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authormaximius <none@none>2009-09-11 16:55:50 -0700
committermaximius <none@none>2009-09-11 16:55:50 -0700
commitc5c83b0ce561d18c48ef1c133739fbe3f5d654b8 (patch)
tree1cfa7d36d4d99e4ad4d6ca56294f1494877c209a /src
parent9c28c82a6662c6f7433457a0e9200afcb86cbc3c (diff)
*Fix a typo that disabled switching specs in Battlegrounds even under appropriate conditions
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Player.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 07fdef278d9..43a98ddc7b4 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -21958,7 +21958,7 @@ void Player::ActivateSpec(uint8 spec)
if(GetSpecsCount() != MAX_TALENT_SPECS)
return;
- if(GetMap()->IsBattleGround() && !HasAura(45521)) // In BattleGround with no Preparation buff
+ if(GetMap()->IsBattleGround() && !HasAura(44521)) // In BattleGround with no Preparation buff
return;
_SaveActions();