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authormegamage <none@none>2009-02-22 16:48:33 -0600
committermegamage <none@none>2009-02-22 16:48:33 -0600
commitc9707d3c7f769b85a2e190c4ad395f34b76747cf (patch)
tree33f9a8c937c0036cbfee72353a2882e7bd87f1f1 /src
parent8c4d3fb1e4c9a969a907353dcb668c0a4b58bfeb (diff)
*Do not interrupt possess auras on receiving damage.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Unit.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index f2e1867ac3c..2e4a552c8d0 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -4241,7 +4241,8 @@ bool Unit::AddAura(Aura *Aur)
m_interruptableAuras.push_back(Aur);
AddInterruptMask(Aur->GetSpellProto()->AuraInterruptFlags);
}
- if(Aur->GetSpellProto()->Attributes & SPELL_ATTR_BREAKABLE_BY_DAMAGE)
+ if((Aur->GetSpellProto()->Attributes & SPELL_ATTR_BREAKABLE_BY_DAMAGE)
+ && (Aur->GetModifier()->m_auraname != SPELL_AURA_MOD_POSSESS)) //only dummy aura is breakable
{
m_ccAuras.push_back(Aur);
}
@@ -4659,8 +4660,11 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
UpdateInterruptMask();
}
- if(Aur->GetSpellProto()->Attributes & SPELL_ATTR_BREAKABLE_BY_DAMAGE)
+ if((Aur->GetSpellProto()->Attributes & SPELL_ATTR_BREAKABLE_BY_DAMAGE)
+ && (Aur->GetModifier()->m_auraname != SPELL_AURA_MOD_POSSESS)) //only dummy aura is breakable
+ {
m_ccAuras.remove(Aur);
+ }
}
// Set remove mode