aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorjackpoz <giacomopoz@gmail.com>2019-03-03 16:54:19 +0100
committerShauren <shauren.trinity@gmail.com>2021-11-24 20:34:56 +0100
commitc312b926b409686a15f0279013e621415ea5df8a (patch)
tree5c6e834831f349c20e19ba04d362554c81c3f7fd /src
parentb5c4ae633f51627f6289e741f28ee1c127088364 (diff)
Core/MMaps: MMaps logs cleanup
Move MMaps related logs from "maps" category to "maps.mmaps". Remove newlines in logs, the log system already takes care of newlines. (cherry picked from commit 696039cfed53334ed32583ec293db787e64ef5db)
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Movement/PathGenerator.cpp42
1 files changed, 21 insertions, 21 deletions
diff --git a/src/server/game/Movement/PathGenerator.cpp b/src/server/game/Movement/PathGenerator.cpp
index 7be391a5e80..fd1ebf73c9f 100644
--- a/src/server/game/Movement/PathGenerator.cpp
+++ b/src/server/game/Movement/PathGenerator.cpp
@@ -36,7 +36,7 @@ PathGenerator::PathGenerator(Unit const* owner) :
{
memset(_pathPolyRefs, 0, sizeof(_pathPolyRefs));
- TC_LOG_DEBUG("maps", "++ PathGenerator::PathGenerator for %s", _sourceUnit->GetGUID().ToString().c_str());
+ TC_LOG_DEBUG("maps.mmaps", "++ PathGenerator::PathGenerator for %s", _sourceUnit->GetGUID().ToString().c_str());
uint32 mapId = PhasingHandler::GetTerrainMapId(_sourceUnit->GetPhaseShift(), _sourceUnit->GetMap(), _sourceUnit->GetPositionX(), _sourceUnit->GetPositionY());
if (DisableMgr::IsPathfindingEnabled(_sourceUnit->GetMapId()))
@@ -51,7 +51,7 @@ PathGenerator::PathGenerator(Unit const* owner) :
PathGenerator::~PathGenerator()
{
- TC_LOG_DEBUG("maps", "++ PathGenerator::~PathGenerator() for %s", _sourceUnit->GetGUID().ToString().c_str());
+ TC_LOG_DEBUG("maps.mmaps", "++ PathGenerator::~PathGenerator() for %s", _sourceUnit->GetGUID().ToString().c_str());
}
bool PathGenerator::CalculatePath(float destX, float destY, float destZ, bool forceDest, bool straightLine)
@@ -73,7 +73,7 @@ bool PathGenerator::CalculatePath(float destX, float destY, float destZ, bool fo
_forceDestination = forceDest;
_straightLine = straightLine;
- TC_LOG_DEBUG("maps", "++ PathGenerator::CalculatePath() for %s", _sourceUnit->GetGUID().ToString().c_str());
+ TC_LOG_DEBUG("maps.mmaps", "++ PathGenerator::CalculatePath() for %s", _sourceUnit->GetGUID().ToString().c_str());
// make sure navMesh works - we can run on map w/o mmap
// check if the start and end point have a .mmtile loaded (can we pass via not loaded tile on the way?)
@@ -174,7 +174,7 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
// its up to caller how he will use this info
if (startPoly == INVALID_POLYREF || endPoly == INVALID_POLYREF)
{
- TC_LOG_DEBUG("maps", "++ BuildPolyPath :: (startPoly == 0 || endPoly == 0)\n");
+ TC_LOG_DEBUG("maps.mmaps", "++ BuildPolyPath :: (startPoly == 0 || endPoly == 0)");
BuildShortcut();
bool path = _sourceUnit->GetTypeId() == TYPEID_UNIT && _sourceUnit->ToCreature()->CanFly();
@@ -202,7 +202,7 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
bool farFromPoly = (distToStartPoly > 7.0f || distToEndPoly > 7.0f);
if (farFromPoly)
{
- TC_LOG_DEBUG("maps", "++ BuildPolyPath :: farFromPoly distToStartPoly=%.3f distToEndPoly=%.3f\n", distToStartPoly, distToEndPoly);
+ TC_LOG_DEBUG("maps.mmaps", "++ BuildPolyPath :: farFromPoly distToStartPoly=%.3f distToEndPoly=%.3f", distToStartPoly, distToEndPoly);
bool buildShotrcut = false;
if (_sourceUnit->GetTypeId() == TYPEID_UNIT)
@@ -212,13 +212,13 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
G3D::Vector3 const& p = (distToStartPoly > 7.0f) ? startPos : endPos;
if (_sourceUnit->GetMap()->IsUnderWater(_sourceUnit->GetPhaseShift(), p.x, p.y, p.z))
{
- TC_LOG_DEBUG("maps", "++ BuildPolyPath :: underWater case\n");
+ TC_LOG_DEBUG("maps.mmaps", "++ BuildPolyPath :: underWater case");
if (owner->CanSwim())
buildShotrcut = true;
}
else
{
- TC_LOG_DEBUG("maps", "++ BuildPolyPath :: flying case\n");
+ TC_LOG_DEBUG("maps.mmaps", "++ BuildPolyPath :: flying case");
if (owner->CanFly())
buildShotrcut = true;
}
@@ -250,7 +250,7 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
// just need to move in straight line
if (startPoly == endPoly)
{
- TC_LOG_DEBUG("maps", "++ BuildPolyPath :: (startPoly == endPoly)\n");
+ TC_LOG_DEBUG("maps.mmaps", "++ BuildPolyPath :: (startPoly == endPoly)");
BuildShortcut();
@@ -258,7 +258,7 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
_polyLength = 1;
_type = farFromPoly ? PATHFIND_INCOMPLETE : PATHFIND_NORMAL;
- TC_LOG_DEBUG("maps", "++ BuildPolyPath :: path type %d\n", _type);
+ TC_LOG_DEBUG("maps.mmaps", "++ BuildPolyPath :: path type %d", _type);
return;
}
@@ -276,7 +276,7 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
// here to catch few bugs
if (_pathPolyRefs[pathStartIndex] == INVALID_POLYREF)
{
- TC_LOG_ERROR("maps", "Invalid poly ref in BuildPolyPath. _polyLength: %u, pathStartIndex: %u,"
+ TC_LOG_ERROR("maps.mmaps", "Invalid poly ref in BuildPolyPath. _polyLength: %u, pathStartIndex: %u,"
" startPos: %s, endPos: %s, mapid: %u",
_polyLength, pathStartIndex, startPos.toString().c_str(), endPos.toString().c_str(),
_sourceUnit->GetMapId());
@@ -301,7 +301,7 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
if (startPolyFound && endPolyFound)
{
- TC_LOG_DEBUG("maps", "++ BuildPolyPath :: (startPolyFound && endPolyFound)\n");
+ TC_LOG_DEBUG("maps.mmaps", "++ BuildPolyPath :: (startPolyFound && endPolyFound)");
// we moved along the path and the target did not move out of our old poly-path
// our path is a simple subpath case, we have all the data we need
@@ -312,7 +312,7 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
}
else if (startPolyFound && !endPolyFound)
{
- TC_LOG_DEBUG("maps", "++ BuildPolyPath :: (startPolyFound && !endPolyFound)\n");
+ TC_LOG_DEBUG("maps.mmaps", "++ BuildPolyPath :: (startPolyFound && !endPolyFound)");
// we are moving on the old path but target moved out
// so we have atleast part of poly-path ready
@@ -395,17 +395,17 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
// this is probably an error state, but we'll leave it
// and hopefully recover on the next Update
// we still need to copy our preffix
- TC_LOG_ERROR("maps", "Path Build failed\n%s", _sourceUnit->GetDebugInfo().c_str());
+ TC_LOG_ERROR("maps.mmaps", "Path Build failed\n%s", _sourceUnit->GetDebugInfo().c_str());
}
- TC_LOG_DEBUG("maps", "++ m_polyLength=%u prefixPolyLength=%u suffixPolyLength=%u \n", _polyLength, prefixPolyLength, suffixPolyLength);
+ TC_LOG_DEBUG("maps.mmaps", "++ m_polyLength=%u prefixPolyLength=%u suffixPolyLength=%u", _polyLength, prefixPolyLength, suffixPolyLength);
// new path = prefix + suffix - overlap
_polyLength = prefixPolyLength + suffixPolyLength - 1;
}
else
{
- TC_LOG_DEBUG("maps", "++ BuildPolyPath :: (!startPolyFound && !endPolyFound)\n");
+ TC_LOG_DEBUG("maps.mmaps", "++ BuildPolyPath :: (!startPolyFound && !endPolyFound)");
// either we have no path at all -> first run
// or something went really wrong -> we aren't moving along the path to the target
@@ -456,7 +456,7 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con
if (!_polyLength || dtStatusFailed(dtResult))
{
// only happens if we passed bad data to findPath(), or navmesh is messed up
- TC_LOG_ERROR("maps", "%s's Path Build failed: 0 length path", _sourceUnit->GetGUID().ToString().c_str());
+ TC_LOG_ERROR("maps.mmaps", "%s's Path Build failed: 0 length path", _sourceUnit->GetGUID().ToString().c_str());
BuildShortcut();
_type = PATHFIND_NOPATH;
return;
@@ -534,14 +534,14 @@ void PathGenerator::BuildPointPath(const float *startPoint, const float *endPoin
// only happens if pass bad data to findStraightPath or navmesh is broken
// single point paths can be generated here
/// @todo check the exact cases
- TC_LOG_DEBUG("maps", "++ PathGenerator::BuildPointPath FAILED! path sized %d returned\n", pointCount);
+ TC_LOG_DEBUG("maps.mmaps", "++ PathGenerator::BuildPointPath FAILED! path sized %d returned\n", pointCount);
BuildShortcut();
_type = PATHFIND_NOPATH;
return;
}
else if (pointCount == _pointPathLimit)
{
- TC_LOG_DEBUG("maps", "++ PathGenerator::BuildPointPath FAILED! path sized %d returned, lower than limit set to %d\n", pointCount, _pointPathLimit);
+ TC_LOG_DEBUG("maps.mmaps", "++ PathGenerator::BuildPointPath FAILED! path sized %d returned, lower than limit set to %d", pointCount, _pointPathLimit);
BuildShortcut();
_type = PATHFIND_SHORT;
return;
@@ -575,7 +575,7 @@ void PathGenerator::BuildPointPath(const float *startPoint, const float *endPoin
_type = PathType(PATHFIND_NORMAL | PATHFIND_NOT_USING_PATH);
}
- TC_LOG_DEBUG("maps", "++ PathGenerator::BuildPointPath path type %d size %d poly-size %d\n", _type, pointCount, _polyLength);
+ TC_LOG_DEBUG("maps.mmaps", "++ PathGenerator::BuildPointPath path type %d size %d poly-size %d", _type, pointCount, _polyLength);
}
void PathGenerator::NormalizePath()
@@ -586,7 +586,7 @@ void PathGenerator::NormalizePath()
void PathGenerator::BuildShortcut()
{
- TC_LOG_DEBUG("maps", "++ BuildShortcut :: making shortcut\n");
+ TC_LOG_DEBUG("maps.mmaps", "++ BuildShortcut :: making shortcut");
Clear();
@@ -911,7 +911,7 @@ void PathGenerator::ShortenPathUntilDist(G3D::Vector3 const& target, float dist)
{
if (GetPathType() == PATHFIND_BLANK || _pathPoints.size() < 2)
{
- TC_LOG_ERROR("maps", "PathGenerator::ReducePathLengthByDist called before path was successfully built");
+ TC_LOG_ERROR("maps.mmaps", "PathGenerator::ReducePathLengthByDist called before path was successfully built");
return;
}