diff options
author | Blaymoira <none@none> | 2009-01-14 19:33:55 +0100 |
---|---|---|
committer | Blaymoira <none@none> | 2009-01-14 19:33:55 +0100 |
commit | ba9c0ac5a3ec53d9abc6252c7fb4b0631a583b6d (patch) | |
tree | 7fdf7565c133d25257ba389046c0142951379ed4 /src | |
parent | e4d2c1c04e4befe54529c4eb216f3f9e360160d3 (diff) |
*Support for quest 10337 - by Enril
*Optimization in phase hunter script - by Anubisss
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/bindings/scripts/scripts/zone/netherstorm/netherstorm.cpp | 195 |
1 files changed, 162 insertions, 33 deletions
diff --git a/src/bindings/scripts/scripts/zone/netherstorm/netherstorm.cpp b/src/bindings/scripts/scripts/zone/netherstorm/netherstorm.cpp index 8d1c528f7ae..8f73b828e4a 100644 --- a/src/bindings/scripts/scripts/zone/netherstorm/netherstorm.cpp +++ b/src/bindings/scripts/scripts/zone/netherstorm/netherstorm.cpp @@ -17,7 +17,7 @@ /* ScriptData SDName: Netherstorm SD%Complete: 75 -SDComment: Quest support: 10438, 10652 (special flight paths), 10299,10321,10322,10323,10329,10330,10338,10365(Shutting Down Manaforge), 10198 +SDComment: Quest support: 10337, 10438, 10652 (special flight paths), 10299,10321,10322,10323,10329,10330,10338,10365(Shutting Down Manaforge), 10198 SDCategory: Netherstorm EndScriptData */ @@ -27,9 +27,11 @@ go_manaforge_control_console npc_commander_dawnforge npc_protectorate_nether_drake npc_veronia +npc_bessy EndContentData */ #include "precompiled.h" +#include "../../npc/npc_escortAI.h" /*###### ## npc_manaforge_control_console @@ -790,9 +792,10 @@ struct TRINITY_DLL_DECL mob_phase_hunterAI : public ScriptedAI bool Weak; bool Materialize; + bool Drained; int WeakPercent; - uint32 PlayerGUID; + uint64 PlayerGUID; uint32 Health; uint32 Level; uint32 PhaseSlipVulnerabilityTimer; @@ -802,6 +805,7 @@ struct TRINITY_DLL_DECL mob_phase_hunterAI : public ScriptedAI { Weak = false; Materialize = false; + Drained = false; WeakPercent = 25 + (rand()%16); // 25-40 PlayerGUID = 0; @@ -820,60 +824,63 @@ struct TRINITY_DLL_DECL mob_phase_hunterAI : public ScriptedAI void UpdateAI(const uint32 diff) { - if(!Materialize) { DoCast(m_creature, SPELL_MATERIALIZE); Materialize = true; } - Player* target = NULL; - target = ((Player*)Unit::GetUnit((*m_creature), PlayerGUID)); + if(m_creature->HasAuraType(SPELL_AURA_MOD_DECREASE_SPEED) || m_creature->hasUnitState(UNIT_STAT_ROOT)) // if the mob is rooted/slowed by spells eg.: Entangling Roots, Frost Nova, Hamstring, Crippling Poison, etc. => remove it + DoCast(m_creature, SPELL_PHASE_SLIP); - if(!target) + if (!m_creature->SelectHostilTarget() || !m_creature->getVictim()) return; - - if(m_creature->HasAuraType(SPELL_AURA_MOD_DECREASE_SPEED) || m_creature->hasUnitState(UNIT_STAT_ROOT)) // if the mob is rooted/slowed by spells eg.: Entangling Roots, Frost Nova, Hamstring, Crippling Poison, etc. => remove it - DoCast(m_creature, SPELL_PHASE_SLIP); - if(ManaBurnTimer < diff) // cast Mana Burn - { - if(target->GetCreateMana() > 0) + + if(ManaBurnTimer < diff) // cast Mana Burn + { + if(m_creature->getVictim()->GetCreateMana() > 0) + { + DoCast(m_creature->getVictim(), SPELL_MANA_BURN); + ManaBurnTimer = 8000 + (rand()%10 * 1000); // 8-18 sec cd + } + }else ManaBurnTimer -= diff; + + if(PlayerGUID) // start: support for quest 10190 + { + Unit* target = Unit::GetUnit((*m_creature), PlayerGUID); + + if(target && !Weak && m_creature->GetHealth() < (m_creature->GetMaxHealth() / 100 * WeakPercent) && ((Player*)target)->GetQuestStatus(10190) == QUEST_STATUS_INCOMPLETE) { - DoCast(target, SPELL_MANA_BURN); - ManaBurnTimer = 8000 + (rand()%10 * 1000); // 8-18 sec cd + DoTextEmote(EMOTE_WEAK, 0); + Weak = true; } - }else ManaBurnTimer -= diff; - - if(!Weak && m_creature->GetHealth() < (m_creature->GetMaxHealth() / 100 * WeakPercent) && target->GetQuestStatus(10190) == QUEST_STATUS_INCOMPLETE) // start: support for quest 10190 - { - DoTextEmote(EMOTE_WEAK, 0); - Weak = true; - } - if(Weak && m_creature->HasAura(34219, 0)) - { - Health = m_creature->GetHealth(); // get the normal mob's data - Level = m_creature->getLevel(); - + if(Weak && !Drained && m_creature->HasAura(34219, 0)) + { + Drained = true; + + Health = m_creature->GetHealth(); // get the normal mob's data + Level = m_creature->getLevel(); + m_creature->AttackStop(); // delete the normal mob m_creature->DealDamage(m_creature, m_creature->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); m_creature->RemoveCorpse(); - + Creature* DrainedPhaseHunter = NULL; - + if(!DrainedPhaseHunter) - DrainedPhaseHunter = m_creature->SummonCreature(SUMMONED_MOB, m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ(), m_creature->GetOrientation(), TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000); // summon the mob - + if(DrainedPhaseHunter) { DrainedPhaseHunter->SetLevel(Level); // set the summoned mob's data DrainedPhaseHunter->SetHealth(Health); + DrainedPhaseHunter->AddThreat(target, 10000.0f); DrainedPhaseHunter->AI()->AttackStart(target); - } - } // end: support for quest 10190 + } + } + }// end: support for quest 10190 DoMeleeAttackIfReady(); } - }; CreatureAI* GetAI_mob_phase_hunter(Creature *_Creature) @@ -882,6 +889,122 @@ CreatureAI* GetAI_mob_phase_hunter(Creature *_Creature) } /*###### +## npc_bessy +######*/ + +#define Q_ALMABTRIEB 10337 +#define N_THADELL 20464 +#define SPAWN_FIRST 20512 +#define SPAWN_SECOND 19881 +#define SAY_THADELL_1 "Bessy, is that you?" +#define SAY_THADELL_2 "Thank you for bringing back my Bessy, $N. I couldn't live without her!" + +struct TRINITY_DLL_DECL npc_bessyAI : public npc_escortAI +{ + + npc_bessyAI(Creature *c) : npc_escortAI(c) {Reset();} + + bool Completed; + + void JustDied(Unit* killer) + { + if (PlayerGUID) + { + if (Unit* player = Unit::GetUnit((*m_creature), PlayerGUID)) + ((Player*)player)->FailQuest(Q_ALMABTRIEB); + } + } + + void WaypointReached(uint32 i) + { + Unit* player = Unit::GetUnit((*m_creature), PlayerGUID); + + if (!player) + return; + + switch(i) + { + case 3: //first spawn + m_creature->SummonCreature(SPAWN_FIRST, 2449.67, 2183.11, 96.85, 6.20, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + m_creature->SummonCreature(SPAWN_FIRST, 2449.53, 2184.43, 96.36, 6.27, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + m_creature->SummonCreature(SPAWN_FIRST, 2449.85, 2186.34, 97.57, 6.08, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + break; + + case 7: + m_creature->SummonCreature(SPAWN_SECOND, 2309.64, 2186.24, 92.25, 6.06, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + m_creature->SummonCreature(SPAWN_SECOND, 2309.25, 2183.46, 91.75, 6.22, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + break; + + case 12: + if (player) + { + ((Player*)player)->GroupEventHappens(Q_ALMABTRIEB, m_creature); + Completed = true; + } + {Unit* Thadell = FindCreature(N_THADELL, 30); + if(Thadell) + ((Creature*)Thadell)->Say(SAY_THADELL_1, LANG_UNIVERSAL, NULL);}break; + case 13: + {Unit* Thadell = FindCreature(N_THADELL, 30); + if(Thadell) + ((Creature*)Thadell)->Say(SAY_THADELL_2, LANG_UNIVERSAL, NULL);}break; + } + } + + void JustSummoned(Creature* summoned) + { + summoned->AI()->AttackStart(m_creature); + } + + void Aggro(Unit* who) + { + + } + + void Reset() + { + Completed = false; + } + + void UpdateAI(const uint32 diff) + { + npc_escortAI::UpdateAI(diff); + } + }; + +bool QuestAccept_npc_bessy(Player* player, Creature* creature, Quest const* quest) +{ + if (quest->GetQuestId() == Q_ALMABTRIEB) + { + creature->setFaction(1603); + ((npc_escortAI*)(creature->AI()))->Start(true, true, false, player->GetGUID()); + } + return true; +} + +CreatureAI* GetAI_npc_bessy(Creature *_Creature) +{ + npc_bessyAI* bessyAI = new npc_bessyAI(_Creature); + + bessyAI->AddWaypoint(0, 2488.77, 2184.89, 104.64); + bessyAI->AddWaypoint(1, 2478.72, 2184.77, 98.58); + bessyAI->AddWaypoint(2, 2473.52, 2184.71, 99.00); + bessyAI->AddWaypoint(3, 2453.15, 2184.96, 97.09,4000); + bessyAI->AddWaypoint(4, 2424.18, 2184.15, 94.11); + bessyAI->AddWaypoint(5, 2413.18, 2184.15, 93.42); + bessyAI->AddWaypoint(6, 2402.02, 2183.90, 87.59); + bessyAI->AddWaypoint(7, 2333.31, 2181.63, 90.03,4000); + bessyAI->AddWaypoint(8, 2308.73, 2184.34, 92.04); + bessyAI->AddWaypoint(9, 2303.10, 2196.89, 94.94); + bessyAI->AddWaypoint(10, 2304.58, 2272.23, 96.67); + bessyAI->AddWaypoint(11, 2297.09, 2271.40, 95.16); + bessyAI->AddWaypoint(12, 2297.68, 2266.79, 95.07,4000); + bessyAI->AddWaypoint(13, 2297.67, 2266.76, 95.07,4000); + + return (CreatureAI*)bessyAI; +} + +/*###### ## ######*/ @@ -932,4 +1055,10 @@ void AddSC_netherstorm() newscript->Name = "mob_phase_hunter"; newscript->GetAI = &GetAI_mob_phase_hunter; newscript->RegisterSelf(); + + newscript = new Script; + newscript->Name = "npc_bessy"; + newscript->GetAI = &GetAI_npc_bessy; + newscript->pQuestAccept = &QuestAccept_npc_bessy; + newscript->RegisterSelf(); } |