diff options
| author | Machiavelli <none@none> | 2010-03-16 08:05:09 +0100 |
|---|---|---|
| committer | Machiavelli <none@none> | 2010-03-16 08:05:09 +0100 |
| commit | bbfdc117c88e764838acfd74114f22612f5c8c16 (patch) | |
| tree | 43a5310ab9b9af2e16188ea6957c08527e662cfa /src | |
| parent | e65dfc6a311f6c368db209c8a26d9404ddc033e7 (diff) | |
Overload Item::SetState correctly in Item::SetItemRandomProperties.
Fixes issue #1126
--HG--
branch : trunk
Diffstat (limited to 'src')
| -rw-r--r-- | src/game/Item.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Item.cpp b/src/game/Item.cpp index e08f2e2e5dc..e5fb2ce4a40 100644 --- a/src/game/Item.cpp +++ b/src/game/Item.cpp @@ -582,7 +582,7 @@ void Item::SetItemRandomProperties(int32 randomPropId) if (GetInt32Value(ITEM_FIELD_RANDOM_PROPERTIES_ID) != int32(item_rand->ID)) { SetInt32Value(ITEM_FIELD_RANDOM_PROPERTIES_ID,item_rand->ID); - SetState(ITEM_CHANGED); + SetState(ITEM_CHANGED, GetOwner()); } for (uint32 i = PROP_ENCHANTMENT_SLOT_2; i < PROP_ENCHANTMENT_SLOT_2 + 3; ++i) SetEnchantment(EnchantmentSlot(i),item_rand->enchant_id[i - PROP_ENCHANTMENT_SLOT_2],0,0); |
