diff options
| author | Shauren <shauren.trinity@gmail.com> | 2015-07-30 23:15:54 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2015-07-30 23:15:54 +0200 |
| commit | c5a2167c59aa2d05e053b0e504165d95e876aa06 (patch) | |
| tree | f18bddd25ce004cfca2d8697d5c6670cd0e415c3 /src | |
| parent | a620e1a7d74841039d9b083e78205a18b848bf63 (diff) | |
Core/Threading: Marked CMSG_SET_EVERYONE_IS_ASSISTANT as unsafe
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Server/Protocol/Opcodes.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index 3d6bb697e3d..2621b967bdc 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -720,7 +720,7 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_SET_CURRENCY_FLAGS, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_SET_DIFFICULTY_ID, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_SET_DUNGEON_DIFFICULTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::SetDungeonDifficulty, &WorldSession::HandleSetDungeonDifficultyOpcode); - DEFINE_HANDLER(CMSG_SET_EVERYONE_IS_ASSISTANT, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Party::SetEveryoneIsAssistant, &WorldSession::HandleSetEveryoneIsAssistant); + DEFINE_HANDLER(CMSG_SET_EVERYONE_IS_ASSISTANT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Party::SetEveryoneIsAssistant, &WorldSession::HandleSetEveryoneIsAssistant); DEFINE_HANDLER(CMSG_SET_FACTION_AT_WAR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::SetFactionAtWar, &WorldSession::HandleSetFactionAtWar); DEFINE_HANDLER(CMSG_SET_FACTION_INACTIVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::SetFactionInactive, &WorldSession::HandleSetFactionInactiveOpcode); DEFINE_HANDLER(CMSG_SET_FACTION_NOT_AT_WAR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::SetFactionNotAtWar, &WorldSession::HandleSetFactionNotAtWar); |
