diff options
| author | Subv <s.v.h21@hotmail.com> | 2013-04-07 11:57:08 -0500 |
|---|---|---|
| committer | Subv <s.v.h21@hotmail.com> | 2013-04-07 11:57:08 -0500 |
| commit | c34fd8d862fa85e8e1ed9d6abac349647f6cc082 (patch) | |
| tree | ec90c02b5c3521e9b12bad2e0f728a0a562b16e3 /src | |
| parent | fbcdb5b0db3e8e3dc90256ad0e200cf9accba5ef (diff) | |
Core/Quests: Corrected the function call to give the rewarded skill points
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 50a59c82a24..73adc61b185 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -15236,7 +15236,7 @@ void Player::RewardQuest(Quest const* quest, uint32 reward, Object* questGiver, ModifyCurrency(quest->RewardCurrencyId[i], quest->RewardCurrencyCount[i]); if (uint32 skill = quest->GetRewardSkillId()) - UpdateSkill(skill, quest->GetRewardSkillPoints()); + UpdateSkillPro(skill, 1000, quest->GetRewardSkillPoints()); RewardReputation(quest); |
