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authorSubv <s.v.h21@hotmail.com>2012-08-07 14:16:59 -0500
committerSubv <s.v.h21@hotmail.com>2012-08-07 14:16:59 -0500
commitc9fc56364bbb89ea18f5206b43e55e2b7aa652bd (patch)
tree59ddafefab1939b51efd7bb2fbddbb3ef6efbcfd /src
parentd82266bc0ef31df82dc67c1023d6208df6ac247b (diff)
parent44557b57ffec34c4cad94469d629da06173981a7 (diff)
Merge branch '4.3.4' of github.com:TrinityCore/TrinityCore into 4.3.4
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.cpp2
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp38
2 files changed, 20 insertions, 20 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index e57c5a99acd..3da56bbef89 100755
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -1381,7 +1381,7 @@ void Unit::DealMeleeDamage(CalcDamageInfo* damageInfo, bool durabilityLoss)
int32 overkill = int32(damage) - int32(GetHealth());
data << uint32(overkill > 0 ? overkill : 0); // Overkill
data << uint32(i_spellProto->SchoolMask);
- data << uint32(0); // Unknown 4.x
+ data << uint32(0); // FIX ME: Send resisted damage, both fully resisted and partly resisted
victim->SendMessageToSet(&data, true);
victim->DealDamage(this, damage, 0, SPELL_DIRECT_DAMAGE, i_spellProto->GetSchoolMask(), i_spellProto, true);
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 8098dfd85dc..219dd120178 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -300,7 +300,7 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(CMSG_INSTANCE_LOCK_WARNING_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER(CMSG_ITEM_REFUND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemRefund );
DEFINE_OPCODE_HANDLER(CMSG_ITEM_REFUND_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemRefundInfoRequest );
- //DEFINE_OPCODE_HANDLER(CMSG_ITEM_TEXT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemTextQuery );
+ DEFINE_OPCODE_HANDLER(CMSG_ITEM_TEXT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemTextQuery );
DEFINE_OPCODE_HANDLER(CMSG_JOIN_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleJoinChannel );
DEFINE_OPCODE_HANDLER(CMSG_KEEP_ALIVE, STATUS_NEVER, PROCESS_THREADUNSAFE, &WorldSession::Handle_EarlyProccess );
DEFINE_OPCODE_HANDLER(CMSG_LEARN_PREVIEW_TALENTS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLearnPreviewTalents );
@@ -422,7 +422,7 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(CMSG_PET_CAST_SPELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetCastSpellOpcode );
DEFINE_OPCODE_HANDLER(CMSG_PET_LEARN_TALENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetLearnTalent );
//DEFINE_OPCODE_HANDLER(CMSG_PET_NAME_CACHE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_PET_NAME_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetNameQuery );
+ DEFINE_OPCODE_HANDLER(CMSG_PET_NAME_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetNameQuery );
//DEFINE_OPCODE_HANDLER(CMSG_PET_RENAME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetRename );
//DEFINE_OPCODE_HANDLER(CMSG_PET_SET_ACTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetSetAction );
//DEFINE_OPCODE_HANDLER(CMSG_PET_SPELL_AUTOCAST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetSpellAutocastOpcode );
@@ -1018,7 +1018,7 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(SMSG_ITEM_REFUND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_ITEM_REMOVE_PASSIVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_ITEM_SEND_PASSIVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_ITEM_TEXT_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_ITEM_TEXT_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_ITEM_TIME_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_JOINED_BATTLEGROUND_QUEUE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_KICK_REASON, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@@ -1155,13 +1155,13 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(SMSG_OPEN_CONTAINER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_OPEN_LFG_DUNGEON_FINDER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_OVERRIDE_LIGHT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_PAGE_TEXT_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_PARTYKILLLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_PAGE_TEXT_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_PARTYKILLLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_PARTY_COMMAND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_PARTY_MEMBER_STATS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_PARTY_MEMBER_STATS_FULL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_PAUSE_MIRROR_TIMER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_PERIODICAURALOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_PERIODICAURALOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_PETGODMODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_PETITION_ALREADY_SIGNED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_PETITION_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@@ -1178,7 +1178,7 @@ void InitOpcodes()
DEFINE_OPCODE_HANDLER(SMSG_PET_LEARNED_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_PET_MODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_PET_NAME_INVALID, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_PET_NAME_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_PET_NAME_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_PET_REMOVED_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_PET_RENAMEABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_PET_SLOT_UPDATED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@@ -1289,20 +1289,20 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(SMSG_SHOW_BANK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SHOW_RATINGS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SOR_START_EXPERIENCE_INCOMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPELLBREAKLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPELLDAMAGESHIELD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPELLDISPELLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPELLENERGIZELOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPELLHEALLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPELLINSTAKILLLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_SPELLBREAKLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_SPELLDAMAGESHIELD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_SPELLDISPELLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_SPELLENERGIZELOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_SPELLHEALLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_SPELLINSTAKILLLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SPELLINTERRUPTLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPELLLOGEXECUTE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPELLLOGMISS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPELLNONMELEEDAMAGELOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPELLORDAMAGE_IMMUNE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPELLSTEALLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_SPELLLOGEXECUTE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_SPELLLOGMISS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_SPELLNONMELEEDAMAGELOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_SPELLORDAMAGE_IMMUNE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_SPELLSTEALLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SPELL_CATEGORY_COOLDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPELL_COOLDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_SPELL_COOLDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_SPELL_DELAYED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_SPELL_FAILED_OTHER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_SPELL_FAILURE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );