diff options
author | ccrs <ccrs@users.noreply.github.com> | 2019-06-29 16:01:58 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-12-13 00:42:18 +0100 |
commit | cadbf42ea4489933f28caf356f8c8d09ca243083 (patch) | |
tree | edd3011eb7d7cb6802685fe4186ae56eaa92331f /src | |
parent | 996b7c1f0ebb22b424d7406adf88b43143b2ede4 (diff) |
Misc: some corrections after recent merges
(cherry picked from commit 626a24822b3c6a5d5b9a4b29861ecf393fd9288b)
Diffstat (limited to 'src')
6 files changed, 69 insertions, 2 deletions
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp index 9ded80817a1..b23a7284da1 100644 --- a/src/server/game/AI/CreatureAI.cpp +++ b/src/server/game/AI/CreatureAI.cpp @@ -159,7 +159,7 @@ void CreatureAI::TriggerAlert(Unit const* who) const me->GetMotionMaster()->MoveDistract(5 * IN_MILLISECONDS, me->GetAbsoluteAngle(who)); } -// adapted from logic in Spell:EFfectSummonType before commit 8499434 +// adapted from logic in Spell:EffectSummonType static bool ShouldFollowOnSpawn(SummonPropertiesEntry const* properties) { // Summons without SummonProperties are generally scripted summons that don't belong to any owner @@ -190,6 +190,7 @@ static bool ShouldFollowOnSpawn(SummonPropertiesEntry const* properties) return false; } } + void CreatureAI::JustAppeared() { if (TempSummon* summon = me->ToTempSummon()) diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp index 54223d08184..db3f2bcd876 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp @@ -638,6 +638,8 @@ class instance_culling_of_stratholme : public InstanceMapScript object->setActive(true); object->SetGoState(_currentState <= GAUNTLET_TRANSITION ? GO_STATE_READY : GO_STATE_ACTIVE); break; + default: + break; } } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/npc_arthas.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/npc_arthas.cpp index 19a75c6fc99..c2ab2ee203b 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/npc_arthas.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/npc_arthas.cpp @@ -555,8 +555,12 @@ public: void AdvanceToState(COSProgressStates newState) { + TC_LOG_TRACE("scripts.cos", "npc_arthas_stratholmeAI::AdvanceToState: advancing to 0x%X", newState); if (!_progressRP) + { + TC_LOG_WARN("scripts.cos", "npc_arthas_stratholmeAI::AdvanceToState: advancing to instance state 0x%X, but RP is paused. Overriding!", newState); _progressRP = true; + } auto itr = ArthasSnapbackPositions.find(newState); if (itr != ArthasSnapbackPositions.end()) @@ -576,6 +580,7 @@ public: else me->RemoveNpcFlag(UNIT_NPC_FLAG_GOSSIP); + TC_LOG_TRACE("scripts.cos", "npc_arthas_stratholmeAI::AdvanceToState: has snapback for this state, distance = %u", target.SnapbackPosition->GetExactDist(me)); // Snapback handling - if we're too far from where we're supposed to be, teleport there if (target.SnapbackPosition->GetExactDist(me) > ArthasSnapbackDistanceThreshold) me->NearTeleportTo(*target.SnapbackPosition); @@ -1536,18 +1541,24 @@ public: void JustEngagedWith(Unit* who) override { + TC_LOG_TRACE("scripts.cos", "npc_arthas_stratholmeAI::JustEngagedWith: RP in progress? '%s'", _progressRP ? "YES" : "NO"); if (_progressRP) { _progressRP = false; me->SetHomePosition(me->GetPosition()); SplineChainMovementGenerator::GetResumeInfo(_resumeMovement, me); + if (!_resumeMovement.Empty()) + TC_LOG_TRACE("scripts.cos", "npc_arthas_stratholmeAI::JustEngagedWith: spline chain motion paused"); + else + TC_LOG_TRACE("scripts.cos", "npc_arthas_stratholmeAI::JustEngagedWith: entered combat without pathing, pausing RP regardless"); } ScriptedAI::JustEngagedWith(who); } void EnterEvadeMode(EvadeReason why) override { + TC_LOG_TRACE("scripts.cos", "npc_arthas_stratholmeAI::EnterEvadeMode: why = %u ", why); ScriptedAI::EnterEvadeMode(why); } @@ -1560,9 +1571,12 @@ public: if (!_resumeMovement.Empty()) // WP motion was interrupted, resume { + TC_LOG_TRACE("scripts.cos", "npc_arthas_stratholmeAI::JustReachedHome: Resuming motion"); me->GetMotionMaster()->ResumeSplineChain(_resumeMovement); _resumeMovement.Clear(); } + else + TC_LOG_TRACE("scripts.cos", "npc_arthas_stratholmeAI::JustReachedHome: Back at leash pos, resuming RP"); if (_afterCombat) { @@ -1591,8 +1605,11 @@ public: instance->SetGuidData(command, cause->GetGUID()); } - bool GossipSelect(Player* player, uint32 /*sender*/, uint32 /*listId*/) override + bool GossipSelect(Player* player, uint32 /*sender*/, uint32 listId) override { + uint32 const action = GetGossipActionFor(player, listId); + TC_LOG_TRACE("scripts.cos", "npc_arthas_stratholmeAI::GossipSelect: '%s' selects action '%u' on '%s'", player->GetGUID().ToString().c_str(), action, me->GetGUID().ToString().c_str()); + AdvanceDungeon(player, PURGE_PENDING, DATA_START_PURGE); AdvanceDungeon(player, TOWN_HALL_PENDING, DATA_START_TOWN_HALL); AdvanceDungeon(player, TOWN_HALL_COMPLETE, DATA_TO_GAUNTLET); diff --git a/src/server/scripts/Northrend/zone_sholazar_basin.cpp b/src/server/scripts/Northrend/zone_sholazar_basin.cpp index fd4d463b601..1fbe817b82c 100644 --- a/src/server/scripts/Northrend/zone_sholazar_basin.cpp +++ b/src/server/scripts/Northrend/zone_sholazar_basin.cpp @@ -762,6 +762,16 @@ class spell_q12611_deathbolt : public SpellScript { PrepareSpellScript(spell_q12611_deathbolt); + bool Validate(SpellInfo const* /*spellInfo*/) override + { + return ValidateSpellInfo( + { + SPELL_FREYAS_WARD, + SPELL_SEVENFOLD_RETRIBUTION, + SPELL_DEATHBOLT + }); + } + void HandleScriptEffect(SpellEffIndex /* effIndex */) { Unit* caster = GetCaster(); diff --git a/src/server/scripts/Northrend/zone_storm_peaks.cpp b/src/server/scripts/Northrend/zone_storm_peaks.cpp index 30b1438b6fd..e5ec9d5a6ad 100644 --- a/src/server/scripts/Northrend/zone_storm_peaks.cpp +++ b/src/server/scripts/Northrend/zone_storm_peaks.cpp @@ -1538,6 +1538,11 @@ class spell_q12823_remove_collapsing_cave_aura : public SpellScript { PrepareSpellScript(spell_q12823_remove_collapsing_cave_aura); + bool Validate(SpellInfo const* /*spellInfo*/) override + { + return ValidateSpellInfo({ SPELL_COLLAPSING_CAVE }); + } + void HandleScriptEffect(SpellEffIndex /* effIndex */) { GetHitUnit()->RemoveAurasDueToSpell(SPELL_COLLAPSING_CAVE); diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp index 2538f536ff6..cc7078b8f69 100644 --- a/src/server/scripts/Spells/spell_item.cpp +++ b/src/server/scripts/Spells/spell_item.cpp @@ -32,6 +32,7 @@ #include "Map.h" #include "ObjectMgr.h" #include "Player.h" +#include "Random.h" #include "ScriptedCreature.h" #include "SkillDiscovery.h" #include "Spell.h" @@ -1727,6 +1728,21 @@ class spell_item_ultrasafe_transporter : public SpellScript { PrepareSpellScript(spell_item_ultrasafe_transporter); + bool Validate(SpellInfo const* /*spellInfo*/) override + { + return ValidateSpellInfo( + { + SPELL_TRANSPORTER_MALFUNCTION_SMALLER, + SPELL_TRANSPORTER_MALFUNCTION_BIGGER, + SPELL_SOUL_SPLIT_EVIL, + SPELL_SOUL_SPLIT_GOOD, + SPELL_TRANSFORM_HORDE, + SPELL_TRANSFORM_ALLIANCE, + SPELL_TRANSPORTER_MALFUNCTION_CHICKEN, + SPELL_EVIL_TWIN, + }); + } + bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; @@ -1766,6 +1782,8 @@ class spell_item_ultrasafe_transporter : public SpellScript case 6: spellId = SPELL_EVIL_TWIN; break; + default: + break; } caster->CastSpell(caster, spellId, true); @@ -1782,6 +1800,18 @@ class spell_item_dimensional_ripper_area52 : public SpellScript { PrepareSpellScript(spell_item_dimensional_ripper_area52); + bool Validate(SpellInfo const* /*spellInfo*/) override + { + return ValidateSpellInfo( + { + SPELL_TRANSPORTER_MALFUNCTION_BIGGER, + SPELL_SOUL_SPLIT_EVIL, + SPELL_SOUL_SPLIT_GOOD, + SPELL_TRANSFORM_HORDE, + SPELL_TRANSFORM_ALLIANCE + }); + } + bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; @@ -1812,6 +1842,8 @@ class spell_item_dimensional_ripper_area52 : public SpellScript else spellId = SPELL_TRANSFORM_ALLIANCE; break; + default: + break; } caster->CastSpell(caster, spellId, true); |