diff options
| author | Shauren <shauren.trinity@gmail.com> | 2013-09-09 17:44:07 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2013-09-09 17:44:07 +0200 |
| commit | be5cf42ec392e8526d3180e51ffaacb84e883fae (patch) | |
| tree | 85357e75028e87d9ee094aa51e7b902dfe7f1092 /src | |
| parent | 79307bc884e69e9f8dd60bd5a592a2a6b0a32e4a (diff) | |
Core/SmartAI: Fixed creatures using SAI not attacking its charmer after it breaks
Closes #7601
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartAI.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index a1862c07d14..a56d0f94f2d 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -699,6 +699,10 @@ void SmartAI::InitializeAI() void SmartAI::OnCharmed(bool apply) { GetScript()->ProcessEventsFor(SMART_EVENT_CHARMED, NULL, 0, 0, apply); + + if (!apply && !me->IsInEvadeMode() && me->GetUInt64Value(UNIT_FIELD_CHARMEDBY)) + if (Unit* charmer = ObjectAccessor::GetUnit(*me, me->GetUInt64Value(UNIT_FIELD_CHARMEDBY))) + AttackStart(charmer); } void SmartAI::DoAction(int32 param) |
