diff options
author | Matan Shukry <matanshukry@gmail.com> | 2021-01-17 18:08:22 +0200 |
---|---|---|
committer | jackpoz <giacomopoz@gmail.com> | 2021-01-17 17:45:00 +0100 |
commit | cdfa85957e2726472f8afa70c66a7dfe57cf8ca6 (patch) | |
tree | c510d241d4a9a80176b9af315b738e6a4b931b67 /src | |
parent | ee330be5c8653d8d7422336cfb313e16a23f96f9 (diff) |
Core/logs: added xp info on login & logout (#25867)
* Core/logs: added xp info on login & logout
* - Moved getters to header
- Changed %s to %u
(cherry picked from commit bb24c6a11b2410f6dd4ef34f2b7fb87e4b01ba37)
# Conflicts:
# src/server/game/Entities/Player/Player.h
# src/server/game/Handlers/CharacterHandler.cpp
# src/server/game/Server/WorldSession.cpp
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.h | 1 | ||||
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 5 | ||||
-rw-r--r-- | src/server/game/Server/WorldSession.cpp | 5 |
3 files changed, 7 insertions, 4 deletions
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 6d0ccc7bc37..1c9dd9e4a0f 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -966,6 +966,7 @@ class TC_GAME_API Player : public Unit, public GridObject<Player> void SetPvPDeath(bool on) { if (on) m_ExtraFlags |= PLAYER_EXTRA_PVP_DEATH; else m_ExtraFlags &= ~PLAYER_EXTRA_PVP_DEATH; } uint32 GetXP() const { return GetUInt32Value(PLAYER_XP); } + uint32 GetXPForNextLevel() const { return GetUInt32Value(PLAYER_NEXT_LEVEL_XP); } void SetXP(uint32 xp) { SetUInt32Value(PLAYER_XP, xp); } void GiveXP(uint32 xp, Unit* victim, float group_rate = 1.0f); void GiveLevel(uint8 level); diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 4810a24ce29..2253540eb16 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -992,8 +992,9 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder const& holder) SendNotification(LANG_GM_ON); std::string IP_str = GetRemoteAddress(); - TC_LOG_INFO("entities.player.character", "Account: %d (IP: %s) Login Character:[%s] %s Level: %d", - GetAccountId(), IP_str.c_str(), pCurrChar->GetName().c_str(), pCurrChar->GetGUID().ToString().c_str(), pCurrChar->GetLevel()); + TC_LOG_INFO("entities.player.character", "Account: %d (IP: %s) Login Character:[%s] %s Level: %d, XP: %u/%u (%u left)", + GetAccountId(), IP_str.c_str(), pCurrChar->GetName().c_str(), pCurrChar->GetGUID().ToString().c_str(), pCurrChar->GetLevel(), + _player->GetXP(), _player->GetXPForNextLevel(), _player->GetXPForNextLevel() - _player->GetXP()); if (!pCurrChar->IsStandState() && !pCurrChar->HasUnitState(UNIT_STATE_STUNNED)) pCurrChar->SetStandState(UNIT_STAND_STATE_STAND); diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index b4b22776e8f..36dfae06034 100644 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -588,8 +588,9 @@ void WorldSession::LogoutPlayer(bool save) // e.g if he got disconnected during a transfer to another map // calls to GetMap in this case may cause crashes _player->CleanupsBeforeDelete(); - TC_LOG_INFO("entities.player.character", "Account: %d (IP: %s) Logout Character:[%s] %s Level: %d", - GetAccountId(), GetRemoteAddress().c_str(), _player->GetName().c_str(), _player->GetGUID().ToString().c_str(), _player->GetLevel()); + TC_LOG_INFO("entities.player.character", "Account: %d (IP: %s) Logout Character:[%s] %s Level: %d, XP: %u/%u (%u left)", + GetAccountId(), GetRemoteAddress().c_str(), _player->GetName().c_str(), _player->GetGUID().ToString().c_str(), _player->GetLevel(), + _player->GetXP(), _player->GetXPForNextLevel(), _player->GetXPForNextLevel() - _player->GetXP()); if (Map* _map = _player->FindMap()) _map->RemovePlayerFromMap(_player, true); |