diff options
author | Rushor <PBienati@web.de> | 2016-02-06 18:16:18 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2016-04-02 19:33:43 +0200 |
commit | c3a2cbc8447e07d741c4b47682d722091e05bf5e (patch) | |
tree | afb1130d958d2330e2bddb13e1367b6076705dc2 /src | |
parent | 85a9c96075317c7c917306b2a17683239f965ec1 (diff) |
Scripts/Northrend: Knockbackimmunity Cleanup
(cherry picked from commit c560cb0a0c8caa9c4337b1269039764207383f5d)
Diffstat (limited to 'src')
6 files changed, 0 insertions, 7 deletions
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp index 1dd6bc9d7ac..899906bd61a 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp @@ -1222,7 +1222,6 @@ class npc_kinetic_bomb : public CreatureScript _x = 0.f; _y = 0.f; _groundZ = 0.f; - me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true); } void Reset() override diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp index b9a7b6ce056..6b5f83be525 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp @@ -317,14 +317,12 @@ class boss_professor_putricide : public CreatureScript // no possible aura seen in sniff adding the aurastate summon->ModifyAuraState(AURA_STATE_UNKNOWN22, true); summon->CastSpell(summon, SPELL_GASEOUS_BLOAT_PROC, true); - summon->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true); summon->SetReactState(REACT_PASSIVE); break; case NPC_VOLATILE_OOZE: // no possible aura seen in sniff adding the aurastate summon->ModifyAuraState(AURA_STATE_UNKNOWN19, true); summon->CastSpell(summon, SPELL_OOZE_ERUPTION_SEARCH_PERIODIC, true); - summon->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true); summon->SetReactState(REACT_PASSIVE); break; case NPC_CHOKING_GAS_BOMB: diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp index 533ec088e2f..b0744b5f0e7 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp @@ -222,7 +222,6 @@ class npc_iron_roots : public CreatureScript { SetCombatMovement(false); - me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true); me->ApplySpellImmune(0, IMMUNITY_ID, 49560, true); // Death Grip me->setFaction(14); me->SetReactState(REACT_PASSIVE); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp index 385f7d6a69d..09d95b34521 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp @@ -380,7 +380,6 @@ class npc_saronite_vapors : public CreatureScript { Talk(EMOTE_VAPORS); instance = me->GetInstanceScript(); - me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true); me->ApplySpellImmune(0, IMMUNITY_ID, 49560, true); // Death Grip jump effect me->SetReactState(REACT_PASSIVE); } diff --git a/src/server/scripts/Northrend/zone_icecrown.cpp b/src/server/scripts/Northrend/zone_icecrown.cpp index 88217cb384e..1e020edd10a 100644 --- a/src/server/scripts/Northrend/zone_icecrown.cpp +++ b/src/server/scripts/Northrend/zone_icecrown.cpp @@ -213,7 +213,6 @@ class npc_tournament_training_dummy : public CreatureScript void Reset() override { me->SetControlled(true, UNIT_STATE_STUNNED); - me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true); Initialize(); // Cast Defend spells to max stack size diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index fb08bf77845..88070b9324e 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -1488,7 +1488,6 @@ public: { // TODO: solve this in a different way! setting them as stunned prevents dummies from parrying me->SetControlled(true, UNIT_STATE_STUNNED);//disable rotate - me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true);//imune to knock aways like blast wave _events.Reset(); _damageTimes.clear(); |