diff options
author | Spp <none@none> | 2010-10-19 12:39:03 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-10-19 12:39:03 +0200 |
commit | c2413f269803211387270d2cdf0697f10d4e9fbc (patch) | |
tree | 5031483ec5599ea9efd916f93e48bd853e55fdec /src | |
parent | 64c1b6b4659276cf849e2ef990be4ad4b095fa2e (diff) |
Core/Dungeon Finder: Fix players getting stuck after being teleported to dungeon while in a taxi flight
--HG--
branch : trunk
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/DungeonFinding/LFGMgr.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index 44569b2341c..957c18c8865 100755 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -1885,6 +1885,12 @@ void LFGMgr::TeleportPlayer(Player* plr, bool out, bool fromOpcode /*= false*/) if (!plr->GetMap()->IsDungeon() && !plr->GetMap()->IsRaid()) plr->SetBattlegroundEntryPoint(); + if (plr->isInFlight()) + { + plr->GetMotionMaster()->MovementExpired(); + plr->CleanupAfterTaxiFlight(); + } + if (plr->TeleportTo(mapid, x, y, z, orientation)) plr->RemoveAurasByType(SPELL_AURA_MOUNTED); else |