diff options
author | megamage <none@none> | 2008-11-05 23:53:13 -0600 |
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committer | megamage <none@none> | 2008-11-05 23:53:13 -0600 |
commit | c74f9b4a685a899091dc7cb1b5db5c494ed12b9a (patch) | |
tree | 364ea3123453ab6bf9d01d701b39a85928ffe92e /src | |
parent | c6442f086c44aaa300f606b1c7cd172a3caab8b6 (diff) |
[svn] Fix a bug that summon spells may summon incorrect number of creatures (will find a better way later).
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Spell.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 615b61566cd..77fe888e23a 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -443,6 +443,7 @@ void Spell::FillTargetMap() case SPELL_EFFECT_SUMMON_DEMON: case SPELL_EFFECT_ADD_FARSIGHT: { + tmpUnitMap.clear(); tmpUnitMap.push_back(m_caster); break; } |