diff options
author | megamage <none@none> | 2009-02-02 09:54:23 -0600 |
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committer | megamage <none@none> | 2009-02-02 09:54:23 -0600 |
commit | bb39eba6c7f28fc0e1ded0af29fe63e6c5a863ef (patch) | |
tree | 8fbe59226fa42bd5a3f3f3fe251ffc274414e5bf /src | |
parent | 5299225a8bb052e808fc749ff65d7208da54c866 (diff) | |
parent | 4ae4e83e6802cc6bf79a537339945c7a4129a40f (diff) |
*Merge.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/GroupHandler.cpp | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/src/game/GroupHandler.cpp b/src/game/GroupHandler.cpp index 61fe2fba697..b54b7cc1666 100644 --- a/src/game/GroupHandler.cpp +++ b/src/game/GroupHandler.cpp @@ -555,8 +555,17 @@ void WorldSession::HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data ) return; /********************/ + //Do not allow leader to change group of player in combat + Player *movedPlayer=objmgr.GetPlayer(name.c_str()); + if (movedPlayer->isInCombat()) + { + WorldPacket data(SMSG_GROUP_SWAP_FAILED, (0)); + SendPacket(&data); + return; + } + // everything's fine, do it - group->ChangeMembersGroup(objmgr.GetPlayer(name.c_str()), groupNr); + group->ChangeMembersGroup(movedPlayer), groupNr); } void WorldSession::HandleGroupAssistantOpcode( WorldPacket & recv_data ) |