diff options
| author | Kandera <KanderaDev@gmail.com> | 2012-10-02 10:20:28 -0400 |
|---|---|---|
| committer | Kandera <KanderaDev@gmail.com> | 2012-10-02 10:23:36 -0400 |
| commit | c85c0c549a68589a8962ebf6a36f384311864503 (patch) | |
| tree | e0f9559020173cdb37bcf0f9dbff5437f8490d1e /src | |
| parent | 5d71a544d294c70df46e1d12636159ad92f8ab5e (diff) | |
Core/Spells: when charges are removed by a proc they should be handled with AURA_REMOVE_BY_DEFAULT. Closes #7910
Diffstat (limited to 'src')
| -rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 1c0501d081f..945e6117b02 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -14641,7 +14641,7 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u // Remove charge (aura can be removed by triggers) if (useCharges && takeCharges) - i->aura->DropCharge(AURA_REMOVE_BY_EXPIRE); + i->aura->DropCharge(); if (spellInfo->AttributesEx3 & SPELL_ATTR3_DISABLE_PROC) SetCantProc(false); |
