diff options
author | Shauren <shauren.trinity@gmail.com> | 2016-10-25 20:49:03 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2016-10-25 20:49:03 +0200 |
commit | c5e491b55c3f39d8f226f46154a64ee131fd746c (patch) | |
tree | 0f9ec7b8a423d7b2909684e9f431ab48e0602937 /src | |
parent | af25942aeca6fb1a1656756b064f7c5208b715d2 (diff) |
Core/Entities: Updated updatefields to 7.1.0.22900
Diffstat (limited to 'src')
6 files changed, 239 insertions, 94 deletions
diff --git a/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp b/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp index 568c0e39469..a4becd62698 100644 --- a/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp +++ b/src/server/game/Entities/AreaTrigger/AreaTrigger.cpp @@ -71,17 +71,13 @@ bool AreaTrigger::CreateAreaTrigger(ObjectGuid::LowType guidlow, uint32 triggerE Object::_Create(ObjectGuid::Create<HighGuid::AreaTrigger>(GetMapId(), triggerEntry, guidlow)); SetPhaseMask(caster->GetPhaseMask(), false); - uint32 spellVisual = 0; - if (SpellXSpellVisualEntry const* visual = sSpellXSpellVisualStore.LookupEntry(spellXSpellVisualId)) - spellVisual = visual->SpellVisualID[0]; - SetEntry(triggerEntry); SetDuration(spell->GetDuration()); SetObjectScale(1); SetGuidValue(AREATRIGGER_CASTER, caster->GetGUID()); SetUInt32Value(AREATRIGGER_SPELLID, spell->Id); - SetUInt32Value(AREATRIGGER_SPELLVISUALID, spellVisual); + SetUInt32Value(AREATRIGGER_SPELL_X_SPELL_VISUAL_ID, spellXSpellVisualId); SetUInt32Value(AREATRIGGER_DURATION, spell->GetDuration()); CopyPhaseFrom(caster); diff --git a/src/server/game/Entities/DynamicObject/DynamicObject.cpp b/src/server/game/Entities/DynamicObject/DynamicObject.cpp index 793bbcd656e..26d6ac9a67c 100644 --- a/src/server/game/Entities/DynamicObject/DynamicObject.cpp +++ b/src/server/game/Entities/DynamicObject/DynamicObject.cpp @@ -93,14 +93,11 @@ bool DynamicObject::CreateDynamicObject(ObjectGuid::LowType guidlow, Unit* caste WorldObject::_Create(ObjectGuid::Create<HighGuid::DynamicObject>(GetMapId(), spell->Id, guidlow)); SetPhaseMask(caster->GetPhaseMask(), false); - uint32 spellVisual = 0; - if (SpellXSpellVisualEntry const* visual = sSpellXSpellVisualStore.LookupEntry(spellXSpellVisualId)) - spellVisual = visual->SpellVisualID[0]; - SetEntry(spell->Id); SetObjectScale(1.0f); SetGuidValue(DYNAMICOBJECT_CASTER, caster->GetGUID()); - SetUInt32Value(DYNAMICOBJECT_BYTES, spellVisual | (type << 28)); + SetUInt32Value(DYNAMICOBJECT_TYPE, type); + SetUInt32Value(DYNAMICOBJECT_SPELL_X_SPELL_VISUAL_ID, spellXSpellVisualId); SetUInt32Value(DYNAMICOBJECT_SPELLID, spell->Id); SetFloatValue(DYNAMICOBJECT_RADIUS, radius); SetUInt32Value(DYNAMICOBJECT_CASTTIME, getMSTime()); diff --git a/src/server/game/Entities/Object/Updates/UpdateFieldFlags.cpp b/src/server/game/Entities/Object/Updates/UpdateFieldFlags.cpp index 57d7964c9c3..55cf4603060 100644 --- a/src/server/game/Entities/Object/Updates/UpdateFieldFlags.cpp +++ b/src/server/game/Entities/Object/Updates/UpdateFieldFlags.cpp @@ -2579,7 +2579,9 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] = UF_FLAG_PRIVATE, // PLAYER_FIELD_COMBAT_RATING_EXPERTISE UF_FLAG_PRIVATE, // PLAYER_BLOCK_PERCENTAGE UF_FLAG_PRIVATE, // PLAYER_DODGE_PERCENTAGE + UF_FLAG_PRIVATE, // PLAYER_DODGE_PERCENTAGE_FROM_ATTRIBUTE UF_FLAG_PRIVATE, // PLAYER_PARRY_PERCENTAGE + UF_FLAG_PRIVATE, // PLAYER_PARRY_PERCENTAGE_FROM_ATTRIBUTE UF_FLAG_PRIVATE, // PLAYER_CRIT_PERCENTAGE UF_FLAG_PRIVATE, // PLAYER_RANGED_CRIT_PERCENTAGE UF_FLAG_PRIVATE, // PLAYER_OFFHAND_CRIT_PERCENTAGE @@ -2991,6 +2993,12 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] = UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+33 UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+34 UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+35 + UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+36 + UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+37 + UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+38 + UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+39 + UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+40 + UF_FLAG_PRIVATE, // PLAYER_FIELD_ARENA_TEAM_INFO_1_1+41 UF_FLAG_PRIVATE, // PLAYER_FIELD_MAX_LEVEL UF_FLAG_PRIVATE, // PLAYER_FIELD_SCALING_PLAYER_LEVEL_DELTA UF_FLAG_PRIVATE, // PLAYER_FIELD_MAX_CREATURE_SCALING_LEVEL @@ -3015,7 +3023,8 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] = UF_FLAG_PRIVATE, // PLAYER_FIELD_UI_SPELL_HIT_MODIFIER UF_FLAG_PRIVATE, // PLAYER_FIELD_HOME_REALM_TIME_OFFSET UF_FLAG_PRIVATE, // PLAYER_FIELD_MOD_PET_HASTE - UF_FLAG_PRIVATE | UF_FLAG_URGENT_SELF_ONLY, // PLAYER_FIELD_BYTES2 + UF_FLAG_PRIVATE, // PLAYER_FIELD_BYTES2 + UF_FLAG_PRIVATE | UF_FLAG_URGENT_SELF_ONLY, // PLAYER_FIELD_BYTES3 UF_FLAG_PRIVATE, // PLAYER_FIELD_LFG_BONUS_FACTION_ID UF_FLAG_PRIVATE, // PLAYER_FIELD_LOOT_SPEC_ID UF_FLAG_PRIVATE | UF_FLAG_URGENT_SELF_ONLY, // PLAYER_FIELD_OVERRIDE_ZONE_PVP_TYPE @@ -3906,6 +3915,131 @@ uint32 UnitUpdateFieldFlags[PLAYER_END] = UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+872 UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+873 UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+874 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+875 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+876 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+877 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+878 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+879 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+880 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+881 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+882 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+883 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+884 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+885 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+886 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+887 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+888 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+889 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+890 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+891 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+892 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+893 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+894 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+895 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+896 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+897 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+898 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+899 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+900 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+901 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+902 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+903 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+904 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+905 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+906 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+907 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+908 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+909 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+910 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+911 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+912 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+913 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+914 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+915 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+916 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+917 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+918 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+919 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+920 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+921 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+922 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+923 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+924 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+925 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+926 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+927 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+928 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+929 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+930 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+931 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+932 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+933 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+934 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+935 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+936 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+937 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+938 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+939 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+940 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+941 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+942 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+943 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+944 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+945 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+946 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+947 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+948 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+949 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+950 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+951 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+952 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+953 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+954 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+955 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+956 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+957 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+958 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+959 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+960 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+961 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+962 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+963 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+964 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+965 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+966 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+967 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+968 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+969 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+970 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+971 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+972 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+973 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+974 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+975 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+976 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+977 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+978 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+979 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+980 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+981 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+982 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+983 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+984 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+985 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+986 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+987 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+988 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+989 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+990 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+991 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+992 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+993 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+994 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+995 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+996 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+997 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+998 + UF_FLAG_PRIVATE, // PLAYER_FIELD_QUEST_COMPLETED+999 UF_FLAG_PRIVATE, // PLAYER_FIELD_HONOR UF_FLAG_PRIVATE, // PLAYER_FIELD_HONOR_NEXT_LEVEL }; @@ -3924,6 +4058,8 @@ uint32 UnitDynamicUpdateFieldFlags[PLAYER_DYNAMIC_END] = UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_TRANSMOG UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_CONDITIONAL_TRANSMOG UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_CHARACTER_RESTRICTIONS + UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_SPELL_PCT_MOD_BY_LABEL + UF_FLAG_PRIVATE, // PLAYER_DYNAMIC_FIELD_SPELL_FLAT_MOD_BY_LABEL }; uint32 GameObjectUpdateFieldFlags[GAMEOBJECT_END] = @@ -3986,7 +4122,8 @@ uint32 DynamicObjectUpdateFieldFlags[DYNAMICOBJECT_END] = UF_FLAG_PUBLIC, // DYNAMICOBJECT_CASTER+1 UF_FLAG_PUBLIC, // DYNAMICOBJECT_CASTER+2 UF_FLAG_PUBLIC, // DYNAMICOBJECT_CASTER+3 - UF_FLAG_DYNAMIC, // DYNAMICOBJECT_BYTES + UF_FLAG_PUBLIC, // DYNAMICOBJECT_TYPE + UF_FLAG_PUBLIC, // DYNAMICOBJECT_SPELL_X_SPELL_VISUAL_ID UF_FLAG_PUBLIC, // DYNAMICOBJECT_SPELLID UF_FLAG_PUBLIC, // DYNAMICOBJECT_RADIUS UF_FLAG_PUBLIC, // DYNAMICOBJECT_CASTTIME @@ -4079,9 +4216,13 @@ uint32 AreaTriggerUpdateFieldFlags[AREATRIGGER_END] = UF_FLAG_PUBLIC | UF_FLAG_URGENT, // AREATRIGGER_TIME_TO_TARGET_SCALE UF_FLAG_PUBLIC | UF_FLAG_URGENT, // AREATRIGGER_TIME_TO_TARGET_EXTRA_SCALE UF_FLAG_PUBLIC, // AREATRIGGER_SPELLID - UF_FLAG_DYNAMIC, // AREATRIGGER_SPELLVISUALID + UF_FLAG_PUBLIC, // AREATRIGGER_SPELL_X_SPELL_VISUAL_ID UF_FLAG_DYNAMIC | UF_FLAG_URGENT, // AREATRIGGER_BOUNDS_RADIUS_2D UF_FLAG_PUBLIC, // AREATRIGGER_DECAL_PROPERTIES_ID + UF_FLAG_PUBLIC, // AREATRIGGER_CREATING_EFFECT_GUID + UF_FLAG_PUBLIC, // AREATRIGGER_CREATING_EFFECT_GUID+1 + UF_FLAG_PUBLIC, // AREATRIGGER_CREATING_EFFECT_GUID+2 + UF_FLAG_PUBLIC, // AREATRIGGER_CREATING_EFFECT_GUID+3 }; uint32 SceneObjectUpdateFieldFlags[SCENEOBJECT_END] = diff --git a/src/server/game/Entities/Object/Updates/UpdateFields.h b/src/server/game/Entities/Object/Updates/UpdateFields.h index 5b906584df1..5f3568d0756 100644 --- a/src/server/game/Entities/Object/Updates/UpdateFields.h +++ b/src/server/game/Entities/Object/Updates/UpdateFields.h @@ -19,7 +19,7 @@ #ifndef _UPDATEFIELDS_H #define _UPDATEFIELDS_H -// Auto generated for version 7, 0, 3, 22210 +// Auto generated for version 7, 1, 0, 22900 enum ObjectFields { @@ -238,72 +238,75 @@ enum PlayerFields PLAYER_FIELD_COMBAT_RATING_EXPERTISE = UNIT_END + 0x834, // Size: 1, Flags: PRIVATE PLAYER_BLOCK_PERCENTAGE = UNIT_END + 0x835, // Size: 1, Flags: PRIVATE PLAYER_DODGE_PERCENTAGE = UNIT_END + 0x836, // Size: 1, Flags: PRIVATE - PLAYER_PARRY_PERCENTAGE = UNIT_END + 0x837, // Size: 1, Flags: PRIVATE - PLAYER_CRIT_PERCENTAGE = UNIT_END + 0x838, // Size: 1, Flags: PRIVATE - PLAYER_RANGED_CRIT_PERCENTAGE = UNIT_END + 0x839, // Size: 1, Flags: PRIVATE - PLAYER_OFFHAND_CRIT_PERCENTAGE = UNIT_END + 0x83A, // Size: 1, Flags: PRIVATE - PLAYER_SPELL_CRIT_PERCENTAGE1 = UNIT_END + 0x83B, // Size: 1, Flags: PRIVATE - PLAYER_SHIELD_BLOCK = UNIT_END + 0x83C, // Size: 1, Flags: PRIVATE - PLAYER_SHIELD_BLOCK_CRIT_PERCENTAGE = UNIT_END + 0x83D, // Size: 1, Flags: PRIVATE - PLAYER_MASTERY = UNIT_END + 0x83E, // Size: 1, Flags: PRIVATE - PLAYER_SPEED = UNIT_END + 0x83F, // Size: 1, Flags: PRIVATE - PLAYER_LIFESTEAL = UNIT_END + 0x840, // Size: 1, Flags: PRIVATE - PLAYER_AVOIDANCE = UNIT_END + 0x841, // Size: 1, Flags: PRIVATE - PLAYER_STURDINESS = UNIT_END + 0x842, // Size: 1, Flags: PRIVATE - PLAYER_VERSATILITY = UNIT_END + 0x843, // Size: 1, Flags: PRIVATE - PLAYER_VERSATILITY_BONUS = UNIT_END + 0x844, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_PVP_POWER_DAMAGE = UNIT_END + 0x845, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_PVP_POWER_HEALING = UNIT_END + 0x846, // Size: 1, Flags: PRIVATE - PLAYER_EXPLORED_ZONES_1 = UNIT_END + 0x847, // Size: 256, Flags: PRIVATE - PLAYER_FIELD_REST_INFO = UNIT_END + 0x947, // Size: 4, Flags: PRIVATE - PLAYER_FIELD_MOD_DAMAGE_DONE_POS = UNIT_END + 0x94B, // Size: 7, Flags: PRIVATE - PLAYER_FIELD_MOD_DAMAGE_DONE_NEG = UNIT_END + 0x952, // Size: 7, Flags: PRIVATE - PLAYER_FIELD_MOD_DAMAGE_DONE_PCT = UNIT_END + 0x959, // Size: 7, Flags: PRIVATE - PLAYER_FIELD_MOD_HEALING_DONE_POS = UNIT_END + 0x960, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_MOD_HEALING_PCT = UNIT_END + 0x961, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_MOD_HEALING_DONE_PCT = UNIT_END + 0x962, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_MOD_PERIODIC_HEALING_DONE_PERCENT = UNIT_END + 0x963, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_WEAPON_DMG_MULTIPLIERS = UNIT_END + 0x964, // Size: 3, Flags: PRIVATE - PLAYER_FIELD_WEAPON_ATK_SPEED_MULTIPLIERS = UNIT_END + 0x967, // Size: 3, Flags: PRIVATE - PLAYER_FIELD_MOD_SPELL_POWER_PCT = UNIT_END + 0x96A, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_MOD_RESILIENCE_PERCENT = UNIT_END + 0x96B, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_OVERRIDE_SPELL_POWER_BY_AP_PCT = UNIT_END + 0x96C, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_OVERRIDE_AP_BY_SPELL_POWER_PERCENT = UNIT_END + 0x96D, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_MOD_TARGET_RESISTANCE = UNIT_END + 0x96E, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE = UNIT_END + 0x96F, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_LOCAL_FLAGS = UNIT_END + 0x970, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_BYTES = UNIT_END + 0x971, // Size: 1, Flags: PRIVATE - PLAYER_SELF_RES_SPELL = UNIT_END + 0x972, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_PVP_MEDALS = UNIT_END + 0x973, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_BUYBACK_PRICE_1 = UNIT_END + 0x974, // Size: 12, Flags: PRIVATE - PLAYER_FIELD_BUYBACK_TIMESTAMP_1 = UNIT_END + 0x980, // Size: 12, Flags: PRIVATE - PLAYER_FIELD_KILLS = UNIT_END + 0x98C, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_LIFETIME_HONORABLE_KILLS = UNIT_END + 0x98D, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_WATCHED_FACTION_INDEX = UNIT_END + 0x98E, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_COMBAT_RATING_1 = UNIT_END + 0x98F, // Size: 32, Flags: PRIVATE - PLAYER_FIELD_ARENA_TEAM_INFO_1_1 = UNIT_END + 0x9AF, // Size: 36, Flags: PRIVATE - PLAYER_FIELD_MAX_LEVEL = UNIT_END + 0x9D3, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_SCALING_PLAYER_LEVEL_DELTA = UNIT_END + 0x9D4, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_MAX_CREATURE_SCALING_LEVEL = UNIT_END + 0x9D5, // Size: 1, Flags: PRIVATE - PLAYER_NO_REAGENT_COST_1 = UNIT_END + 0x9D6, // Size: 4, Flags: PRIVATE - PLAYER_PET_SPELL_POWER = UNIT_END + 0x9DA, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_RESEARCHING_1 = UNIT_END + 0x9DB, // Size: 10, Flags: PRIVATE - PLAYER_PROFESSION_SKILL_LINE_1 = UNIT_END + 0x9E5, // Size: 2, Flags: PRIVATE - PLAYER_FIELD_UI_HIT_MODIFIER = UNIT_END + 0x9E7, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_UI_SPELL_HIT_MODIFIER = UNIT_END + 0x9E8, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_HOME_REALM_TIME_OFFSET = UNIT_END + 0x9E9, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_MOD_PET_HASTE = UNIT_END + 0x9EA, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_BYTES2 = UNIT_END + 0x9EB, // Size: 1, Flags: PRIVATE, URGENT_SELF_ONLY - PLAYER_FIELD_LFG_BONUS_FACTION_ID = UNIT_END + 0x9EC, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_LOOT_SPEC_ID = UNIT_END + 0x9ED, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_OVERRIDE_ZONE_PVP_TYPE = UNIT_END + 0x9EE, // Size: 1, Flags: PRIVATE, URGENT_SELF_ONLY - PLAYER_FIELD_BAG_SLOT_FLAGS = UNIT_END + 0x9EF, // Size: 4, Flags: PRIVATE - PLAYER_FIELD_BANK_BAG_SLOT_FLAGS = UNIT_END + 0x9F3, // Size: 7, Flags: PRIVATE - PLAYER_FIELD_INSERT_ITEMS_LEFT_TO_RIGHT = UNIT_END + 0x9FA, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_QUEST_COMPLETED = UNIT_END + 0x9FB, // Size: 875, Flags: PRIVATE - PLAYER_FIELD_HONOR = UNIT_END + 0xD66, // Size: 1, Flags: PRIVATE - PLAYER_FIELD_HONOR_NEXT_LEVEL = UNIT_END + 0xD67, // Size: 1, Flags: PRIVATE - PLAYER_END = UNIT_END + 0xD68, + PLAYER_DODGE_PERCENTAGE_FROM_ATTRIBUTE = UNIT_END + 0x837, // Size: 1, Flags: PRIVATE + PLAYER_PARRY_PERCENTAGE = UNIT_END + 0x838, // Size: 1, Flags: PRIVATE + PLAYER_PARRY_PERCENTAGE_FROM_ATTRIBUTE = UNIT_END + 0x839, // Size: 1, Flags: PRIVATE + PLAYER_CRIT_PERCENTAGE = UNIT_END + 0x83A, // Size: 1, Flags: PRIVATE + PLAYER_RANGED_CRIT_PERCENTAGE = UNIT_END + 0x83B, // Size: 1, Flags: PRIVATE + PLAYER_OFFHAND_CRIT_PERCENTAGE = UNIT_END + 0x83C, // Size: 1, Flags: PRIVATE + PLAYER_SPELL_CRIT_PERCENTAGE1 = UNIT_END + 0x83D, // Size: 1, Flags: PRIVATE + PLAYER_SHIELD_BLOCK = UNIT_END + 0x83E, // Size: 1, Flags: PRIVATE + PLAYER_SHIELD_BLOCK_CRIT_PERCENTAGE = UNIT_END + 0x83F, // Size: 1, Flags: PRIVATE + PLAYER_MASTERY = UNIT_END + 0x840, // Size: 1, Flags: PRIVATE + PLAYER_SPEED = UNIT_END + 0x841, // Size: 1, Flags: PRIVATE + PLAYER_LIFESTEAL = UNIT_END + 0x842, // Size: 1, Flags: PRIVATE + PLAYER_AVOIDANCE = UNIT_END + 0x843, // Size: 1, Flags: PRIVATE + PLAYER_STURDINESS = UNIT_END + 0x844, // Size: 1, Flags: PRIVATE + PLAYER_VERSATILITY = UNIT_END + 0x845, // Size: 1, Flags: PRIVATE + PLAYER_VERSATILITY_BONUS = UNIT_END + 0x846, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_PVP_POWER_DAMAGE = UNIT_END + 0x847, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_PVP_POWER_HEALING = UNIT_END + 0x848, // Size: 1, Flags: PRIVATE + PLAYER_EXPLORED_ZONES_1 = UNIT_END + 0x849, // Size: 256, Flags: PRIVATE + PLAYER_FIELD_REST_INFO = UNIT_END + 0x949, // Size: 4, Flags: PRIVATE + PLAYER_FIELD_MOD_DAMAGE_DONE_POS = UNIT_END + 0x94D, // Size: 7, Flags: PRIVATE + PLAYER_FIELD_MOD_DAMAGE_DONE_NEG = UNIT_END + 0x954, // Size: 7, Flags: PRIVATE + PLAYER_FIELD_MOD_DAMAGE_DONE_PCT = UNIT_END + 0x95B, // Size: 7, Flags: PRIVATE + PLAYER_FIELD_MOD_HEALING_DONE_POS = UNIT_END + 0x962, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_MOD_HEALING_PCT = UNIT_END + 0x963, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_MOD_HEALING_DONE_PCT = UNIT_END + 0x964, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_MOD_PERIODIC_HEALING_DONE_PERCENT = UNIT_END + 0x965, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_WEAPON_DMG_MULTIPLIERS = UNIT_END + 0x966, // Size: 3, Flags: PRIVATE + PLAYER_FIELD_WEAPON_ATK_SPEED_MULTIPLIERS = UNIT_END + 0x969, // Size: 3, Flags: PRIVATE + PLAYER_FIELD_MOD_SPELL_POWER_PCT = UNIT_END + 0x96C, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_MOD_RESILIENCE_PERCENT = UNIT_END + 0x96D, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_OVERRIDE_SPELL_POWER_BY_AP_PCT = UNIT_END + 0x96E, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_OVERRIDE_AP_BY_SPELL_POWER_PERCENT = UNIT_END + 0x96F, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_MOD_TARGET_RESISTANCE = UNIT_END + 0x970, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_MOD_TARGET_PHYSICAL_RESISTANCE = UNIT_END + 0x971, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_LOCAL_FLAGS = UNIT_END + 0x972, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_BYTES = UNIT_END + 0x973, // Size: 1, Flags: PRIVATE + PLAYER_SELF_RES_SPELL = UNIT_END + 0x974, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_PVP_MEDALS = UNIT_END + 0x975, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_BUYBACK_PRICE_1 = UNIT_END + 0x976, // Size: 12, Flags: PRIVATE + PLAYER_FIELD_BUYBACK_TIMESTAMP_1 = UNIT_END + 0x982, // Size: 12, Flags: PRIVATE + PLAYER_FIELD_KILLS = UNIT_END + 0x98E, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_LIFETIME_HONORABLE_KILLS = UNIT_END + 0x98F, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_WATCHED_FACTION_INDEX = UNIT_END + 0x990, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_COMBAT_RATING_1 = UNIT_END + 0x991, // Size: 32, Flags: PRIVATE + PLAYER_FIELD_ARENA_TEAM_INFO_1_1 = UNIT_END + 0x9B1, // Size: 42, Flags: PRIVATE + PLAYER_FIELD_MAX_LEVEL = UNIT_END + 0x9DB, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_SCALING_PLAYER_LEVEL_DELTA = UNIT_END + 0x9DC, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_MAX_CREATURE_SCALING_LEVEL = UNIT_END + 0x9DD, // Size: 1, Flags: PRIVATE + PLAYER_NO_REAGENT_COST_1 = UNIT_END + 0x9DE, // Size: 4, Flags: PRIVATE + PLAYER_PET_SPELL_POWER = UNIT_END + 0x9E2, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_RESEARCHING_1 = UNIT_END + 0x9E3, // Size: 10, Flags: PRIVATE + PLAYER_PROFESSION_SKILL_LINE_1 = UNIT_END + 0x9ED, // Size: 2, Flags: PRIVATE + PLAYER_FIELD_UI_HIT_MODIFIER = UNIT_END + 0x9EF, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_UI_SPELL_HIT_MODIFIER = UNIT_END + 0x9F0, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_HOME_REALM_TIME_OFFSET = UNIT_END + 0x9F1, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_MOD_PET_HASTE = UNIT_END + 0x9F2, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_BYTES2 = UNIT_END + 0x9F3, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_BYTES3 = UNIT_END + 0x9F4, // Size: 1, Flags: PRIVATE, URGENT_SELF_ONLY + PLAYER_FIELD_LFG_BONUS_FACTION_ID = UNIT_END + 0x9F5, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_LOOT_SPEC_ID = UNIT_END + 0x9F6, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_OVERRIDE_ZONE_PVP_TYPE = UNIT_END + 0x9F7, // Size: 1, Flags: PRIVATE, URGENT_SELF_ONLY + PLAYER_FIELD_BAG_SLOT_FLAGS = UNIT_END + 0x9F8, // Size: 4, Flags: PRIVATE + PLAYER_FIELD_BANK_BAG_SLOT_FLAGS = UNIT_END + 0x9FC, // Size: 7, Flags: PRIVATE + PLAYER_FIELD_INSERT_ITEMS_LEFT_TO_RIGHT = UNIT_END + 0xA03, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_QUEST_COMPLETED = UNIT_END + 0xA04, // Size: 1000, Flags: PRIVATE + PLAYER_FIELD_HONOR = UNIT_END + 0xDEC, // Size: 1, Flags: PRIVATE + PLAYER_FIELD_HONOR_NEXT_LEVEL = UNIT_END + 0xDED, // Size: 1, Flags: PRIVATE + PLAYER_END = UNIT_END + 0xDEE, }; enum PlayerDynamicFields @@ -318,7 +321,9 @@ enum PlayerDynamicFields PLAYER_DYNAMIC_FIELD_TRANSMOG = UNIT_DYNAMIC_END + 0x007, // Flags: PRIVATE PLAYER_DYNAMIC_FIELD_CONDITIONAL_TRANSMOG = UNIT_DYNAMIC_END + 0x008, // Flags: PRIVATE PLAYER_DYNAMIC_FIELD_CHARACTER_RESTRICTIONS = UNIT_DYNAMIC_END + 0x009, // Flags: PRIVATE - PLAYER_DYNAMIC_END = UNIT_DYNAMIC_END + 0x00A, + PLAYER_DYNAMIC_FIELD_SPELL_PCT_MOD_BY_LABEL = UNIT_DYNAMIC_END + 0x00A, // Flags: PRIVATE + PLAYER_DYNAMIC_FIELD_SPELL_FLAT_MOD_BY_LABEL = UNIT_DYNAMIC_END + 0x00B, // Flags: PRIVATE + PLAYER_DYNAMIC_END = UNIT_DYNAMIC_END + 0x00C, }; enum GameObjectFields @@ -347,11 +352,12 @@ enum GameObjectDynamicFields enum DynamicObjectFields { DYNAMICOBJECT_CASTER = OBJECT_END + 0x000, // Size: 4, Flags: PUBLIC - DYNAMICOBJECT_BYTES = OBJECT_END + 0x004, // Size: 1, Flags: DYNAMIC - DYNAMICOBJECT_SPELLID = OBJECT_END + 0x005, // Size: 1, Flags: PUBLIC - DYNAMICOBJECT_RADIUS = OBJECT_END + 0x006, // Size: 1, Flags: PUBLIC - DYNAMICOBJECT_CASTTIME = OBJECT_END + 0x007, // Size: 1, Flags: PUBLIC - DYNAMICOBJECT_END = OBJECT_END + 0x008, + DYNAMICOBJECT_TYPE = OBJECT_END + 0x004, // Size: 1, Flags: PUBLIC + DYNAMICOBJECT_SPELL_X_SPELL_VISUAL_ID = OBJECT_END + 0x005, // Size: 1, Flags: PUBLIC + DYNAMICOBJECT_SPELLID = OBJECT_END + 0x006, // Size: 1, Flags: PUBLIC + DYNAMICOBJECT_RADIUS = OBJECT_END + 0x007, // Size: 1, Flags: PUBLIC + DYNAMICOBJECT_CASTTIME = OBJECT_END + 0x008, // Size: 1, Flags: PUBLIC + DYNAMICOBJECT_END = OBJECT_END + 0x009, }; enum DynamicObjectDynamicFields @@ -389,10 +395,11 @@ enum AreaTriggerFields AREATRIGGER_TIME_TO_TARGET_SCALE = OBJECT_END + 0x014, // Size: 1, Flags: PUBLIC, URGENT AREATRIGGER_TIME_TO_TARGET_EXTRA_SCALE = OBJECT_END + 0x015, // Size: 1, Flags: PUBLIC, URGENT AREATRIGGER_SPELLID = OBJECT_END + 0x016, // Size: 1, Flags: PUBLIC - AREATRIGGER_SPELLVISUALID = OBJECT_END + 0x017, // Size: 1, Flags: DYNAMIC + AREATRIGGER_SPELL_X_SPELL_VISUAL_ID = OBJECT_END + 0x017, // Size: 1, Flags: PUBLIC AREATRIGGER_BOUNDS_RADIUS_2D = OBJECT_END + 0x018, // Size: 1, Flags: DYNAMIC, URGENT AREATRIGGER_DECAL_PROPERTIES_ID = OBJECT_END + 0x019, // Size: 1, Flags: PUBLIC - AREATRIGGER_END = OBJECT_END + 0x01A, + AREATRIGGER_CREATING_EFFECT_GUID = OBJECT_END + 0x01A, // Size: 4, Flags: PUBLIC + AREATRIGGER_END = OBJECT_END + 0x01E, }; enum AreaTriggerDynamicFields diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 12d1b93eb71..068d253610f 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -584,12 +584,16 @@ enum PlayerFieldBytes2Offsets { PLAYER_FIELD_BYTES_2_OFFSET_IGNORE_POWER_REGEN_PREDICTION_MASK = 0, PLAYER_FIELD_BYTES_2_OFFSET_AURA_VISION = 1, - PLAYER_FIELD_BYTES_2_OFFSET_OVERRIDE_SPELLS_ID = 2 // uint16! }; -static_assert((PLAYER_FIELD_BYTES_2_OFFSET_OVERRIDE_SPELLS_ID & 1) == 0, "PLAYER_FIELD_BYTES_2_OFFSET_OVERRIDE_SPELLS_ID must be aligned to 2 byte boundary"); +enum PlayerFieldBytes3Offsets +{ + PLAYER_FIELD_BYTES_3_OFFSET_OVERRIDE_SPELLS_ID = 0 // uint16! +}; + +static_assert((PLAYER_FIELD_BYTES_3_OFFSET_OVERRIDE_SPELLS_ID & 1) == 0, "PLAYER_FIELD_BYTES_3_OFFSET_OVERRIDE_SPELLS_ID must be aligned to 2 byte boundary"); -#define PLAYER_BYTES_2_OVERRIDE_SPELLS_UINT16_OFFSET (PLAYER_FIELD_BYTES_2_OFFSET_OVERRIDE_SPELLS_ID / 2) +#define PLAYER_BYTES_3_OVERRIDE_SPELLS_UINT16_OFFSET (PLAYER_FIELD_BYTES_3_OFFSET_OVERRIDE_SPELLS_ID / 2) #define KNOWN_TITLES_SIZE 6 #define MAX_TITLE_INDEX (KNOWN_TITLES_SIZE * 64) // 4 uint64 fields @@ -670,7 +674,7 @@ enum QuestSaveType typedef std::map<uint32, QuestSaveType> QuestStatusSaveMap; // Size of client completed quests bit map -#define QUESTS_COMPLETED_BITS_SIZE 875 +#define QUESTS_COMPLETED_BITS_SIZE 1000 enum QuestSlotOffsets { diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 0b4bdffe334..7ce328e1ab0 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -5410,7 +5410,7 @@ void AuraEffect::HandleAuraOverrideSpells(AuraApplication const* aurApp, uint8 m if (apply) { - target->SetUInt16Value(PLAYER_FIELD_BYTES2, PLAYER_BYTES_2_OVERRIDE_SPELLS_UINT16_OFFSET, overrideId); + target->SetUInt16Value(PLAYER_FIELD_BYTES3, PLAYER_BYTES_3_OVERRIDE_SPELLS_UINT16_OFFSET, overrideId); if (OverrideSpellDataEntry const* overrideSpells = sOverrideSpellDataStore.LookupEntry(overrideId)) for (uint8 i = 0; i < MAX_OVERRIDE_SPELL; ++i) if (uint32 spellId = overrideSpells->SpellID[i]) @@ -5418,7 +5418,7 @@ void AuraEffect::HandleAuraOverrideSpells(AuraApplication const* aurApp, uint8 m } else { - target->SetUInt16Value(PLAYER_FIELD_BYTES2, PLAYER_BYTES_2_OVERRIDE_SPELLS_UINT16_OFFSET, 0); + target->SetUInt16Value(PLAYER_FIELD_BYTES3, PLAYER_BYTES_3_OVERRIDE_SPELLS_UINT16_OFFSET, 0); if (OverrideSpellDataEntry const* overrideSpells = sOverrideSpellDataStore.LookupEntry(overrideId)) for (uint8 i = 0; i < MAX_OVERRIDE_SPELL; ++i) if (uint32 spellId = overrideSpells->SpellID[i]) |