talk(SAY_ROMULO_SLAY);
}
void UpdateAI(const uint32 diff)
@@ -1271,7 +1288,7 @@ public:
Creature* Julianne = (Unit::GetCreature((*me), JulianneGUID));
if (Julianne && CAST_AI(boss_julianne::boss_julianneAI, Julianne->AI())->IsFakingDeath)
{
- DoScriptText(SAY_ROMULO_RESURRECT, me);
+ Talk(SAY_ROMULO_RESURRECT);
Resurrect(Julianne);
CAST_AI(boss_julianne::boss_julianneAI, Julianne->AI())->IsFakingDeath = false;
JulianneDead = false;
@@ -1320,7 +1337,7 @@ void boss_julianne::boss_julianneAI::UpdateAI(const uint32 diff)
{
if (EntryYellTimer <= diff)
{
- DoScriptText(SAY_JULIANNE_ENTER, me);
+ Talk(SAY_JULIANNE_ENTER);
EntryYellTimer = 0;
} else EntryYellTimer -= diff;
}
@@ -1329,7 +1346,7 @@ void boss_julianne::boss_julianneAI::UpdateAI(const uint32 diff)
{
if (AggroYellTimer <= diff)
{
- DoScriptText(SAY_JULIANNE_AGGRO, me);
+ Talk(SAY_JULIANNE_AGGRO);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
me->setFaction(16);
AggroYellTimer = 0;
@@ -1391,7 +1408,7 @@ void boss_julianne::boss_julianneAI::UpdateAI(const uint32 diff)
Creature* Romulo = (Unit::GetCreature((*me), RomuloGUID));
if (Romulo && CAST_AI(boss_romulo::boss_romuloAI, Romulo->AI())->IsFakingDeath)
{
- DoScriptText(SAY_JULIANNE_RESURRECT, me);
+ Talk(SAY_JULIANNE_RESURRECT);
Resurrect(Romulo);
CAST_AI(boss_romulo::boss_romuloAI, Romulo->AI())->IsFakingDeath = false;
RomuloDead = false;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
index d2b83c6ac54..660b8f6c460 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
@@ -63,26 +63,26 @@ struct Dialogue
static Dialogue OzDialogue[]=
{
- {-1532103, 6000},
- {-1532104, 18000},
- {-1532105, 9000},
- {-1532106, 15000}
+ {0, 6000},
+ {1, 18000},
+ {2, 9000},
+ {3, 15000}
};
static Dialogue HoodDialogue[]=
{
- {-1532107, 6000},
- {-1532108, 10000},
- {-1532109, 14000},
- {-1532110, 15000}
+ {4, 6000},
+ {5, 10000},
+ {6, 14000},
+ {7, 15000}
};
static Dialogue RAJDialogue[]=
{
- {-1532111, 5000},
- {-1532112, 7000},
- {-1532113, 14000},
- {-1532114, 14000}
+ {8, 5000},
+ {9, 7000},
+ {10, 14000},
+ {11, 14000}
};
// Entries and spawn locations for creatures in Oz event
@@ -225,7 +225,8 @@ public:
}
if (text)
- DoScriptText(text, me);
+ CreatureAI::Talk(text);
+
}
void PrepareEncounter()
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
index c39a647d5e1..33335c32d05 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
@@ -28,8 +28,8 @@ EndScriptData */
enum eEnums
{
- SAY_AGGRO = -1189019,
- SAY_SPECIALAE = -1189020,
+ SAY_AGGRO = 0,
+ SAY_SPECIALAE = 1,
SPELL_POLYMORPH = 13323,
SPELL_AOESILENCE = 8988,
@@ -69,7 +69,7 @@ public:
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(SAY_AGGRO, me);
+ Talk(SAY_AGGRO);
}
void UpdateAI(const uint32 diff)
@@ -93,7 +93,7 @@ public:
if (me->IsNonMeleeSpellCasted(false))
return;
- DoScriptText(SAY_SPECIALAE, me);
+ Talk(SAY_SPECIALAE);
DoCast(me, SPELL_ARCANEBUBBLE);
bCanDetonate = true;
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp
index ff1a0867de0..b97e1d15dc0 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp
@@ -28,9 +28,9 @@ EndScriptData */
enum eEnums
{
- SAY_AGGRO = -1189016,
- SAY_HEALTH = -1189017,
- SAY_KILL = -1189018,
+ SAY_AGGRO = 0,
+ SAY_HEALTH = 1,
+ SAY_KILL = 2,
SPELL_FLAMESHOCK = 8053,
SPELL_SHADOWBOLT = 1106,
@@ -69,12 +69,12 @@ public:
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(SAY_AGGRO, me);
+ Talk(SAY_AGGRO);
}
void KilledUnit(Unit* /*Victim*/)
{
- DoScriptText(SAY_KILL, me);
+ Talk(SAY_KILL);
}
void UpdateAI(const uint32 diff)
@@ -85,7 +85,7 @@ public:
//If we are <35% hp
if (!HpYell && !HealthAbovePct(35))
{
- DoScriptText(SAY_HEALTH, me);
+ Talk(SAY_HEALTH);
HpYell = true;
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index aecd29b34b0..5bedf1e99b2 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -34,13 +34,14 @@ EndScriptData */
//this texts are already used by 3975 and 3976
enum Says
{
- SAY_ENTRANCE = -1189001,
- SAY_REJOINED = -1189002,
- SAY_LOST_HEAD = -1189003,
- SAY_CONFLAGRATION = -1189004,
- SAY_SPROUTING_PUMPKINS = -1189005,
- SAY_PLAYER_DEATH = -1189006,
- SAY_DEATH = -1189007
+ SAY_LOST_HEAD = 0,
+ SAY_PLAYER_DEATH = 1,
+
+ SAY_ENTRANCE = 0,
+ SAY_REJOINED = 1,
+ SAY_CONFLAGRATION = 2,
+ SAY_SPROUTING_PUMPKINS = 3,
+ SAY_DEATH = 4,
};
uint32 RandomLaugh[] = {11965, 11975, 11976};
@@ -251,13 +252,17 @@ public:
laugh = urand(15000, 30000);
}
- void EnterCombat(Unit* /*who*/) {}
- void SaySound(int32 textEntry, Unit* target = 0)
+ void EnterCombat(Unit* /*who*/) { }
+
+ void SaySound(uint8 textEntry, Unit* target = 0)
{
- DoScriptText(textEntry, me, target);
+ if (target)
+ Talk(textEntry, target->GetGUID());
+ else
+ Talk(textEntry);
+
//DoCast(me, SPELL_HEAD_SPEAKS, true);
- Creature* speaker = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 1000);
- if (speaker)
+ if (Creature* speaker = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 1000))
speaker->CastSpell(speaker, SPELL_HEAD_SPEAKS, false);
laugh += 3000;
}
@@ -517,9 +522,12 @@ public:
}
}
- void SaySound(int32 textEntry, Unit* target = 0)
+ void SaySound(uint8 textEntry, Unit* target = 0)
{
- DoScriptText(textEntry, me, target);
+ if (target)
+ Talk(textEntry, target->GetGUID());
+ else
+ Talk(textEntry);
laugh += 4000;
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
index dbbbb7fb0dd..8c1b22e9871 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
@@ -29,15 +29,11 @@ EndScriptData */
enum Says
{
- SAY_AGGRO = -1189000,
- SAY_WHIRLWIND = -1189001,
- SAY_ENRAGE = -1189002,
- SAY_KILL = -1189003
-};
-
-enum Emotes
-{
- EMOTE_ENRAGE = -1189004
+ SAY_AGGRO = 0,
+ SAY_WHIRLWIND = 1,
+ SAY_ENRAGE = 2,
+ SAY_KILL = 3,
+ EMOTE_ENRAGE = 4
};
enum Spells
@@ -82,13 +78,13 @@ public:
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(SAY_AGGRO, me);
+ Talk(SAY_AGGRO);
DoCast(me, SPELL_RUSHINGCHARGE);
}
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(SAY_KILL, me);
+ Talk(SAY_KILL);
}
void JustDied(Unit* /*killer*/)
@@ -105,8 +101,8 @@ public:
//If we are <30% hp goes Enraged
if (!Enrage && !HealthAbovePct(30) && !me->IsNonMeleeSpellCasted(false))
{
- DoScriptText(EMOTE_ENRAGE, me);
- DoScriptText(SAY_ENRAGE, me);
+ Talk(EMOTE_ENRAGE);
+ Talk(SAY_ENRAGE);
DoCast(me, SPELL_FRENZY);
Enrage = true;
}
@@ -122,7 +118,7 @@ public:
// Whirlwind_Timer
if (Whirlwind_Timer <= diff)
{
- DoScriptText(SAY_WHIRLWIND, me);
+ Talk(SAY_WHIRLWIND);
DoCast(me->getVictim(), SPELL_WHIRLWIND);
Whirlwind_Timer = 30000;
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp
index 9a66c9ba728..0d08431d39c 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp
@@ -28,7 +28,7 @@ EndScriptData */
enum eEnums
{
- SAY_AGGRO = -1189021,
+ SAY_AGGRO = 0,
SPELL_SUMMONSCARLETHOUND = 17164,
SPELL_BLOODLUST = 6742
};
@@ -56,7 +56,7 @@ public:
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(SAY_AGGRO, me);
+ Talk(SAY_AGGRO);
}
void UpdateAI(const uint32 diff)
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
index 07b5ec5d584..f0e7ac94703 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
@@ -29,11 +29,11 @@ EndScriptData */
enum Says
{
- SAY_AGGRO = -1189011,
- SAY_HEALTH1 = -1189012,
- SAY_HEALTH2 = -1189013,
- SAY_KILL = -1189014,
- SAY_TRIGGER_VORREL = -1189015
+ SAY_AGGRO = 0,
+ SAY_HEALTH1 = 1,
+ SAY_HEALTH2 = 2,
+ SAY_KILL = 3,
+ SAY_TRIGGER_VORREL = 0
};
enum Spells
@@ -71,12 +71,12 @@ public:
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(SAY_AGGRO, me);
+ Talk(SAY_AGGRO);
}
void KilledUnit(Unit* /*Victim*/)
{
- DoScriptText(SAY_KILL, me);
+ Talk(SAY_KILL);
}
void JustDied(Unit* /*killer*/)
@@ -85,8 +85,8 @@ public:
return;
//Any other Actions to do with vorrel? setStandState?
- if (Unit* vorrel = Unit::GetUnit(*me, instance->GetData64(DATA_VORREL)))
- DoScriptText(SAY_TRIGGER_VORREL, vorrel);
+ if (Creature* vorrel = Creature::GetCreature(*me, instance->GetData64(DATA_VORREL)))
+ vorrel->AI()->Talk(SAY_TRIGGER_VORREL);
}
void UpdateAI(const uint32 diff)
@@ -97,13 +97,13 @@ public:
//If we are low on hp Do sayings
if (!Yell60 && !HealthAbovePct(60))
{
- DoScriptText(SAY_HEALTH1, me);
+ Talk(SAY_HEALTH1);
Yell60 = true;
}
if (!Yell30 && !HealthAbovePct(30))
{
- DoScriptText(SAY_HEALTH2, me);
+ Talk(SAY_HEALTH2);
Yell30 = true;
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
index 4b3c8f2160e..651ca453916 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
@@ -31,14 +31,14 @@ EndScriptData */
enum Says
{
//Mograine says
- SAY_MO_AGGRO = -1189005,
- SAY_MO_KILL = -1189006,
- SAY_MO_RESSURECTED = -1189007,
+ SAY_MO_AGGRO = 0,
+ SAY_MO_KILL = 1,
+ SAY_MO_RESSURECTED = 2,
//Whitemane says
- SAY_WH_INTRO = -1189008,
- SAY_WH_KILL = -1189009,
- SAY_WH_RESSURECT = -1189010,
+ SAY_WH_INTRO = 0,
+ SAY_WH_KILL = 1,
+ SAY_WH_RESSURECT = 2,
};
enum Spells
@@ -114,7 +114,7 @@ public:
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(SAY_MO_AGGRO, me);
+ Talk(SAY_MO_AGGRO);
DoCast(me, SPELL_RETRIBUTIONAURA);
me->CallForHelp(VISIBLE_RANGE);
@@ -122,7 +122,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(SAY_MO_KILL, me);
+ Talk(SAY_MO_KILL);
}
void DamageTaken(Unit* /*doneBy*/, uint32 &damage)
@@ -167,7 +167,7 @@ public:
//When hit with ressurection say text
if (spell->Id == SPELL_SCARLETRESURRECTION)
{
- DoScriptText(SAY_MO_RESSURECTED, me);
+ Talk(SAY_MO_RESSURECTED);
_bFakeDeath = false;
if (instance)
@@ -276,12 +276,12 @@ public:
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(SAY_WH_INTRO, me);
+ Talk(SAY_WH_INTRO);
}
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(SAY_WH_KILL, me);
+ Talk(SAY_WH_KILL);
}
void DamageTaken(Unit* /*attacker*/, uint32& damage)
@@ -303,7 +303,7 @@ public:
if (Unit* Mograine = Unit::GetUnit(*me, instance->GetData64(DATA_MOGRAINE)))
{
DoCast(Mograine, SPELL_SCARLETRESURRECTION);
- DoScriptText(SAY_WH_RESSURECT, me);
+ Talk(SAY_WH_RESSURECT);
_bCanResurrect = false;
}
}
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
index 509fcdd845e..5d9df239870 100644
--- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
+++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
@@ -23,6 +23,7 @@ SDComment:
SDCategory: Shadowfang Keep
EndScriptData */
+#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "InstanceScript.h"
#include "shadowfang_keep.h"
@@ -32,9 +33,9 @@ EndScriptData */
enum eEnums
{
- SAY_BOSS_DIE_AD = -1033007,
- SAY_BOSS_DIE_AS = -1033008,
- SAY_ARCHMAGE = -1033009,
+ SAY_BOSS_DIE_AD = 0,
+ SAY_BOSS_DIE_AS = 0,
+ SAY_ARCHMAGE = 0,
NPC_ASH = 3850,
NPC_ADA = 3849,
@@ -139,8 +140,8 @@ public:
if (pAda && pAda->isAlive() && pAsh && pAsh->isAlive())
{
- DoScriptText(SAY_BOSS_DIE_AD, pAda);
- DoScriptText(SAY_BOSS_DIE_AS, pAsh);
+ pAda->AI()->Talk(SAY_BOSS_DIE_AD);
+ pAsh->AI()->Talk(SAY_BOSS_DIE_AS);
}
}
@@ -257,7 +258,7 @@ public:
summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
summon->SetReactState(REACT_DEFENSIVE);
summon->CastSpell(summon, SPELL_ASHCROMBE_TELEPORT, true);
- DoScriptText(SAY_ARCHMAGE, summon);
+ summon->AI()->Talk(SAY_ARCHMAGE);
uiTimer = 2000;
uiPhase = 2;
break;
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
index 5fc41b3b267..c98148e645b 100644
--- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
+++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
@@ -42,13 +42,13 @@ EndContentData */
enum eEnums
{
- SAY_FREE_AS = -1033000,
- SAY_OPEN_DOOR_AS = -1033001,
- SAY_POST_DOOR_AS = -1033002,
- SAY_FREE_AD = -1033003,
- SAY_OPEN_DOOR_AD = -1033004,
- SAY_POST1_DOOR_AD = -1033005,
- SAY_POST2_DOOR_AD = -1033006,
+ SAY_FREE_AS = 0,
+ SAY_OPEN_DOOR_AS = 1,
+ SAY_POST_DOOR_AS = 2,
+ SAY_FREE_AD = 0,
+ SAY_OPEN_DOOR_AD = 1,
+ SAY_POST1_DOOR_AD = 2,
+ SAY_POST2_DOOR_AD = 3,
SPELL_UNLOCK = 6421,
NPC_ASH = 3850,
@@ -110,15 +110,15 @@ public:
{
case 0:
if (uiNpcEntry == NPC_ASH)
- DoScriptText(SAY_FREE_AS, me);
+ Talk(SAY_FREE_AS);
else
- DoScriptText(SAY_FREE_AD, me);
+ Talk(SAY_FREE_AD);
break;
case 10:
if (uiNpcEntry == NPC_ASH)
- DoScriptText(SAY_OPEN_DOOR_AS, me);
+ Talk(SAY_OPEN_DOOR_AS);
else
- DoScriptText(SAY_OPEN_DOOR_AD, me);
+ Talk(SAY_OPEN_DOOR_AD);
break;
case 11:
if (uiNpcEntry == NPC_ASH)
@@ -126,16 +126,16 @@ public:
break;
case 12:
if (uiNpcEntry == NPC_ASH)
- DoScriptText(SAY_POST_DOOR_AS, me);
+ Talk(SAY_POST_DOOR_AS);
else
- DoScriptText(SAY_POST1_DOOR_AD, me);
+ Talk(SAY_POST1_DOOR_AD);
if (instance)
instance->SetData(TYPE_FREE_NPC, DONE);
break;
case 13:
if (uiNpcEntry != NPC_ASH)
- DoScriptText(SAY_POST2_DOOR_AD, me);
+ Talk(SAY_POST2_DOOR_AD);
break;
}
}
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp
index c763cb69dec..3e9d2e991fc 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp
@@ -28,41 +28,37 @@ EndScriptData */
enum Quotes
{
- YELL_INTRO = -1580017,
- YELL_INTRO_BREAK_ICE = -1580018,
- YELL_INTRO_CHARGE = -1580019,
- YELL_INTRO_KILL_MADRIGOSA = -1580020,
- YELL_INTRO_TAUNT = -1580021,
-
- YELL_MADR_ICE_BARRIER = -1580031,
- YELL_MADR_INTRO = -1580032,
- YELL_MADR_ICE_BLOCK = -1580033,
- YELL_MADR_TRAP = -1580034,
- YELL_MADR_DEATH = -1580035,
-
- YELL_AGGRO = -1580022,
- YELL_KILL1 = -1580023,
- YELL_KILL2 = -1580024,
- YELL_KILL3 = -1580025,
- YELL_LOVE1 = -1580026,
- YELL_LOVE2 = -1580027,
- YELL_LOVE3 = -1580028,
- YELL_BERSERK = -1580029,
- YELL_DEATH = -1580030
+ YELL_INTRO = 0,
+ YELL_INTRO_BREAK_ICE = 1,
+ YELL_INTRO_CHARGE = 2,
+ YELL_INTRO_KILL_MADRIGOSA = 3,
+ YELL_INTRO_TAUNT = 4,
+
+ YELL_AGGRO = 5,
+ YELL_KILL = 6,
+ YELL_LOVE = 7,
+ YELL_BERSERK = 8,
+ YELL_DEATH = 9,
+
+ YELL_MADR_ICE_BARRIER = 0,
+ YELL_MADR_INTRO = 1,
+ YELL_MADR_ICE_BLOCK = 2,
+ YELL_MADR_TRAP = 3,
+ YELL_MADR_DEATH = 4,
};
enum Spells
{
- SPELL_METEOR_SLASH = 45150,
- SPELL_BURN = 46394,
- SPELL_STOMP = 45185,
- SPELL_BERSERK = 26662,
- SPELL_DUAL_WIELD = 42459,
-
- SPELL_INTRO_FROST_BLAST = 45203,
- SPELL_INTRO_FROSTBOLT = 44843,
- SPELL_INTRO_ENCAPSULATE = 45665,
- SPELL_INTRO_ENCAPSULATE_CHANELLING = 45661
+ SPELL_METEOR_SLASH = 45150,
+ SPELL_BURN = 46394,
+ SPELL_STOMP = 45185,
+ SPELL_BERSERK = 26662,
+ SPELL_DUAL_WIELD = 42459,
+
+ SPELL_INTRO_FROST_BLAST = 45203,
+ SPELL_INTRO_FROSTBOLT = 44843,
+ SPELL_INTRO_ENCAPSULATE = 45665,
+ SPELL_INTRO_ENCAPSULATE_CHANELLING = 45661
};
#define FELMYST 25038
@@ -122,7 +118,7 @@ public:
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(YELL_AGGRO, me);
+ Talk(YELL_AGGRO);
if (instance)
instance->SetData(DATA_BRUTALLUS_EVENT, IN_PROGRESS);
@@ -130,12 +126,12 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(YELL_KILL1, YELL_KILL2, YELL_KILL3), me);
+ Talk(YELL_KILL);
}
void JustDied(Unit* /*killer*/)
{
- DoScriptText(YELL_DEATH, me);
+ Talk(YELL_DEATH);
if (instance)
{
@@ -199,19 +195,19 @@ public:
switch (IntroPhase)
{
case 0:
- DoScriptText(YELL_MADR_ICE_BARRIER, Madrigosa);
+ Madrigosa->AI()->Talk(YELL_MADR_ICE_BARRIER);
IntroPhaseTimer = 7000;
++IntroPhase;
break;
case 1:
me->SetInFront(Madrigosa);
Madrigosa->SetInFront(me);
- DoScriptText(YELL_MADR_INTRO, Madrigosa, me);
+ Madrigosa->AI()->Talk(YELL_MADR_INTRO, me->GetGUID());
IntroPhaseTimer = 9000;
++IntroPhase;
break;
case 2:
- DoScriptText(YELL_INTRO, me, Madrigosa);
+ Talk(YELL_INTRO, Madrigosa->GetGUID());
IntroPhaseTimer = 13000;
++IntroPhase;
break;
@@ -225,32 +221,32 @@ public:
++IntroPhase;
break;
case 4:
- DoScriptText(YELL_INTRO_BREAK_ICE, me);
+ Talk(YELL_INTRO_BREAK_ICE);
IntroPhaseTimer = 6000;
++IntroPhase;
break;
case 5:
Madrigosa->CastSpell(me, SPELL_INTRO_ENCAPSULATE_CHANELLING, false);
- DoScriptText(YELL_MADR_TRAP, Madrigosa);
+ Madrigosa->AI()->Talk(YELL_MADR_TRAP);
DoCast(me, SPELL_INTRO_ENCAPSULATE);
IntroPhaseTimer = 11000;
++IntroPhase;
break;
case 6:
- DoScriptText(YELL_INTRO_CHARGE, me);
+ Talk(YELL_INTRO_CHARGE);
IntroPhaseTimer = 5000;
++IntroPhase;
break;
case 7:
me->Kill(Madrigosa);
- DoScriptText(YELL_MADR_DEATH, Madrigosa);
+ Madrigosa->AI()->Talk(YELL_MADR_DEATH);
me->SetFullHealth();
me->AttackStop();
IntroPhaseTimer = 4000;
++IntroPhase;
break;
case 8:
- DoScriptText(YELL_INTRO_KILL_MADRIGOSA, me);
+ Talk(YELL_INTRO_KILL_MADRIGOSA);
me->SetOrientation(0.14f);
me->StopMoving();
Madrigosa->setDeathState(CORPSE);
@@ -258,7 +254,7 @@ public:
++IntroPhase;
break;
case 9:
- DoScriptText(YELL_INTRO_TAUNT, me);
+ Talk(YELL_INTRO_TAUNT);
IntroPhaseTimer = 5000;
++IntroPhase;
break;
@@ -316,7 +312,7 @@ public:
if (StompTimer <= diff)
{
- DoScriptText(RAND(YELL_LOVE1, YELL_LOVE2, YELL_LOVE3), me);
+ Talk(YELL_LOVE);
DoCast(me->getVictim(), SPELL_STOMP);
StompTimer = 30000;
} else StompTimer -= diff;
@@ -336,7 +332,7 @@ public:
if (BerserkTimer < diff && !Enraged)
{
- DoScriptText(YELL_BERSERK, me);
+ Talk(YELL_BERSERK);
DoCast(me, SPELL_BERSERK);
Enraged = true;
} else BerserkTimer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
index 95dde4f0ada..23a83a7ee8f 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
@@ -28,35 +28,27 @@ EndScriptData */
enum Quotes
{
- //Alytesh
- YELL_CANFLAGRATION = -1580044,
- YELL_SISTER_SACROLASH_DEAD = -1580045,
- YELL_ALY_KILL_1 = -1580046,
- YELL_ALY_KILL_2 = -1580047,
- YELL_ALY_DEAD = -1580048,
- YELL_BERSERK = -1580049,
-
- //Sacrolash
- YELL_SHADOW_NOVA = -1580050,
- YELL_SISTER_ALYTHESS_DEAD = -1580051,
- YELL_SAC_KILL_1 = -1580052,
- YELL_SAC_KILL_2 = -1580053,
- SAY_SAC_DEAD = -1580054,
- YELL_ENRAGE = -1580055,
-
- //Intro
- YELL_INTRO_SAC_1 = -1580056,
- YELL_INTRO_ALY_2 = -1580057,
- YELL_INTRO_SAC_3 = -1580058,
- YELL_INTRO_ALY_4 = -1580059,
- YELL_INTRO_SAC_5 = -1580060,
- YELL_INTRO_ALY_6 = -1580061,
- YELL_INTRO_SAC_7 = -1580062,
- YELL_INTRO_ALY_8 = -1580063,
-
- //Emote
- EMOTE_SHADOW_NOVA = -1580064,
- EMOTE_CONFLAGRATION = -1580065
+ YELL_INTRO_SAC_1 = 0,
+ YELL_INTRO_SAC_3 = 1,
+ YELL_INTRO_SAC_5 = 2,
+ YELL_INTRO_SAC_7 = 3,
+ YELL_SAC_DEAD = 4,
+ EMOTE_SHADOW_NOVA = 5,
+ YELL_ENRAGE = 6,
+ YELL_SISTER_ALYTHESS_DEAD = 7,
+ YELL_SAC_KILL = 8,
+ YELL_SHADOW_NOVA = 9,
+
+ YELL_INTRO_ALY_2 = 0,
+ YELL_INTRO_ALY_4 = 1,
+ YELL_INTRO_ALY_6 = 2,
+ YELL_INTRO_ALY_8 = 3,
+ EMOTE_CONFLAGRATION = 4,
+ YELL_ALY_KILL = 5,
+ YELL_ALY_DEAD = 6,
+ YELL_SISTER_SACROLASH_DEAD = 7,
+ YELL_CANFLAGRATION = 8,
+ YELL_BERSERK = 9,
};
enum Spells
@@ -165,7 +157,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
if (rand()%4 == 0)
- DoScriptText(RAND(YELL_SAC_KILL_1, YELL_SAC_KILL_2), me);
+ Talk(YELL_SAC_KILL);
}
void JustDied(Unit* /*killer*/)
@@ -173,7 +165,7 @@ public:
// only if ALY death
if (SisterDeath)
{
- DoScriptText(SAY_SAC_DEAD, me);
+ Talk(YELL_SAC_DEAD);
if (instance)
instance->SetData(DATA_EREDAR_TWINS_EVENT, DONE);
@@ -235,7 +227,7 @@ public:
Temp = Unit::GetUnit(*me, instance->GetData64(DATA_ALYTHESS));
if (Temp && Temp->isDead())
{
- DoScriptText(YELL_SISTER_ALYTHESS_DEAD, me);
+ Talk(YELL_SISTER_ALYTHESS_DEAD);
DoCast(me, SPELL_EMPOWER);
me->InterruptSpell(CURRENT_GENERIC_SPELL);
SisterDeath = true;
@@ -275,8 +267,8 @@ public:
if (!SisterDeath)
{
if (target)
- DoScriptText(EMOTE_SHADOW_NOVA, me, target);
- DoScriptText(YELL_SHADOW_NOVA, me);
+ Talk(EMOTE_SHADOW_NOVA, target->GetGUID());
+ Talk(YELL_SHADOW_NOVA);
}
ShadownovaTimer = 30000+(rand()%5000);
}
@@ -324,7 +316,7 @@ public:
if (EnrageTimer < diff && !Enraged)
{
me->InterruptSpell(CURRENT_GENERIC_SPELL);
- DoScriptText(YELL_ENRAGE, me);
+ Talk(YELL_ENRAGE);
DoCast(me, SPELL_ENRAGE);
Enraged = true;
} else EnrageTimer -= diff;
@@ -457,7 +449,7 @@ public:
{
if (rand()%4 == 0)
{
- DoScriptText(RAND(YELL_ALY_KILL_1, YELL_ALY_KILL_2), me);
+ Talk(YELL_ALY_KILL);
}
}
@@ -465,7 +457,7 @@ public:
{
if (SisterDeath)
{
- DoScriptText(YELL_ALY_DEAD, me);
+ Talk(YELL_ALY_DEAD);
if (instance)
instance->SetData(DATA_EREDAR_TWINS_EVENT, DONE);
@@ -528,24 +520,24 @@ public:
case 0: return 0;
case 1:
if (Sacrolash)
- DoScriptText(YELL_INTRO_SAC_1, Sacrolash);
+ Sacrolash->AI()->Talk(YELL_INTRO_SAC_1);
return 1000;
- case 2: DoScriptText(YELL_INTRO_ALY_2, me); return 1000;
+ case 2: Talk(YELL_INTRO_ALY_2); return 1000;
case 3:
if (Sacrolash)
- DoScriptText(YELL_INTRO_SAC_3, Sacrolash);
+ Sacrolash->AI()->Talk(YELL_INTRO_SAC_3);
return 2000;
- case 4: DoScriptText(YELL_INTRO_ALY_4, me); return 1000;
+ case 4: Talk(YELL_INTRO_ALY_4); return 1000;
case 5:
if (Sacrolash)
- DoScriptText(YELL_INTRO_SAC_5, Sacrolash);
+ Sacrolash->AI()->Talk(YELL_INTRO_SAC_5);
return 2000;
- case 6: DoScriptText(YELL_INTRO_ALY_6, me); return 1000;
+ case 6: Talk(YELL_INTRO_ALY_6); return 1000;
case 7:
if (Sacrolash)
- DoScriptText(YELL_INTRO_SAC_7, Sacrolash);
+ Sacrolash->AI()->Talk(YELL_INTRO_SAC_7);
return 3000;
- case 8: DoScriptText(YELL_INTRO_ALY_8, me); return 900000;
+ case 8: Talk(YELL_INTRO_ALY_8); return 900000;
}
return 10000;
}
@@ -568,7 +560,7 @@ public:
Temp = Unit::GetUnit(*me, instance->GetData64(DATA_SACROLASH));
if (Temp && Temp->isDead())
{
- DoScriptText(YELL_SISTER_SACROLASH_DEAD, me);
+ Talk(YELL_SISTER_SACROLASH_DEAD);
DoCast(me, SPELL_EMPOWER);
me->InterruptSpell(CURRENT_GENERIC_SPELL);
SisterDeath = true;
@@ -622,8 +614,8 @@ public:
if (!SisterDeath)
{
if (target)
- DoScriptText(EMOTE_CONFLAGRATION, me, target);
- DoScriptText(YELL_CANFLAGRATION, me);
+ Talk(EMOTE_CONFLAGRATION, target->GetGUID());
+ Talk(YELL_CANFLAGRATION);
}
BlazeTimer = 4000;
@@ -661,7 +653,7 @@ public:
if (EnrageTimer < diff && !Enraged)
{
me->InterruptSpell(CURRENT_GENERIC_SPELL);
- DoScriptText(YELL_BERSERK, me);
+ Talk(YELL_BERSERK);
DoCast(me, SPELL_ENRAGE);
Enraged = true;
} else EnrageTimer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
index bc841d76714..35fabb7a195 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
@@ -31,14 +31,13 @@ EndScriptData */
enum Yells
{
- YELL_BIRTH = -1580036,
- YELL_KILL1 = -1580037,
- YELL_KILL2 = -1580038,
- YELL_BREATH = -1580039,
- YELL_TAKEOFF = -1580040,
- YELL_BERSERK = -1580041,
- YELL_DEATH = -1580042,
- YELL_KALECGOS = -1580043, // after felmyst's death spawned and say this
+ YELL_BIRTH = 0,
+ YELL_KILL = 1,
+ YELL_BREATH = 2,
+ YELL_TAKEOFF = 3,
+ YELL_BERSERK = 4,
+ YELL_DEATH = 5,
+ //YELL_KALECGOS = 6, Not used. After felmyst's death spawned and say this
};
enum Spells
@@ -181,17 +180,17 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(YELL_KILL1, YELL_KILL2), me);
+ Talk(YELL_KILL);
}
void JustRespawned()
{
- DoScriptText(YELL_BIRTH, me);
+ Talk(YELL_BIRTH);
}
void JustDied(Unit* /*killer*/)
{
- DoScriptText(YELL_DEATH, me);
+ Talk(YELL_DEATH);
if (instance)
instance->SetData(DATA_FELMYST_EVENT, DONE);
@@ -279,7 +278,7 @@ public:
me->GetMotionMaster()->Clear(false);
me->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
me->StopMoving();
- DoScriptText(YELL_TAKEOFF, me);
+ Talk(YELL_TAKEOFF);
events.ScheduleEvent(EVENT_FLIGHT_SEQUENCE, 2000);
break;
case 1:
@@ -424,7 +423,7 @@ public:
switch (events.ExecuteEvent())
{
case EVENT_BERSERK:
- DoScriptText(YELL_BERSERK, me);
+ Talk(YELL_BERSERK);
DoCast(me, SPELL_BERSERK, true);
events.ScheduleEvent(EVENT_BERSERK, 10000);
break;
@@ -459,7 +458,7 @@ public:
switch (events.ExecuteEvent())
{
case EVENT_BERSERK:
- DoScriptText(YELL_BERSERK, me);
+ Talk(YELL_BERSERK);
DoCast(me, SPELL_BERSERK, true);
break;
case EVENT_FLIGHT_SEQUENCE:
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
index 1239ca88d03..c7db80c7f22 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
@@ -31,60 +31,52 @@ EndScriptData */
enum Yells
{
- //Kalecgos dragon form
- SAY_EVIL_AGGRO = -1580000,
- SAY_EVIL_SPELL1 = -1580001,
- SAY_EVIL_SPELL2 = -1580002,
- SAY_EVIL_SLAY1 = -1580003,
- SAY_EVIL_SLAY2 = -1580004,
- SAY_EVIL_ENRAGE = -1580005,
-
- //Kalecgos humanoid form
- SAY_GOOD_AGGRO = -1580006,
- SAY_GOOD_NEAR_DEATH = -1580007,
- SAY_GOOD_NEAR_DEATH2 = -1580008,
- SAY_GOOD_PLRWIN = -1580009,
-
- //Sathrovarr
- SAY_SATH_AGGRO = -1580010,
- SAY_SATH_DEATH = -1580011,
- SAY_SATH_SPELL1 = -1580012,
- SAY_SATH_SPELL2 = -1580013,
- SAY_SATH_SLAY1 = -1580014,
- SAY_SATH_SLAY2 = -1580015,
- SAY_SATH_ENRAGE = -1580016,
+ SAY_SATH_AGGRO = 0,
+ SAY_SATH_SLAY = 1,
+ SAY_SATH_DEATH = 2,
+ SAY_SATH_SPELL1 = 3,
+ SAY_SATH_SPELL2 = 4,
+
+ SAY_EVIL_AGGRO = 0,
+ SAY_EVIL_SLAY = 1,
+ SAY_GOOD_PLRWIN = 2,
+ SAY_EVIL_ENRAGE = 3,
+
+ SAY_GOOD_AGGRO = 0,
+ SAY_GOOD_NEAR_DEATH = 1,
+ SAY_GOOD_NEAR_DEATH2 = 2,
};
enum Spells
{
- AURA_SUNWELL_RADIANCE = 45769,
- AURA_SPECTRAL_EXHAUSTION = 44867,
- AURA_SPECTRAL_REALM = 46021,
- AURA_SPECTRAL_INVISIBILITY = 44801,
- AURA_DEMONIC_VISUAL = 44800,
-
- SPELL_SPECTRAL_BLAST = 44869,
- SPELL_TELEPORT_SPECTRAL = 46019,
- SPELL_ARCANE_BUFFET = 45018,
- SPELL_FROST_BREATH = 44799,
- SPELL_TAIL_LASH = 45122,
-
- SPELL_BANISH = 44836,
- SPELL_TRANSFORM_KALEC = 44670,
- SPELL_ENRAGE = 44807,
-
- SPELL_CORRUPTION_STRIKE = 45029,
- SPELL_AGONY_CURSE = 45032,
- SPELL_SHADOW_BOLT = 45031,
-
- SPELL_HEROIC_STRIKE = 45026,
- SPELL_REVITALIZE = 45027
+ AURA_SUNWELL_RADIANCE = 45769,
+ AURA_SPECTRAL_EXHAUSTION = 44867,
+ AURA_SPECTRAL_REALM = 46021,
+ AURA_SPECTRAL_INVISIBILITY = 44801,
+ AURA_DEMONIC_VISUAL = 44800,
+
+ SPELL_SPECTRAL_BLAST = 44869,
+ SPELL_TELEPORT_SPECTRAL = 46019,
+ SPELL_ARCANE_BUFFET = 45018,
+ SPELL_FROST_BREATH = 44799,
+ SPELL_TAIL_LASH = 45122,
+
+ SPELL_BANISH = 44836,
+ SPELL_TRANSFORM_KALEC = 44670,
+ SPELL_ENRAGE = 44807,
+
+ SPELL_CORRUPTION_STRIKE = 45029,
+ SPELL_AGONY_CURSE = 45032,
+ SPELL_SHADOW_BOLT = 45031,
+
+ SPELL_HEROIC_STRIKE = 45026,
+ SPELL_REVITALIZE = 45027
};
enum SWPActions
{
- DO_ENRAGE = 1,
- DO_BANISH = 2,
+ DO_ENRAGE = 1,
+ DO_BANISH = 2,
};
#define GO_FAILED "You are unable to use this currently."
@@ -360,7 +352,7 @@ public:
void EnterCombat(Unit* /*who*/)
{
me->SetStandState(UNIT_STAND_STATE_STAND);
- DoScriptText(SAY_EVIL_AGGRO, me);
+ Talk(SAY_EVIL_AGGRO);
DoZoneInCombat();
if (instance)
@@ -369,7 +361,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_EVIL_SLAY1, SAY_EVIL_SLAY2), me);
+ Talk(SAY_EVIL_SLAY);
}
void MovementInform(uint32 type, uint32 /*id*/)
@@ -408,7 +400,7 @@ public:
TalkTimer = 1000;
break;
case 2:
- DoScriptText(SAY_GOOD_PLRWIN, me);
+ Talk(SAY_GOOD_PLRWIN);
TalkTimer = 10000;
break;
case 3:
@@ -426,7 +418,7 @@ public:
switch (TalkSequence)
{
case 1:
- DoScriptText(SAY_EVIL_ENRAGE, me);
+ Talk(SAY_EVIL_ENRAGE);
TalkTimer = 3000;
break;
case 2:
@@ -505,20 +497,20 @@ public:
switch (YellSequence)
{
case 0:
- DoScriptText(SAY_GOOD_AGGRO, me);
+ Talk(SAY_GOOD_AGGRO);
++YellSequence;
break;
case 1:
if (HealthBelowPct(50))
{
- DoScriptText(SAY_GOOD_NEAR_DEATH, me);
+ Talk(SAY_GOOD_NEAR_DEATH);
++YellSequence;
}
break;
case 2:
if (HealthBelowPct(10))
{
- DoScriptText(SAY_GOOD_NEAR_DEATH2, me);
+ Talk(SAY_GOOD_NEAR_DEATH2);
++YellSequence;
}
break;
@@ -642,7 +634,7 @@ public:
me->AddThreat(Kalec, 100.0f);
Kalec->setActive(true);
}
- DoScriptText(SAY_SATH_AGGRO, me);
+ Talk(SAY_SATH_AGGRO);
}
void DamageTaken(Unit* done_by, uint32 &damage)
@@ -664,12 +656,12 @@ public:
EnterEvadeMode();
return;
}
- DoScriptText(RAND(SAY_SATH_SLAY1, SAY_SATH_SLAY2), me);
+ Talk(SAY_SATH_SLAY);
}
void JustDied(Unit* /*killer*/)
{
- DoScriptText(SAY_SATH_DEATH, me);
+ Talk(SAY_SATH_DEATH);
me->SetPosition(me->GetPositionX(), me->GetPositionY(), DRAGON_REALM_Z, me->GetOrientation());
TeleportAllPlayersBack();
if (Creature* Kalecgos = Unit::GetCreature(*me, KalecgosGUID))
@@ -781,7 +773,7 @@ public:
if (ShadowBoltTimer <= diff)
{
- if (!(rand()%5))DoScriptText(SAY_SATH_SPELL1, me);
+ if (!(rand()%5))Talk(SAY_SATH_SPELL1);
DoCast(me, SPELL_SHADOW_BOLT);
ShadowBoltTimer = 7000+(rand()%3000);
} else ShadowBoltTimer -= diff;
@@ -796,7 +788,7 @@ public:
if (CorruptionStrikeTimer <= diff)
{
- if (!(rand()%5))DoScriptText(SAY_SATH_SPELL2, me);
+ if (!(rand()%5))Talk(SAY_SATH_SPELL2);
DoCast(me->getVictim(), SPELL_CORRUPTION_STRIKE);
CorruptionStrikeTimer = 13000;
} else CorruptionStrikeTimer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
index febbc8bc18e..814588fdf68 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
@@ -33,46 +33,34 @@ EndScriptData */
/*** Speech and sounds***/
enum Yells
{
- // These are used throughout Sunwell and Magisters(?). Players can hear this while running through the instances.
- SAY_KJ_OFFCOMBAT1 = -1580066,
- SAY_KJ_OFFCOMBAT2 = -1580067,
- SAY_KJ_OFFCOMBAT3 = -1580068,
- SAY_KJ_OFFCOMBAT4 = -1580069,
- SAY_KJ_OFFCOMBAT5 = -1580070,
-
- // Encounter speech and sounds
- SAY_KJ_EMERGE = -1580071,
- SAY_KJ_SLAY1 = -1580072,
- SAY_KJ_SLAY2 = -1580073,
- SAY_KJ_REFLECTION1 = -1580074,
- SAY_KJ_REFLECTION2 = -1580075,
- SAY_KJ_DARKNESS1 = -1580076,
- SAY_KJ_DARKNESS2 = -1580077,
- SAY_KJ_DARKNESS3 = -1580078,
- SAY_KJ_PHASE3 = -1580079,
- SAY_KJ_PHASE4 = -1580080,
- SAY_KJ_PHASE5 = -1580081,
- SAY_KJ_DEATH = -1580093,
- EMOTE_KJ_DARKNESS = -1580094,
-
- /*** Kalecgos - Anveena speech at the beginning of Phase 5; Anveena's sacrifice ***/
- SAY_KALECGOS_AWAKEN = -1580082,
- SAY_ANVEENA_IMPRISONED = -1580083,
- SAY_KALECGOS_LETGO = -1580084,
- SAY_ANVEENA_LOST = -1580085,
- SAY_KALECGOS_FOCUS = -1580086,
- SAY_ANVEENA_KALEC = -1580087,
- SAY_KALECGOS_FATE = -1580088,
- SAY_ANVEENA_GOODBYE = -1580089,
- SAY_KALECGOS_GOODBYE = -1580090,
- SAY_KALECGOS_ENCOURAGE = -1580091,
-
- /*** Kalecgos says throughout the fight ***/
- SAY_KALECGOS_JOIN = -1580092,
- SAY_KALEC_ORB_READY1 = -1580095,
- SAY_KALEC_ORB_READY2 = -1580096,
- SAY_KALEC_ORB_READY3 = -1580097,
- SAY_KALEC_ORB_READY4 = -1580098
+ SAY_KJ_OFFCOMBAT = 0,
+
+ SAY_KALECGOS_ENCOURAGE = 0,
+ SAY_KALECGOS_READY1 = 1,
+ SAY_KALECGOS_READY2 = 2,
+ SAY_KALECGOS_READY3 = 3,
+ SAY_KALECGOS_READY4 = 4,
+ SAY_KALECGOS_AWAKEN = 5,
+ SAY_KALECGOS_LETGO = 6,
+ SAY_KALECGOS_FOCUS = 7,
+ SAY_KALECGOS_FATE = 8,
+ SAY_KALECGOS_GOODBYE = 9,
+ SAY_KALECGOS_JOIN = 10,
+
+ SAY_KJ_DEATH = 0,
+ SAY_KJ_SLAY = 1,
+ SAY_KJ_REFLECTION = 2,
+ SAY_KJ_EMERGE = 3,
+ SAY_KJ_DARKNESS = 4,
+ SAY_KJ_PHASE3 = 5,
+ SAY_KJ_PHASE4 = 6,
+ SAY_KJ_PHASE5 = 7,
+ EMOTE_KJ_DARKNESS = 8,
+
+ SAY_ANVEENA_IMPRISONED = 0,
+ SAY_ANVEENA_LOST = 1,
+ SAY_ANVEENA_KALEC = 2,
+ SAY_ANVEENA_GOODBYE = 3,
};
/*** Spells used during the encounter ***/
@@ -322,7 +310,7 @@ public:
pOrb->Refresh();
}
}
- DoScriptText(SAY_KALECGOS_ENCOURAGE, me);
+ Talk(SAY_KALECGOS_ENCOURAGE);
}
else
{
@@ -338,10 +326,10 @@ public:
++EmpowerCount;
switch (EmpowerCount)
{
- case 1: DoScriptText(SAY_KALEC_ORB_READY1, me); break;
- case 2: DoScriptText(SAY_KALEC_ORB_READY2, me); break;
- case 3: DoScriptText(SAY_KALEC_ORB_READY3, me); break;
- case 4: DoScriptText(SAY_KALEC_ORB_READY4, me); break;
+ case 1: Talk(SAY_KALECGOS_READY1); break;
+ case 2: Talk(SAY_KALECGOS_READY2); break;
+ case 3: Talk(SAY_KALECGOS_READY3); break;
+ case 4: Talk(SAY_KALECGOS_READY4); break;
}
}
}
@@ -469,7 +457,7 @@ public:
if (uiRandomSayTimer < diff)
{
if (instance && instance->GetData(DATA_MURU_EVENT) != DONE && instance->GetData(DATA_KILJAEDEN_EVENT) == NOT_STARTED)
- DoScriptText(RAND(SAY_KJ_OFFCOMBAT1, SAY_KJ_OFFCOMBAT2, SAY_KJ_OFFCOMBAT3, SAY_KJ_OFFCOMBAT4, SAY_KJ_OFFCOMBAT5), me);
+ Talk(SAY_KJ_OFFCOMBAT);
uiRandomSayTimer = 30000;
} else uiRandomSayTimer -= diff;
@@ -613,7 +601,7 @@ public:
void JustDied(Unit* /*killer*/)
{
- DoScriptText(SAY_KJ_DEATH, me);
+ Talk(SAY_KJ_DEATH);
summons.DespawnAll();
if (instance)
@@ -622,7 +610,7 @@ public:
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_KJ_SLAY1, SAY_KJ_SLAY2), me);
+ Talk(SAY_KJ_SLAY);
}
void EnterEvadeMode()
@@ -657,7 +645,7 @@ public:
void CastSinisterReflection()
{
- DoScriptText(RAND(SAY_KJ_REFLECTION1, SAY_KJ_REFLECTION2), me);
+ Talk(SAY_KJ_REFLECTION);
for (uint8 i = 0; i < 4; ++i)
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true, -SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT))
@@ -717,8 +705,8 @@ public:
{
SpeechTimer = 0;
if (instance)
- if (Creature* pSpeechCreature = Unit::GetCreature(*me, instance->GetData64(Speeches[speechCount].creature)))
- DoScriptText(Speeches[speechCount].textid, pSpeechCreature);
+ if (Creature* speechCreature = Unit::GetCreature(*me, instance->GetData64(Speeches[speechCount].creature)))
+ speechCreature->AI()->Talk(Speeches[speechCount].textid);
if (speechCount == 12)
if (Creature* pAnveena = Unit::GetCreature(*me, instance->GetData64(DATA_ANVEENA)))
pAnveena->CastSpell(me, SPELL_SACRIFICE_OF_ANVEENA, false);
@@ -799,7 +787,7 @@ public:
// Begins to channel for 8 seconds, then deals 50'000 damage to all raid members.
if (!IsInDarkness)
{
- DoScriptText(EMOTE_KJ_DARKNESS, me);
+ Talk(EMOTE_KJ_DARKNESS);
DoCastAOE(SPELL_DARKNESS_OF_A_THOUSAND_SOULS, false);
ChangeTimers(true, 9000);
Timer[TIMER_DARKNESS] = 8750;
@@ -813,7 +801,7 @@ public:
Timer[TIMER_DARKNESS] = (Phase == PHASE_SACRIFICE) ? 15000 : urand(40000, 70000);
IsInDarkness = false;
DoCastAOE(SPELL_DARKNESS_OF_A_THOUSAND_SOULS_DAMAGE);
- DoScriptText(RAND(SAY_KJ_DARKNESS1, SAY_KJ_DARKNESS2, SAY_KJ_DARKNESS3), me);
+ Talk(SAY_KJ_DARKNESS);
}
Timer[TIMER_SOUL_FLAY] = 9000;
}
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp
index c05a36f93a7..1537f0eeb88 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp
@@ -26,11 +26,13 @@ EndScriptData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
-#define SAY_AGGRO -1070000
-
-#define SPELL_ARCINGSMASH 8374
-#define SPELL_KNOCKAWAY 10101
-#define SPELL_WSTOMP 11876
+enum Ironaya
+{
+ SAY_AGGRO = 0,
+ SPELL_ARCINGSMASH = 8374,
+ SPELL_KNOCKAWAY = 10101,
+ SPELL_WSTOMP = 11876,
+};
class boss_ironaya : public CreatureScript
{
@@ -58,7 +60,7 @@ class boss_ironaya : public CreatureScript
void EnterCombat(Unit* /*who*/)
{
- DoScriptText(SAY_AGGRO, me);
+ Talk(SAY_AGGRO);
}
void UpdateAI(const uint32 uiDiff)
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
index eeb1df7b693..efbc4f75ae1 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
@@ -476,7 +476,7 @@ class instance_uldaman : public InstanceMapScript
case 2:
case 3:
case 4:
- return vVaultWalker.at(identifier);
+ return vVaultWalker.at(identifier - 1);
case 5:
case 6:
case 7:
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
index 8a102757036..ed10dec97dd 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
@@ -31,16 +31,15 @@ EndScriptData */
enum eEnums
{
- SAY_AGGRO = -1568000,
- SAY_FIRE_BOMBS = -1568001,
- SAY_SUMMON_HATCHER = -1568002,
- SAY_ALL_EGGS = -1568003,
- SAY_BERSERK = -1568004,
- SAY_SLAY_1 = -1568005,
- SAY_SLAY_2 = -1568006,
- SAY_DEATH = -1568007,
- SAY_EVENT_STRANGERS = -1568008,
- SAY_EVENT_FRIENDS = -1568009,
+ SAY_AGGRO = 0,
+ SAY_FIRE_BOMBS = 1,
+ SAY_SUMMON_HATCHER = 2,
+ SAY_ALL_EGGS = 3,
+ SAY_BERSERK = 4,
+ SAY_SLAY = 5,
+ SAY_DEATH = 6,
+ SAY_EVENT_STRANGERS = 7,
+ SAY_EVENT_FRIENDS = 8,
// Jan'alai
SPELL_FLAME_BREATH = 43140,
@@ -163,7 +162,7 @@ class boss_janalai : public CreatureScript
void JustDied(Unit* /*killer*/)
{
- DoScriptText(SAY_DEATH, me);
+ Talk(SAY_DEATH);
if (instance)
instance->SetData(DATA_JANALAIEVENT, DONE);
@@ -171,7 +170,7 @@ class boss_janalai : public CreatureScript
void KilledUnit(Unit* /*victim*/)
{
- DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me);
+ Talk(SAY_SLAY);
}
void EnterCombat(Unit* /*who*/)
@@ -179,7 +178,7 @@ class boss_janalai : public CreatureScript
if (instance)
instance->SetData(DATA_JANALAIEVENT, IN_PROGRESS);
- DoScriptText(SAY_AGGRO, me);
+ Talk(SAY_AGGRO);
// DoZoneInCombat();
}
@@ -352,7 +351,7 @@ class boss_janalai : public CreatureScript
}
else
{
- DoScriptText(SAY_BERSERK, me);
+ Talk(SAY_BERSERK);
DoCast(me, SPELL_BERSERK, true);
EnrageTimer = 300000;
}
@@ -360,7 +359,7 @@ class boss_janalai : public CreatureScript
if (BombTimer <= diff)
{
- DoScriptText(SAY_FIRE_BOMBS, me);
+ Talk(SAY_FIRE_BOMBS);
me->AttackStop();
me->GetMotionMaster()->Clear();
@@ -393,7 +392,7 @@ class boss_janalai : public CreatureScript
{
if (HealthBelowPct(35))
{
- DoScriptText(SAY_ALL_EGGS, me);
+ Talk(SAY_ALL_EGGS);
me->AttackStop();
me->GetMotionMaster()->Clear();
@@ -407,7 +406,7 @@ class boss_janalai : public CreatureScript
{
if (HatchAllEggs(0))
{
- DoScriptText(SAY_SUMMON_HATCHER, me);
+ Talk(SAY_SUMMON_HATCHER);
me->SummonCreature(MOB_AMANI_HATCHER, hatcherway[0][0][0], hatcherway[0][0][1], hatcherway[0][0][2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000);
me->SummonCreature(MOB_AMANI_HATCHER, hatcherway[1][0][0], hatcherway[1][0][1], hatcherway[1][0][2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000);
HatcherTimer = 90000;
diff --git a/src/server/scripts/EasternKingdoms/hinterlands.cpp b/src/server/scripts/EasternKingdoms/hinterlands.cpp
index 0398779655f..618491c8c7b 100644
--- a/src/server/scripts/EasternKingdoms/hinterlands.cpp
+++ b/src/server/scripts/EasternKingdoms/hinterlands.cpp
@@ -38,11 +38,11 @@ EndContentData */
enum eOOX
{
- SAY_OOX_START = -1000287,
- SAY_OOX_AGGRO1 = -1000288,
- SAY_OOX_AGGRO2 = -1000289,
- SAY_OOX_AMBUSH = -1000290,
- SAY_OOX_END = -1000292,
+ SAY_OOX_START = 0,
+ SAY_OOX_AGGRO = 1,
+ SAY_OOX_AMBUSH = 3,
+ SAY_OOX_AMBUSH_REPLY = 4,
+ SAY_OOX_END = 5,
QUEST_RESQUE_OOX_09 = 836,
@@ -69,7 +69,7 @@ public:
else if (player->GetTeam() == HORDE)
creature->setFaction(FACTION_ESCORTEE_H);
- DoScriptText(SAY_OOX_START, creature, player);
+ creature->AI()->Talk(SAY_OOX_START, player->GetGUID());
if (npc_00x09hlAI* pEscortAI = CAST_AI(npc_00x09hl::npc_00x09hlAI, creature->AI()))
pEscortAI->Start(false, false, player->GetGUID(), quest);
@@ -93,13 +93,13 @@ public:
switch (waypointId)
{
case 26:
- DoScriptText(SAY_OOX_AMBUSH, me);
+ Talk(SAY_OOX_AMBUSH);
break;
case 43:
- DoScriptText(SAY_OOX_AMBUSH, me);
+ Talk(SAY_OOX_AMBUSH);
break;
case 64:
- DoScriptText(SAY_OOX_END, me);
+ Talk(SAY_OOX_END);
if (Player* player = GetPlayerForEscort())
player->GroupEventHappens(QUEST_RESQUE_OOX_09, me);
break;
@@ -136,10 +136,7 @@ public:
if (who->GetEntry() == NPC_MARAUDING_OWL || who->GetEntry() == NPC_VILE_AMBUSHER)
return;
- if (rand()%1)
- DoScriptText(SAY_OOX_AGGRO1, me);
- else
- DoScriptText(SAY_OOX_AGGRO2, me);
+ Talk(SAY_OOX_AGGRO);
}
void JustSummoned(Creature* summoned)
@@ -149,6 +146,207 @@ public:
};
};
+<<<<<<< HEAD
+=======
+/*######
+## npc_rinji
+######*/
+
+enum eRinji
+{
+ SAY_RIN_BY_OUTRUNNER = 0,
+
+ SAY_RIN_FREE = 0, //from here
+ SAY_RIN_HELP = 1,
+ SAY_RIN_COMPLETE = 2,
+ SAY_RIN_PROGRESS_1 = 3,
+ SAY_RIN_PROGRESS_2 = 4,
+
+ QUEST_RINJI_TRAPPED = 2742,
+ NPC_RANGER = 2694,
+ NPC_OUTRUNNER = 2691,
+ GO_RINJI_CAGE = 142036
+};
+
+struct Location
+{
+ float m_fX, m_fY, m_fZ;
+};
+
+Location m_afAmbushSpawn[] =
+{
+ {191.296204f, -2839.329346f, 107.388f},
+ {70.972466f, -2848.674805f, 109.459f}
+};
+
+Location m_afAmbushMoveTo[] =
+{
+ {166.630386f, -2824.780273f, 108.153f},
+ {70.886589f, -2874.335449f, 116.675f}
+};
+
+class npc_rinji : public CreatureScript
+{
+public:
+ npc_rinji() : CreatureScript("npc_rinji") { }
+
+ bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest)
+ {
+ if (quest->GetQuestId() == QUEST_RINJI_TRAPPED)
+ {
+ if (GameObject* go = creature->FindNearestGameObject(GO_RINJI_CAGE, INTERACTION_DISTANCE))
+ go->UseDoorOrButton();
+
+ if (npc_rinjiAI* pEscortAI = CAST_AI(npc_rinji::npc_rinjiAI, creature->AI()))
+ pEscortAI->Start(false, false, player->GetGUID(), quest);
+ }
+ return true;
+ }
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_rinjiAI(creature);
+ }
+
+ struct npc_rinjiAI : public npc_escortAI
+ {
+ npc_rinjiAI(Creature* creature) : npc_escortAI(creature)
+ {
+ m_bIsByOutrunner = false;
+ m_iSpawnId = 0;
+ }
+
+ bool m_bIsByOutrunner;
+ uint32 m_uiPostEventCount;
+ uint32 m_uiPostEventTimer;
+ int m_iSpawnId;
+
+ void Reset()
+ {
+ m_uiPostEventCount = 0;
+ m_uiPostEventTimer = 3000;
+ }
+
+ void JustRespawned()
+ {
+ m_bIsByOutrunner = false;
+ m_iSpawnId = 0;
+
+ npc_escortAI::JustRespawned();
+ }
+
+ void EnterCombat(Unit* who)
+ {
+ if (HasEscortState(STATE_ESCORT_ESCORTING))
+ {
+ if (who->GetEntry() == NPC_OUTRUNNER && !m_bIsByOutrunner)
+ {
+ if (Creature* talker = who->ToCreature())
+ talker->AI()->Talk(SAY_RIN_BY_OUTRUNNER);
+ m_bIsByOutrunner = true;
+ }
+
+ if (rand()%4)
+ return;
+
+ //only if attacked and escorter is not in combat?
+ Talk(SAY_RIN_HELP);
+ }
+ }
+
+ void DoSpawnAmbush(bool bFirst)
+ {
+ if (!bFirst)
+ m_iSpawnId = 1;
+
+ me->SummonCreature(NPC_RANGER,
+ m_afAmbushSpawn[m_iSpawnId].m_fX, m_afAmbushSpawn[m_iSpawnId].m_fY, m_afAmbushSpawn[m_iSpawnId].m_fZ, 0.0f,
+ TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60000);
+
+ for (int i = 0; i < 2; ++i)
+ {
+ me->SummonCreature(NPC_OUTRUNNER,
+ m_afAmbushSpawn[m_iSpawnId].m_fX, m_afAmbushSpawn[m_iSpawnId].m_fY, m_afAmbushSpawn[m_iSpawnId].m_fZ, 0.0f,
+ TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60000);
+ }
+ }
+
+ void JustSummoned(Creature* summoned)
+ {
+ summoned->SetWalk(false);
+ summoned->GetMotionMaster()->MovePoint(0, m_afAmbushMoveTo[m_iSpawnId].m_fX, m_afAmbushMoveTo[m_iSpawnId].m_fY, m_afAmbushMoveTo[m_iSpawnId].m_fZ);
+ }
+
+ void WaypointReached(uint32 waypointId)
+ {
+ Player* player = GetPlayerForEscort();
+ if (!player)
+ return;
+
+ switch (waypointId)
+ {
+ case 1:
+ Talk(SAY_RIN_FREE, player->GetGUID());
+ break;
+ case 7:
+ DoSpawnAmbush(true);
+ break;
+ case 13:
+ DoSpawnAmbush(false);
+ break;
+ case 17:
+ Talk(SAY_RIN_COMPLETE, player->GetGUID());
+ player->GroupEventHappens(QUEST_RINJI_TRAPPED, me);
+ SetRun();
+ m_uiPostEventCount = 1;
+ break;
+ }
+ }
+
+ void UpdateEscortAI(const uint32 uiDiff)
+ {
+ //Check if we have a current target
+ if (!UpdateVictim())
+ {
+ if (HasEscortState(STATE_ESCORT_ESCORTING) && m_uiPostEventCount)
+ {
+ if (m_uiPostEventTimer <= uiDiff)
+ {
+ m_uiPostEventTimer = 3000;
+
+ if (Player* player = GetPlayerForEscort())
+ {
+ switch (m_uiPostEventCount)
+ {
+ case 1:
+ Talk(SAY_RIN_PROGRESS_1, player->GetGUID());
+ ++m_uiPostEventCount;
+ break;
+ case 2:
+ Talk(SAY_RIN_PROGRESS_2, player->GetGUID());
+ m_uiPostEventCount = 0;
+ break;
+ }
+ }
+ else
+ {
+ me->DespawnOrUnsummon();
+ return;
+ }
+ }
+ else
+ m_uiPostEventTimer -= uiDiff;
+ }
+
+ return;
+ }
+
+ DoMeleeAttackIfReady();
+ }
+ };
+};
+
+>>>>>>> master
void AddSC_hinterlands()
{
new npc_00x09hl();
diff --git a/src/server/scripts/EasternKingdoms/undercity.cpp b/src/server/scripts/EasternKingdoms/undercity.cpp
index 6aaf2df0b22..05938452520 100644
--- a/src/server/scripts/EasternKingdoms/undercity.cpp
+++ b/src/server/scripts/EasternKingdoms/undercity.cpp
@@ -41,8 +41,8 @@ EndContentData */
enum Sylvanas
{
QUEST_JOURNEY_TO_UNDERCITY = 9180,
- SAY_LAMENT_END = -1000196,
- EMOTE_LAMENT_END = -1000197,
+ EMOTE_LAMENT_END = 0,
+ SAY_LAMENT_END = 1,
SOUND_CREDIT = 10896,
ENTRY_HIGHBORNE_LAMENTER = 21628,
@@ -153,8 +153,8 @@ public:
LamentEventTimer = 2000;
if (!me->HasAura(SPELL_SYLVANAS_CAST))
{
- DoScriptText(SAY_LAMENT_END, me);
- DoScriptText(EMOTE_LAMENT_END, me);
+ Talk(SAY_LAMENT_END);
+ Talk(EMOTE_LAMENT_END);
LamentEvent = false;
}
} else LamentEventTimer -= diff;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
index a77f341a49b..f618d0e04e7 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
@@ -203,7 +203,7 @@ class boss_anubarak_trial : public CreatureScript
{
Talk(SAY_KILL_PLAYER);
if (instance)
- instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0);
+ instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0);
}
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
index 70fd93df824..a99aa373602 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
@@ -647,7 +647,7 @@ struct boss_faction_championsAI : public BossAI
temp->AI()->Talk(SAY_KILL_PLAYER);
- instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0);
+ instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0);
}
}
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
index f8017980766..e2068cabb95 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
@@ -128,7 +128,7 @@ class boss_jaraxxus : public CreatureScript
{
Talk(SAY_KILL_PLAYER);
if (instance)
- instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0);
+ instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0);
}
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
index 106abe6fa52..2d09feef089 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
@@ -550,7 +550,7 @@ struct boss_jormungarAI : public BossAI
{
if (who->GetTypeId() == TYPEID_PLAYER)
if (instance)
- instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0);
+ instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0);
}
void EnterCombat(Unit* /*who*/)
@@ -952,7 +952,7 @@ class boss_icehowl : public CreatureScript
if (who->GetTypeId() == TYPEID_PLAYER)
{
if (instance)
- instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0);
+ instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0);
}
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
index 0c081da5204..01d3bcbfe90 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
@@ -194,7 +194,7 @@ struct boss_twin_baseAI : public BossAI
{
Talk(SAY_KILL_PLAYER);
if (instance)
- instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0);
+ instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0);
}
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
index 6623d8e8765..fb084ec1e3c 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
@@ -42,7 +42,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript
ResilienceWillFixItTimer = 0;
SnoboldCount = 0;
MistressOfPainCount = 0;
- TributeToImmortalityElegible = true;
+ TributeToImmortalityEligible = true;
NeedSave = false;
TirionFordringGUID = 0;
@@ -462,8 +462,8 @@ class instance_trial_of_the_crusader : public InstanceMapScript
else if (data == DECREASE)
--MistressOfPainCount;
break;
- case DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE:
- TributeToImmortalityElegible = false;
+ case DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE:
+ TributeToImmortalityEligible = false;
break;
default:
break;
@@ -722,7 +722,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript
return TrialCounter == 50;
case A_TRIBUTE_TO_IMMORTALITY_HORDE:
case A_TRIBUTE_TO_IMMORTALITY_ALLIANCE:
- return TrialCounter == 50 && TributeToImmortalityElegible;
+ return TrialCounter == 50 && TributeToImmortalityEligible;
case A_TRIBUTE_TO_DEDICATED_INSANITY:
return false/*uiGrandCrusaderAttemptsLeft == 50 && !bHasAtAnyStagePlayerEquippedTooGoodItem*/;
default:
@@ -769,7 +769,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript
uint32 ResilienceWillFixItTimer;
uint8 SnoboldCount;
uint8 MistressOfPainCount;
- bool TributeToImmortalityElegible;
+ bool TributeToImmortalityEligible;
};
InstanceScript* GetInstanceScript(InstanceMap* map) const
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h
index fa38b6b46c1..70fe03c5e0f 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h
@@ -24,7 +24,7 @@ enum
DATA_SNOBOLD_COUNT = 301,
DATA_MISTRESS_OF_PAIN_COUNT = 302,
- DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE = 303,
+ DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE = 303,
INCREASE = 501,
DECREASE = 502,