diff options
author | ModoX <moardox@gmail.com> | 2024-05-25 19:28:49 +0200 |
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committer | ModoX <moardox@gmail.com> | 2024-05-25 19:28:49 +0200 |
commit | cbddc337083f55980a5bcf5c292a2e95211381a1 (patch) | |
tree | 509897fe0f9e84c247215b28979c4708926627b2 /src | |
parent | 85451c761813eacac027a4ce768f2c3100a5c90b (diff) |
Core/Creature: Implemented CREATURE_STATIC_FLAG_IGNORE_COMBAT
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index a35d588622f..b4e5dba8d5f 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -1278,7 +1278,7 @@ Unit* Creature::SelectVictim() void Creature::InitializeReactState() { - if (IsTotem() || IsTrigger() || IsCritter() || IsSpiritService()) + if (IsTotem() || IsTrigger() || IsCritter() || IsSpiritService() || _staticFlags.HasFlag(CREATURE_STATIC_FLAG_IGNORE_COMBAT)) SetReactState(REACT_PASSIVE); /* else if (IsCivilian()) |