diff options
author | maanuel <none@none> | 2009-12-27 02:23:30 -0300 |
---|---|---|
committer | maanuel <none@none> | 2009-12-27 02:23:30 -0300 |
commit | bdc8ba8b0c34b641b527bf750601f5662b202923 (patch) | |
tree | 5da51eec6aa2907a62ce0610b665afa910ee9dc3 /src | |
parent | 67c47d71b6fa3076fd0b8c05f9e42e29be685b87 (diff) |
Reverted commit 6762, because it breaks PetAI.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Unit.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 77fea8bcd4c..f846f9f6a32 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -245,7 +245,7 @@ void Unit::Update(uint32 p_time) { // m_CombatTimer set at aura start and it will be freeze until aura removing if (m_CombatTimer <= p_time) - CombatStop(); + ClearInCombat(); else m_CombatTimer -= p_time; } @@ -1432,7 +1432,7 @@ void Unit::CalculateMeleeDamage(Unit *pVictim, uint32 damage, CalcDamageInfo *da resilienceReduction = pVictim->GetMeleeCritDamageReduction(damageInfo->damage); else resilienceReduction = pVictim->GetRangedCritDamageReduction(damageInfo->damage); - + damageInfo->damage -= resilienceReduction; damageInfo->cleanDamage += resilienceReduction; break; @@ -3560,7 +3560,7 @@ void Unit::SetFacingToObject(WorldObject* pObject) { // update orientation at server SetOrientation(GetAngle(pObject)); - + // and client WorldPacket data; BuildHeartBeatMsg(&data); @@ -5528,7 +5528,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger target->RemoveAurasByType(SPELL_AURA_PERIODIC_DAMAGE_PERCENT); return true; } - // Glyph of Drain Soul + // Glyph of Drain Soul case 58070: { triggered_spell_id = 58068; @@ -5868,7 +5868,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger int32 bonus = 0; if (AuraEffect *aurEff = target->GetAuraEffect(47753, 0)) bonus = aurEff->GetAmount(); - + basepoints0 = damage * triggerAmount/100 + bonus; if (basepoints0 > target->getLevel() * 125) basepoints0 = target->getLevel() * 125; @@ -15175,7 +15175,7 @@ float Unit::GetCombatRatingReduction(CombatRating cr) const if(owner->GetTypeId() == TYPEID_PLAYER) return ((Player*)owner)->GetRatingBonusValue(cr) * 0.4f; } - + return 0.0f; } @@ -15231,7 +15231,7 @@ uint32 Unit::GetModelForForm(ShapeshiftForm form) case 10: case 11: return 29410; - case 6: // Brown + case 6: // Brown case 7: case 8: return 29411; |