diff options
| author | SnapperRy <snapperryen@gmail.com> | 2016-07-07 21:55:52 +0200 |
|---|---|---|
| committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-02-05 00:57:16 +0100 |
| commit | caf744ad024c1c7b9c115673ac5fc59286085006 (patch) | |
| tree | 8afbd86c77de1a7fb3120b9ffd5deb03719bc788 /src | |
| parent | c9ef848b6441e603078563713de382e38d3fc5b9 (diff) | |
Core/Script: small improvement for quest "The Hunt is On". (#17537)
Reset emotestate when the event starts.
(cherry picked from commit eb1cd4c90708309a2e3c0e6e7c3e91645f725810)
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/scripts/Northrend/zone_borean_tundra.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp index 3c60e0c1731..f01cdc54439 100644 --- a/src/server/scripts/Northrend/zone_borean_tundra.cpp +++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp @@ -2272,6 +2272,7 @@ public: { me->StopMoving(); me->SetUInt32Value(UNIT_NPC_FLAGS, 0); + me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0); if (Player* player = ObjectAccessor::GetPlayer(*me, uiPlayerGUID)) me->SetFacingToObject(player); uiEventTimer = 3000; @@ -2300,7 +2301,6 @@ public: switch (me->GetEntry()) { case NPC_SALTY_JOHN_THORPE: - me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0); Talk(SAY_HIDDEN_CULTIST_1); uiEventTimer = 5000; uiEventPhase = 2; |
