diff options
author | Subv <s.v.h21@hotmail.com> | 2013-02-04 22:38:20 -0500 |
---|---|---|
committer | Kinzcool <kinzzcool@hotmail.com> | 2013-02-04 22:38:20 -0500 |
commit | c4d3b831912b46e836de22e6cd773396b661fa29 (patch) | |
tree | 24f53c5683a3104e1dd492fd47efdf93060b68aa /src | |
parent | 7f2a1ece62f7d75502f3ade7618e0f6377c6ac51 (diff) |
Implemented use of `graveyard_orientation` - You can test it by clicking on "Return to Graveyard" button
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 3 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 29 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.h | 16 | ||||
-rw-r--r-- | src/server/game/World/World.cpp | 3 |
4 files changed, 49 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index fdcfee354e2..a3a7b364844 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -5499,7 +5499,8 @@ void Player::RepopAtGraveyard() // and don't show spirit healer location if (ClosestGrave) { - TeleportTo(ClosestGrave->map_id, ClosestGrave->x, ClosestGrave->y, ClosestGrave->z, GetOrientation()); + float const* orientation = sObjectMgr->GetGraveyardOrientation(ClosestGrave->ID); + TeleportTo(ClosestGrave->map_id, ClosestGrave->x, ClosestGrave->y, ClosestGrave->z, orientation ? *orientation : GetOrientation()); if (isDead()) // not send if alive, because it used in TeleportTo() { WorldPacket data(SMSG_DEATH_RELEASE_LOC, 4*4); // show spirit healer position on minimap diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 640eef5d651..043afdf4687 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -268,6 +268,7 @@ ObjectMgr::~ObjectMgr() itr->second.Clear(); _cacheTrainerSpellStore.clear(); + _graveyardOrientations.clear(); for (DungeonEncounterContainer::iterator itr =_dungeonEncounterStore.begin(); itr != _dungeonEncounterStore.end(); ++itr) for (DungeonEncounterList::iterator encounterItr = itr->second.begin(); encounterItr != itr->second.end(); ++encounterItr) @@ -288,6 +289,34 @@ void ObjectMgr::AddLocaleString(std::string const& s, LocaleConstant locale, Str } } +void ObjectMgr::LoadGraveyardOrientations() +{ + uint32 oldMSTime = getMSTime(); + + _graveyardOrientations.clear(); + + QueryResult result = WorldDatabase.Query("SELECT id, orientation FROM graveyard_orientation"); + + if (!result) + return; + + do + { + Field* fields = result->Fetch(); + + uint32 id = fields[0].GetUInt32(); + if (!sWorldSafeLocsStore.LookupEntry(id)) + { + sLog->outError(LOG_FILTER_SERVER_LOADING, "Graveyard %u referenced in graveyard_orientation doesn't exist.", id); + continue; + } + _graveyardOrientations[id] = fields[1].GetFloat(); + + } while (result->NextRow()); + + sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %lu graveyard orientations in %u ms", (unsigned long)_graveyardOrientations.size(), GetMSTimeDiffToNow(oldMSTime)); +} + void ObjectMgr::LoadCreatureLocales() { uint32 oldMSTime = getMSTime(); diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h index eb56bb09b93..563b218c55c 100644 --- a/src/server/game/Globals/ObjectMgr.h +++ b/src/server/game/Globals/ObjectMgr.h @@ -561,6 +561,7 @@ struct GraveYardData }; typedef std::multimap<uint32, GraveYardData> GraveYardContainer; +typedef UNORDERED_MAP<uint32 /* graveyard Id */, float /* orientation */> GraveyardOrientationContainer; typedef std::pair<GraveYardContainer::const_iterator, GraveYardContainer::const_iterator> GraveYardMapBounds; typedef std::pair<GraveYardContainer::iterator, GraveYardContainer::iterator> GraveYardMapBoundsNonConst; @@ -867,6 +868,7 @@ class ObjectMgr void LoadDbScriptStrings(); void LoadCreatureClassLevelStats(); void LoadCreatureLocales(); + void LoadGraveyardOrientations(); void LoadCreatureTemplates(); void LoadCreatureTemplateAddons(); void CheckCreatureTemplate(CreatureTemplate const* cInfo); @@ -1116,6 +1118,16 @@ class ObjectMgr return &iter->second; } + + float const* GetGraveyardOrientation(uint32 id) const + { + GraveyardOrientationContainer::const_iterator iter = _graveyardOrientations.find(id); + if (iter != _graveyardOrientations.end()) + return &iter->second; + + return NULL; + } + void AddVendorItem(uint32 entry, uint32 item, int32 maxcount, uint32 incrtime, uint32 extendedCost, uint8 type, bool persist = true); // for event bool RemoveVendorItem(uint32 entry, uint32 item, uint8 type, bool persist = true); // for event bool IsVendorItemValid(uint32 vendor_entry, uint32 id, int32 maxcount, uint32 ptime, uint32 ExtendedCost, uint8 type, Player* player = NULL, std::set<uint32>* skip_vendors = NULL, uint32 ORnpcflag = 0) const; @@ -1151,7 +1163,7 @@ class ObjectMgr // for wintergrasp only GraveYardContainer GraveYardStore; - + static void AddLocaleString(std::string const& s, LocaleConstant locale, StringVector& data); static inline void GetLocaleString(const StringVector& data, int loc_idx, std::string& value) { @@ -1313,6 +1325,8 @@ class ObjectMgr CacheVendorItemContainer _cacheVendorItemStore; CacheTrainerSpellContainer _cacheTrainerSpellStore; + + GraveyardOrientationContainer _graveyardOrientations; std::set<uint32> _difficultyEntries[MAX_DIFFICULTY - 1]; // already loaded difficulty 1 value in creatures, used in CheckCreatureTemplate std::set<uint32> _hasDifficultyEntries[MAX_DIFFICULTY - 1]; // already loaded creatures with difficulty 1 values, used in CheckCreatureTemplate diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 3bba06a021f..ef0c9b64475 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1547,6 +1547,9 @@ void World::SetInitialWorldSettings() sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Graveyard-zone links..."); sObjectMgr->LoadGraveyardZones(); + sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Graveyard Orientations..."); + sObjectMgr->LoadGraveyardOrientations(); + sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading spell pet auras..."); sSpellMgr->LoadSpellPetAuras(); |