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author | ariel- <ariel-@users.noreply.github.com> | 2018-01-24 13:07:01 -0300 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-06-16 21:40:33 +0200 |
commit | c43f61df3d1612bfe87f2df499e2687c87cb1208 (patch) | |
tree | b9b3ecee27fe01ca00c566aa423d9eae746fcc3d /src | |
parent | 570b2b4ce0982cef726fce1a45564a11a9472cc4 (diff) |
Core/Spell: killed deprecated code which randomly changed powercost for missed spells
Added in 80d3cd43f65e4e7cecfdd17e53c6a4542ddc4e40
Closes #5954
(cherry picked from commit b1072faa50493e287b5353056753d65ddcc445f3)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index cfde52ec4d6..2b3eb323e3b 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4761,10 +4761,7 @@ void Spell::TakePower() continue; } - if (hit) - m_caster->ModifyPower(powerType, -cost.Amount); - else - m_caster->ModifyPower(powerType, -irand(0, cost.Amount / 4)); + m_caster->ModifyPower(powerType, -cost.Amount); } } |