diff options
author | Vincent_Michael <Vincent_Michael@gmx.de> | 2012-12-18 19:16:00 +0100 |
---|---|---|
committer | Vincent_Michael <Vincent_Michael@gmx.de> | 2012-12-18 19:16:00 +0100 |
commit | c364c367b1682f8f587fe2ca48dc9affb26cbfa0 (patch) | |
tree | 718997f371750fcaf54afba6578bd7d672dbf32f /src | |
parent | 3e318686b0e954c44c5625fdc2bbda3fb6f82aec (diff) |
Core/Script: Fix some codestyle and warnings
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp | 144 | ||||
-rw-r--r-- | src/server/scripts/Kalimdor/TempleOfAhnQiraj/temple_of_ahnqiraj.h | 7 |
2 files changed, 73 insertions, 78 deletions
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp index e86ea8daaee..0f575043da6 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_viscidus.cpp @@ -31,7 +31,7 @@ enum Spells SPELL_REJOIN_VISCIDUS = 25896, SPELL_VISCIDUS_EXPLODE = 25938, SPELL_VISCIDUS_SUICIDE = 26003, - + SPELL_MEMBRANE_VISCIDUS = 25994, // damage reduction spell - removed from DBC SPELL_VISCIDUS_WEAKNESS = 25926, // aura which procs at damage - should trigger the slow spells - removed from DBC SPELL_VISCIDUS_SHRINKS = 25893, // (6) Apply Aura #61: Mod Scale Value: -4 - removed from DBC @@ -41,7 +41,7 @@ enum Spells }; enum Events -{ +{ EVENT_POISONBOLT_VOLLEY = 1, EVENT_POISON_SHOCK = 2, EVENT_RESET_PHASE = 3 @@ -56,14 +56,14 @@ enum Phases enum HitCounter { - HITCOUNTER_SLOW = 100, // "Viscidus begins to slow." - HITCOUNTER_SLOW_MORE = 150, // "Viscidus begins to freeze." - HITCOUNTER_FREEZE = 200, // "Viscidus is frozen solid." + HITCOUNTER_SLOW = 100, // "Viscidus begins to slow." + HITCOUNTER_SLOW_MORE = 150, // "Viscidus begins to freeze." + HITCOUNTER_FREEZE = 200, // "Viscidus is frozen solid." // 4.3.4 data - HITCOUNTER_CRACK = 50, // "Viscidus begins to crack." - HITCOUNTER_SHATTER = 100, // "Viscidus looks ready to shatter." - HITCOUNTER_EXPLODE = 150, // "Viscidus explodes." + HITCOUNTER_CRACK = 50, // "Viscidus begins to crack." + HITCOUNTER_SHATTER = 100, // "Viscidus looks ready to shatter." + HITCOUNTER_EXPLODE = 150, // "Viscidus explodes." // 1.12 data // HITCOUNTER_EXPLODE = 75 @@ -84,72 +84,68 @@ class boss_viscidus : public CreatureScript struct boss_viscidusAI : public BossAI { - boss_viscidusAI(Creature* creature) : BossAI(creature, DATA_VISCIDUS) - { - Reset(); - } - - uint8 Hitcounter; - uint8 Phase; + boss_viscidusAI(Creature* creature) : BossAI(creature, DATA_VISCIDUS) { } void Reset() { _Reset(); - Hitcounter = 0; - Phase = PHASE_FROST; + _hitcounter = 0; + _phase = PHASE_FROST; } - void DamageTaken(Unit* attacker, uint32& damage) - { - if (Phase != PHASE_MELEE) + void DamageTaken(Unit* attacker, uint32& /*damage*/) + { + if (_phase != PHASE_MELEE) return; - - ++Hitcounter; - - if (attacker->HasUnitState(UNIT_STATE_MELEE_ATTACKING) && Hitcounter >= HITCOUNTER_EXPLODE) + + ++_hitcounter; + + if (attacker->HasUnitState(UNIT_STATE_MELEE_ATTACKING) && _hitcounter >= HITCOUNTER_EXPLODE) { events.Reset(); - Phase = PHASE_GLOB; + _phase = PHASE_GLOB; DoCast(me, SPELL_VISCIDUS_EXPLODE); me->SetVisible(false); me->RemoveAura(SPELL_TOXIN); me->RemoveAura(SPELL_VISCIDUS_FREEZE); - uint8 NumGlobes = me->GetHealthPct() / 5; + uint8 NumGlobes = me->GetHealthPct() / 5.0f; for (uint8 i = 0; i < NumGlobes; ++i) { - float Angle = i * 2 * PI / NumGlobes; + float Angle = i * 2 * M_PI / NumGlobes; float X = ViscidusCoord.GetPositionX() + std::cos(Angle) * RoomRadius; float Y = ViscidusCoord.GetPositionY() + std::sin(Angle) * RoomRadius; - float Z = -35; + float Z = -35.0f; - TempSummon* Glob = me->SummonCreature(NPC_GLOB_OF_VISCIDUS, X, Y, Z); - Glob->UpdateAllowedPositionZ(X, Y, Z); - Glob->NearTeleportTo(X, Y, Z, 0); - Glob->GetMotionMaster()->MovePoint(ROOM_CENTER, ViscidusCoord); + if (TempSummon* Glob = me->SummonCreature(NPC_GLOB_OF_VISCIDUS, X, Y, Z)) + { + Glob->UpdateAllowedPositionZ(X, Y, Z); + Glob->NearTeleportTo(X, Y, Z, 0.0f); + Glob->GetMotionMaster()->MovePoint(ROOM_CENTER, ViscidusCoord); + } } } } void SpellHit(Unit* /*caster*/, SpellInfo const* spell) { - if ((spell->GetSchoolMask() & SPELL_SCHOOL_MASK_FROST) && Phase == PHASE_FROST && me->GetHealthPct() > 5) + if ((spell->GetSchoolMask() & SPELL_SCHOOL_MASK_FROST) && _phase == PHASE_FROST && me->GetHealthPct() > 5.0f) { - ++Hitcounter; + ++_hitcounter; - if (Hitcounter >= HITCOUNTER_FREEZE) + if (_hitcounter >= HITCOUNTER_FREEZE) { - Phase = PHASE_MELEE; + _phase = PHASE_MELEE; DoCast(me, SPELL_VISCIDUS_FREEZE); me->RemoveAura(SPELL_VISCIDUS_SLOWED_MORE); events.ScheduleEvent(EVENT_RESET_PHASE, 15000); } - else if (Hitcounter >= HITCOUNTER_SLOW_MORE) + else if (_hitcounter >= HITCOUNTER_SLOW_MORE) { me->RemoveAura(SPELL_VISCIDUS_SLOWED); DoCast(me, SPELL_VISCIDUS_SLOWED_MORE); } - else if (Hitcounter >= HITCOUNTER_SLOW) + else if (_hitcounter >= HITCOUNTER_SLOW) DoCast(me, SPELL_VISCIDUS_SLOWED); } } @@ -160,7 +156,7 @@ class boss_viscidus : public CreatureScript events.Reset(); InitSpells(); } - + void InitSpells() { DoCast(me, SPELL_TOXIN); @@ -173,61 +169,66 @@ class boss_viscidus : public CreatureScript summons.DespawnAll(); ScriptedAI::EnterEvadeMode(); } - + void JustDied(Unit* /*killer*/) { DoCast(me, SPELL_VISCIDUS_SUICIDE); summons.DespawnAll(); } - void UpdateAI(const uint32 diff) + void UpdateAI(uint32 const diff) { if (!UpdateVictim()) return; - - if (Phase == PHASE_GLOB && summons.empty()) + + if (_phase == PHASE_GLOB && summons.empty()) { me->NearTeleportTo(ViscidusCoord.GetPositionX(), - ViscidusCoord.GetPositionY(), - ViscidusCoord.GetPositionZ(), - ViscidusCoord.GetOrientation()); - Hitcounter = 0; - Phase = PHASE_FROST; + ViscidusCoord.GetPositionY(), + ViscidusCoord.GetPositionZ(), + ViscidusCoord.GetOrientation()); + + _hitcounter = 0; + _phase = PHASE_FROST; InitSpells(); me->SetVisible(true); } - + events.Update(diff); while (uint32 eventId = events.ExecuteEvent()) { switch (eventId) { - case EVENT_POISONBOLT_VOLLEY: - DoCast(me, SPELL_POISONBOLT_VOLLEY); - events.ScheduleEvent(EVENT_POISONBOLT_VOLLEY, urand(10000, 15000)); - break; - case EVENT_POISON_SHOCK: - DoCast(me, SPELL_POISON_SHOCK); - events.ScheduleEvent(EVENT_POISON_SHOCK, urand(7000, 12000)); - break; - case EVENT_RESET_PHASE: - Hitcounter = 0; - Phase = PHASE_FROST; - break; - default: - break; + case EVENT_POISONBOLT_VOLLEY: + DoCast(me, SPELL_POISONBOLT_VOLLEY); + events.ScheduleEvent(EVENT_POISONBOLT_VOLLEY, urand(10000, 15000)); + break; + case EVENT_POISON_SHOCK: + DoCast(me, SPELL_POISON_SHOCK); + events.ScheduleEvent(EVENT_POISON_SHOCK, urand(7000, 12000)); + break; + case EVENT_RESET_PHASE: + _hitcounter = 0; + _phase = PHASE_FROST; + break; + default: + break; } } - if (Phase != PHASE_GLOB) + if (_phase != PHASE_GLOB) DoMeleeAttackIfReady(); } + + private: + uint8 _hitcounter; + Phases _phase; }; CreatureAI* GetAI(Creature* creature) const { - return new boss_viscidusAI (creature); + return new boss_viscidusAI(creature); } }; @@ -238,23 +239,20 @@ class npc_glob_of_viscidus : public CreatureScript struct npc_glob_of_viscidusAI : public ScriptedAI { - npc_glob_of_viscidusAI(Creature* creature) : ScriptedAI(creature) - { - } + npc_glob_of_viscidusAI(Creature* creature) : ScriptedAI(creature) { } void JustDied(Unit* /*killer*/) { InstanceScript* Instance = me->GetInstanceScript(); - if (!Instance) return; - + if (Creature* Viscidus = me->GetMap()->GetCreature(Instance->GetData64(DATA_VISCIDUS))) { if (BossAI* ViscidusAI = dynamic_cast<BossAI*>(Viscidus->GetAI())) ViscidusAI->SummonedCreatureDespawn(me); - - if (Viscidus->isAlive() && Viscidus->GetHealthPct() < 5) + + if (Viscidus->isAlive() && Viscidus->GetHealthPct() < 5.0f) { Viscidus->SetVisible(true); Viscidus->getVictim()->Kill(Viscidus); @@ -279,7 +277,7 @@ class npc_glob_of_viscidus : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new npc_glob_of_viscidusAI (creature); + return new npc_glob_of_viscidusAI(creature); } }; diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/temple_of_ahnqiraj.h b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/temple_of_ahnqiraj.h index 98895ee09d4..f154ccf2c5d 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/temple_of_ahnqiraj.h +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/temple_of_ahnqiraj.h @@ -49,18 +49,15 @@ enum Creatures MOB_GIANT_EYE_TENTACLE = 15334, MOB_FLESH_TENTACLE = 15802, MOB_GIANT_PORTAL = 15910, - + NPC_VISCIDUS = 15299, NPC_GLOB_OF_VISCIDUS = 15667, - + NPC_SKERAM = 15263, NPC_VEM = 15544, NPC_KRI = 15511, NPC_VEKLOR = 15276, NPC_VEKNILASH = 15275 }; - -#define PI 3.14 - #endif |