diff options
author | Shauren <none@none> | 2010-11-10 11:37:41 +0100 |
---|---|---|
committer | Shauren <none@none> | 2010-11-10 11:37:41 +0100 |
commit | cc220ca7b6550b9f86643b9e6c082475e5d904ae (patch) | |
tree | f9b6c7ecb33f4c797a1ced063fa1fc44de5eafe0 /src | |
parent | 03e4ecfbfd57367ea015fdef9fc978fbeafff84e (diff) |
Scripts/Spells: Added script for Animal Blood pool spawning (fixes fishing daily quest "Blood is Thicker")
--HG--
branch : trunk
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Spells/SpellEffects.cpp | 6 | ||||
-rw-r--r-- | src/server/scripts/Spells/spell_generic.cpp | 40 |
2 files changed, 43 insertions, 3 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 8dddcbf42e9..bc94dd09114 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -6335,7 +6335,7 @@ void Spell::EffectTransmitted(SpellEffIndex effIndex) } Map *cMap = m_caster->GetMap(); - if (goinfo->type == GAMEOBJECT_TYPE_FISHINGNODE) + if (goinfo->type == GAMEOBJECT_TYPE_FISHINGNODE || goinfo->type == GAMEOBJECT_TYPE_FISHINGHOLE) { LiquidData liqData; if ( !cMap->IsInWater(fx, fy, fz + 1.f/* -0.5f */, &liqData)) // Hack to prevent fishing bobber from failing to land on fishing hole @@ -6391,8 +6391,8 @@ void Spell::EffectTransmitted(SpellEffIndex effIndex) { if (m_caster->GetTypeId() == TYPEID_PLAYER) { - pGameObj->AddUniqueUse(m_caster->ToPlayer()); - m_caster->AddGameObject(pGameObj); // will removed at spell cancel + pGameObj->AddUniqueUse(m_caster->ToPlayer()); + m_caster->AddGameObject(pGameObj); // will removed at spell cancel } break; } diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index 0c81e29af75..80bca7e28e8 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -478,6 +478,45 @@ public: } }; +enum AnimalBloodPoolSpell +{ + SPELL_SPAWN_BLOOD_POOL = 63471, +}; + +class spell_gen_animal_blood : public SpellScriptLoader +{ + public: + spell_gen_animal_blood() : SpellScriptLoader("spell_gen_animal_blood") { } + + class spell_gen_animal_blood_AuraScript : public AuraScript + { + PrepareAuraScript(spell_gen_animal_blood_AuraScript); + + bool Validate(SpellEntry const* /*spell*/) + { + if (!sSpellStore.LookupEntry(SPELL_SPAWN_BLOOD_POOL)) + return false; + return true; + } + + void OnRemove(AuraEffect const* /*aurEff*/, AuraApplication const* aurApp, AuraEffectHandleModes /*mode*/) + { + if (GetUnitOwner()->IsInWater()) + GetUnitOwner()->CastSpell(GetUnitOwner(), SPELL_SPAWN_BLOOD_POOL, true); + } + + void Register() + { + OnEffectRemove += AuraEffectRemoveFn(spell_gen_animal_blood_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_gen_animal_blood_AuraScript(); + } +}; + void AddSC_generic_spell_scripts() { new spell_gen_aura_of_anger(); @@ -490,4 +529,5 @@ void AddSC_generic_spell_scripts() new spell_gen_trick_or_treat(); new spell_creature_permanent_feign_death(); new spell_pvp_trinket_wotf_shared_cd(); + new spell_gen_animal_blood(); } |