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authorShauren <shauren.trinity@gmail.com>2024-01-07 18:37:24 +0100
committerShauren <shauren.trinity@gmail.com>2024-01-07 18:37:24 +0100
commitcda13e2b6bd415bc492bc6f6fe80b8314ae5a8c2 (patch)
treec4edc56006ded2418a837e225f036d71c8c8ffe5 /src
parent711e8a527c0ab589a37aad1468162bb783e29437 (diff)
Core/GameObjects: Fixed incorrect startup error log
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 48895e7f699..8513001c8af 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -7456,7 +7456,7 @@ inline void CheckGOLockId(GameObjectTemplate const* goInfo, uint32 dataN, uint32
return;
TC_LOG_ERROR("sql.sql", "Gameobject (Entry: {} GoType: {}) have data{}={} but lock (Id: {}) not found.",
- goInfo->entry, goInfo->type, N, goInfo->door.open, goInfo->door.open);
+ goInfo->entry, goInfo->type, N, dataN, dataN);
}
inline void CheckGOLinkedTrapId(GameObjectTemplate const* goInfo, uint32 dataN, uint32 N)