diff options
author | Chaplain <aionthefirst@gmail.com> | 2011-09-11 00:27:40 +0300 |
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committer | Chaplain <aionthefirst@gmail.com> | 2011-09-11 00:27:40 +0300 |
commit | cd06a696cf97066f23060e8a83128c57ef7b1392 (patch) | |
tree | 0d4090895c5b088b9cc6da64d999287aee68bae2 /src | |
parent | ccc13c0295b831bd161c64f0cfbf410a93e28408 (diff) |
Core/Auras: Improvements in SPELL_AURA_MOD_DAMAGE_PERCENT_DONE handling:
*prevent apply mods from weapon specific case to non weapon specific spells
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 691a04cf668..617b0782f67 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -10382,6 +10382,10 @@ uint32 Unit::SpellDamageBonus(Unit* victim, SpellInfo const* spellProto, uint32 AuraEffectList const& mModDamagePercentDone = GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_PERCENT_DONE); for (AuraEffectList::const_iterator i = mModDamagePercentDone.begin(); i != mModDamagePercentDone.end(); ++i) + { + if (spellProto->EquippedItemClass == -1 && (*i)->GetSpellInfo()->EquippedItemClass != -1) //prevent apply mods from weapon specific case to non weapon specific spells (Example: thunder clap and two-handed weapon specialization) + continue; + if ((*i)->GetMiscValue() & spellProto->GetSchoolMask()) { if ((*i)->GetSpellInfo()->EquippedItemClass == -1) @@ -10391,6 +10395,7 @@ uint32 Unit::SpellDamageBonus(Unit* victim, SpellInfo const* spellProto, uint32 else if (ToPlayer() && ToPlayer()->HasItemFitToSpellRequirements((*i)->GetSpellInfo())) AddPctN(DoneTotalMod, (*i)->GetAmount()); } + } uint32 creatureTypeMask = victim->GetCreatureTypeMask(); // Add flat bonus from spell damage versus |