diff options
author | megamage <none@none> | 2009-08-15 20:35:16 -0500 |
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committer | megamage <none@none> | 2009-08-15 20:35:16 -0500 |
commit | cbe2f63d4277b502a79736463f71755d92830695 (patch) | |
tree | af38f6246920276f786e05ab84f04d6d922de914 /src | |
parent | bcd0656b0d6d023c31eedf707db2d9dc044c3482 (diff) |
*Remove inline because it is not necessary. VC++ will set all functions defined in class declaration as inline automatically.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Player.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Player.h b/src/game/Player.h index 480e74079d5..c6557c6a19d 100644 --- a/src/game/Player.h +++ b/src/game/Player.h @@ -2205,8 +2205,8 @@ class MANGOS_DLL_SPEC Player : public Unit //bool isActiveObject() const { return true; } bool canSeeSpellClickOn(Creature const* creature) const; - inline uint32 GetChampioningFaction() const { return m_ChampioningFaction; } - inline void SetChampioningFaction(uint32 faction) { m_ChampioningFaction = faction; } + uint32 GetChampioningFaction() const { return m_ChampioningFaction; } + void SetChampioningFaction(uint32 faction) { m_ChampioningFaction = faction; } protected: uint32 m_contestedPvPTimer; |