diff options
| author | Ovahlord <dreadkiller@gmx.de> | 2025-04-05 13:55:08 +0200 |
|---|---|---|
| committer | Ovahlord <dreadkiller@gmx.de> | 2025-04-05 13:55:08 +0200 |
| commit | c736dad7b7e94fdef0717788732d9100d2a03cd8 (patch) | |
| tree | 0c0a09fed1607779e492e9a1f783c760a8e57c4a /src | |
| parent | 07a16d850143c9f2f6063ec9f1062ba5b7202224 (diff) | |
Core/DataStores: update hardcoded default anim state Id
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/DataStores/DB2Stores.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/DataStores/DB2Stores.cpp b/src/server/game/DataStores/DB2Stores.cpp index d34ac7e0902..ccdc27ef11f 100644 --- a/src/server/game/DataStores/DB2Stores.cpp +++ b/src/server/game/DataStores/DB2Stores.cpp @@ -1629,7 +1629,7 @@ std::vector<DB2Manager::HotfixOptionalData> const* DB2Manager::GetHotfixOptional uint32 DB2Manager::GetEmptyAnimStateID() const { //return sAnimationDataStore.GetNumRows(); - return 1788; // Yup, again + return 1798; } void DB2Manager::InsertNewHotfix(uint32 tableHash, uint32 recordId) |
